slot0 = class("MusicGameConst") slot0.music_game_data = { { light = 2, music_id = 1, comboEffect = 1, music_piece = 2, bg = 1, bgm = "06", pu = "06", settlement_painting = { "daiduo_idol_n", "baerdimo_idol_n", "guanghui_idol_n", "tashigan_idol_n", "daqinghuayu_idolns" }, ships = { "daiduo_idol", "baerdimo_idol", "guanghui_idol", "tashigan_idol", "daqinghuayu_idol" } }, { light = 3, music_id = 2, comboEffect = 1, music_piece = 2, bg = 2, bgm = "08", pu = "08", settlement_painting = { "luoen_idol_n", "dafeng_idol_n" }, ships = { false, "dafeng_idol", false, "luoen_idol", false } }, { light = 1, music_id = 3, comboEffect = 1, music_piece = 2, bg = 3, bgm = "07", pu = "07", settlement_painting = { "edu_idol_n" }, ships = { false, false, "edu_idol", false, false } }, { light = false, music_id = 4, comboEffect = 1, music_piece = 2, bg = 4, bgm = "09", pu = "09", settlement_painting = { "chicheng_idolns", "xiefeierde_idolns", "jiasikenie_idolns", "kelifulan_idolns", "xipeier_idolns" }, ships = { "chicheng_idol", "xiefeierde_idol", "jiasikenie_idol", "kelifulan_idol", "xipeier_idol" } }, { pu = "010", music_id = 5, comboEffect = 1, music_piece = 2, bg = 4, bgm = "10" }, { light = false, music_id = 6, comboEffect = 1, music_piece = 2, bg = 4, bgm = "01", pu = "01", settlement_painting = { "chicheng_idol" }, ships = { "chicheng_idol", "xiefeierde_idol", "jiasikenie_idol", "kelifulan_idol", "xipeier_idol" } }, { pu = "02", music_id = 7, comboEffect = 1, music_piece = 2, bg = 4, bgm = "02" }, { pu = "03", music_id = 8, comboEffect = 1, music_piece = 2, bg = 4, bgm = "03" }, { pu = "04", music_id = 9, comboEffect = 1, music_piece = 2, bg = 4, bgm = "04" }, { pu = "05", music_id = 10, comboEffect = 1, music_piece = 2, bg = 4, bgm = "05" } } function slot0.getRandomBand() return MusicGameConst.random_band[math.random(1, #MusicGameConst.random_band)] end slot0.random_band = { { light = false, bg = 4, settlement_painting = { "chicheng_idolns", "xiefeierde_idolns", "jiasikenie_idolns", "kelifulan_idolns", "xipeier_idolns" }, ships = { "chicheng_idol", "xiefeierde_idol", "jiasikenie_idol", "kelifulan_idol", "xipeier_idol" } }, { light = 2, bg = 1, settlement_painting = { "daiduo_idol_n", "baerdimo_idol_n", "guanghui_idol_n", "tashigan_idol_n", "daqinghuayu_idolns" }, ships = { "daiduo_idol", "baerdimo_idol", "guanghui_idol", "tashigan_idol", "daqinghuayu_idol" } }, { light = 1, bg = 3, settlement_painting = { "edu_idol_n" }, ships = { false, false, "edu_idol", false, false } }, { light = 3, bg = 2, settlement_painting = { "luoen_idol_n", "dafeng_idol_n" }, ships = { false, "dafeng_idol", false, "luoen_idol", false } } } slot0.music_all_ship = { "chicheng_idol", "xiefeierde_idol", "jiasikenie_idol", "kelifulan_idol", "xipeier_idol", "luoen_idol", "baerdimo_idol", "edu_idol", "dafeng_idol", "daiduo_idol", "guanghui_idol", "tashigan_idol", "daqinghuayu_idol" } slot0.music_all_painting = { "chicheng_idolns", "xiefeierde_idolns", "jiasikenie_idolns", "kelifulan_idolns", "xipeier_idolns", "baerdimo_idol_n", "dafeng_idol_n", "daiduo_idol_n", "daqinghuayu_idolns", "edu_idol_n", "guanghui_idol_n", "luoen_idol_n", "tashigan_idol_n" } return slot0