pg = pg or {} pg.skill_data_template = { { desc_get = "", name = "战列底座用", desc = "", type = 0, max_level = 0, id = 1, system_transform = {}, desc_get_add = {}, desc_add = {} }, { desc_get = "", name = "战列底座用", desc = "", type = 0, max_level = 0, id = 2, system_transform = {}, desc_get_add = {}, desc_add = {} }, [10] = { desc_get = "", name = "維修Lv1", desc = "每5秒回復6點耐久,同類效果取最大值,不可疊加", type = 0, max_level = 0, id = 10, system_transform = {}, desc_get_add = {}, desc_add = {} }, [11] = { desc_get = "", name = "維修Lv2", desc = "每5秒回復10點耐久,同類效果取最大值,不可疊加", type = 0, max_level = 0, desc_add = "[}", id = 11, system_transform = {}, desc_get_add = {} }, [12] = { desc_get = "", name = "維修Lv3", desc = "每5秒回復15點耐久,同類效果取最大值,不可疊加", type = 0, max_level = 0, id = 12, system_transform = {}, desc_get_add = {}, desc_add = {} }, [13] = { desc_get = "", name = "維修Lv4", desc = "每5秒回復20點耐久,同類效果取最大值,不可疊加", type = 0, max_level = 0, id = 13, system_transform = {}, desc_get_add = {}, desc_add = {} }, [14] = { desc_get = "", name = "改造娘", desc = "可替代紫色以下角色作為改造材料使用", type = 3, max_level = 1, id = 14, system_transform = {}, desc_get_add = {}, desc_add = {} }, [15] = { desc_get = "", name = "改造娘MKII", desc = "可替代金色角色作為改造材料使用", type = 3, max_level = 1, id = 15, system_transform = {}, desc_get_add = {}, desc_add = {} }, [1001] = { desc_get = "", name = "炮術指揮·驅逐艦", desc = "提高艦隊中所有驅逐艦$1炮擊屬性,同類指揮技能無法同時生效", type = 3, max_level = 10, id = 1001, system_transform = {}, desc_get_add = { { "5%", "15%" } }, desc_add = { { { "5.0%", "+1.1%" }, { "6.1%", "+1.1%" }, { "7.2%", "+1.1%" }, { "8.3%", "+1.1 %" }, { "9.4%", "+1.1%" }, { "10.5%", "+1.1%" }, { "11.6%", "+1.1%" }, { "12.7%", " +1.1%" }, { "13.8%", "+1.2%" }, { "15.0%" } } } }, [1002] = { desc_get = "", name = "炮術指揮·巡洋艦", desc = "提高艦隊中所有巡洋艦$1炮擊屬性,同類指揮技能無法同時生效", type = 3, max_level = 10, id = 1002, system_transform = {}, desc_get_add = { { "5%", "15%" } }, desc_add = { { { "5.0%", "+1.1%" }, { "6.1%", "+1.1%" }, { "7.2%", "+1.1%" }, { "8.3%", "+1.1 %" 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"提高艦隊中所有主力$1炮擊屬性,同類指揮技能無法同時生效", type = 3, max_level = 10, id = 1005, system_transform = {}, desc_get_add = { { "5%", "15%" } }, desc_add = { { { "5.0%", "+1.1%" }, { "6.1%", "+1.1%" }, { "7.2%", "+1.1%" }, { "8.3%", "+1.1 %" }, { "9.4%", "+1.1%" }, { "10.5%", "+1.1%" }, { "11.6%", "+1.1%" }, { "12.7%", " +1.1%" }, { "13.8%", "+1.2%" }, { "15.0%" } } } }, [1006] = { desc_get = "", name = "炮術指揮·全員", desc = "提高艦隊中全員$1炮擊屬性,同類指揮技能無法同時生效", type = 3, max_level = 10, id = 1006, system_transform = {}, desc_get_add = { { "5%", "15%" } }, desc_add = { { { "5.0%", "+1.1%" }, { "6.1%", "+1.1%" }, { "7.2%", "+1.1%" }, { "8.3%", "+1.1 %" }, { "9.4%", "+1.1%" }, { "10.5%", "+1.1%" }, { "11.6%", "+1.1%" }, { "12.7%", " +1.1%" }, { "13.8%", "+1.2%" }, { "15.0%" } } } }, [1011] = { desc_get = "", name = "雷擊指揮·驅逐艦", desc = "提高艦隊中所有驅逐艦$1雷擊屬性,同類指揮技能無法同時生效", type = 3, max_level = 10, id = 1011, system_transform = {}, desc_get_add = { { "5%", "15%" } }, desc_add = { { { "5.0%", "+1.1%" }, { "6.1%", "+1.1%" }, 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2, max_level = 10, id = 5021, system_transform = {}, desc_get_add = { { "5%", "15%" } }, desc_add = { { { "5.0%", "+1.1%" }, { "6.1%", "+1.1%" }, { "7.2%", "+1.1%" }, { "8.3%", "+1.1 %" }, { "9.4%", "+1.1%" }, { "10.5%", "+1.1%" }, { "11.6%", "+1.1%" }, { "12.7%", " +1.1%" }, { "13.8%", "+1.2%" }, { "15.0%" } } } }, [5031] = { desc_get = "", name = "戰艦護航", desc = "在隊伍中(存活)時降低戰巡、戰列受到的傷害$1,同技能效果不疊加", type = 2, max_level = 10, id = 5031, system_transform = {}, desc_get_add = { { "5%", "15%" } }, desc_add = { { { "5.0%", "+1.1%" }, { "6.1%", "+1.1%" }, { "7.2%", "+1.1%" }, { "8.3%", "+1.1 %" }, { "9.4%", "+1.1%" }, { "10.5%", "+1.1%" }, { "11.6%", "+1.1%" }, { "12.7%", " +1.1%" }, { "13.8%", "+1.2%" }, { "15.0%" } } } }, [5041] = { desc_get = "", name = "照明彈", desc = "戰鬥開始10秒後使用照明彈,隨後每20秒有$1機率使用照明彈,處於照明彈效果中的角色迴避率降低25%,照明彈持續10秒,同技能效果不疊加(照明彈優先選擇最近的目標)", type = 3, max_level = 10, id = 5041, system_transform = {}, desc_get_add = { { "20.0%", "40.0%" } }, desc_add = { { { "20.0%", "+2.2%" }, { "22.2%", "+2.2%" }, { "24.4%", "+2.2%" }, { "26.6%", "+2.2 %" }, { "28.8%", "+2.2%" }, { "31.0%", "+2.2%" }, { "33.2%", "+2.2%" }, { "35.4%", " +2.2%" }, { "37.6%", "+2.4%" }, { "40.0%" } } } }, [5051] = { desc_get = "", name = "旗艦掩護", desc = "在隊伍中(存活)時降低旗艦受到的傷害$1", type = 3, max_level = 10, id = 5051, system_transform = {}, desc_get_add = { { "15%", "25%" } }, desc_add = { { { "15.0%", "+1.1%" }, { "16.1%", "+1.1%" }, { "17.2%", "+1.1%" }, { "18.3%", "+1.1 %" }, { "19.4%", "+1.1%" }, { "20.5%", "+1.1%" }, { "21.6%", "+1.1%" }, { "22.7%", " +1.1%" }, { "23.8%", "+1.2%" }, { "25.0%" } } } }, [5061] = { desc_get = "", name = "驅逐編隊", desc = "出擊時,若先鋒編隊僅由自己和驅逐艦組成(至少編入一名驅逐艦),則自身航速提高4,對驅逐艦和輕巡洋艦造成的傷害提高$1", type = 3, max_level = 10, id = 5061, system_transform = {}, desc_get_add = { { "5.0%", "20.0%" } }, desc_add = { { { "5.0%", "+1.6%" }, { "6.6%", "+1.6%" }, { "8.2%", "+1.8%" }, { "10.0%", "+1.6 %" }, { "11.6%", "+1.6%" }, { "13.2%", "+1.8%" }, { "15.0%", "+1.6%" }, { "16.6%", " +1.6%" }, { "18.2%", "+1.8%" }, { "20.0%" } } } }, [5071] = { desc_get = "", name = "騎士之盾", desc = "當先鋒艦隊只有自由鳶尾、維希教廷陣營的角色時生效,每隔20秒,有50%的機率發動,我方所有單位受到的傷害降低$1,持續8秒,同技能效果不疊加", type = 2, max_level = 10, id = 5071, system_transform = {}, desc_get_add = { { "10.0%", "30.0%" } }, desc_add = { { { "10.0%", "+2.2%" }, { "12.2%", "+2.2%" }, { "14.4%", "+2.2%" }, { "16.6%", "+2.2 %" }, { "18.8%", "+2.2%" }, { "21.0%", "+2.2%" }, { "23.2%", "+2.2%" }, { "25.4%", " +2.2%" }, { "27.6%", "+2.4%" }, { "30.0%" } } } }, [5081] = { desc_get = "", name = "騎士之劍", desc = "當先鋒艦隊只有自由鳶尾、維希教廷陣營的角色時生效,每隔20秒,有50%的機率發動,我方所有單位造成的傷害上升$1,持續8秒,同技能效果不疊加", type = 1, max_level = 10, id = 5081, system_transform = {}, desc_get_add = { { "5.0%", "25.0%" } }, desc_add = { { { "5.0%", "+2.2%" }, { "7.2%", "+2.2%" }, { "9.4%", "+2.2%" }, { "11.6%", "+2.2 %" }, { "13.8%", "+2.2%" }, { "16.0%", "+2.2%" }, { "18.2%", "+2.2%" }, { "20.4%", " +2.2%" }, { "22.6%", "+2.4%" }, { "25.0%" } } } }, [5101] = { desc_get = "", name = "应急战备", desc = "出击时,自身炮击、雷击属性提高$1;每12秒,炮击、雷击属性降低$2,属性降低每场战斗觸發3次", type = 3, max_level = 10, id = 5101, system_transform = {}, desc_get_add = { { "9%", "24.0%" }, { "3.0%", "8.0%" } }, desc_add = { { { "9.0%", "+1.5%" }, { "10.5%", "+1.5%" }, { "12.0%", "+1.5%" }, { "13.5%", "+1.5%" }, { "15.0%", "+1.5%" }, { "16.5%", "+1.5%" }, { "18.0%", "+1.5%" }, { "19.5%", "+1.5%" }, { "21.0%", "+3.0%" }, { "24.0%" } }, { { "3.0%", "+0.5%" }, { "3.5%", "+0.5%" }, { "4.0%", "+0.5%" }, { "4.5%", "+0.5%" }, { "5.0%", "+0.5%" }, { "5.5%", "+0.5%" }, { "6.0%", "+0.5%" }, { "6.5%", "+0.5%" }, { "7.0%", "+1.0%" }, { "8.0%" } } } }, [5111] = { desc_get = "", name = "航空輔助", desc = "作為僚艦出擊時,提升隊伍中除自身外所有輕母、正航裝填$1,提升主力艦隊防空$2點", type = 3, max_level = 10, id = 5111, system_transform = {}, desc_get_add = { { "5%", "15%" }, { "20", "50" } }, desc_add = { { { "5.0%", "+1.1%" }, { "6.1%", "+1.1%" }, { "7.2%", "+1.1%" }, { "8.3%", "+1.1%" }, { "9.4%", "+1.1%" }, { "10.5%", "+1.1%" }, { "11.6%", "+1.1%" }, { "12.7%", "+1.1%" }, { "13.8%", "+1.2%" }, { "15.0%" } }, { { "20.0", "+3" }, { "23", "+3" }, { "26", "+4" }, { "30", "+3" }, { "33", "+3" }, { "36", "+4" }, { "40", "+3" }, { "43", "+3" }, { "46", "+4" }, { "50.0" } } } }, [6000] = { desc_get = "", name = "小海狸中隊", desc = "全隊航速提高20%", type = 0, max_level = 0, id = 6000, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6010] = { desc_get = "", name = "防魚雷隔艙T1", desc = "受到魚雷傷害減少10%,同類效果取最大值,不可疊加", type = 0, max_level = 0, id = 6010, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6020] = { desc_get = "", name = "防魚雷隔艙T2", desc = "受到魚雷傷害減少20%,同類效果取最大值,不可疊加", type = 0, max_level = 0, id = 6020, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6030] = { desc_get = "", name = "防魚雷隔艙T3", desc = "受到魚雷傷害減少30%,同類效果取最大值,不可疊加", type = 0, max_level = 0, id = 6030, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6040] = { desc_get = "", name = "SG雷達T1", desc = "提供了極其優秀的偵查,受到伏擊機率降低5%,規避伏擊機率提高5%,效果不可疊加", type = 0, max_level = 0, id = 6040, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6050] = { desc_get = "", name = "SG雷達T2", desc = "提供了極其優秀的偵查,受到伏擊機率降低8%,規避伏擊機率提高8%,效果不可疊加", type = 0, max_level = 0, id = 6050, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6060] = { desc_get = "", name = "SG雷達T3", desc = "提供了極其優秀的偵查,受到伏擊機率降低12%,規避伏擊機率提高12%,效果不可疊加", type = 0, max_level = 0, id = 6060, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6070] = { desc_get = "", name = "航空副油箱T1", desc = "艦載機耐久增加50點,同類效果取最大值,不可疊加", type = 0, max_level = 0, id = 6070, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6080] = { desc_get = "", name = "航空副油箱T2", desc = "艦載機耐久增加80點,同類效果取最大值,不可疊加", type = 0, max_level = 0, id = 6080, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6090] = { desc_get = "", name = "航空副油箱T3", desc = "艦載機耐久增加120點,同類效果取最大值,不可疊加", type = 0, max_level = 0, id = 6090, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6100] = { desc_get = "", name = "維修工具T1", desc = "每15秒0.3%緩慢回復耐久,同類效果取最大值,不可疊加", type = 0, max_level = 0, id = 6100, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6110] = { desc_get = "", name = "維修工具T2", desc = "每15秒0.6%緩慢回復耐久,同類效果取最大值,不可疊加", type = 0, max_level = 0, id = 6110, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6120] = { desc_get = "", name = "維修工具T3", desc = "每15秒1.0%緩慢回復耐久,同類效果取最大值,不可疊加", type = 0, max_level = 0, id = 6120, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6130] = { desc_get = "", name = "珍珠之淚", desc = "被擊沉時恢復全隊其他角色耐久10%", type = 0, max_level = 0, id = 6130, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6140] = { desc_get = "", name = "滅火器T1", desc = "起火機率降低10%,起火傷害降低10%,同類效果取最大值,不可疊加", type = 0, max_level = 0, id = 6140, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6150] = { desc_get = "", name = "滅火器T2", desc = "起火機率降低20%,持續時間縮短3秒,起火傷害降低15%,同類效果取最大值,不可疊加", type = 0, max_level = 0, id = 6150, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6160] = { desc_get = "", name = "滅火器T3", desc = "起火機率降低30%,持續時間縮短6秒,起火傷害降低20%,同類效果取最大值,不可疊加", type = 0, max_level = 0, id = 6160, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6170] = { desc_get = "", name = "喵喵治癒", desc = "({namecode:98}裝備時生效)所有治療效果提高20%,不可疊加", type = 0, max_level = 0, id = 6170, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6180] = { desc_get = "", name = "空中偵察", desc = "放出寧海號進行偵察,受到伏擊機率降低8%,規避伏擊機率提高8%,效果不可疊加", type = 0, max_level = 0, id = 6180, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6190] = { desc_get = "", name = "九一式穿甲彈", desc = "主炮炮擊的暴擊傷害提高15%", type = 0, max_level = 0, id = 6190, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6200] = { desc_get = "", name = "一式穿甲彈", desc = "主炮炮擊的暴擊傷害提高25%", type = 0, max_level = 0, id = 6200, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6210] = { desc_get = "", name = "超重彈", desc = "主炮炮擊的暴擊率提高8%", type = 0, max_level = 0, id = 6210, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6220] = { desc_get = "", name = "劍魚(818中隊)", desc = "空中支援時,使敵方所有受到攻擊單位減速60%,持續8秒", type = 0, max_level = 0, id = 6220, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6230] = { desc_get = "", name = "Z字旗", desc = "自身暴擊率提高5%,特定角色裝備時,獲得額外效果", type = 0, max_level = 0, id = 6230, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6240] = { desc_get = "", name = "密集轟炸", desc = "空中支援時,自身艦載機對敵方輕母、航母傷害提高5.0%", type = 0, max_level = 0, id = 6240, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6250] = { desc_get = "", name = "Jolly Rogers", desc = "空中支援時,隊伍全員防空提高5.0%,持續8秒", type = 0, max_level = 0, id = 6250, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6260] = { desc_get = "", name = "精確鎖定", desc = "第一輪主炮準備時間縮短15%", type = 0, max_level = 0, id = 6260, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6270] = { desc_get = "", name = "機動迴避", desc = "每20秒有30%機率觸發,自身2秒內完全迴避攻擊傷害(無法迴避碰撞、起火等狀態造成的傷害)", type = 0, max_level = 0, id = 6270, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6280] = { desc_get = "", name = "對空搜索", desc = "提供了優秀的對空搜索,受到伏擊機率降低12%,效果不可疊加", type = 0, max_level = 0, id = 6280, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6290] = { desc_get = "", name = "遠洋巡航I", desc = "該角色的狩獵範圍等級+1\n(該裝備強化+10時,效果提升為狩獵範圍等級+2)", type = 0, max_level = 0, id = 6290, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6291] = { desc_get = "", name = "遠洋巡航II", desc = "該角色的狩獵範圍等級+2", type = 0, max_level = 0, id = 6291, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6300] = { desc_get = "", name = "高效燃油", desc = "提高艦載機巡航速度,艦載機耐久增加140點。同類效果取最大值,不可疊加", type = 0, max_level = 0, id = 6300, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6310] = { desc_get = "", name = "歸航引導", desc = "空中支援準備時間縮短4% ", type = 0, max_level = 0, id = 6310, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6320] = { desc_get = "", name = "落幕與揭幕", desc = "自身第二輪空襲開始,該艦載機由TBD蹂躪者(VT-8中隊)更換為TBF復仇者(VT-8中隊)", type = 0, max_level = 0, id = 6320, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6321] = { desc_get = "", name = "落幕與揭幕", desc = "自身第二輪空襲開始,該艦載機由TBD蹂躪者(VT-8中隊)更換為TBF復仇者(VT-8中隊)", type = 0, max_level = 0, id = 6321, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6322] = { desc_get = "", name = "落幕與揭幕", desc = "自身第二輪空襲開始,該艦載機由TBD蹂躪者(VT-8中隊)更換為TBF復仇者(VT-8中隊)", type = 0, max_level = 0, id = 6322, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6323] = { desc_get = "", name = "落幕與揭幕", desc = "自身第二輪空襲開始,該艦載機由TBD蹂躪者(VT-8中隊)更換為TBF復仇者(VT-8中隊)", type = 0, max_level = 0, id = 6323, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6324] = { desc_get = "", name = "落幕與揭幕", desc = "自身第二輪空襲開始,該艦載機由TBD蹂躪者(VT-8中隊)更換為TBF復仇者(VT-8中隊)", type = 0, max_level = 0, id = 6324, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6325] = { desc_get = "", name = "落幕與揭幕", desc = "自身第二輪空襲開始,該艦載機由TBD蹂躪者(VT-8中隊)更換為TBF復仇者(VT-8中隊)", type = 0, max_level = 0, id = 6325, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6326] = { desc_get = "", name = "落幕與揭幕", desc = "自身第二輪空襲開始,該艦載機由TBD蹂躪者(VT-8中隊)更換為TBF復仇者(VT-8中隊)", type = 0, max_level = 0, id = 6326, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6327] = { desc_get = "", name = "落幕與揭幕", desc = "自身第二輪空襲開始,該艦載機由TBD蹂躪者(VT-8中隊)更換為TBF復仇者(VT-8中隊)", type = 0, max_level = 0, id = 6327, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6328] = { desc_get = "", name = "落幕與揭幕", desc = "自身第二輪空襲開始,該艦載機由TBD蹂躪者(VT-8中隊)更換為TBF復仇者(VT-8中隊)", type = 0, max_level = 0, id = 6328, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6329] = { desc_get = "", name = "落幕與揭幕", desc = "自身第二輪空襲開始,該艦載機由TBD蹂躪者(VT-8中隊)更換為TBF復仇者(VT-8中隊)", type = 0, max_level = 0, id = 6329, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6330] = { desc_get = "", name = "落幕與揭幕", desc = "自身第二輪空襲開始,該艦載機由TBD蹂躪者(VT-8中隊)更換為TBF復仇者(VT-8中隊)", type = 0, max_level = 0, id = 6330, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6360] = { desc_get = "", name = "延时射击", desc = "自身装备的主炮散布范围降低2点", type = 0, max_level = 0, id = 6360, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6370] = { desc_get = "", name = "潜母特攻", desc = "潜母装备时,造成的空袭伤害额外提升60%", type = 0, max_level = 0, id = 6370, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6380] = { desc_get = "", name = "随机单词生成器", desc = "任意KizunaAI装备时,战斗开始时,将改变主武器的装备外观", type = 0, max_level = 0, id = 6380, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6390] = { desc_get = "", name = "晃悠悠", desc = "装备后,视作KizunaAI阵营(原阵营同样生效)", type = 0, max_level = 0, id = 6390, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6400] = { desc_get = "", name = "智慧模块", desc = "随着病毒危机的解除(KizunaAI联动活动结束),这件装备失去了特殊效果", type = 0, max_level = 0, id = 6400, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6410] = { desc_get = "", name = "已抵達的承諾 ", desc = "U-556裝備該設備時,自身水面作戰的持續時間增加4秒,自身狩獵範圍等級+1;俾斯麥裝備該設備時,主力艦隊受到彈藥匱乏狀態的影響降低 ", type = 0, max_level = 1, id = 6410, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6411] = { desc_get = "", name = "已抵達的承諾 ", desc = "U-556裝備該設備時,自身水面作戰的持續時間增加4秒,自身狩獵範圍等級+1;俾斯麥裝備該設備時,主力艦隊受到彈藥匱乏狀態的影響降低 ", type = 0, max_level = 1, id = 6411, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6415] = { desc_get = "", name = "已抵達的承諾 ", desc = "U-556裝備該設備時,自身水面作戰的持續時間增加4秒,自身狩獵範圍等級+1;俾斯麥裝備該設備時,主力艦隊受到彈藥匱乏狀態的影響降低 ", type = 0, max_level = 1, id = 6415, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6420] = { desc_get = "", name = "穿甲航彈", desc = "該艦載機的投彈命中時有24%機率造成破甲效果,同類效果取最大值,不可疊加", type = 0, max_level = 0, id = 6420, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6430] = { desc_get = "", name = "萨奇剪", desc = "装备时提升队伍中所有战斗机4%武器效率,同类效果取最大值,不可叠加", type = 0, max_level = 0, id = 6430, system_transform = {}, 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{}, desc_add = {} }, [6550] = { desc_get = "", name = "!?", desc = "", type = 0, max_level = 1, id = 6550, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6620] = { desc_get = "", name = "基礎聲納T3", desc = "裝備後,戰鬥中追加偵測效果:敵方潛艇暴露時,命中屬性降低3%(同類偵測效果不疊加) ", type = 0, max_level = 0, id = 6620, system_transform = {}, desc_get_add = {}, desc_add = {} }, [6650] = { desc_get = "", name = "改良聲納T3", desc = "裝備後,戰鬥中追加偵測效果:敵方潛艇暴露時,雷擊屬性降低5%(同類偵測效果不疊加)", type = 0, max_level = 0, id = 6650, system_transform = {}, desc_get_add = {}, desc_add = {} }, [7000] = { desc_get = "", name = "萊茵演習", desc = "", type = 0, max_level = 0, id = 7000, system_transform = {}, desc_get_add = {}, desc_add = {} }, [9010] = { desc_get = "", name = "東煌之絆", desc = "", type = 0, max_level = 0, id = 9010, system_transform = {}, desc_get_add = {}, desc_add = {} }, [9020] = { desc_get = "", name = "抗擊重櫻", desc = "", type = 0, max_level = 0, id = 9020, system_transform = {}, desc_get_add = {}, desc_add = {} }, [9030] = { desc_get = "", name = "布里發動了技能!", desc = "", type = 0, max_level = 0, id = 9030, system_transform = {}, desc_get_add = {}, desc_add = {} }, [9031] = { desc_get = "", name = "然而什麼都沒有發生", desc = "", type = 0, max_level = 0, id = 9031, system_transform = {}, desc_get_add = {}, desc_add = {} }, [9033] = { desc_get = "", name = "布里發動了技能!", desc = "", type = 0, max_level = 0, id = 9033, system_transform = {}, desc_get_add = {}, desc_add = {} }, [9034] = { desc_get = "", name = "然而什麼都沒有發生", desc = "", type = 0, max_level = 0, id = 9034, system_transform = {}, desc_get_add = {}, desc_add = {} }, [9050] = { desc_get = "", name = "LuckyE", desc = "空中支援时,有$1機率造成2倍伤害,并使自己进入隐身状态,回避所有伤害,持续8秒", type = 1, max_level = 9, id = 9050, system_transform = {}, desc_get_add = { { "40.0%", "70.0%" } }, desc_add = { { { "40.0%", "+3.3%" }, { "43.3%", "+3.3%" }, { "46.6%", "+3.3%" }, { "49.9%", "+3.3%" }, { "53.2%", "+3.3%" }, { "56.5%", "+3.3%" }, { "59.8%", "+3.3%" }, { "63.1%", "+3.3%" }, { "66.4%", "+3.6%" 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desc_get = "", name = "榮光的一番艦", desc = "在隊伍中(存活)時,隊伍中{namecode:70}級的角色炮擊、命中屬性提高$1,機動屬性提高$2", type = 3, max_level = 10, id = 11330, system_transform = {}, desc_get_add = { { "5%", "15.0%" }, { "5.0%", "20.0%" } }, desc_add = { { { "5.0%", "+1.1%" }, { "6.1%", "+1.1%" }, { "7.2%", "+1.1%" }, { "8.3%", "+1.1 %" }, { "9.4%", "+1.1%" }, { "10.5%", "+1.1%" }, { "11.6%", "+1.1%" }, { "12.7%", " +1.1%" }, { "13.8%", "+1.2%" }, { "15.0%" } }, { { "5.0%", "+1.6%" }, { "6.6%", "+1.6 %" }, { "8.2%", "+1.8%" }, { "10.0%", "+1.6%" }, { "11.6%", "+1.6%" }, { "13.2%", " +1.8%" }, { "15.0%", "+1.6%" }, { "16.6%", "+1.6%" }, { "18.2%", "+1.8%" }, { "20.0%" } } } }, [11340] = { desc_get = "", name = "烈光的武勳艦", desc = "主炮開火時,提高自身炮擊、防空屬性$1,可疊加4次", type = 1, max_level = 10, id = 11340, system_transform = {}, desc_get_add = { { "1.5%", "6.0%" } }, desc_add = { { { "1.5%", "+0.5%" }, { "2.0%", "+0.5%" }, { "2.5%", "+0.5%" }, { "3.0%", "+0.5 %" }, { "3.5%", "+0.5%" }, { "4.0%", "+0.5%" }, { "4.5%", "+0.5%" }, { 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"15.8%", " +1.8%" }, { "17.6%", "+2.4%" }, { "20.0%" } } } }, [11520] = { desc_get = "", name = "愛麗絲之心", desc = "出擊時,隊伍中自由鳶尾、維希教廷陣營的驅逐艦角色炮擊、雷擊、命中屬性提高$1", type = 3, max_level = 10, id = 11520, system_transform = {}, desc_get_add = { { "5%", "15%" } }, desc_add = { { { "5.0%", "+1.1%" }, { "6.1%", "+1.1%" }, { "7.2%", "+1.1%" }, { "8.3%", "+1.1 %" }, { "9.4%", "+1.1%" }, { "10.5%", "+1.1%" }, { "11.6%", "+1.1%" }, { "12.7%", " +1.1%" }, { "13.8%", "+1.2%" }, { "15.0%" } } } }, [11530] = { desc_get = "", name = "海盜之魂", desc = "每次進行炮擊的第一輪跨射傷害提高$1;手動進行瞄準時,手動發射帶來的跨射傷害增幅效果提高到$1", type = 1, max_level = 10, id = 11530, system_transform = {}, desc_get_add = { { "40.0%", "60.0%" } }, desc_add = { { { "40.0%", "+2.2%" }, { "42.2%", "+2.2%" }, { "44.4%", "+2.2%" }, { "46.6%", "+2.2 %" }, { "48.8%", "+2.2%" }, { "51.0%", "+2.2%" }, { "53.2%", "+2.2%" }, { "55.4%", " +2.2%" }, { "57.6%", "+2.4%" }, { "60.0%" } } } }, [11540] = { desc_get = "", name = "最後的炮火", desc = "裝備【四聯裝380mm主炮Mle1935】主炮時,主炮的暴擊率提高$2,主炮暴擊造成的傷害提高$1", type = 1, max_level = 10, id = 11540, system_transform = {}, desc_get_add = { { "20.0%", "50.0%" }, { "10.0%", "30.0%" } }, desc_add = { { { "20.0%", "+3.3%" }, { "23.3%", "+3.3%" }, { "26.6%", "+3.3%" }, { "29.9%", "+3.3 %" }, { "33.2%", "+3.3%" }, { "36.5%", "+3.3%" }, { "39.8%", "+3.3%" }, { "43.1%", " +3.3%" }, { "46.4%", "+3.6%" }, { "50.0%" } }, { { "10.0%", "+2.2%" }, { "12.2%", "+2.2 %" }, { "14.4%", "+2.2%" }, { "16.6%", "+2.2%" }, { "18.8%", "+2.2%" }, { "21.0%", " +2.2%" }, { "23.2%", "+2.2%" }, { "25.4%", "+2.2%" }, { "27.6%", "+2.4%" }, { "30.0%" } } } }, [11550] = { desc_get = "", name = "Big Mamie", desc = "出擊時,隊友中每有一個白鷹聯邦重巡或戰艦角色,自身炮擊、防空、機動屬性上升$1,效果最多疊加3層", type = 1, max_level = 10, id = 11550, system_transform = {}, desc_get_add = { { "1.0%", "5.0%" } }, desc_add = { { { "1.0%", "+0.4%" }, { "1.4%", "+0.4%" }, { "1.8%", "+0.4%" }, { "2.2%", "+0.4 %" }, { "2.6%", "+0.4%" }, { "3.0%", "+0.5%" }, { "3.5%", "+0.5%" }, { "4.0%", " +0.5%" }, { "4.5%", "+0.5%" }, { "5.0%" } } } }, [11560] = { desc_get = "", name = "2700磅的正義", desc = "主炮的彈藥種類改為穿甲超重彈,命中目標時,根據飛行距離提高炮彈傷害,最高提高$1", type = 1, max_level = 10, id = 11560, system_transform = {}, desc_get_add = { { "15.0%", "30.0%" } }, desc_add = { { { "15.0%", "+1.6%" }, { "16.6%", "+1.6%" }, { "18.2%", "+1.6%" }, { "19.8%", "+1.6 %" }, { "21.4%", "+1.6%" }, { "23.0%", "+1.6%" }, { "24.6%", "+1.8%" }, { "26.4%", " +1.8%" }, { "28.2%", "+1.8%" }, { "30.0%" } } } }, [11570] = { desc_get = "", name = "偵查支援", desc = "進入戰鬥時,提高己方所有先鋒角色$1命中屬性,持續20秒", type = 3, max_level = 10, id = 11570, system_transform = {}, desc_get_add = { { "5.0%", "20.0%" } }, desc_add = { { { "5.0%", "+1.2%" }, { "6.2%", "+1.2%" }, { "7.4%", "+1.6%" }, { "9.0%", "+1.5 %" }, { "10.5%", "+1.5%" }, { "12.0%", "+2.0%" }, { "14.0%", "+1.8%" }, { "15.8%", " +1.8%" }, { "17.6%", "+2.4%" }, { "20.0%" } } } }, [11580] = { desc_get = 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"11.6%", "+1.1%" }, { "12.7%", " +1.1%" }, { "13.8%", "+1.2%" }, { "15.0%" } }, { { "4.0%", "+0.4%" }, { "4.4%", "+0.4 %" }, { "4.8%", "+0.7%" }, { "5.5%", "+0.6%" }, { "6.1%", "+0.6%" }, { "6.7%", " +0.8%" }, { "7.5%", "+0.7%" }, { "8.2%", "+0.7%" }, { "8.9%", "+1.1%" }, { "10.0%" } } } }, [11600] = { desc_get = "開場10秒以後,當敵方進入防衛射程時,觸發一輪彈幕(威力隨技能等級提升),觸發後進入10秒冷卻", name = "格鬥炮術", desc = "開場10秒以後,當敵方進入防衛射程時,觸發一輪彈幕$1,觸發後進入10秒冷卻", type = 1, max_level = 10, id = 11600, system_transform = {}, desc_get_add = {}, desc_add = { { { "Lv.1", "+1" }, { "Lv.2", "+1" }, { "Lv.3", "+1" }, { "Lv.4", "+ 1" }, { "Lv.5", "+1" }, { "Lv.6", "+1" }, { "Lv.7", "+1" }, { "Lv.8", "+1" }, { "Lv.9", "+1" }, { "Lv.10" } } } }, [11610] = { desc_get = "每場戰鬥前兩次執行空中支援準備時間縮短5%(滿級25%),並且額外使用彗星(威力隨技能等級提升)進行攻擊;與任意航母或輕航一起出擊時,該技能效果不再有次數限制", name = "航空戰隊", desc = "每場戰鬥前兩次執行空中支援準備時間縮短$1,並且額外使用彗星$2進行攻擊;與任意航母或輕航一起出擊時,該技能效果不再有次數限制", type = 1, max_level = 10, id = 11610, system_transform = {}, desc_get_add = { { "5.0%", "25.0%" }, { "Lv.1", "Lv.10" } }, desc_add = { { { "5.0%", "+2.2%" }, { "7.2%", "+2.2%" }, { "9.4%", "+2.2%" }, { "11.6%", "+2.2 %" }, { "13.8%", "+2.2%" }, { "16.0%", "+2.2%" }, { "18.2%", "+2.2%" }, { "20.4%", " +2.2%" }, { "22.6%", "+2.4%" }, { "25.0%" } }, { { "Lv.1" }, { "Lv.2" }, { "Lv.3" }, { "Lv.4" }, { "Lv.5" }, { "Lv.6" }, { "Lv.7" }, { "Lv.8" }, { "Lv.9" }, { "Lv.10" } } } }, [11620] = { desc_get = "", name = "命運之骰", desc = "自身空襲整備完畢時,有$1機率觸發額外的流星、彗星、彩雲編隊進行攻擊,三種編隊獨立機率可同時觸發(彩雲編隊不攜帶彈藥,觸發時提高己方主力艦隊成員造成的傷害10%,持續8秒)", type = 1, max_level = 10, id = 11620, system_transform = {}, desc_get_add = { { "20.0%", "40.0%" } }, desc_add = { { { "20.0%", "+2.2%" }, { "22.2%", "+2.2%" }, { "24.4%", "+2.2%" }, { "26.6%", "+2.2 %" }, { "28.8%", "+2.2%" }, { "31.0%", "+2.2%" }, { "33.2%", "+2.2%" }, { "35.4%", " +2.2%" }, { "37.6%", "+2.4%" }, { "40.0%" } } } }, [11630] = { desc_get = "", name = "重櫻裝母", desc = "自身受到的高爆彈傷害降低$1,自身受到的航空傷害降低$1", type = 2, max_level = 10, id = 11630, system_transform = {}, desc_get_add = { { "5.0%", "20.0%" } }, desc_add = { { { "5.0%", "+1.6%" }, { "6.6%", "+1.6%" }, { "8.2%", "+1.8%" }, { "10.0%", "+1.6 %" }, { "11.6%", "+1.6%" }, { "13.2%", "+1.8%" }, { "15.0%", "+1.6%" }, { "16.6%", " +1.6%" }, { "18.2%", "+1.8%" }, { "20.0%" } } } }, [11640] = { desc_get = "", name = "善戰之艦", desc = "自身發動空襲時,額外使用TBF復仇者編隊進行一輪攻擊$2,該編隊的魚雷將對命中的敵方造成進水持續傷害(傷害依據航空屬性和技能等級);自身對戰艦(不包括戰巡、航戰)傷害提高$1", type = 1, max_level = 10, id = 11640, system_transform = {}, desc_get_add = { { "4%", "10%" }, { "Lv.1", "Lv.10" } }, desc_add = { { { "4.0%", "+0.6%" }, { "4.6%", "+0.6%" }, { "5.2%", "+0.8%" }, { "6.0%", "+0.6 %" }, { "6.6%", "+0.6%" }, { "7.2%", "+0.8%" }, { "8.0%", "+0.6%" }, { "8.6%", " +0.6%" }, { "9.2%", "+0.8%" }, { "10.0%" } }, { { "Lv.1" }, { "Lv.2" }, { "Lv.3" }, { "Lv.4" }, { "Lv.5" }, { "Lv.6" }, { "Lv.7" }, { "Lv.8" }, { "Lv.9" }, { "Lv.10" } } } }, [11650] = { desc_get = "", name = "航空陣列", desc = "出擊時,隊伍中每有一個白鷹聯邦航母或輕航角色,自身航空,防空提升$1;自身艦載機擊落敵方飛機時,自身航空提高$2(該效果最高疊加5層)", 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type = 3, max_level = 10, id = 13240, system_transform = {}, desc_get_add = { { "5.0%", "15.0%" }, { "1.5%", "6.0%" } }, desc_add = { { { "5.0%", "+1.1%" }, { "6.1%", "+1.1%" }, { "7.2%", "+1.1%" }, { "8.3%", "+1.1%" }, { "9.4%", "+1.1%" }, { "10.5%", "+1.1%" }, { "11.6%", "+1.1%" }, { "12.7%", "+1.1%" }, { "13.8%", "+1.2%" }, { "15.0%" } }, { { "1.5%", "+0.5%" }, { "2.0%", "+0.5%" }, { "2.5%", "+0.5%" }, { "3.0%", "+0.5%" }, { "3.5%", "+0.5%" }, { "4.0%", "+0.5%" }, { "4.5%", "+0.5%" }, { "5.0%", "+0.5%" }, { "5.5%", "+0.5%" }, { "6.0%" } } } }, [13250] = { desc_get = "", name = "爱丽丝之焰", desc = "主炮开火时,有$1機率觸發一轮專屬彈幕$2(威力依据技能等级),專屬彈幕命中敌方单位时,有70%機率造成特殊点燃效果(每次结算造成119点伤害),并在特殊点燃持续期间降低其炮击、雷击、航空属性5%,持续30秒", type = 1, max_level = 10, id = 13250, system_transform = { [3.0] = 13255 }, desc_get_add = { { "45.0%", "75.0%" }, { "Lv.1", "Lv.10" } }, desc_add = { { { "45.0%", "+3.3%" }, { "48.3%", "+3.3%" }, { "51.6%", "+3.3%" }, { "54.9%", "+3.3%" }, { "58.2%", "+3.3%" }, { "61.5%", "+3.3%" }, { "64.8%", "+3.3%" }, { "68.1%", "+3.3%" }, { "71.4%", "+3.6%" }, { "75.0%" } }, { { "Lv.1" }, { "Lv.2" }, { "Lv.3" }, { "Lv.4" }, { "Lv.5" }, { "Lv.6" }, { "Lv.7" }, { "Lv.8" }, { "Lv.9" }, { "Lv.10" } } } }, [13260] = { desc_get = "", name = "爱丽丝之怒", desc = "自身装备高爆弹主炮时,战斗中主炮造成的伤害提高$1;每场战斗中自身首次進行手动炮击时,该轮主炮必定暴击", type = 1, max_level = 10, id = 13260, system_transform = {}, desc_get_add = { { "4.5%", "12.0%" } }, desc_add = { { { "4.5%", "+0.7%" }, { "5.2%", "+0.8%" }, { "6.0%", "+1.0%" }, { "7.0%", "+0.7%" }, { "7.7%", "+0.8%" }, { "8.5%", "+1.0%" }, { "9.5%", "+0.7%" }, { "10.2%", "+0.8%" }, { "11.0%", "+1.0%" }, { "12.0%" } } } }, [13270] = { desc_get = "", name = "爆裂炽炎", desc = "自身对处于被点燃状态下的敌方角色造成的伤害上升$1;进入战斗后20秒,觸發一轮有機率造成点燃效果的特殊弹幕$2(威力与样式依据技能等级),主炮射击时,有$3機率觸發该弹幕(主炮射击每10秒最多觸發1次该弹幕)", type = 1, max_level = 10, id = 13270, system_transform = {}, desc_get_add = { { "5.0%", "15.0%" }, { "Lv.1", "Lv.10" }, { "40.0%", "70.0%" } }, desc_add = { { { "5.0%", "+1.1%" }, { "6.1%", "+1.1%" }, { 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desc_get_add = {}, desc_add = {} }, [19002] = { desc_get = "", name = "塞壬之敵III", desc = "對塞壬陣營敵人的傷害提高15%", type = 1, max_level = 1, id = 19002, system_transform = {}, desc_get_add = {}, desc_add = {} }, [19010] = { desc_get = "", name = "MKV型穿甲彈", desc = "穿甲彈傷害提高$1", type = 1, max_level = 10, id = 19010, system_transform = {}, desc_get_add = { { "15.0%", "35.0%" } }, desc_add = { { { "15.0%", "+2.2%" }, { "17.2%", "+2.2%" }, { "19.4%", "+2.2%" }, { "21.6%", "+2.2 %" }, { "23.8%", "+2.2%" }, { "26.0%", "+2.2%" }, { "28.2%", "+2.2%" }, { "30.4%", " +2.2%" }, { "32.6%", "+2.4%" }, { "35.0%" } } } }, [19020] = { desc_get = "", name = "海之女神", desc = "耐久低於20%時,恢復總耐久度$1的耐久,技能觸發後裝填提高30%,持續至戰鬥結束,每場戰鬥只能發動1次", type = 2, max_level = 10, id = 19020, system_transform = {}, desc_get_add = { { "15%", "25%" } }, desc_add = { { { "15.0%", "+1.1%" }, { "16.1%", "+1.1%" }, { "17.2%", "+1.1%" }, { "18.3%", "+1.1 %" }, { "19.4%", "+1.1%" }, { "20.5%", "+1.1%" }, { "21.6%", "+1.1%" }, { "22.7%", " +1.1%" }, { "23.8%", "+1.2%" }, { "25.0%" } } } }, [19030] = { desc_get = "", name = "君王之睥睨", desc = "主炮開火時,有$1機率朝自己前方發射一輪專屬彈幕(威力和彈幕樣式依據技能等級),命中敵人造成減速$2,持續6秒", type = 1, max_level = 10, id = 19030, system_transform = { [3.0] = 19031 }, desc_get_add = { { "40.0%", "70.0%" }, { "20.0%", "40.0%" } }, desc_add = { { { "40.0%", "+3.3%" }, { "43.3%", "+3.3%" }, { "46.6%", "+3.3%" }, { "49.9%", "+3.3 %" }, { "53.2%", "+3.3%" }, { "56.5%", "+3.3%" }, { "59.8%", "+3.3%" }, { "63.1%", " +3.3%" }, { "66.4%", "+3.6%" }, { "70.0%" } }, { { "20.0%", "+2.2%" }, { "22.2%", "+2.2 %" }, { "24.4%", "+2.2%" }, { "26.6%", "+2.2%" }, { "28.8%", "+2.2%" }, { "31.0%", " +2.2%" }, { "33.2%", "+2.2%" }, { "35.4%", "+2.2%" }, { "37.6%", "+2.4%" }, { "40.0%" } } } }, [19040] = { desc_get = "", name = "潛力爆發", desc = "每損失1%耐久提升裝填$1點;耐久低於20%時,8秒內恢復自身最大耐久的12%,該效果每場戰鬥僅觸發一次", type = 2, max_level = 10, id = 19040, system_transform = {}, desc_get_add = { { "0.6", "1" } }, desc_add = { { { "0.6", "+0.04" }, { "0.64", "+0.04" }, { 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1, max_level = 10, id = 19090, system_transform = {}, desc_get_add = { { "1.0%", "3.5%" } }, desc_add = { { { "1.0%", "+0.2%" }, { "1.2%", "+0.2%" }, { "1.4%", "+0.2%" }, { "1.6%", "+0.2 %" }, { "1.8%", "+0.3%" }, { "2.1%", "+0.3%" }, { "2.4%", "+0.3%" }, { "2.7%", " +0.4%" }, { "3.1%", "+0.4%" }, { "3.5%" } } } }, [19100] = { desc_get = "每隔30秒,生成4面旋轉的護盾,每個護盾阻擋8發子彈,護盾持續5秒(滿級15秒)", name = "全方位裝甲", desc = "每隔30秒,生成4面旋轉的護盾,每個護盾阻擋8發子彈,護盾持續$1秒", type = 2, max_level = 10, id = 19100, system_transform = {}, desc_get_add = {}, desc_add = { { { "5", "+1" }, { "6", "+1" }, { "7", "+1" }, { "8", "+1" }, { "9", "+1" }, { "10", "+1" }, { "11", "+1" }, { "12", "+1" }, { "13", "+2" }, { "15" } } } }, [19110] = { desc_get = "", name = "高爆穿甲彈", desc = "提高高爆彈造成的傷害$1,高爆彈造成起火機率降低3%", type = 1, max_level = 10, id = 19110, system_transform = {}, desc_get_add = { { "15.0%", "35.0%" } }, desc_add = { { { "15.0%", "+2.2%" }, { "17.2%", "+2.2%" }, { "19.4%", "+2.2%" }, { "21.6%", "+2.2 %" }, { "23.8%", "+2.2%" 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"+0.7%" }, { "10.2%", "+0.8%" }, { "11.0%", "+1.0%" }, { "12.0%" } } } }, [103040] = { desc_get = "", name = "夕星", desc = "每10秒,有$1機率觸發一次特殊彈幕,特殊彈幕可造成點燃效果(特殊彈幕威力與樣式依據技能等級)", type = 1, max_level = 10, id = 103040, system_transform = {}, desc_get_add = { { "50.0%", "100.0%" } }, desc_add = { { { "50.0%", "+5.5%" }, { "55.5%", "+5.5%" }, { "61%", "+5.5%" }, { "66.5%", "+5.5 %" }, { "72.0%", "+5.5%" }, { "77.5%", "+5.5%" }, { "83.0%", "+5.5%" }, { "88.5%", " +5.5%" }, { "94.0%", "+6.0%" }, { "100.0%" } } } }, [103050] = { desc_get = "", name = "生命的鼓動", desc = "每10秒,有$1機率發動,回復自身2%耐久,每場戰鬥最多觸發6次", type = 2, max_level = 10, id = 103050, system_transform = {}, desc_get_add = { { "5.0%", "25.0%" } }, desc_add = { { { "5.0%", "+2.2%" }, { "7.2%", "+2.2%" }, { "9.4%", "+2.2%" }, { "11.6%", "+2.2 %" }, { "13.8%", "+2.2%" }, { "16.0%", "+2.2%" }, { "18.2%", "+2.2%" }, { "20.4%", " +2.2%" }, { "22.6%", "+2.4%" }, { "25.0%" } } } }, [103060] = { desc_get = "", name = "百合根", desc = "戰鬥開始後每隔22秒,觸發一次特殊彈幕($1),一場戰鬥內隨著觸發次數的增加,彈幕效果變強。每場戰鬥最多觸發4次特殊彈幕(特殊彈幕威力依據技能等級)", type = 1, max_level = 10, id = 103060, system_transform = {}, desc_get_add = {}, desc_add = { { { "Lv.1" }, { "Lv.2" }, { "Lv.3" }, { "Lv.4" }, { "Lv.5" }, { "Lv.6" }, { "Lv.7" }, { "Lv.8" }, { "Lv.9" }, { "Lv.10" } } } }, [103070] = { desc_get = "", name = "鎖之巫女", desc = "與薩拉娜同在一個艦隊時,自身航空提高$1,裝填、命中提高$2", type = 3, max_level = 10, id = 103070, system_transform = {}, desc_get_add = { { "15.0%", "35.0%" }, { "10.0%", "20.0%" } }, desc_add = { { { "15.0%", "+1.5%" }, { "16.5%", "+1.5%" }, { "18.0%", "+1.5%" }, { "19.5%", "+2.0 %" }, { "21.5%", "+2.0%" }, { "23.5%", "+2.5%" }, { "26.0%", "+2.5%" }, { "28.5%", " +3.0%" }, { "31.5%", "+3.5%" }, { "35.0%" } }, { { "10.0%", "+1.1%" }, { "11.1%", "+1.1 %" }, { "12.2%", "+1.1%" }, { "13.3%", "+1.1%" }, { "14.4%", "+1.1%" }, { "15.5%", " +1.1%" }, { "16.6%", "+1.1%" }, { "17.7%", "+1.1%" }, { "18.8%", "+1.2%" }, { "20.0%" } } } }, [103080] = { desc_get = "", name = "雙影無雙", desc = "與薩拉娜同在一個艦隊時,戰鬥開始後每隔55秒,觸發特殊彈幕($1),每場戰鬥最多觸發2次(特殊彈幕威力依據技能等級)", type = 1, max_level = 10, id = 103080, system_transform = {}, desc_get_add = {}, desc_add = { { { "Lv.1" }, { "Lv.2" }, { "Lv.3" }, { "Lv.4" }, { "Lv.5" }, { "Lv.6" }, { "Lv.7" }, { "Lv.8" }, { "Lv.9" }, { "Lv.10" } } } }, [103090] = { desc_get = "", name = "鎖之巫女", desc = "與烏璐露同在一個艦隊時,自身航空提高$1,裝填、命中提高$2", type = 3, max_level = 10, id = 103090, system_transform = {}, desc_get_add = { { "15.0%", "35.0%" }, { "10.0%", "20.0%" } }, desc_add = { { { "15.0%", "+1.5%" }, { "16.5%", "+1.5%" }, { "18.0%", "+1.5%" }, { "19.5%", "+2.0 %" }, { "21.5%", "+2.0%" }, { "23.5%", "+2.5%" }, { "26.0%", "+2.5%" }, { "28.5%", " +3.0%" }, { "31.5%", "+3.5%" }, { "35.0%" } }, { { "10.0%", "+1.1%" }, { "11.1%", "+1.1 %" }, { "12.2%", "+1.1%" }, { "13.3%", "+1.1%" }, { "14.4%", "+1.1%" }, { "15.5%", " +1.1%" }, { "16.6%", "+1.1%" }, { "17.7%", "+1.1%" }, { "18.8%", "+1.2%" }, { "20.0%" } } } }, [103100] = { desc_get = "", name = "雙影無雙", desc = "與烏璐露同在一個艦隊時,戰鬥開始後每隔55秒,觸發特殊彈幕($1),每場戰鬥最多觸發2次(特殊彈幕威力依據技能等級)", type = 1, max_level = 10, id = 103100, system_transform = {}, desc_get_add = {}, desc_add = { { { "Lv.1" }, { "Lv.2" }, { "Lv.3" }, { "Lv.4" }, { "Lv.5" }, { "Lv.6" }, { "Lv.7" }, { "Lv.8" }, { "Lv.9" }, { "Lv.10" } } } }, [103110] = { desc_get = "", name = "百華蜜", desc = "自身發動空襲時,有$1的機率觸發,使場上存活的耐久最低的友方角色回復$2耐久", type = 2, max_level = 10, id = 103110, system_transform = {}, desc_get_add = { { "30.0%", "60.0%" }, { "2.0%", "10.0%" } }, desc_add = { { { "30.0%", "+3.3%" }, { "33.3%", "+3.3%" }, { "36.6%", "+3.3%" }, { "39.9%", "+3.3 %" }, { "43.2%", "+3.3%" }, { "46.5%", "+3.3%" }, { "49.8%", "+3.3%" }, { "53.1%", " +3.3%" }, { "56.4%", "+3.6%" }, { "60.0%" } }, { { "2.0%", "+0.8%" }, { "2.8%", "+0.8 %" }, { "3.6%", "+0.8%" }, { "4.4%", "+0.8%" }, { "5.2%", "+0.8%" }, { "6.0%", " +1.0%" }, { "7.0%", "+1.0%" }, { "8.0%", "+1.0%" }, { "9.0%", "+1.0%" }, { "10.0%" } } } }, [103120] = { desc_get = "戰鬥開始20秒(滿級10秒)後觸發一次特殊彈幕,之後每30秒(滿級20秒)觸發一次特殊彈幕(特殊彈幕威力依據技能等級)", name = "蜜月", desc = "戰鬥開始$1秒後觸發一次特殊彈幕,之後每$2秒觸發一次特殊彈幕(特殊彈幕威力依據技能等級)", type = 1, max_level = 10, id = 103120, system_transform = {}, desc_get_add = { { "20", "10" }, { "30", "20" } }, desc_add = { { { "20", "-1" }, { "19", "-1" }, { "18", "-1" }, { "17", "-1" }, { "16", "-1" }, { "15", "-1" }, { "14", "-1" }, { "13", "-1" }, { "12", "-2" }, { "10" } }, { { "30", "-1" }, { "29", "-1" }, { "28", "-1" }, { "27", "-1 " }, { "26", "-1" }, { "25", "-1" }, { "24", "-1" }, { "23", "-1" }, { "22 ", "-2" }, { "20" } } } }, [104010] = { desc_get = "", name = "爱碳光线!", desc = "战斗开始后每20秒,运用超级人工智能的能力入侵敌方电子系统,依据侵入成果,随机降低在场的敌人炮击、雷击、航空属性(最高降低$1),持续8秒;入侵有小機率略微提高敌方属性", type = 3, max_level = 10, id = 104010, system_transform = {}, desc_get_add = { { "4.0%", "8.0%" } }, desc_add = { { { "4.0%" }, { "6.0%" }, { "8.0%" }, { "8.0%" }, { "8.0%" }, { "8.0%" }, { "8.0%" }, { "8.0%" }, { "8.0%" }, { "8.0%" } } } }, [104020] = { desc_get = "", name = "危机规避!", desc = "自身受到伤害时,有$1的機率觸發,使自身完全回避所有攻擊3秒并发射一轮鱼雷弹幕,完全回避效果结束后3秒内自身机动上升$2。(鱼雷弹幕每场战斗最多觸發3次)", type = 2, max_level = 10, id = 104020, system_transform = {}, desc_get_add = { { "4.5%", "12.0%" }, { "20.0%", "40.0%" } }, desc_add = { { { "4.5%", "+0.7%" }, { "5.2%", "+0.8%" }, { "6.0%", "+1.0%" }, { "7.0%", "+0.7%" }, { "7.7%", "+0.8%" }, { "8.5%", "+1.0%" }, { "9.5%", "+0.7%" }, { "10.2%", "+0.8%" }, { "11.0%", "+1.0%" }, { "12.0%" } }, { { "20.0%", "+2.2%" }, { "22.2%", "+2.2%" }, { "24.4%", "+2.2%" }, { "26.6%", "+2.2%" }, { "28.8%", "+2.2%" }, { "31.0%", "+2.2%" }, { "33.2%", "+2.2%" }, { "35.4%", "+2.2%" }, { "37.6%", "+2.4%" }, { "40.0%" } } } }, [104030] = { desc_get = "", name = "链接着的羁绊", desc = "战斗开始时,若队伍中有其他KizunaAI阵营角色,根据KizunaAI阵营角色数量提升自身$1炮击,最多叠加4层;若队伍中没有其他KizunaAI阵营角色,开场时,自身受到的伤害降低$2,持续30秒", type = 3, max_level = 10, id = 104030, system_transform = {}, desc_get_add = { { "1.5%", "6.0%" }, { "5.0%", "15.0%" } }, desc_add = { { { "1.5%", "+0.5%" }, { "2.0%", "+0.5%" }, { "2.5%", "+0.5%" }, { "3.0%", "+0.5%" }, { "3.5%", "+0.5%" }, { "4.0%", "+0.5%" }, { "4.5%", "+0.5%" }, { "5.0%", "+0.5%" }, { "5.5%", "+0.5%" }, { "6.0%" } }, { { "5.0%", "+1.1%" }, { "6.1%", "+1.1%" }, { "7.2%", "+1.1%" }, { "8.3%", "+1.1%" }, { "9.4%", "+1.1%" }, { "10.5%", "+1.1%" }, { "11.6%", "+1.1%" }, { "12.7%", "+1.1%" }, { "13.8%", "+1.2%" }, { "15.0%" } } } }, [104040] = { desc_get = "", name = "绝对清楚宣言", desc = "自身被点燃时间减少3秒,受到的高爆弹伤害减少$1", type = 2, max_level = 10, id = 104040, system_transform = {}, desc_get_add = { { "5.0%", "15.0%" } }, desc_add = { { { "5.0%", "+1.1%" }, { "6.1%", "+1.1%" }, { "7.2%", "+1.1%" }, { "8.3%", "+1.1%" }, { "9.4%", "+1.1%" }, { "10.5%", "+1.1%" }, { "11.6%", "+1.1%" }, { "12.7%", "+1.1%" }, { "13.8%", "+1.2%" }, { "15.0%" } } } }, [104050] = { desc_get = "", name = "Future Base", desc = "战斗开始后30秒、45秒、60秒各觸發一轮航空弹幕($1)(弹幕威力依据技能等级)", type = 1, max_level = 10, id = 104050, system_transform = {}, desc_get_add = { { "Lv.1", "Lv.10" } }, desc_add = { { { "Lv.1" }, { "Lv.2" }, { "Lv.3" }, { "Lv.4" }, { "Lv.5" }, { "Lv.6" }, { "Lv.7" }, { "Lv.8" }, { "Lv.9" }, { "Lv.10" } } } }, [104060] = { desc_get = "", name = "Melty World", desc = "与任意KizunaAI阵营角色同时出击时,自身空袭时有$1機率觸發,8秒内自身造成的空袭伤害提高100%", type = 1, max_level = 10, id = 104060, system_transform = {}, desc_get_add = { { "15.0%", "25.0%" } }, desc_add = { { { "15.0%", "+1.1%" }, { "16.1%", "+1.1%" }, { "17.2%", "+1.1%" }, { "18.3%", "+1.1%" }, { "19.4%", "+1.1%" }, { "20.5%", "+1.1%" }, { "21.6%", "+1.1%" }, { "22.7%", "+1.1%" }, { "23.8%", "+1.2%" }, { "25.0%" } } } }, [104070] = { desc_get = "", name = "描边大师", desc = "自身装备的主炮散布范围增加1点,主炮暴击率上升$1;战斗开始后每16秒,有$2的几率觸發一轮弹幕(弹幕威力依据技能等级)", type = 1, max_level = 10, id = 104070, system_transform = {}, desc_get_add = { { "15.0%", "30.0%" }, { "40.0%", "70.0%" } }, desc_add = { { { "15.0%", "+1.6%" }, { "16.6%", "+1.6%" }, { "18.2%", "+1.6%" }, { "19.8%", "+1.6%" }, { "21.4%", "+1.6%" }, { "23.0%", "+1.6%" }, { "24.6%", "+1.8%" }, { "26.4%", "+1.8%" }, { "28.2%", "+1.8%" }, { "30.0%" } }, { { "40.0%", "+3.3%" }, { "43.3%", "+3.3%" }, { "46.6%", "+3.3%" }, { "49.9%", "+3.3%" }, { "53.2%", "+3.3%" }, { "56.5%", "+3.3%" }, { "59.8%", "+3.3%" }, { "63.1%", "+3.3%" }, { "66.4%", "+3.6%" }, { "70.0%" } } } }, [104080] = { desc_get = "", name = "智能寻路系统", desc = "运用超级人工智能优异的寻路能力,自身命中、机动属性提高$1", type = 2, max_level = 10, id = 104080, system_transform = {}, desc_get_add = { { "10.0%", "25.0%" } }, desc_add = { { { "10.0%", "+1.2%" }, { "11.2%", "+1.2%" }, { "12.4%", "+1.6%" }, { "14.0%", "+1.5%" }, { "15.5%", "+1.5%" }, { "17.0%", "+2.0%" }, { "19.0%", "+1.8%" }, { "20.8%", "+1.8%" }, { "22.6%", "+2.4%" }, { "25.0%" } } } }, all = { 1, 2, 10, 11, 12, 13, 14, 15, 1001, 1002, 1003, 1004, 1005, 1006, 1011, 1012, 1013, 1021, 1031, 1032, 1033, 1034, 1035, 1036, 1037, 1041, 1042, 1043, 1044, 1045, 1046, 1051, 1052, 1053, 1054, 1055, 1056, 1061, 1071, 1081, 1091, 2001, 2011, 2021, 2031, 2041, 2051, 2061, 2071, 2081, 2091, 2101, 2111, 2121, 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