slot0 = class("HoloLiveLinkGameMediator", import(".MiniHubMediator")) function slot0.handleNotification(slot0, slot1) if slot1:getName() == GAME.SEND_MINI_GAME_OP_DONE and slot1:getBody().cmd == MiniGameOPCommand.CMD_COMPLETE then seriesAsync({ function (slot0) if #uv0.awards > 0 then uv1.viewComponent:emit(BaseUI.ON_ACHIEVE, slot1, slot0) else slot0() end end, function (slot0) uv0.viewComponent:playStory() end }) else uv0.super.handleNotification(slot0, slot1) end end return slot0