pg = pg or {} pg.map_event_template = { [20] = { gametip = "", memory = 0, id = 20, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "enemy", { { 1160304, { 1, 1 } }, { 1160314, { 5, 6 } } } } } }, [21] = { gametip = "map_event_save_nekone", memory = 0, id = 21, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "maoyin", icon = "", address = { 1, 2 }, effect = {} }, [22] = { gametip = "map_event_save_rurutie", memory = 0, id = 22, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "lulutiye", icon = "", address = { 5, 7 }, effect = {} }, [24] = { gametip = "", memory = 0, id = 24, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "boss" } } }, [25] = { gametip = "", memory = 0, id = 25, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "boss" } } }, [27] = { gametip = "", memory = 0, id = 27, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "fazhen01", address = { 2, 3 }, effect = { { "story", 55, 40040 } } }, [28] = { gametip = "", memory = 0, id = 28, type = 2, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "fazhen02", address = { 1, 4 }, effect = {} }, [29] = { gametip = "", memory = 0, id = 29, type = 2, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "fazhen03", address = { 7, 2 }, effect = {} }, [30] = { gametip = "", memory = 0, id = 30, type = 2, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "fazhen04", address = { 4, 1 }, effect = {} }, [31] = { gametip = "", memory = 0, id = 31, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "fazhen01", address = { 6, 4 }, effect = {} }, [32] = { gametip = "", memory = 0, id = 32, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "fazhen02", address = { 5, 3 }, effect = {} }, [33] = { gametip = "", memory = 0, id = 33, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "fazhen03", address = { 1, 1 }, effect = {} }, [34] = { gametip = "", memory = 0, id = 34, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "fazhen04", address = { 7, 1 }, effect = {} }, [35] = { gametip = "", memory = 0, id = 35, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "enemy", { { 1160203, { 6, 3 } }, { 1160213, { 1, 5 } }, { 1160223, { 3, 1 } } } } } }, [36] = { gametip = "", memory = 40045, id = 36, type = 1, round_gametip = "", c_type = 0, animation = "", preinstall = 0, ship_prefab = "", icon = "mapevent1", address = { 6, 5 }, effect = { { "boss", { 1160504, 1160505, 1160508, 1160506, 1160507, 1160509 } }, { "buff", { 7510, 7520, 7530, 7540, 7550, 7560 } } } }, [37] = { gametip = "", memory = 0, id = 37, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "enemy", { { 1160441, { 4, 4 } }, { 1160441, { 4, 6 } } } } } }, [38] = { gametip = "", memory = 0, id = 38, type = 2, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "fazhen01", address = { 2, 5 }, effect = {} }, [39] = { gametip = "", memory = 0, id = 39, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "fazhen01", address = { 5, 3 }, effect = {} }, [40] = { gametip = "", memory = 0, id = 40, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "fazhen01", address = { 4, 4 }, effect = {} }, [41] = { gametip = "", memory = 0, id = 41, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "fazhen01", address = { 3, 5 }, effect = {} }, [42] = { gametip = "", memory = 0, id = 42, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "fazhen01", address = { 4, 6 }, effect = {} }, [43] = { gametip = "", memory = 0, id = 43, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "fazhen01", address = { 5, 7 }, effect = {} }, [44] = { gametip = "", memory = 0, id = 44, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "enemy", { { 1160122, { 0, 1 } } } } } }, [50] = { gametip = "map_event_memory_collected", memory = 40032, id = 50, type = 1, round_gametip = "", c_type = 0, animation = "", preinstall = 0, ship_prefab = "", icon = "mapevent1", address = { 4, 7 }, effect = {} }, [51] = { gametip = "map_event_memory_collected", memory = 40037, id = 51, type = 1, round_gametip = "", c_type = 0, animation = "", preinstall = 0, ship_prefab = "", icon = "mapevent1", address = { 0, 4 }, effect = {} }, [52] = { gametip = "map_event_memory_collected", memory = 40033, id = 52, type = 1, round_gametip = "", c_type = 0, animation = "", preinstall = 0, ship_prefab = "", icon = "mapevent1", address = { 7, 8 }, effect = {} }, [53] = { gametip = "map_event_memory_collected", memory = 40039, id = 53, type = 1, round_gametip = "", c_type = 0, animation = "", preinstall = 0, ship_prefab = "", icon = "mapevent1", address = { 4, 4 }, effect = {} }, [54] = { gametip = "map_event_memory_collected", memory = 40043, id = 54, type = 1, round_gametip = "", c_type = 0, animation = "", preinstall = 0, ship_prefab = "", icon = "mapevent1", address = { 2, 7 }, effect = {} }, [55] = { gametip = "map_event_memory_collected", memory = 40040, id = 55, type = 1, round_gametip = "", c_type = 0, animation = "", preinstall = 0, ship_prefab = "", icon = "mapevent1", address = { 1, 6 }, effect = {} }, [56] = { gametip = "map_event_memory_collected", memory = 40041, id = 56, type = 1, round_gametip = "", c_type = 0, animation = "", preinstall = 0, ship_prefab = "", icon = "mapevent1", address = { 6, 7 }, effect = {} }, [57] = { gametip = "map_event_memory_collected", memory = 40034, id = 57, type = 1, round_gametip = "", c_type = 0, animation = "", preinstall = 0, ship_prefab = "", icon = "mapevent1", address = { 6, 1 }, effect = {} }, [58] = { gametip = "map_event_memory_collected", memory = 40035, id = 58, type = 1, round_gametip = "", c_type = 0, animation = "", preinstall = 0, ship_prefab = "", icon = "mapevent1", address = { 1, 1 }, effect = {} }, [59] = { gametip = "map_event_memory_collected", memory = 40036, id = 59, type = 1, round_gametip = "", c_type = 0, animation = "", preinstall = 0, ship_prefab = "", icon = "mapevent1", address = { 9, 9 }, effect = {} }, [60] = { gametip = "", memory = 0, id = 60, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "story", 50, 40032 } } }, [61] = { gametip = "", memory = 0, id = 61, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "story", 51, 40037 } } }, [62] = { gametip = "", memory = 0, id = 62, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "story", 52, 40033 } } }, [63] = { gametip = "", memory = 0, id = 63, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "story", 74, 40039 } } }, [64] = { gametip = "", memory = 0, id = 64, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "story", 54, 40043 } } }, [65] = { gametip = "", memory = 0, id = 65, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "story", 27, 40040 }, { "story", 31, 40040 } } }, [66] = { gametip = "", memory = 0, id = 66, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "story", 56, 40041 } } }, [67] = { gametip = "", memory = 0, id = 67, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "story", 57, 40034 } } }, [68] = { gametip = "", memory = 0, id = 68, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "story", 58, 40035 } } }, [69] = { gametip = "", memory = 0, id = 69, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "story", 70, 40036 } } }, [70] = { gametip = "", memory = 0, id = 70, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "fazhen04", address = { 8, 2 }, effect = { { "story", 71, 40036 } } }, [71] = { gametip = "", memory = 0, id = 71, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "fazhen04", address = { 2, 2 }, effect = { { "story", 72, 40036 } } }, [72] = { gametip = "", memory = 0, id = 72, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "fazhen04", address = { 2, 8 }, effect = { { "story", 73, 40036 } } }, [73] = { gametip = "", memory = 0, id = 73, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "fazhen04", address = { 8, 8 }, effect = { { "story", 59, 40036 } } }, [74] = { gametip = "", memory = 0, id = 74, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "fazhen01", address = { 1, 8 }, effect = { { "story", 53, 40039 } } }, [75] = { gametip = "", memory = 0, id = 75, type = 2, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "banai_cj01", address = { 1, 1 }, effect = {} }, [76] = { gametip = "", memory = 0, id = 76, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "banai_cj01", address = { 1, 3 }, effect = {} }, [77] = { gametip = "", memory = 0, id = 77, type = 6, round_gametip = "", c_type = 0, animation = "", preinstall = 5, ship_prefab = "", icon = "", address = {}, effect = { 2 } }, [78] = { gametip = "", memory = 0, id = 78, type = 2, round_gametip = "", c_type = 0, animation = "banaibaozha", preinstall = 3, ship_prefab = "", icon = "1x1_1banai", address = { 2, 5 }, effect = {} }, [79] = { gametip = "", memory = 0, id = 79, type = 4, c_type = 1, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, round_gametip = { 2, "electrotherapy_wanning" }, effect = { { "map_flag", 0, 0, 4, 0, 5 } } }, [80] = { gametip = "", memory = 0, id = 80, type = 4, c_type = 1, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, round_gametip = { 4, "electrotherapy_wanning" }, effect = { { "map_flag", 0, 0, 4, 1, 5 } } }, [81] = { gametip = "", memory = 0, id = 81, type = 4, c_type = 1, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, round_gametip = { 6, "electrotherapy_wanning" }, effect = { { "map_flag", 0, 0, 4, 2, 5 } } }, [82] = { gametip = "", memory = 0, id = 82, type = 4, c_type = 1, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, round_gametip = { 8, "electrotherapy_wanning" }, effect = { { "map_flag", 0, 0, 4, 3, 5 } } }, [83] = { gametip = "", memory = 6, id = 83, type = 9, round_gametip = "", c_type = 0, animation = "", preinstall = 5, ship_prefab = "", icon = "", address = {}, effect = { { 1, "即将开始收圈" }, { 4, "即将开始收圈" } } }, [84] = { gametip = "", memory = 0, id = 84, type = 5, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 3, 1, 4 } } }, [85] = { gametip = "", memory = 0, id = 85, type = 5, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 3, 2, 4 } } }, [86] = { gametip = "", memory = 0, id = 86, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 5, ship_prefab = "", icon = "", address = {}, effect = { 1, 0, 0, 0, 3, 1, "electrotherapy_wanning" } }, [87] = { gametip = "", memory = 0, id = 87, type = 6, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "flag", 0, 1 } } }, [88] = { gametip = "", memory = 0, id = 88, type = 6, round_gametip = "", c_type = 0, animation = "", preinstall = 4, ship_prefab = "", icon = "", address = {}, effect = { { "flag", 2, 1 } } }, [89] = { gametip = "", memory = 0, id = 89, type = 6, round_gametip = "", c_type = 0, animation = "", preinstall = 4, ship_prefab = "", icon = "", address = {}, effect = { { "flag", 1, 2 } } }, [90] = { gametip = "", memory = 0, id = 90, type = 2, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "banai_cj02", address = { 1, 6 }, effect = {} }, [91] = { gametip = "", memory = 0, id = 91, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "banai_cj02", address = { 4, 3 }, effect = {} }, [92] = { gametip = "", memory = 0, id = 92, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "banai_cj02", address = { 0, 1 }, effect = {} }, [93] = { gametip = "", memory = 0, id = 93, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "banai_cj02", address = { 2, 6 }, effect = {} }, [94] = { gametip = "map_event_save_kizuna", memory = 0, id = 94, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "aijiangCL", icon = "", address = { 0, 0 }, effect = {} }, [95] = { gametip = "", memory = 0, id = 95, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "enemy", { { 1220034, { 0, 1 } } } } } }, [96] = { gametip = "", memory = 0, id = 96, type = 2, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "banai_cj02", address = { 5, 2 }, effect = {} }, [97] = { gametip = "", memory = 0, id = 97, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "banai_cj02", address = { 1, 2 }, effect = {} }, [98] = { gametip = "", memory = 0, id = 98, type = 2, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "banai_cj03", address = { 2, 4 }, effect = {} }, [99] = { gametip = "", memory = 0, id = 99, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "banai_cj03", address = { 4, 4 }, effect = {} }, [100] = { gametip = "", memory = 0, id = 100, type = 2, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "banai_cj02", address = { 6, 7 }, effect = {} }, [101] = { gametip = "", memory = 0, id = 101, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "banai_cj02", address = { 3, 5 }, effect = {} }, [102] = { gametip = "", memory = 0, id = 102, type = 2, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "banai_cj03", address = { 2, 7 }, effect = {} }, [103] = { gametip = "", memory = 0, id = 103, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "banai_cj03", address = { 4, 8 }, effect = {} }, [104] = { gametip = "", memory = 0, id = 104, type = 4, c_type = 1, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, round_gametip = { 2, "electrotherapy_wanning" }, effect = { { "map_flag", 0, 0, 6, 0, 5 } } }, [105] = { gametip = "", memory = 0, id = 105, type = 4, c_type = 1, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, round_gametip = { 4, "electrotherapy_wanning" }, effect = { { "map_flag", 0, 0, 6, 1, 5 } } }, [106] = { gametip = "", memory = 0, id = 106, type = 4, c_type = 1, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, round_gametip = { 6, "electrotherapy_wanning" }, effect = { { "map_flag", 0, 0, 6, 2, 5 } } }, [107] = { gametip = "", memory = 0, id = 107, type = 4, c_type = 1, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, round_gametip = { 8, "electrotherapy_wanning" }, effect = { { "map_flag", 0, 0, 6, 3, 5 } } }, [108] = { gametip = "", memory = 0, id = 108, type = 4, c_type = 1, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, round_gametip = { 10, "electrotherapy_wanning" }, effect = { { "map_flag", 0, 0, 6, 4, 5 } } }, [109] = { gametip = "", memory = 0, id = 109, type = 4, c_type = 1, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, round_gametip = { 12, "electrotherapy_wanning" }, effect = { { "map_flag", 0, 0, 6, 5, 5 } } }, [110] = { gametip = "", memory = 0, id = 110, type = 4, c_type = 1, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, round_gametip = { 14, "electrotherapy_wanning" }, effect = { { "map_flag", 0, 0, 6, 6, 5 } } }, [111] = { gametip = "", memory = 0, id = 111, type = 4, c_type = 1, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, round_gametip = { 16, "electrotherapy_wanning" }, effect = { { "map_flag", 0, 0, 6, 7, 5 } } }, [112] = { gametip = "", memory = 0, id = 112, type = 4, c_type = 1, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, round_gametip = { 18, "electrotherapy_wanning" }, effect = { { "map_flag", 0, 0, 6, 8, 5 } } }, [113] = { gametip = "", memory = 0, id = 113, type = 4, c_type = 1, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, round_gametip = { 20, "electrotherapy_wanning" }, effect = { { "map_flag", 0, 0, 6, 9, 5 } } }, [114] = { gametip = "", memory = 0, id = 114, type = 4, c_type = 1, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, round_gametip = { 22, "electrotherapy_wanning" }, effect = { { "map_flag", 0, 0, 6, 10, 5 } } }, [115] = { gametip = "map_event_memory_collected", memory = 40133, id = 115, type = 1, round_gametip = "", c_type = 0, animation = "", preinstall = 0, ship_prefab = "", icon = "mapevent1", address = { 0, 9 }, effect = {} }, [116] = { gametip = "", memory = 0, id = 116, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "story", 115, 40133 } } }, [117] = { gametip = "map_event_memory_collected", memory = 40132, id = 117, type = 1, round_gametip = "", c_type = 0, animation = "", preinstall = 0, ship_prefab = "", icon = "mapevent1", address = { 1, 1 }, effect = {} }, [118] = { gametip = "", memory = 0, id = 118, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "story", 117, 40132 } } }, [119] = { gametip = "", memory = 0, id = 119, type = 2, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "banai_cj01", address = { 1, 6 }, effect = {} }, [120] = { gametip = "", memory = 0, id = 120, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "banai_cj01", address = { 0, 8 }, effect = {} }, [121] = { gametip = "", memory = 0, id = 121, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "banai_cj01", address = { 0, 1 }, effect = {} }, [122] = { gametip = "", memory = 0, id = 122, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "banai_cj01", address = { 3, 5 }, effect = {} }, [123] = { gametip = "", memory = 0, id = 123, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "enemy", { { 1220073, { 0, 8 } }, { 1220074, { 0, 1 } }, { 1220075, { 3, 5 } }, { 1220076, { 3, 4 } } } } } }, [124] = { gametip = "map_event_memory_collected", memory = 40139, id = 124, type = 1, round_gametip = "", c_type = 0, animation = "", preinstall = 0, ship_prefab = "", icon = "mapevent1", address = { 0, 7 }, effect = {} }, [125] = { gametip = "", memory = 0, id = 125, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "story", 124, 40139 } } }, [126] = { gametip = "map_event_memory_collected", memory = 40138, id = 126, type = 1, round_gametip = "", c_type = 0, animation = "", preinstall = 0, ship_prefab = "", icon = "mapevent1", address = { 3, 6 }, effect = {} }, [127] = { gametip = "", memory = 0, id = 127, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "story", 126, 40138 } } }, [128] = { gametip = "", memory = 0, id = 128, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "enemy", { { 1220045, { 1, 2 } }, { 1220041, { 3, 5 } }, { 1220042, { 4, 8 } } } } } }, [129] = { gametip = "", memory = 0, id = 129, type = 5, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 7, 2, 4 } } }, [130] = { gametip = "", memory = 0, id = 130, type = 5, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { 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{}, effect = { { "map_flag", 4, 6, 4 } } }, [136] = { gametip = "", memory = 0, id = 136, type = 5, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 7, 8, 4 } } }, [137] = { gametip = "", memory = 0, id = 137, type = 5, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 4, 8, 4 } } }, [138] = { gametip = "", memory = 0, id = 138, type = 5, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 1, 9, 4 } } }, [139] = { gametip = "", memory = 0, id = 139, type = 5, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 0, 9, 4 } } }, [140] = { gametip = "", memory = 0, id = 140, type = 5, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = 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"", icon = "", address = {}, effect = { { "flag", 2, 1 } } }, [146] = { gametip = "", memory = 0, id = 146, type = 6, round_gametip = "", c_type = 0, animation = "", preinstall = 4, ship_prefab = "", icon = "", address = {}, effect = { { "flag", 1, 2 } } }, [147] = { gametip = "", memory = 0, id = 147, type = 6, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "flag", 0, 1 } } }, [148] = { gametip = "", memory = 0, id = 148, type = 6, round_gametip = "", c_type = 0, animation = "", preinstall = 4, ship_prefab = "", icon = "", address = {}, effect = { { "flag", 2, 1 } } }, [149] = { gametip = "", memory = 0, id = 149, type = 6, round_gametip = "", c_type = 0, animation = "", preinstall = 4, ship_prefab = "", icon = "", address = {}, effect = { { "flag", 1, 2 } } }, [150] = { gametip = "", memory = 0, id = 150, type = 6, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "flag", 0, 1 } } }, [151] = { gametip = "", memory = 0, id = 151, type = 6, round_gametip = "", c_type = 0, animation = "", preinstall = 4, ship_prefab = "", icon = "", address = {}, effect = { { "flag", 2, 1 } } }, [152] = { gametip = "", memory = 0, id = 152, type = 6, round_gametip = "", c_type = 0, animation = "", preinstall = 4, ship_prefab = "", icon = "", address = {}, effect = { { "flag", 1, 2 } } }, [153] = { gametip = "", memory = 0, id = 153, type = 6, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "flag", 0, 1 } } }, [154] = { gametip = "", memory = 0, id = 154, type = 6, round_gametip = "", c_type = 0, animation = "", preinstall = 4, ship_prefab = "", icon = "", address = {}, effect = { { "flag", 2, 1 } } }, [155] = { gametip = "", memory = 0, id = 155, type = 6, round_gametip = "", c_type = 0, animation = "", preinstall = 4, ship_prefab = "", icon = "", address = {}, effect = { { "flag", 1, 2 } } }, [156] = { gametip = "", memory = 0, id = 156, type = 5, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 2, 0, 4 } } }, [157] = { gametip = "", memory = 0, id = 157, type = 5, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 3, 0, 4 } } }, [158] = { gametip = "", memory = 0, id = 158, type = 5, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 4, 0, 4 } } }, [159] = { gametip = "", memory = 0, id = 159, type = 5, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 2, 2, 4 } } }, [160] = { gametip = "", memory = 0, id = 160, type = 5, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 1, 5, 4 } } }, [161] = { gametip = "", memory = 0, id = 161, type = 5, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 1, 7, 4 } } }, [162] = { gametip = "", memory = 0, id = 162, type = 5, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 2, 7, 4 } } }, [163] = { gametip = "", memory = 0, id = 163, type = 5, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 5, 8, 4 } } }, [164] = { gametip = "", memory = 0, id = 164, type = 5, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 5, 9, 4 } } }, [165] = { gametip = "", memory = 0, id = 165, type = 4, c_type = 1, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, round_gametip = { 2, "electrotherapy_wanning" }, effect = { { "map_flag", 1, 0, 5, 0, 5 } } }, [166] = { gametip = "", memory = 0, id = 166, type = 4, c_type = 1, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, round_gametip = { 4, "electrotherapy_wanning" }, effect = { { "map_flag", 1, 0, 5, 1, 5 } } }, [167] = { gametip = "", memory = 0, id = 167, type = 4, c_type = 1, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, round_gametip = { 6, "electrotherapy_wanning" }, effect = { { "map_flag", 1, 0, 5, 2, 5 } } }, [168] = { gametip = "", memory = 0, id = 168, type = 4, c_type = 1, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, round_gametip = { 8, "electrotherapy_wanning" }, effect = { { "map_flag", 1, 0, 5, 3, 5 } } }, [169] = { gametip = "", memory = 0, id = 169, type = 4, c_type = 1, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, round_gametip = { 10, "electrotherapy_wanning" }, effect = { { "map_flag", 1, 0, 5, 4, 5 } } }, [170] = { gametip = "", memory = 0, id = 170, type = 4, c_type = 1, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, round_gametip = { 12, "electrotherapy_wanning" }, effect = { { "map_flag", 1, 0, 5, 5, 5 } } }, [171] = { gametip = "", memory = 0, id = 171, type = 4, c_type = 1, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, round_gametip = { 14, "electrotherapy_wanning" }, effect = { { "map_flag", 1, 0, 5, 6, 5 } } }, [172] = { gametip = "", memory = 0, id = 172, type = 4, c_type = 1, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, round_gametip = { 16, "electrotherapy_wanning" }, effect = { { "map_flag", 1, 0, 5, 7, 5 } } }, [173] = { gametip = "", memory = 0, id = 173, type = 4, c_type = 1, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, round_gametip = { 18, "electrotherapy_wanning" }, effect = { { "map_flag", 1, 0, 5, 8, 5 } } }, [174] = { gametip = "", memory = 0, id = 174, type = 4, c_type = 1, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, round_gametip = { 20, "electrotherapy_wanning" }, effect = { { "map_flag", 1, 0, 5, 9, 5 } } }, [175] = { gametip = "", memory = 0, id = 175, type = 2, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "fangyuzhan", address = { 4, 5 }, effect = {} }, [176] = { gametip = "map_event_open", memory = 0, id = 176, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "fangyuzhan", address = { 5, 8 }, effect = { { "story", 175, 0 } } }, [177] = { gametip = "", memory = 0, id = 177, type = 8, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 0, 3, 10 } } }, [178] = { gametip = "", memory = 0, id = 178, type = 8, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 3, 3, 10 } } }, [179] = { gametip = "", memory = 0, id = 179, type = 8, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 5, 0, 10 } } }, [180] = { gametip = "", memory = 0, id = 180, type = 8, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 6, 7, 10 } } }, [181] = { gametip = "", memory = 0, id = 181, type = 8, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 6, 8, 10 } } }, [182] = { gametip = "", memory = 0, id = 182, type = 9, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 1, 7, 9 } } }, [183] = { gametip = "", memory = 0, id = 183, type = 9, round_gametip = "", c_type = 0, animation = 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= 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 2, 5, 10 } } }, [189] = { gametip = "", memory = 0, id = 189, type = 8, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 5, 6, 10 } } }, [190] = { gametip = "", memory = 0, id = 190, type = 8, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 5, 8, 10 } } }, [191] = { gametip = "", memory = 0, id = 191, type = 9, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 0, 1, 9 } } }, [192] = { gametip = "", memory = 0, id = 192, type = 9, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 2, 3, 9 } } }, [193] = { gametip = "", memory = 0, id = 193, type = 9, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 6, 8, 9 } } }, [194] = { gametip = "", memory = 0, id = 194, type = 9, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 2, 8, 9 } } }, [195] = { gametip = "", memory = 0, id = 195, type = 8, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 5, 3, 10 } } }, [196] = { gametip = "", memory = 0, id = 196, type = 8, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 3, 1, 10 } } }, [197] = { gametip = "", memory = 0, id = 197, type = 8, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 5, 8, 10 } } }, [198] = { gametip = "", memory = 0, id = 198, type = 8, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 0, 7, 10 } } }, [199] = { gametip = "", memory = 0, id = 199, type = 8, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 3, 5, 10 } } }, [200] = { gametip = "", memory = 0, id = 200, type = 9, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 2, 7, 9 } } }, [201] = { gametip = "", memory = 0, id = 201, type = 9, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 2, 1, 9 } } }, [202] = { gametip = "", memory = 0, id = 202, type = 9, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 0, 1, 9 } } }, [203] = { gametip = 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[208] = { gametip = "", memory = 0, id = 208, type = 8, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 0, 7, 10 } } }, [209] = { gametip = "", memory = 0, id = 209, type = 9, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 3, 3, 9 } } }, [210] = { gametip = "", memory = 0, id = 210, type = 9, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 1, 2, 9 } } }, [211] = { gametip = "", memory = 0, id = 211, type = 9, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 0, 3, 9 } } }, [212] = { gametip = "", memory = 0, id = 212, type = 9, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 6, 8, 9 } } }, [213] = { gametip = "", memory = 0, id = 213, type = 8, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 0, 0, 10 } } }, [214] = { gametip = "", memory = 0, id = 214, type = 8, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 3, 1, 10 } } }, [215] = { gametip = "", memory = 0, id = 215, type = 8, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 0, 3, 10 } } }, [216] = { gametip = "", memory = 0, id = 216, type = 8, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "map_flag", 1, 7, 10 } } }, [217] = { gametip = "", memory = 0, id = 217, type = 8, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect 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373, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = { 3, 3 }, effect = { { "stage_flags", 1 } } }, [374] = { gametip = "", memory = 0, id = 374, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = { 5, 7 }, effect = { { "stage_flags", 1 } } }, [375] = { gametip = "map_event_stop_story_tip", memory = 0, id = 375, type = 2, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "mengjingfengyin", address = { 3, 0 }, effect = {} }, [376] = { gametip = "map_event_stop_story_tip", memory = 0, id = 376, type = 2, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "mengjingfengyin", address = { 2, 3 }, effect = {} }, [377] = { gametip = "map_event_stop_story_tip", memory = 0, id = 377, type = 2, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = 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ship_prefab = "", icon = "", address = { 4, 6 }, effect = { { "jump", 6, 6 }, { "jumpsub", 6, 6 } } }, [392] = { gametip = "", memory = 0, id = 392, type = 4, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = { 6, 6 }, effect = { { "jump", 4, 6 }, { "jumpsub", 4, 6 } } }, [393] = { gametip = "", memory = 0, id = 393, type = 4, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = { 2, 3 }, effect = { { "jump", 2, 5 }, { "jumpsub", 2, 5 } } }, [394] = { gametip = "", memory = 0, id = 394, type = 4, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = { 3, 6 }, effect = { { "jump", 5, 6 }, { "jumpsub", 5, 6 } } }, [395] = { gametip = "", memory = 0, id = 395, type = 4, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = { 6, 5 }, effect = { { "jump", 6, 3 }, { "jumpsub", 6, 3 } } }, [396] = { gametip = "", memory = 0, id = 396, type = 4, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = { 5, 2 }, effect = { { "jump", 3, 2 }, { "jumpsub", 3, 2 } } }, [397] = { gametip = "", memory = 0, id = 397, type = 4, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = { 0, 4 }, effect = { { "jump", 0, 10 }, { "jumpsub", 0, 10 } } }, [398] = { gametip = "", memory = 0, id = 398, type = 4, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = { 0, 10 }, effect = { { "jump", 0, 4 }, { "jumpsub", 0, 4 } } }, [399] = { gametip = "", memory = 0, id = 399, type = 4, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = { 0, 0 }, effect = { { "jump", 0, 6 }, { "jumpsub", 0, 6 } } }, [400] = { gametip = "", memory = 0, id = 400, type = 4, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = { 0, 6 }, effect = { { "jump", 0, 0 }, { "jumpsub", 0, 0 } } }, [401] = { gametip = "map_event_stop_battle_tip", memory = 0, id = 401, type = 2, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "mengjingfengyin", address = { 1, 3 }, effect = {} }, [402] = { gametip = "map_event_stop_battle_tip", memory = 0, id = 402, type = 2, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "mengjingfengyin", address = { 1, 7 }, effect = {} }, [403] = { gametip = "map_event_stop_battle_tip", memory = 0, id = 403, type = 2, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "mengjingfengyin", address = { 3, 5 }, effect = {} }, [404] = { gametip = "map_event_stop_battle_tip", memory = 0, id = 404, type = 2, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "mengjingfengyin", address = { 6, 5 }, effect = {} }, [405] = { gametip = "", memory = 0, id = 405, type = 1, round_gametip = "", c_type = 0, animation = "", preinstall = 0, ship_prefab = "", icon = "taotuo", address = { 7, 6 }, effect = {} }, [406] = { gametip = "", memory = 0, id = 406, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "enemy", { { 1444302, { 0, 2 } }, { 1444302, { 0, 8 } } } } } }, [407] = { gametip = "", memory = 0, id = 407, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "enemy", { { 1444301, { 5, 5 } } } } } }, [408] = { gametip = "", memory = 0, id = 408, type = 3, round_gametip = "", c_type = 0, animation = "", preinstall = 3, ship_prefab = "", icon = "", address = {}, effect = { { "enemy", { { 1475301, { 1, 3 } }, { 1475302, { 5, 1 } }, { 1475303, { 5, 5 } } } } } }, all = { 20, 21, 22, 24, 25, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 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254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 276, 277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 287, 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, 315, 316, 317, 318, 319, 320, 321, 322, 323, 324, 325, 326, 327, 328, 329, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 347, 348, 349, 350, 351, 352, 353, 354, 355, 356, 357, 358, 359, 360, 361, 362, 363, 364, 365, 366, 367, 368, 369, 370, 371, 372, 373, 374, 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408 } }