pg = pg or {} pg.bullet_template = { [100] = { range_offset = 4, modle_ID = "Bulletelc", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 54, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 100, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { tracker = { angular = 3, range = 50 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [101] = { range_offset = 20, modle_ID = "kuashe", type = 5, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 101, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { gravity = -0.05, shrapnel = { { bullet_ID = 102, barrage_ID = 1000 }, FXID = "huoqiubaozha2" } } }, [102] = { range_offset = 20, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 3, pierce_count = 0, ammo_type = 1, id = 102, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { effectSwitchHeight = 2, gravity = -0.05, velocity_offset = 8 } }, [103] = { range_offset = 20, modle_ID = "zhaomingdan_1", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "Baiquan_2", miss_sfx = "", alert_fx = "", hit_fx = "Baiquan_2", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 103, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { gravity = -0.1, bullet_ID = 104, flare = true, barrage_ID = 1000 } }, [104] = { range_offset = 0, modle_ID = "zhaomingdan_2", type = 9, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "Baiquan_2", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Baiquan_2", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 104, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 10, range = 25 }, attach_buff = { { friendly = false, buff_id = 5042, flare = true } }, extra_param = { gravity = -0.0055 } }, [105] = { range_offset = 0, modle_ID = "BulletUK", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 99, effect_type = 1, pierce_count = 10, ammo_type = 1, id = 105, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [701] = { range_offset = 20, modle_ID = "deepcharge", type = 2, velocity = 1.5, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "shenshuizhadan", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 701, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.7 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { gravity = -0.015, randomOffsetX = 4, launchVrtSpeed = -0.5, airdrop = true, offsetX = -5, randomOffsetZ = 4, diveFilter = { 1 } } }, [801] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 801, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [802] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 802, random_damage_rate = 0, damage_type = { 1, 0.95, 0.6 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [803] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 60, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 803, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [804] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 804, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [811] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 811, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [812] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 812, random_damage_rate = 0, damage_type = { 1, 0.95, 0.6 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [813] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 60, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 813, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [814] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 814, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [815] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 815, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [816] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 816, random_damage_rate = 0, damage_type = { 1.1, 1, 0.8 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [821] = { range_offset = 10, modle_ID = "bullet_maoxi", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 821, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [822] = { range_offset = 10, modle_ID = "bullet_maoxi", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 822, random_damage_rate = 0, damage_type = { 1, 0.95, 0.6 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [823] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 60, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 823, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [824] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 824, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [829] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 829, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [831] = { range_offset = 10, modle_ID = "heiqiye05", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 831, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [832] = { range_offset = 10, modle_ID = "heiqiye05", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 832, random_damage_rate = 0, damage_type = { 1, 0.95, 0.6 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [833] = { range_offset = 10, modle_ID = "heiqiye03", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 60, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 833, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [834] = { range_offset = 20, modle_ID = "heiqiye03", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 834, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [835] = { range_offset = 10, modle_ID = "heiqiye03", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 835, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [836] = { range_offset = 5, modle_ID = "heiqiye04", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 836, random_damage_rate = 0, damage_type = { 1, 0.6, 0.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [837] = { range_offset = 20, modle_ID = "newBullet2_red", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 837, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [838] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 838, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [839] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 839, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [900] = { range_offset = 5, modle_ID = "Bulletelc", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 900, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0, flip = true, v = 0.3, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [901] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 901, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 5, range = 18 }, attach_buff = { { friendly = true, buff_id = 4080, effect_id = "smokeboom" } }, extra_param = {} }, [902] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 902, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 10, range = 25 }, attach_buff = { { friendly = true, buff_id = 4100, effect_id = "smokeboom" } }, extra_param = {} }, [903] = { range_offset = 20, modle_ID = "zhaomingdan_1", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "Baiquan_2", miss_sfx = "", alert_fx = "", hit_fx = "Baiquan_2", range = 30, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 903, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { gravity = -0.05, flare = true, shrapnel = { { bullet_ID = 904, barrage_ID = 1000 }, FXID = "baiquan_2" } } }, [904] = { range_offset = 0, modle_ID = "zhaomingdan_2", type = 9, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "Baiquan_2", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Baiquan_2", range = 25, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 904, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 10, range = 30 }, attach_buff = { { friendly = false, buff_id = 5040, effect_id = "baiquan", flare = true } }, extra_param = { gravity = -0.0005 } }, [911] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 911, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 5, range = 18 }, attach_buff = { { friendly = true, buff_id = 4971, effect_id = "smokeboom" } }, extra_param = {} }, [912] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 912, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 5, range = 18 }, attach_buff = { { friendly = true, buff_id = 4972, effect_id = "smokeboom" } }, extra_param = {} }, [913] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 913, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 5, range = 18 }, attach_buff = { { friendly = true, buff_id = 4973, effect_id = "smokeboom" } }, extra_param = {} }, [914] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 914, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 5, range = 18 }, attach_buff = { { friendly = true, buff_id = 4974, effect_id = "smokeboom" } }, extra_param = {} }, [915] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 915, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 5, range = 18 }, attach_buff = { { friendly = true, buff_id = 4975, effect_id = "smokeboom" } }, extra_param = {} }, [916] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 916, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 5, range = 18 }, attach_buff = { { friendly = true, buff_id = 4976, effect_id = "smokeboom" } }, extra_param = {} }, [917] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 917, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 5, range = 18 }, attach_buff = { { friendly = true, buff_id = 4977, effect_id = "smokeboom" } }, extra_param = {} }, [918] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 918, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 5, range = 18 }, attach_buff = { { friendly = true, buff_id = 4978, effect_id = "smokeboom" } }, extra_param = {} }, [919] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 919, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 5, range = 18 }, attach_buff = { { friendly = true, buff_id = 4979, effect_id = "smokeboom" } }, extra_param = {} }, [920] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 920, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 5, range = 18 }, attach_buff = { { friendly = true, buff_id = 4980, effect_id = "smokeboom" } }, extra_param = {} }, [921] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 921, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 10, range = 25 }, attach_buff = { { friendly = true, buff_id = 4981, effect_id = "smokeboom" } }, extra_param = {} }, [922] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 922, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 10, range = 25 }, attach_buff = { { friendly = true, buff_id = 4982, effect_id = "smokeboom" } }, extra_param = {} }, [923] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 923, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 10, range = 25 }, attach_buff = { { friendly = true, buff_id = 4983, effect_id = "smokeboom" } }, extra_param = {} }, [924] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 924, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 10, range = 25 }, attach_buff = { { friendly = true, buff_id = 4984, effect_id = "smokeboom" } }, extra_param = {} }, [925] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 925, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 10, range = 25 }, attach_buff = { { friendly = true, buff_id = 4985, effect_id = "smokeboom" } }, extra_param = {} }, [926] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 926, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 10, range = 25 }, attach_buff = { { friendly = true, buff_id = 4986, effect_id = "smokeboom" } }, extra_param = {} }, [927] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 927, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 10, range = 25 }, attach_buff = { { friendly = true, buff_id = 4987, effect_id = "smokeboom" } }, extra_param = {} }, [928] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 928, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 10, range = 25 }, attach_buff = { { friendly = true, buff_id = 4988, effect_id = "smokeboom" } }, extra_param = {} }, [929] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 929, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 10, range = 25 }, attach_buff = { { friendly = true, buff_id = 4989, effect_id = "smokeboom" } }, extra_param = {} }, [930] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 930, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 10, range = 25 }, attach_buff = { { friendly = true, buff_id = 4990, effect_id = "smokeboom" } }, extra_param = {} }, [999] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 999, random_damage_rate = 0, damage_type = { 1, 0.6, 0.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1000] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1000, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1001] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1001, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1002] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1002, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1003] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1003, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1004] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1005] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1005, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1006] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1006, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [1007] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1007, random_damage_rate = 0, damage_type = { 1.45, 1.05, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [1008] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1008, random_damage_rate = 0, damage_type = { 1.45, 1.1, 0.75 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [1009] = { range_offset = 10, modle_ID = "BulletUSA", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1009, random_damage_rate = 0, damage_type = { 1, 0.6, 0.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 1 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 6, randomOffsetZ = 6, diveFilter = { 2 } } }, [1100] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1100, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1101] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1101, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1102] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1102, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1103] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1103, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1104] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1104, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1105] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1105, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1106] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1106, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [1107] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1107, random_damage_rate = 0, damage_type = { 1.45, 1.05, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [1108] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1108, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [1109] = { range_offset = 10, modle_ID = "BulletUSA", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1109, random_damage_rate = 0, damage_type = { 1, 0.6, 0.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 1 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 6, randomOffsetZ = 6, diveFilter = { 2 } } }, [1200] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1200, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1201] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1201, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1202] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1202, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1203] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1203, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1204] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1204, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1205] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1205, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1206] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1206, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [1207] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1207, random_damage_rate = 0, damage_type = { 1.45, 1.05, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [1208] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1208, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [1209] = { range_offset = 10, modle_ID = "BulletUSA", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1209, random_damage_rate = 0, damage_type = { 1, 0.6, 0.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 1 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 6, randomOffsetZ = 6, diveFilter = { 2 } } }, [1300] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1300, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1301] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1301, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1302] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1302, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1303] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1303, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1304] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1304, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1305] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1305, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1306] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1306, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [1307] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1307, random_damage_rate = 0, damage_type = { 1.45, 1.05, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [1308] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1308, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [1309] = { range_offset = 10, modle_ID = "BulletUSA", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1309, random_damage_rate = 0, damage_type = { 1, 0.6, 0.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 1 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 6, randomOffsetZ = 6, diveFilter = { 2 } } }, [1400] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1400, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1401] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1401, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1402] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1402, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [1403] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1403, random_damage_rate = 0, damage_type = { 1.1, 1, 0.8 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1404] = { range_offset = 15, modle_ID = "kuasheHE", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1404, random_damage_rate = 0, damage_type = { 1.15, 0.9, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 1 } }, extra_param = {} }, [1405] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1405, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = { diveFilter = { 2 } } }, [1406] = { range_offset = 10, modle_ID = "kuasheAP", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1406, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [1407] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1407, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1408] = { range_offset = 10, modle_ID = "kuasheAP", type = 2, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1408, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [1409] = { range_offset = 10, modle_ID = "kuasheAP", type = 2, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1409, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [1410] = { range_offset = 10, modle_ID = "kuasheAP", type = 2, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1410, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [1411] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1411, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1412] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 65, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1412, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1413] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1413, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [1414] = { range_offset = 10, modle_ID = "kuasheHE", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1414, random_damage_rate = 0, damage_type = { 1.35, 1, 0.75 }, DMG_font = { { 3, 1.2 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 400, buff_id = 311, level = 3 } }, extra_param = { gravity = -0.05, randomOffsetX = 6, randomOffsetZ = 6, diveFilter = { 2 } } }, [1415] = { range_offset = 10, modle_ID = "kuasheSAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 7, id = 1415, random_damage_rate = 0, damage_type = { 0.65, 1.25, 0.65 }, DMG_font = { { 2, 0.7 }, { 2, 1.3 }, { 2, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1416] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1416, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 900, buff_id = 311, level = 3 } }, extra_param = {} }, [1417] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1417, random_damage_rate = 0, damage_type = { 1.15, 1.1, 0.9 }, DMG_font = { { 1, 1.2 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1418] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1418, random_damage_rate = 0, damage_type = { 1.15, 1.15, 0.95 }, DMG_font = { { 1, 1.2 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1419] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1419, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1200, buff_id = 311, level = 3 } }, extra_param = {} }, [1500] = { range_offset = 20, modle_ID = "kuashe", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1500, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [1501] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1501, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [1502] = { range_offset = 20, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1502, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [1503] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1503, random_damage_rate = 0, damage_type = { 0.55, 1.45, 1.25 }, DMG_font = { { 4, 0.8 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 17, randomOffsetZ = 17, diveFilter = { 2 } } }, [1510] = { range_offset = 20, modle_ID = "kuashe", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1510, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [1511] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1511, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [1512] = { range_offset = 20, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1512, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [1520] = { range_offset = 20, modle_ID = "kuashe", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1520, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 22, randomOffsetZ = 22, diveFilter = { 2 } } }, [1521] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1521, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 22, randomOffsetZ = 22, diveFilter = { 2 } } }, [1522] = { range_offset = 20, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1522, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 22, randomOffsetZ = 22, diveFilter = { 2 } } }, [1523] = { range_offset = 20, modle_ID = "kuashe", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1523, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 10000, buff_id = 11101, level = 2 } }, extra_param = { gravity = -0.05, randomOffsetX = 22, randomOffsetZ = 22, diveFilter = { 2 } } }, [1530] = { range_offset = 20, modle_ID = "newBullet4", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1530, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [1531] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1531, random_damage_rate = 0, damage_type = { 0.3, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [1540] = { range_offset = 20, modle_ID = "kuashe", type = 5, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1540, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { gravity = -0.05, shrapnel = { { bullet_ID = 1541, barrage_ID = 2010 }, FXID = "huoqiubaozha2" }, diveFilter = { 2 } } }, [1541] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 3, pierce_count = 0, ammo_type = 3, id = 1541, random_damage_rate = 0, damage_type = { 1.45, 1.05, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 312, level = 3 } }, extra_param = { effectSwitchHeight = 5, gravity = -0.05, velocity_offset = 4, diveFilter = { 2 } } }, [1550] = { range_offset = 20, modle_ID = "kuashe", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1550, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 21, randomOffsetZ = 21, diveFilter = { 2 } } }, [1551] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1551, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 21, randomOffsetZ = 21, diveFilter = { 2 } } }, [1552] = { range_offset = 20, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1552, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 21, randomOffsetZ = 21, diveFilter = { 2 } } }, [1560] = { range_offset = 20, modle_ID = "kuashe", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1560, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [1561] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1561, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [1562] = { range_offset = 20, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1562, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [1563] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1563, random_damage_rate = 0, damage_type = { 0.4, 1.35, 1.15 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2500, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.03, accuracy = "chargeBulletAccuracy", randomOffsetX = 21, randomOffsetZ = 21, diveFilter = { 2 } } }, [1570] = { range_offset = 20, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1570, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [1571] = { range_offset = 20, modle_ID = "kuashe", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1571, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.03, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [1580] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1580, random_damage_rate = 0, damage_type = { 0.4, 1.4, 1.2 }, DMG_font = { { 4, 0.7 }, { 2, 1.4 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2500, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.03, accuracy = "chargeBulletAccuracy", randomOffsetX = 18, randomOffsetZ = 18, diveFilter = { 2 } } }, [1590] = { range_offset = 20, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1590, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [1600] = { range_offset = 5, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1600, random_damage_rate = 0, damage_type = { 1, 0.6, 0.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1601] = { range_offset = 5, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1601, random_damage_rate = 0, damage_type = { 1, 0.6, 0.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1602] = { range_offset = 5, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 45, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1602, random_damage_rate = 0, damage_type = { 1, 0.8, 0.3 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1603] = { range_offset = 5, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1603, random_damage_rate = 0, damage_type = { 1, 0.6, 0.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1604] = { range_offset = 5, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 45, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1604, random_damage_rate = 0, damage_type = { 1, 0.8, 0.3 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1605] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1605, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1610] = { range_offset = 10, modle_ID = "kuasheAP", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1610, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [1611] = { range_offset = 10, modle_ID = "kuashe", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1611, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [1612] = { range_offset = 10, modle_ID = "kuashe", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1612, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [1613] = { range_offset = 10, modle_ID = "kuashe", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1613, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [1614] = { range_offset = 10, modle_ID = "kuasheAP", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1614, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [1615] = { range_offset = 10, modle_ID = "kuasheAP", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1615, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [1616] = { range_offset = 10, modle_ID = "kuasheAP", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1616, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [1617] = { range_offset = 10, modle_ID = "kuasheHE", type = 2, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1617, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 1500, buff_id = 311, level = 2 } }, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [1618] = { range_offset = 10, modle_ID = "kuasheHE", type = 2, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1618, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 1500, buff_id = 311, level = 2 } }, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [1619] = { range_offset = 10, modle_ID = "kuasheHE", type = 2, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1619, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 1500, buff_id = 311, level = 2 } }, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [1700] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1700, random_damage_rate = 0, damage_type = { 1, 0.55, 0.25 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1701] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1701, random_damage_rate = 0, damage_type = { 1, 0.78, 0.42 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1702] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1702, random_damage_rate = 0, damage_type = { 1, 0.78, 0.42 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1703] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1703, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1704] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 60, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1704, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1705] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1705, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1706] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1706, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [1707] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1707, random_damage_rate = 0, damage_type = { 1.42, 1.05, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [1708] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1708, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [1709] = { range_offset = 10, modle_ID = "BulletUSA", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1709, random_damage_rate = 0, damage_type = { 1, 0.6, 0.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 1 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 6, randomOffsetZ = 6, diveFilter = { 2 } } }, [1710] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 19, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1710, random_damage_rate = 0, damage_type = { 1, 0.55, 0.25 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1711] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1711, random_damage_rate = 0, damage_type = { 1.45, 1.05, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 400, buff_id = 311, level = 2 } }, extra_param = {} }, [1800] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1800, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1801] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1801, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1802] = { range_offset = 20, modle_ID = "Torpedo_Vampire", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1802, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 3.2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1803] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1803, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1804] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1804, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 24 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1805] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1805, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1806] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1806, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1807] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 155, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1807, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1808] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 155, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1808, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1809] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 155, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1809, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1811] = { range_offset = 0, modle_ID = "deepcharge", type = 2, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "shenshuizhadan", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 1811, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.7 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = { decay = 0.5, range = 10, time = -1 }, attach_buff = {}, extra_param = { gravity = -0.05, fixToRange = true, randomOffsetX = 4, randomOffsetZ = 4, diveFilter = { 1 } } }, [1812] = { range_offset = 0, modle_ID = "deepcharge", type = 2, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "shenshuizhadan", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 1812, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.7 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = { decay = 0.5, range = 10, time = -1 }, attach_buff = {}, extra_param = { gravity = -0.05, fixToRange = true, randomOffsetX = 4, randomOffsetZ = 4, diveFilter = { 1 } } }, [1813] = { range_offset = 10, modle_ID = "deepcharge", type = 2, velocity = 1.5, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "shenshuizhadan", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 1813, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.7 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = { decay = 0.5, range = 4, time = -1 }, attach_buff = {}, extra_param = { gravity = -0.015, randomOffsetX = 4, launchVrtSpeed = -0.5, airdrop = true, offsetX = -5, randomOffsetZ = 4, diveFilter = { 1 } } }, [1814] = { range_offset = 10, modle_ID = "deepcharge", type = 2, velocity = 1.5, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "shenshuizhadan", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 1814, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.7 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = { decay = 0.4, range = 5, time = -1 }, attach_buff = {}, extra_param = { gravity = -0.015, randomOffsetX = 4, launchVrtSpeed = -0.5, airdrop = true, offsetX = -5, randomOffsetZ = 4, diveFilter = { 1 } } }, [1815] = { range_offset = 10, modle_ID = "deepcharge", type = 2, velocity = 1.5, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "shenshuizhadan", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 1815, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.7 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = { decay = 0.5, range = 6, time = -1 }, attach_buff = {}, extra_param = { gravity = -0.015, randomOffsetX = 4, launchVrtSpeed = -0.5, airdrop = true, offsetX = -5, randomOffsetZ = 4, diveFilter = { 1 } } }, [1816] = { range_offset = 0, modle_ID = "ciweidan_zidan01", type = 2, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/sink", miss_fx = "emptyfx", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "emptyfx", range = 45, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 1816, random_damage_rate = 0, damage_type = { 1, 0.65, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.7 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = {}, extra_param = { gravity = -0.2, fixToRange = true, diveFilter = { 1, 2 } } }, [1817] = { range_offset = 0, modle_ID = "ciweidan_zidan01", type = 2, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/sink", miss_fx = "emptyfx", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "emptyfx", range = 45, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 1817, random_damage_rate = 0, damage_type = { 1, 0.65, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.7 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 0 }, attach_buff = {}, extra_param = { gravity = -0.2, fixToRange = true, randomOffsetX = 4, randomOffsetZ = 4, diveFilter = { 1, 2 } } }, [1818] = { range_offset = 0, modle_ID = "ciweidan_zidan01", type = 16, velocity = 5, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ciweidan_luoshui", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ciweidan_chufa", range = 45, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 1818, random_damage_rate = 1, damage_type = { 1, 0.65, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.7 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = { decay = 0.25, range = 12, time = 1.5 }, attach_buff = {}, extra_param = { gravity = -0.2, fixToRange = true, randomOffsetX = 4, randomOffsetZ = 4, diveFilter = { 1 } } }, [1819] = { range_offset = 0, modle_ID = "deepcharge", type = 2, velocity = 1.5, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "shenshuizhadan", range = 6, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 1819, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.7 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = { decay = 0.6, range = 9, time = -1 }, attach_buff = {}, extra_param = { gravity = -0.15, fixToRange = true, randomOffsetX = 3, randomOffsetZ = 3, diveFilter = { 1 } } }, [1820] = { range_offset = 0, modle_ID = "deepcharge", type = 2, velocity = 1.5, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "shenshuizhadan", range = 6, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 1820, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.7 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = { decay = 0.6, range = 9, time = -1 }, attach_buff = {}, extra_param = { gravity = -0.15, fixToRange = true, randomOffsetX = 3, randomOffsetZ = 3, diveFilter = { 1 } } }, [1821] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1821, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1822] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1822, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1823] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1823, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1824] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1824, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.012, flip = false, v = 0, t = 0 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1825] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1825, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1826] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1826, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1827] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1827, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 2.5 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1900] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1900, random_damage_rate = 0, damage_type = { 0.3, 1.3, 1.2 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [1901] = { range_offset = 5, modle_ID = "BulletJP", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1901, random_damage_rate = 0, damage_type = { 1, 0.6, 0.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [2000] = { range_offset = 20, modle_ID = "Bulletenemys", type = 6, velocity = 100, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 50, effect_type = 3, pierce_count = 0, ammo_type = 5, id = 2000, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 50 }, attach_buff = {}, extra_param = {} }, [2100] = { range_offset = 20, modle_ID = "Bulletenemys", type = 6, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 30, effect_type = 3, pierce_count = 0, ammo_type = 5, id = 2100, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 20 }, attach_buff = {}, extra_param = {} }, [2110] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 2110, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [2111] = { range_offset = 20, modle_ID = "Torpedoairus", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 2111, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [2112] = { range_offset = 20, modle_ID = "Torpedoairjp", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 2112, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [2113] = { range_offset = 20, modle_ID = "Torpedoairus", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 2113, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = { { rant = 10000, buff_id = 6221, level = 2 } }, extra_param = { diveFilter = { 2 } } }, [2114] = { range_offset = 20, modle_ID = "Torpedoairus", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 2114, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = { { rant = 10000, buff_id = 11581, level = 1 } }, extra_param = { diveFilter = { 2 } } }, [2115] = { range_offset = 20, modle_ID = "Torpedoairus", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 2115, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = { { rant = 6000, buff_id = 326, level = 1 } }, extra_param = { diveFilter = { 2 } } }, [2116] = { range_offset = 20, modle_ID = "Torpedoairus", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 2116, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [2120] = { range_offset = 20, modle_ID = "FireBall", type = 2, velocity = 1.08, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 2120, random_damage_rate = 0, damage_type = { 0.8, 0.85, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 20 }, attach_buff = {}, extra_param = { gravity = -0.009, launchVrtSpeed = 0, diveFilter = { 2 } } }, [2121] = { range_offset = 20, modle_ID = "Bomberbomb100", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 2121, random_damage_rate = 0, damage_type = { 0.8, 0.85, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 33, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 33, diveFilter = { 2 } } }, [2122] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 2122, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [2123] = { range_offset = 20, modle_ID = "Bomberbomb1000", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 2123, random_damage_rate = 0, damage_type = { 0.8, 0.95, 1.15 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 22 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 40, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 40, diveFilter = { 2 } } }, [2124] = { range_offset = 20, modle_ID = "Bomberbomb1600", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 2124, random_damage_rate = 0, damage_type = { 0.75, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 25 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 40, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 40, diveFilter = { 2 } } }, [2125] = { range_offset = 20, modle_ID = "Bomberbomb2000", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 2125, random_damage_rate = 0, damage_type = { 0.7, 1.05, 1.25 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 28 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 42, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 42, diveFilter = { 2 } } }, [2126] = { range_offset = 20, modle_ID = "Bomberbomb100", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 2126, random_damage_rate = 0, damage_type = { 0.8, 0.85, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 10, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 10, diveFilter = { 2 } } }, [2127] = { range_offset = 20, modle_ID = "Bomberbomb100", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 2127, random_damage_rate = 0, damage_type = { 0.8, 0.85, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 33, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 33, diveFilter = { 2 } } }, [2128] = { range_offset = 20, modle_ID = "Bomberbomb1600", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 2128, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 25 }, attach_buff = { { rant = 2400, buff_id = 401, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 40, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 40, diveFilter = { 2 } } }, [2130] = { range_offset = 20, modle_ID = "Bullet1", type = 7, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 2130, random_damage_rate = 0, damage_type = { 0.1, 0.1, 0.1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.85, 0.48, 0.56 }, cld_offset = { 0, 0, 0 }, hit_type = { min = 3, range = 15, time = -1, max = 5 }, attach_buff = {}, extra_param = {} }, [2200] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 2200, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [2201] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 2201, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [2202] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 2202, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [2203] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 2203, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [2204] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 2204, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [2205] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 2205, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [2206] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 2206, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [2207] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 2207, random_damage_rate = 0, damage_type = { 1.45, 1.05, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [2208] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 2208, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [2209] = { range_offset = 10, modle_ID = "BulletUSA", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 2209, random_damage_rate = 0, damage_type = { 1, 0.6, 0.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 1 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 6, randomOffsetZ = 6, diveFilter = { 2 } } }, [2300] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 2300, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [2301] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 2301, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [2302] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 2302, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [2303] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 2303, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [2304] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 2304, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [2305] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 2305, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [2306] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 2306, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [2307] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 2307, random_damage_rate = 0, damage_type = { 1.45, 1.05, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [2308] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 2308, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [2309] = { range_offset = 10, modle_ID = "BulletUSA", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 2309, random_damage_rate = 0, damage_type = { 1, 0.6, 0.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 1 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 6, randomOffsetZ = 6, diveFilter = { 2 } } }, [9000] = { range_offset = 20, modle_ID = "Bomberbomb2000", type = 2, velocity = 1.5, antisub_enhancement = 0.6, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 9000, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 24 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 1, launchVrtSpeed = -3, offsetX = -5, targetOffsetZ = 35, offsetY = 60, airdrop = true, randomOffsetZ = 1, diveFilter = {} } }, [9001] = { range_offset = 20, modle_ID = "Bomberbomb2000", type = 2, velocity = 1.5, antisub_enhancement = 0.6, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 9001, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 24 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 1, launchVrtSpeed = -3, offsetX = -5, targetOffsetZ = 21, offsetY = 60, airdrop = true, randomOffsetZ = 1, diveFilter = {} } }, [9002] = { range_offset = 20, modle_ID = "Bomberbomb2000", type = 2, velocity = 1.5, antisub_enhancement = 0.6, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 9002, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 24 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 1, launchVrtSpeed = -3, offsetX = -5, targetOffsetZ = 7, offsetY = 60, airdrop = true, randomOffsetZ = 1, diveFilter = {} } }, [9003] = { range_offset = 20, modle_ID = "Bomberbomb2000", type = 2, velocity = 1.5, antisub_enhancement = 0.6, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 9003, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 24 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 1, launchVrtSpeed = -3, offsetX = -5, targetOffsetZ = -7, offsetY = 60, airdrop = true, randomOffsetZ = 1, diveFilter = {} } }, [9004] = { range_offset = 20, modle_ID = "Bomberbomb2000", type = 2, velocity = 1.5, antisub_enhancement = 0.6, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 9004, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 24 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 1, launchVrtSpeed = -3, offsetX = -5, targetOffsetZ = -21, offsetY = 60, airdrop = true, randomOffsetZ = 1, diveFilter = {} } }, [9005] = { range_offset = 20, modle_ID = "Bomberbomb2000", type = 2, velocity = 1.5, antisub_enhancement = 0.6, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 9005, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 24 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 1, launchVrtSpeed = -3, offsetX = -5, targetOffsetZ = -35, offsetY = 60, airdrop = true, randomOffsetZ = 1, diveFilter = {} } }, [9006] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 9006, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [9007] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 9007, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = {} } }, [9008] = { range_offset = 0, modle_ID = "ciweidan_zidan01", type = 16, velocity = 5, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ciweidan_luoshui", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ciweidan_chufa", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 9008, random_damage_rate = 0, damage_type = { 1, 0.65, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.7 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = { decay = 0.25, range = 12, time = 1.5 }, attach_buff = {}, extra_param = { gravity = -0.2, fixToRange = true, randomOffsetX = 4, randomOffsetZ = 4, diveFilter = { 1 } } }, [10001] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10002] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10003] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10004] = { range_offset = 20, modle_ID = "Bulletenemys", type = 6, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 30, effect_type = 3, pierce_count = 0, ammo_type = 4, id = 10004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 20 }, attach_buff = {}, extra_param = {} }, [10006] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10007] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 10007, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10008] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 10008, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10009] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 10009, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10010] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 1.5, 1.2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10011] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10012] = { range_offset = 20, modle_ID = "FireBall", type = 2, velocity = 1.08, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.009, launchVrtSpeed = 0, diveFilter = { 2 } } }, [10013] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10014] = { range_offset = 15, modle_ID = "kuashetuowei", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10014, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [10015] = { range_offset = 20, modle_ID = "BulletUK", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10016] = { range_offset = 20, modle_ID = "BulletUK", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10017] = { range_offset = 20, modle_ID = "BulletUK", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10017, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10018] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 10018, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10019] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 65, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 10019, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10020] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 10020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10021] = { range_offset = 20, modle_ID = "BulletGER", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10022] = { range_offset = 20, modle_ID = "BulletGER", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10023] = { range_offset = 20, modle_ID = "BulletGER", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10024] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10025] = { range_offset = 20, modle_ID = "BulletUK", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10025, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10026] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 10026, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10027] = { range_offset = 20, modle_ID = "BulletGER", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10027, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10028] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10028, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10029] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 140, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 10029, random_damage_rate = 0, damage_type = { 1.3, 1, 0.8 }, DMG_font = { { 1, 1.2 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10030] = { range_offset = 20, modle_ID = "Torpedoairjp", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 10030, random_damage_rate = 0, damage_type = { 0.8, 1, 1.5 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10031] = { range_offset = 20, modle_ID = "Torpedoairus", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 10031, random_damage_rate = 0, damage_type = { 0.8, 1, 1.5 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10101] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10102] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.04, t = 0 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10201] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.02, t = 0 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10202] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10202, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.06, t = 0 }, { u = 0.05, flip = false, v = 0.06, t = 4 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10203] = { range_offset = 30, modle_ID = "BulletJP", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 10203, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.2, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10204] = { range_offset = 30, modle_ID = "BulletJP", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 10204, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.2, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10205] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 10205, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0.2, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10301] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 10301, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10302] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10302, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.05, t = 0 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10303] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 10303, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.015, flip = false, v = 0, t = 0 }, { u = 0.06, flip = true, v = -0.16, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10304] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 10304, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.015, flip = false, v = 0, t = 0 }, { u = 0.06, flip = true, v = -0.16, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10305] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10305, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10401] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 35, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10401, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10402] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 35, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10402, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10403] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10403, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19001] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19001, random_damage_rate = 0, damage_type = { 0.5, 1.2, 1.15 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 22, randomOffsetZ = 22, diveFilter = { 2 } } }, [19002] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19002, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19011] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19011, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19012] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19012, random_damage_rate = 0, damage_type = { 0.759, 1.109, 0.759 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19013] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19013, random_damage_rate = 0, damage_type = { 0.768, 1.118, 0.768 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19014] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19014, random_damage_rate = 0, damage_type = { 0.78, 1.13, 0.78 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19015] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19015, random_damage_rate = 0, damage_type = { 0.789, 1.139, 0.789 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19016] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19016, random_damage_rate = 0, damage_type = { 0.798, 1.148, 0.798 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19017] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19017, random_damage_rate = 0, damage_type = { 0.81, 1.16, 0.81 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19018] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19018, random_damage_rate = 0, damage_type = { 0.822, 1.172, 0.822 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 350, buff_id = 400, level = 1 } }, extra_param = {} }, [19019] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19019, random_damage_rate = 0, damage_type = { 0.834, 1.184, 0.834 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 350, buff_id = 400, level = 1 } }, extra_param = {} }, [19020] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19020, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 350, buff_id = 400, level = 1 } }, extra_param = {} }, [19021] = { range_offset = 20, modle_ID = "Torpedoairus", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19021, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = { { rant = 8000, buff_id = 321, level = 1 } }, extra_param = { diveFilter = { 2 } } }, [19022] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19022, random_damage_rate = 0, damage_type = { 0.4, 1.2, 1.25 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19023] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19023, random_damage_rate = 0, damage_type = { 0.4, 1.2, 1.25 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, barragePriority = true, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19024] = { range_offset = 15, modle_ID = "chuantoudan", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19024, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19025] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19025, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19026] = { range_offset = 10, modle_ID = "chuantoudan", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19026, random_damage_rate = 0, damage_type = { 1, 0.8, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.08, flip = true, v = 0.02, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19027] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19027, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [19028] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19028, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.018, flip = false, v = 0, t = 0 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19029] = { range_offset = 20, modle_ID = "music_yinfuzidan04", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19029, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19030] = { range_offset = 20, modle_ID = "music_yinfuzidan04", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19030, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19031] = { range_offset = 20, modle_ID = "music_yinfuzidan04", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19031, random_damage_rate = 0, damage_type = { 0.55, 1.3, 1.1 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19032] = { range_offset = 20, modle_ID = "music_yinfuzidan04", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19032, random_damage_rate = 0, damage_type = { 0.6, 1.3, 1.15 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19033] = { range_offset = 20, modle_ID = "music_yinfuzidan04", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19033, random_damage_rate = 0, damage_type = { 0.65, 1.3, 1.15 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19034] = { range_offset = 20, modle_ID = "music_yinfuzidan04", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19034, random_damage_rate = 0, damage_type = { 0.7, 1.3, 1.15 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19035] = { range_offset = 20, modle_ID = "music_yinfuzidan04", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19035, random_damage_rate = 0, damage_type = { 0.75, 1.3, 1.2 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19036] = { range_offset = 20, modle_ID = "music_yinfuzidan04", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19036, random_damage_rate = 0, damage_type = { 0.8, 1.3, 1.2 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19037] = { range_offset = 20, modle_ID = "music_yinfuzidan04", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19037, random_damage_rate = 0, damage_type = { 0.9, 1.3, 1.25 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19038] = { range_offset = 20, modle_ID = "music_yinfuzidan04", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19038, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19039] = { range_offset = 20, modle_ID = "music_yinfuzidan03", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19039, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19040] = { range_offset = 20, modle_ID = "music_yinfuzidan03", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19040, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.925 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19041] = { range_offset = 20, modle_ID = "music_yinfuzidan03", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19041, random_damage_rate = 0, damage_type = { 1.4, 1.11, 0.95 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19042] = { range_offset = 20, modle_ID = "music_yinfuzidan03", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19042, random_damage_rate = 0, damage_type = { 1.4, 1.11, 0.975 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19043] = { range_offset = 20, modle_ID = "music_yinfuzidan03", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19043, random_damage_rate = 0, damage_type = { 1.4, 1.12, 1 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19044] = { range_offset = 20, modle_ID = "music_yinfuzidan03", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19044, random_damage_rate = 0, damage_type = { 1.4, 1.12, 1.025 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19045] = { range_offset = 20, modle_ID = "music_yinfuzidan03", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19045, random_damage_rate = 0, damage_type = { 1.4, 1.13, 1.05 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19046] = { range_offset = 20, modle_ID = "music_yinfuzidan03", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19046, random_damage_rate = 0, damage_type = { 1.4, 1.13, 1.075 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19047] = { range_offset = 20, modle_ID = "music_yinfuzidan03", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19047, random_damage_rate = 0, damage_type = { 1.4, 1.14, 1.1 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19048] = { range_offset = 20, modle_ID = "music_yinfuzidan03", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19048, random_damage_rate = 0, damage_type = { 1.4, 1.15, 1.15 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19049] = { range_offset = 10, modle_ID = "music_genzong", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19049, random_damage_rate = 0, damage_type = { 1.1, 1.1, 0.9 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { tracker = { angular = 2.5, range = 25 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19050] = { range_offset = 10, modle_ID = "music_genzong", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19050, random_damage_rate = 0, damage_type = { 1.109, 1.109, 0.909 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { tracker = { angular = 2.5, range = 25 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19051] = { range_offset = 10, modle_ID = "music_genzong", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19051, random_damage_rate = 0, damage_type = { 1.118, 1.118, 0.918 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { tracker = { angular = 2.5, range = 25 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19052] = { range_offset = 10, modle_ID = "music_genzong", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19052, random_damage_rate = 0, damage_type = { 1.13, 1.13, 0.93 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { tracker = { angular = 2.5, range = 25 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19053] = { range_offset = 10, modle_ID = "music_genzong", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19053, random_damage_rate = 0, damage_type = { 1.139, 1.139, 0.939 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { tracker = { angular = 2.5, range = 25 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19054] = { range_offset = 10, modle_ID = "music_genzong", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19054, random_damage_rate = 0, damage_type = { 1.148, 1.148, 0.948 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { tracker = { angular = 2.5, range = 25 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19055] = { range_offset = 10, modle_ID = "music_genzong", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19055, random_damage_rate = 0, damage_type = { 1.16, 1.16, 0.96 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { tracker = { angular = 2.5, range = 25 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19056] = { range_offset = 10, modle_ID = "music_genzong", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19056, random_damage_rate = 0, damage_type = { 1.172, 1.172, 0.972 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { tracker = { angular = 2.5, range = 25 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19057] = { range_offset = 10, modle_ID = "music_genzong", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19057, random_damage_rate = 0, damage_type = { 1.184, 1.184, 0.984 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { tracker = { angular = 2.5, range = 25 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19058] = { range_offset = 10, modle_ID = "music_genzong", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19058, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { tracker = { angular = 2.5, range = 25 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19059] = { range_offset = 10, modle_ID = "music_chuantou", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19059, random_damage_rate = 0, damage_type = { 1.1, 1.1, 0.8 }, DMG_font = { { 2, 1.1 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19060] = { range_offset = 10, modle_ID = "music_chuantou", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19060, random_damage_rate = 0, damage_type = { 1.109, 1.109, 0.809 }, DMG_font = { { 2, 1.1 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19061] = { range_offset = 10, modle_ID = "music_chuantou", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19061, random_damage_rate = 0, damage_type = { 1.118, 1.118, 0.818 }, DMG_font = { { 2, 1.1 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19062] = { range_offset = 10, modle_ID = "music_chuantou", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19062, random_damage_rate = 0, damage_type = { 1.13, 1.13, 0.83 }, DMG_font = { { 2, 1.1 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19063] = { range_offset = 10, modle_ID = "music_chuantou", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19063, random_damage_rate = 0, damage_type = { 1.139, 1.139, 0.839 }, DMG_font = { { 2, 1.1 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19064] = { range_offset = 10, modle_ID = "music_chuantou", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19064, random_damage_rate = 0, damage_type = { 1.148, 1.148, 0.848 }, DMG_font = { { 2, 1.1 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19065] = { range_offset = 10, modle_ID = "music_chuantou", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19065, random_damage_rate = 0, damage_type = { 1.16, 1.16, 0.86 }, DMG_font = { { 2, 1.1 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19066] = { range_offset = 10, modle_ID = "music_chuantou", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19066, random_damage_rate = 0, damage_type = { 1.172, 1.172, 0.872 }, DMG_font = { { 2, 1.1 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19067] = { range_offset = 10, modle_ID = "music_chuantou", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19067, random_damage_rate = 0, damage_type = { 1.184, 1.184, 0.884 }, DMG_font = { { 2, 1.1 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19068] = { range_offset = 10, modle_ID = "music_chuantou", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19068, random_damage_rate = 0, damage_type = { 1.2, 1.2, 0.9 }, DMG_font = { { 2, 1.1 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19069] = { range_offset = 10, modle_ID = "music_shanghaitigao", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19069, random_damage_rate = 0, damage_type = { 1, 1.1, 0.9 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19070] = { range_offset = 10, modle_ID = "music_shanghaitigao", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19070, random_damage_rate = 0, damage_type = { 1.009, 1.109, 0.909 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19071] = { range_offset = 10, modle_ID = "music_shanghaitigao", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19071, random_damage_rate = 0, damage_type = { 1.018, 1.118, 0.918 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19072] = { range_offset = 10, modle_ID = "music_shanghaitigao", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19072, random_damage_rate = 0, damage_type = { 1.03, 1.13, 0.93 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19073] = { range_offset = 10, modle_ID = "music_shanghaitigao", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19073, random_damage_rate = 0, damage_type = { 1.039, 1.139, 0.939 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19074] = { range_offset = 10, modle_ID = "music_shanghaitigao", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19074, random_damage_rate = 0, damage_type = { 1.048, 1.148, 0.948 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19075] = { range_offset = 10, modle_ID = "music_shanghaitigao", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19075, random_damage_rate = 0, damage_type = { 1.06, 1.16, 0.96 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19076] = { range_offset = 10, modle_ID = "music_shanghaitigao", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19076, random_damage_rate = 0, damage_type = { 1.072, 1.172, 0.972 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19077] = { range_offset = 10, modle_ID = "music_shanghaitigao", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19077, random_damage_rate = 0, damage_type = { 1.084, 1.184, 0.984 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19078] = { range_offset = 10, modle_ID = "music_shanghaitigao", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19078, random_damage_rate = 0, damage_type = { 1.1, 1.2, 1 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19080] = { range_offset = 20, modle_ID = "hololive_xingxingzidan01", type = 2, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "maoyin_hit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19080, random_damage_rate = 0, damage_type = { 1.1, 1.1, 1.1 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = { { rant = 150, buff_id = 322, level = 1 } }, extra_param = { gravity = -0.03, randomOffsetX = 10, dropOffset = true, offsetY = 45, airdrop = true, offsetX = -2, randomOffsetZ = 10, diveFilter = { 2 } } }, [19081] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19081, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19082] = { range_offset = 20, modle_ID = "Torpedoairjp", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19082, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19083] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19083, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19084] = { range_offset = 0, modle_ID = "emptybullet", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "TorpedoHit3", miss_sfx = "battle/torpedo-hit", alert_fx = "", hit_fx = "TorpedoHit3", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19084, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 45 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19085] = { range_offset = 20, modle_ID = "paodan_chuixueque", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19085, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19086] = { range_offset = 20, modle_ID = "hololive_zhanji01", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 20, ammo_type = 2, id = 19086, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 10, 1, 22 }, cld_offset = { 0, 0, 3 }, hit_type = {}, attach_buff = { { rant = 5000, buff_id = 401, level = 1 } }, extra_param = { diveFilter = { 2 } } }, [19087] = { range_offset = 10, modle_ID = "Bullet2_faxi", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19087, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19088] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19088, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [19089] = { range_offset = 0, modle_ID = "emptybullet", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "hololive_huoqiu", miss_sfx = "battle/torpedo-hit", alert_fx = "", hit_fx = "hololive_huoqiu", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19089, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 0.8 }, { 1, 0.8 }, { 1, 0.8 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 0 }, attach_buff = { { friendly = false, buff_id = 105134, flare = false } }, extra_param = { timeToExplode = 0.3, airdrop = true, diveFilter = { 2 } } }, [19090] = { range_offset = 10, modle_ID = "bullet1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19090, random_damage_rate = 0, damage_type = { 1, 0.8, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.08, flip = true, v = 0.02, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19091] = { range_offset = 15, modle_ID = "kuashetuowei", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19091, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 3, 0.8 }, { 3, 1.1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, barragePriority = true, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [19092] = { range_offset = 10, modle_ID = "bullet2", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 19092, random_damage_rate = 0, damage_type = { 1, 0.8, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.06, flip = true, v = 0.02, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19093] = { range_offset = 15, modle_ID = "Al_Flower01", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 19093, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19094] = { range_offset = 20, modle_ID = "bingzhuibig", type = 2, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig1", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19094, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = { { rant = 10000, buff_id = 322, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 35, dropOffset = true, offsetY = 75, airdrop = true, offsetX = -4, randomOffsetZ = 35, diveFilter = { 2 } } }, [19095] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19095, random_damage_rate = 0, damage_type = { 0.4, 1.2, 1.25 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19096] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19096, random_damage_rate = 0, damage_type = { 0.4, 1.2, 1.25 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, barragePriority = true, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19097] = { range_offset = 15, modle_ID = "bingzhui", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19097, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19098] = { range_offset = 20, modle_ID = "bingzhuibig", type = 2, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19098, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 323, level = 1 } }, extra_param = { gravity = -0.2, targetOffsetZ = 60, airdrop = true, offsetY = 75, offsetX = -2, dropOffset = true, diveFilter = { 2 } } }, [19099] = { range_offset = 20, modle_ID = "bingzhuibig", type = 2, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19099, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 323, level = 1 } }, extra_param = { gravity = -0.2, targetOffsetZ = 35, airdrop = true, offsetY = 75, offsetX = -2, dropOffset = true, diveFilter = { 2 } } }, [19100] = { range_offset = 20, modle_ID = "bingzhuibig", type = 2, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19100, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 323, level = 1 } }, extra_param = { gravity = -0.2, targetOffsetZ = 10, airdrop = true, offsetY = 75, offsetX = -2, dropOffset = true, diveFilter = { 2 } } }, [19101] = { range_offset = 20, modle_ID = "bingzhuibig", type = 2, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19101, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 323, level = 1 } }, extra_param = { gravity = -0.2, targetOffsetZ = -15, airdrop = true, offsetY = 75, offsetX = -2, dropOffset = true, diveFilter = { 2 } } }, [19102] = { range_offset = 20, modle_ID = "bingzhuibig", type = 2, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19102, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 323, level = 1 } }, extra_param = { gravity = -0.2, targetOffsetZ = -40, airdrop = true, offsetY = 75, offsetX = -2, dropOffset = true, diveFilter = { 2 } } }, [19103] = { range_offset = 10, modle_ID = "Bullet_elf_ice", type = 1, velocity = 0.75, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "bullet_elf_ice_hit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19103, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.2, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 324, level = 1 } }, extra_param = {} }, [19104] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19104, random_damage_rate = 0, damage_type = { 1.25, 0.85, 0.65 }, DMG_font = { { 3, 1.2 }, { 3, 0.8 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 325, level = 1 } }, extra_param = {} }, [19105] = { range_offset = 20, modle_ID = "Bomberbomb2000", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19105, random_damage_rate = 0, damage_type = { 0.7, 1.05, 1.25 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 28 }, attach_buff = { { rant = 10000, buff_id = 410, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 42, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 42, diveFilter = { 2 } } }, [19106] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19106, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = { { rant = 10000, buff_id = 410, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19107] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19107, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 1 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19108] = { range_offset = 15, modle_ID = "kuashetuowei", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19108, random_damage_rate = 0, damage_type = { 0.9, 1.2, 0.7 }, DMG_font = { { 3, 0.9 }, { 3, 1.1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [19109] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19109, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19110] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 19, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19111] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19109, barrage_ID = 80851 }, FXID = "huoqiubaozha2" } } }, [19112] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 24, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19112, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19110, barrage_ID = 80852 }, FXID = "huoqiubaozha2" } } }, [19113] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19113, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19109, barrage_ID = 80853 }, FXID = "huoqiubaozha2" } } }, [19114] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 24, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19114, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19110, barrage_ID = 80854 }, FXID = "huoqiubaozha2" } } }, [19115] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19115, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19119, barrage_ID = 80865 }, FXID = "huoqiubaozha2" } } }, [19116] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19116, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19119, barrage_ID = 80866 }, FXID = "huoqiubaozha2" } } }, [19117] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19117, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19120, barrage_ID = 80865 }, FXID = "huoqiubaozha2" } } }, [19118] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19118, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19120, barrage_ID = 80866 }, FXID = "huoqiubaozha2" } } }, [19119] = { range_offset = 15, modle_ID = "kuashetuowei", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19119, random_damage_rate = 0, damage_type = { 0.9, 1.2, 0.7 }, DMG_font = { { 3, 0.9 }, { 3, 1.1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, offsetZ = -20, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [19120] = { range_offset = 15, modle_ID = "kuashetuowei", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19120, random_damage_rate = 0, damage_type = { 0.9, 1.2, 0.7 }, DMG_font = { { 3, 0.9 }, { 3, 1.1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, offsetZ = 20, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [19121] = { range_offset = 15, modle_ID = "kuashetuowei", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19121, random_damage_rate = 0, damage_type = { 0.9, 1.2, 0.7 }, DMG_font = { { 3, 0.9 }, { 3, 1.1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [19122] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19122, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19121, barrage_ID = 80865 }, FXID = "huoqiubaozha2" } } }, [19123] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19123, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19121, barrage_ID = 80866 }, FXID = "huoqiubaozha2" } } }, [19124] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19124, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19109, barrage_ID = 80851 }, FXID = "huoqiubaozha2" } } }, [19125] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 24, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19125, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19110, barrage_ID = 80852 }, FXID = "huoqiubaozha2" } } }, [19126] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19126, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19109, barrage_ID = 80853 }, FXID = "huoqiubaozha2" } } }, [19127] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 24, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19127, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19110, barrage_ID = 80854 }, FXID = "huoqiubaozha2" } } }, [19128] = { range_offset = 20, modle_ID = "kuasheHE", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19128, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 311, level = 3 } }, extra_param = {} }, [19129] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19129, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19130] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19130, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19131] = { range_offset = 0, modle_ID = "", type = 5, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19131, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19133, barrage_ID = 80851 }, FXID = "huoqiubaozha2" } } }, [19132] = { range_offset = 0, modle_ID = "", type = 5, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19132, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19133, barrage_ID = 80853 }, FXID = "huoqiubaozha2" } } }, [19133] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19133, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19134] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19134, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 1 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 328, level = 3 } }, extra_param = {} }, [19135] = { range_offset = 15, modle_ID = "kuasheHE", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19135, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 7000, buff_id = 329, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19136] = { range_offset = 15, modle_ID = "kuasheHE", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19136, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 7000, buff_id = 329, level = 1 } }, extra_param = { gravity = -0.05, barragePriority = true, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19137] = { range_offset = 10, modle_ID = "Bullet3_faxi", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19137, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 3, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.4, flip = false, v = 0, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 7000, buff_id = 329, level = 1 } }, extra_param = {} }, [19138] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19138, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 3, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.4, flip = false, v = 0, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 7000, buff_id = 329, level = 1 } }, extra_param = {} }, [19139] = { range_offset = 10, modle_ID = "Bullet2_faxi", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19139, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 3, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.4, flip = false, v = 0, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 7000, buff_id = 329, level = 1 } }, extra_param = {} }, [19140] = { range_offset = 10, modle_ID = "mofazidan02", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19140, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 1 } }, extra_param = {} }, [19141] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19141, random_damage_rate = 0, damage_type = { 0.4, 1.25, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.06, flip = true, v = 0.02, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19142] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19142, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 3, 0.8 }, { 3, 0.8 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.06, flip = true, v = 0.02, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 1 } }, extra_param = {} }, [19143] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19143, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19144] = { range_offset = 20, modle_ID = "Torpedoairjp", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19144, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19145] = { range_offset = 20, modle_ID = "zhaomingdan_2", type = 2, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "xiaoguanghui_shengguang_small", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19145, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 35 }, attach_buff = { { rant = 10000, buff_id = 330, level = 1 } }, extra_param = { gravity = -0.01, offsetY = 40, airdrop = true, dropOffset = true, diveFilter = { 2 } } }, [19146] = { range_offset = 10, modle_ID = "Bullet_elf_ice", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19146, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1 }, { 2, 1 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19147] = { range_offset = 20, modle_ID = "maozhua1", type = 2, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19147, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.03, randomOffsetX = 3, dropOffset = true, offsetY = 60, airdrop = true, offsetX = -2, randomOffsetZ = 3, diveFilter = { 2 } } }, [19148] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19148, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 2, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19149] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19149, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 2, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19150] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19150, random_damage_rate = 0, damage_type = { 0.3, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [19151] = { range_offset = 10, modle_ID = "chuantoudan", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19151, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.4, flip = false, v = 0, t = 0.75 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19152] = { range_offset = 10, modle_ID = "shandianzidanBig", type = 1, velocity = 36, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "emptyfx", range = 150, effect_type = 1, pierce_count = 10, ammo_type = 2, id = 19152, random_damage_rate = 0, damage_type = { 1.5, 1.5, 1.5 }, DMG_font = { { 2, 1.5 }, { 2, 1.5 }, { 2, 1.5 } }, acceleration = {}, cld_box = { 25, 5, 5 }, cld_offset = { -10, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 332, level = 1 } }, extra_param = { mirror = true, ignoreShield = true } }, [19153] = { range_offset = 10, modle_ID = "pisiman03", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19153, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreShield = true } }, [19154] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19154, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 1 } }, extra_param = {} }, [19155] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19155, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [19156] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 110, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19156, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19157] = { range_offset = 10, modle_ID = "meiyincizidan", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19157, random_damage_rate = 0, damage_type = { 2, 2, 2 }, DMG_font = { { 1, 1.2 }, { 1, 1.2 }, { 1, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19158] = { range_offset = 10, modle_ID = "BulletJP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMiss", range = 35, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19158, random_damage_rate = 0, damage_type = { 1.2, 0.8, 0.6 }, DMG_font = { { 3, 1.2 }, { 3, 0.8 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { gravity = -0.2, randomOffsetX = 6, randomOffsetZ = 6, diveFilter = { 2 } } }, [19159] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19159, random_damage_rate = 0, damage_type = { 0.4, 1.5, 1.3 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 10000, buff_id = 402, level = 1 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [19160] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19160, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = {} }, [19161] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19161, random_damage_rate = 0, damage_type = { 1.15, 1.15, 0.95 }, DMG_font = { { 3, 1.2 }, { 3, 1.2 }, { 3, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 950, buff_id = 333, level = 3 } }, extra_param = {} }, [19162] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19162, random_damage_rate = 0, damage_type = { 1.17, 1.15, 0.95 }, DMG_font = { { 3, 1.2 }, { 3, 1.2 }, { 3, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 950, buff_id = 333, level = 3 } }, extra_param = {} }, [19163] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19163, random_damage_rate = 0, damage_type = { 1.2, 1.15, 0.95 }, DMG_font = { { 3, 1.2 }, { 3, 1.2 }, { 3, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 950, buff_id = 333, level = 3 } }, extra_param = {} }, [19164] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19164, random_damage_rate = 0, damage_type = { 1.2, 1.17, 0.95 }, DMG_font = { { 3, 1.2 }, { 3, 1.2 }, { 3, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 950, buff_id = 333, level = 3 } }, extra_param = {} }, [19165] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19165, random_damage_rate = 0, damage_type = { 1.2, 1.2, 0.95 }, DMG_font = { { 3, 1.2 }, { 3, 1.2 }, { 3, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 950, buff_id = 333, level = 3 } }, extra_param = {} }, [19166] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19166, random_damage_rate = 0, damage_type = { 1.2, 1.2, 0.97 }, DMG_font = { { 3, 1.2 }, { 3, 1.2 }, { 3, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 950, buff_id = 333, level = 3 } }, extra_param = {} }, [19167] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19167, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1 }, DMG_font = { { 3, 1.2 }, { 3, 1.2 }, { 3, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 950, buff_id = 333, level = 3 } }, extra_param = {} }, [19168] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19168, random_damage_rate = 0, damage_type = { 1.25, 1.2, 1 }, DMG_font = { { 3, 1.2 }, { 3, 1.2 }, { 3, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 950, buff_id = 333, level = 3 } }, extra_param = {} }, [19169] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19169, random_damage_rate = 0, damage_type = { 1.25, 1.25, 1 }, DMG_font = { { 3, 1.2 }, { 3, 1.2 }, { 3, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 950, buff_id = 333, level = 3 } }, extra_param = {} }, [19170] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19170, random_damage_rate = 0, damage_type = { 1.25, 1.25, 1.05 }, DMG_font = { { 3, 1.2 }, { 3, 1.2 }, { 3, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 950, buff_id = 333, level = 3 } }, extra_param = {} }, [19171] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19171, random_damage_rate = 0, damage_type = { 1.15, 1.15, 1.15 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19172] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19172, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19173] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19173, random_damage_rate = 0, damage_type = { 1, 0.8, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19174] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19174, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 3, 1.2 }, { 3, 0.8 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19175] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19175, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19176] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19176, random_damage_rate = 0, damage_type = { 1.2, 0.8, 0.6 }, DMG_font = { { 3, 1.2 }, { 3, 0.8 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19177] = { range_offset = 15, modle_ID = "kuasheHE", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19177, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [19178] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19178, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19179] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19179, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19180] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19180, random_damage_rate = 0, damage_type = { 0.45, 1.2, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = {}, extra_param = { gravity = -0.05, barragePriority = true, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [19181] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19181, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 3, 1.2 }, { 3, 0.8 }, { 4, 0.8 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.08, flip = true, v = 0.02, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19182] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19182, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.08, flip = true, v = 0.02, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19183] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19183, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19184] = { range_offset = 20, modle_ID = "Torpedoairjp", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19184, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19185] = { range_offset = 0, modle_ID = "hudiezidan_blue_trail", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 99, ammo_type = 1, id = 19185, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.01, flip = false, v = -0.03, t = 0 }, { u = 0, flip = false, v = -0.04, t = 1.5 }, { u = 0, flip = false, v = -0.005, t = 2.7 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, mirror = true, shrapnel = { { initialSplit = true, bullet_ID = 19187, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 80951 }, { initialSplit = true, bullet_ID = 19188, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 80951 }, { initialSplit = true, bullet_ID = 19189, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 80951 }, { initialSplit = true, bullet_ID = 19190, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 80951 }, { initialSplit = true, bullet_ID = 19191, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 80951 }, FXID = "huoqiubaozha2" } } }, [19186] = { range_offset = 0, modle_ID = "hudiezidan_blue_trail", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 99, ammo_type = 1, id = 19186, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0.03, t = 0 }, { u = 0, flip = false, v = 0.04, t = 1.5 }, { u = 0, flip = false, v = 0.005, t = 2.7 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, mirror = true, shrapnel = { { initialSplit = true, bullet_ID = 19187, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 80948 }, { initialSplit = true, bullet_ID = 19188, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 80948 }, { initialSplit = true, bullet_ID = 19189, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 80948 }, { initialSplit = true, bullet_ID = 19190, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 80948 }, { initialSplit = true, bullet_ID = 19191, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 80948 }, FXID = "huoqiubaozha2" } } }, [19187] = { range_offset = 0, modle_ID = "hudiezidan_blue", type = 1, velocity = 0.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19187, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 3 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { mirror = true } }, [19188] = { range_offset = 0, modle_ID = "hudiezidan_blue", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19188, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 3 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { mirror = true } }, [19189] = { range_offset = 0, modle_ID = "hudiezidan_blue", type = 1, velocity = 1.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19189, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 3 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { mirror = true } }, [19190] = { range_offset = 0, modle_ID = "hudiezidan_blue", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19190, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 3 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { mirror = true } }, [19191] = { range_offset = 0, modle_ID = "hudiezidan_blue", type = 1, velocity = 2.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19191, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 3 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { mirror = true } }, [19192] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19192, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19193] = { range_offset = 5, modle_ID = "music_yinfuzidan03", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 99, ammo_type = 2, id = 19193, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0, flip = true, v = 0.2, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 405, level = 1 } }, extra_param = {} }, [19194] = { range_offset = 5, modle_ID = "music_yinfuzidan04", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 99, ammo_type = 2, id = 19194, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0, flip = true, v = -0.2, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 405, level = 1 } }, extra_param = {} }, [19195] = { range_offset = 5, modle_ID = "emptybullet", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19195, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 1, 1.2 }, { 1, 1.2 }, { 1, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = { { rant = 10000, buff_id = 405, level = 1 } }, extra_param = { gravity = -0.4, diveFilter = { 2 } } }, [19196] = { range_offset = 20, modle_ID = "yulei_huojian", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19196, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = { { rant = 7000, buff_id = 401, level = 2 } }, extra_param = { diveFilter = { 2 } } }, [19197] = { range_offset = 20, modle_ID = "yulei_huojian", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19197, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = { { rant = 7000, buff_id = 318, level = 2 } }, extra_param = { diveFilter = { 2 } } }, [19198] = { range_offset = 10, modle_ID = "Bullet_ta01", type = 1, velocity = 0.75, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "bullet_elf_ice_hit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19198, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.2, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 403, level = 1 } }, extra_param = {} }, [19199] = { range_offset = 20, modle_ID = "zidan_xinglan", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19199, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19201] = { range_offset = 10, modle_ID = "paodan_weixing82", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19201, random_damage_rate = 0, damage_type = { 0.9, 1, 1.1 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19202] = { range_offset = 10, modle_ID = "paodan_weixing82", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19202, random_damage_rate = 0, damage_type = { 0.909, 1.009, 1.109 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19203] = { range_offset = 10, modle_ID = "paodan_weixing82", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19203, random_damage_rate = 0, damage_type = { 0.918, 1.018, 1.118 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19204] = { range_offset = 10, modle_ID = "paodan_weixing82", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19204, random_damage_rate = 0, damage_type = { 0.93, 1.03, 1.13 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19205] = { range_offset = 10, modle_ID = "paodan_weixing82", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19205, random_damage_rate = 0, damage_type = { 0.939, 1.039, 1.139 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19206] = { range_offset = 10, modle_ID = "paodan_weixing82", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19206, random_damage_rate = 0, damage_type = { 0.948, 1.048, 1.148 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19207] = { range_offset = 10, modle_ID = "paodan_weixing82", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19207, random_damage_rate = 0, damage_type = { 0.96, 1.06, 1.16 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19208] = { range_offset = 10, modle_ID = "paodan_weixing82", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19208, random_damage_rate = 0, damage_type = { 0.972, 1.072, 1.172 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19209] = { range_offset = 10, modle_ID = "paodan_weixing82", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19209, random_damage_rate = 0, damage_type = { 0.984, 1.084, 1.184 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19210] = { range_offset = 10, modle_ID = "paodan_weixing82", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19210, random_damage_rate = 0, damage_type = { 1, 1.1, 1.2 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19211] = { range_offset = 20, modle_ID = "yulei_huojian", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19211, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19212] = { range_offset = 10, modle_ID = "music_shanghaitigao", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19212, random_damage_rate = 0, damage_type = { 1.1, 1.2, 1 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19213] = { range_offset = 10, modle_ID = "music_genzong", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19213, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { tracker = { angular = 2.5, range = 25 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19214] = { range_offset = 20, modle_ID = "yulei_hangtian", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19214, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19215] = { range_offset = 20, modle_ID = "Bomberbomb1000", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19215, random_damage_rate = 0, damage_type = { 0.8, 0.95, 1.15 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 22 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 40, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 40, diveFilter = { 2 } } }, [19216] = { range_offset = 20, modle_ID = "Bomberbomb100", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19216, random_damage_rate = 0, damage_type = { 0.8, 0.85, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 33, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 33, diveFilter = { 2 } } }, [19217] = { range_offset = 0, modle_ID = "pisiman03", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19217, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = 0.15, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19218] = { range_offset = 0, modle_ID = "pisiman03", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19218, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = -0.2, t = 0 }, { u = 0.1, flip = false, v = 0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19219] = { range_offset = 0, modle_ID = "pisiman03", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19219, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = -0.2, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19220] = { range_offset = 0, modle_ID = "pisiman03", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19220, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0.2, t = 0 }, { u = 0.1, flip = false, v = -0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19221] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19221, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19222] = { range_offset = 20, modle_ID = "zhuixinghuojian", type = 2, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19222, random_damage_rate = 0, damage_type = { 1.8, 1.1, 0.4 }, DMG_font = { { 3, 1.3 }, { 3, 1 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = { gravity = -0.05, randomOffsetZ = 6, randomOffsetX = 6, dropOffset = true, diveFilter = { 2 } } }, [19800] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19800, random_damage_rate = 0, damage_type = { 0.4, 1.25, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 300, level = 2 } }, extra_param = { gravity = -0.05, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19801] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19801, random_damage_rate = 0, damage_type = { 0.4, 1.25, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 301, level = 2 } }, extra_param = { gravity = -0.05, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19802] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19802, random_damage_rate = 0, damage_type = { 0.4, 1.25, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 302, level = 2 } }, extra_param = { gravity = -0.05, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19803] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19803, random_damage_rate = 0, damage_type = { 0.4, 1.25, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 303, level = 2 } }, extra_param = { gravity = -0.05, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19804] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19804, random_damage_rate = 0, damage_type = { 0.4, 1.25, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 304, level = 2 } }, extra_param = { gravity = -0.05, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19805] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19805, random_damage_rate = 0, damage_type = { 0.4, 1.25, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 305, level = 2 } }, extra_param = { gravity = -0.05, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19806] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19806, random_damage_rate = 0, damage_type = { 0.4, 1.25, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 306, level = 2 } }, extra_param = { gravity = -0.05, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19807] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19807, random_damage_rate = 0, damage_type = { 0.4, 1.25, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 307, level = 2 } }, extra_param = { gravity = -0.05, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19808] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19808, random_damage_rate = 0, damage_type = { 0.4, 1.25, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 308, level = 2 } }, extra_param = { gravity = -0.05, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19809] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19809, random_damage_rate = 0, damage_type = { 0.4, 1.25, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 309, level = 2 } }, extra_param = { gravity = -0.05, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19810] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19810, random_damage_rate = 0, damage_type = { 0.4, 1.25, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 310, level = 2 } }, extra_param = { gravity = -0.05, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19811] = { range_offset = 0, modle_ID = "bilibilibullet01", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19811, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19812] = { range_offset = 0, modle_ID = "bilibilibullet02", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19812, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19813] = { range_offset = 0, modle_ID = "bilibilibullet03", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19813, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19814] = { range_offset = 0, modle_ID = "bilibilibullet04", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19814, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19815] = { range_offset = 0, modle_ID = "bilibilibullet05", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19815, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19816] = { range_offset = 0, modle_ID = "bilibilibullet06", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19816, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19817] = { range_offset = 0, modle_ID = "bilibilibullet07", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19817, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19818] = { range_offset = 0, modle_ID = "bilibilibullet08", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19818, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19819] = { range_offset = 0, modle_ID = "bilibilibullet09", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19819, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19820] = { range_offset = 0, modle_ID = "bilibilibullet10", type = 1, velocity = 4.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19820, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19821] = { range_offset = 0, modle_ID = "bilibilibullet11", type = 1, velocity = 4.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19821, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19822] = { range_offset = 0, modle_ID = "bilibilibullet12", type = 1, velocity = 4.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19822, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19823] = { range_offset = 0, modle_ID = "bilibilibullet13", type = 1, velocity = 4.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19823, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19824] = { range_offset = 0, modle_ID = "bilibilibullet14", type = 1, velocity = 4.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19824, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19825] = { range_offset = 0, modle_ID = "bilibilibullet15", type = 1, velocity = 4.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19825, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19826] = { range_offset = 0, modle_ID = "bilibilibullet16", type = 1, velocity = 4.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19826, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19827] = { range_offset = 0, modle_ID = "bilibilibullet17", type = 1, velocity = 4.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19827, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19828] = { range_offset = 0, modle_ID = "bilibilibullet18", type = 1, velocity = 4.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19828, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19829] = { range_offset = 0, modle_ID = "bilibilibullet01", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19829, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19830] = { range_offset = 0, modle_ID = "bilibilibullet02", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19830, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19831] = { range_offset = 0, modle_ID = "bilibilibullet03", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19831, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19832] = { range_offset = 0, modle_ID = "bilibilibullet04", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19832, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19833] = { range_offset = 0, modle_ID = "bilibilibullet05", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19833, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19834] = { range_offset = 0, modle_ID = "bilibilibullet06", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19834, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19835] = { range_offset = 0, modle_ID = "bilibilibullet07", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19835, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19836] = { range_offset = 0, modle_ID = "bilibilibullet08", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19836, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19837] = { range_offset = 0, modle_ID = "bilibilibullet09", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19837, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19838] = { range_offset = 0, modle_ID = "bilibilibullet19", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19838, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19839] = { range_offset = 0, modle_ID = "bilibilibullet20", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19839, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19840] = { range_offset = 0, modle_ID = "bilibilibullet20", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19840, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19841] = { range_offset = 0, modle_ID = "bilibilibullet19", type = 1, velocity = 5.6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19841, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19842] = { range_offset = 0, modle_ID = "bilibilibullet20", type = 1, velocity = 5.6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19842, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19843] = { range_offset = 0, modle_ID = "bilibilibullet20", type = 1, velocity = 5.6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19843, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19844] = { range_offset = 10, modle_ID = "kuasheHE", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19844, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 10000, buff_id = 311, level = 3 } }, extra_param = { gravity = -0.05, randomOffsetX = 6, randomOffsetZ = 6, diveFilter = { 2 } } }, [19845] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 28, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19845, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19846, damage = 10, barrage_ID = 80541 }, FXID = "huoqiubaozha2" } } }, [19846] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 0.6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19846, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.15, flip = false, v = 0, t = 0.8 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19847] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig1", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19847, random_damage_rate = 0, damage_type = { 1.2, 0.8, 0.8 }, DMG_font = { { 3, 1.4 }, { 3, 0.9 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.1, barragePriority = true, randomOffsetX = 5, randomOffsetZ = 5, diveFilter = { 2 } } }, [19848] = { range_offset = 10, modle_ID = "Bullet3_faxi", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig1", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19848, random_damage_rate = 0, damage_type = { 0.8, 1.2, 0.8 }, DMG_font = { { 3, 0.9 }, { 3, 1.4 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.1, barragePriority = true, randomOffsetX = 5, randomOffsetZ = 5, diveFilter = { 2 } } }, [19849] = { range_offset = 10, modle_ID = "Bullet2_faxi", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig1", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19849, random_damage_rate = 0, damage_type = { 0.8, 0.8, 1.2 }, DMG_font = { { 3, 0.9 }, { 3, 0.9 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.1, barragePriority = true, randomOffsetX = 5, randomOffsetZ = 5, diveFilter = { 2 } } }, [19850] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19850, random_damage_rate = 0, damage_type = { 1.05, 1.05, 1.05 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19851] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19851, random_damage_rate = 0, damage_type = { 1.059, 1.059, 1.059 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19852] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19852, random_damage_rate = 0, damage_type = { 1.118, 1.068, 1.068 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19853] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19853, random_damage_rate = 0, damage_type = { 1.08, 1.08, 1.08 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19854] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19854, random_damage_rate = 0, damage_type = { 1.089, 1.089, 1.089 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19855] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19855, random_damage_rate = 0, damage_type = { 1.098, 1.098, 1.098 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19856] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19856, random_damage_rate = 0, damage_type = { 1.11, 1.11, 1.11 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19857] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19857, random_damage_rate = 0, damage_type = { 1.122, 1.122, 1.122 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19858] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19858, random_damage_rate = 0, damage_type = { 1.134, 1.134, 1.134 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19859] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19859, random_damage_rate = 0, damage_type = { 1.15, 1.15, 1.15 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19860] = { range_offset = 20, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19860, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [19861] = { range_offset = 10, modle_ID = "chuantoudan", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19861, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19862] = { range_offset = 20, modle_ID = "BomberbombWhite", type = 2, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "WhiteShellHit1", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19862, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 18 }, attach_buff = {}, extra_param = { gravity = -0.1, dropOffset = true, airdrop = true, offsetY = 60, randomOffsetX = 10, randomOffsetZ = 10, diveFilter = { 2 } } }, [19863] = { range_offset = 20, modle_ID = "BomberbombBlack", type = 2, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "RedShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19863, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1.2 }, { 3, 1.2 }, { 3, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 34 }, attach_buff = { { rant = 5000, buff_id = 320, level = 3 } }, extra_param = { gravity = -0.1, dropOffset = true, airdrop = true, offsetY = 60, randomOffsetX = 3, randomOffsetZ = 3, diveFilter = { 2 } } }, [19864] = { range_offset = 20, modle_ID = "BomberbombKnife", type = 2, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellMissBig", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19864, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1.1 }, { 1, 1.1 }, { 1, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.2, dropOffset = true, airdrop = true, offsetY = 60, randomOffsetX = 35, randomOffsetZ = 35, diveFilter = { 2 } } }, [19865] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19865, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1.1 }, { 1, 1.1 }, { 1, 1.1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19871] = { range_offset = 10, modle_ID = "chuantoudan", type = 2, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMissBig1", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19871, random_damage_rate = 0, damage_type = { 0.5, 1.35, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.2, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [19872] = { range_offset = 15, modle_ID = "Bullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19872, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19873] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19873, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19874] = { range_offset = 20, modle_ID = "Bomberbomb1000", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19874, random_damage_rate = 0, damage_type = { 0.8, 0.95, 1.15 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 22 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 40, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 40, diveFilter = { 2 } } }, [19875] = { range_offset = 20, modle_ID = "Bomberbomb100", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19875, random_damage_rate = 0, damage_type = { 0.8, 0.85, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 33, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 33, diveFilter = { 2 } } }, [19877] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19877, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19878] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19878, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [19879] = { range_offset = 20, modle_ID = "Bomberbomb100", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19879, random_damage_rate = 0, damage_type = { 0.8, 0.85, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 23, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 23, diveFilter = { 2 } } }, [19880] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19880, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 26, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 26, diveFilter = { 2 } } }, [19881] = { range_offset = 15, modle_ID = "kuashetuowei", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19881, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, barragePriority = true, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19882] = { range_offset = 15, modle_ID = "kuashetuowei", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19882, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 10, randomOffsetZ = 10, diveFilter = { 2 } } }, [19883] = { range_offset = 10, modle_ID = "chuantoudan", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19883, random_damage_rate = 0, damage_type = { 1, 0.8, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.06, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19884] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19884, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19885] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19885, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19886] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19886, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [19887] = { range_offset = 10, modle_ID = "xingxingzidan02", type = 2, velocity = 10, antisub_enhancement = 0.5, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19887, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.4, randomOffsetX = 8, randomOffsetZ = 8, diveFilter = {} } }, [19888] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19888, random_damage_rate = 0, damage_type = { 1.2, 0.9, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19889] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19889, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19899] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19899, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19900] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19900, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19901] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19901, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.018, flip = false, v = 0, t = 0 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19902] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19902, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [19903] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19903, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.018, flip = false, v = 0, t = 0 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19904] = { range_offset = 15, modle_ID = "kuashetuowei", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19904, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19905] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19905, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [19906] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19906, random_damage_rate = 0, damage_type = { 0.8, 0.85, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 33, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 33, diveFilter = { 2 } } }, [19907] = { range_offset = 20, modle_ID = "hwxgz_2", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "PinkHit", range = 140, effect_type = 1, pierce_count = 2, ammo_type = 1, id = 19907, random_damage_rate = 0, damage_type = { 0.7, 1.1, 0.9 }, DMG_font = { { 2, 0.7 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.047, flip = false, v = 0.05, t = 0.2 } }, cld_box = { 4.9, 1.8, 2.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19908] = { range_offset = 20, modle_ID = "hwxgz_2", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "PinkHit", range = 140, effect_type = 1, pierce_count = 2, ammo_type = 1, id = 19908, random_damage_rate = 0, damage_type = { 0.7, 1.1, 0.9 }, DMG_font = { { 2, 0.7 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.047, flip = true, v = 0.05, t = 0.2 } }, cld_box = { 4.9, 1.8, 2.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19909] = { range_offset = 20, modle_ID = "hwxgz_1", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "OrangeHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19909, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19910] = { range_offset = 15, modle_ID = "BulletUK", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19910, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19911] = { range_offset = 15, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19911, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19912] = { range_offset = 15, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19912, random_damage_rate = 0, damage_type = { 1.35, 1.05, 0.7 }, DMG_font = { { 3, 1.3 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [19913] = { range_offset = 10, modle_ID = "hwxqb_1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19913, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1500, buff_id = 18, level = 1 } }, extra_param = {} }, [19914] = { range_offset = 10, modle_ID = "hwxqb_2", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "YellowHit", range = 75, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 19914, random_damage_rate = 0, damage_type = { 1, 0.9, 0.7 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 4.3, 1.4, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19915] = { range_offset = 20, modle_ID = "hwxcl_1", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19915, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19916] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19916, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19917] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19917, random_damage_rate = 0, damage_type = { 0.95, 0.75, 0.45 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19918] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19918, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.018, flip = false, v = 0, t = 0 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19919] = { range_offset = 10, modle_ID = "kuashe", type = 5, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 45, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19919, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { gravity = -0.05, shrapnel = { { bullet_ID = 19921, barrage_ID = 80047 }, FXID = "huoqiubaozha2" }, diveFilter = { 2 } } }, [19920] = { range_offset = 10, modle_ID = "kuashe", type = 5, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 45, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19920, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { gravity = -0.05, shrapnel = { { bullet_ID = 19921, barrage_ID = 80048 }, FXID = "huoqiubaozha2" }, diveFilter = { 2 } } }, [19921] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 3, pierce_count = 0, ammo_type = 3, id = 19921, random_damage_rate = 0, damage_type = { 1.25, 1.1, 0.95 }, DMG_font = { { 3, 1.3 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 5000, buff_id = 20, level = 3 } }, extra_param = { effectSwitchHeight = 5, gravity = -0.05, velocity_offset = 4, diveFilter = { 2 } } }, [19922] = { range_offset = 10, modle_ID = "chuantoudan", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 19922, random_damage_rate = 0, damage_type = { 0.5, 1.35, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.06, flip = true, v = 0.02, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19923] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19923, random_damage_rate = 0, damage_type = { 0.4, 1.25, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 19032, level = 2 } }, extra_param = { gravity = -0.05, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19924] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19924, random_damage_rate = 0, damage_type = { 0.65, 0.85, 1.15 }, DMG_font = { { 3, 0.7 }, { 3, 0.9 }, { 3, 1.2 } }, acceleration = { { u = -0.075, flip = false, v = 0, t = 0 }, { u = 0, flip = true, v = 0, t = 0.4 }, { u = 0.05, flip = true, v = 0, t = 1 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19925] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19925, random_damage_rate = 0, damage_type = { 0.9, 1.2, 0.7 }, DMG_font = { { 3, 0.9 }, { 3, 1.1 }, { 3, 0.8 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 311, level = 1 } }, extra_param = { randomOffsetX = 20, randomOffsetZ = 20 } }, [19926] = { range_offset = 10, modle_ID = "chuantoudan", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19926, random_damage_rate = 0, damage_type = { 1, 0.8, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.08, flip = true, v = 0.02, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19927] = { range_offset = 20, modle_ID = "Torpedoairjp", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19927, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19928] = { range_offset = 20, modle_ID = "Bullet1", type = 7, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBig", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19928, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.85, 0.48, 0.56 }, cld_offset = { 0, 0, 0 }, hit_type = { min = 4, range = 15, time = -1, max = 10 }, attach_buff = {}, extra_param = {} }, [19929] = { range_offset = 10, modle_ID = "chuantoudan", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19929, random_damage_rate = 0, damage_type = { 1, 0.8, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.06, flip = true, v = 0.02, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19930] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19930, random_damage_rate = 0, damage_type = { 1, 0.8, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 311, level = 1 } }, extra_param = { randomOffsetX = 20, randomOffsetZ = 20 } }, [19931] = { range_offset = 10, modle_ID = "chuantoudan", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19931, random_damage_rate = 0, damage_type = { 1, 0.8, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.08, flip = true, v = 0.02, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19932] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19932, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19933] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 4, id = 19933, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19934] = { range_offset = 20, modle_ID = "Torpedoairus", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19934, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = { { rant = 10000, buff_id = 316, level = 1 } }, extra_param = { diveFilter = { 2 } } }, [19935] = { range_offset = 20, modle_ID = "Bomberbomb2000", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19935, random_damage_rate = 0, damage_type = { 0.7, 1.05, 1.25 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 28 }, attach_buff = { { rant = 10000, buff_id = 317, level = 2 } }, extra_param = { gravity = -0.05, randomOffsetX = 42, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 42, diveFilter = { 2 } } }, [19936] = { range_offset = 20, modle_ID = "Bomberbomb100", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19936, random_damage_rate = 0, damage_type = { 0.8, 0.85, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 10000, buff_id = 317, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 33, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 33, diveFilter = { 2 } } }, [19937] = { range_offset = 10, modle_ID = "chuantoudan", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19937, random_damage_rate = 0, damage_type = { 1.2, 1, 0.8 }, DMG_font = { { 1, 1.2 }, { 1, 1 }, { 1, 0.9 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.06, flip = true, v = 0.02, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 311, level = 1 } }, extra_param = {} }, [19938] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19938, random_damage_rate = 0, damage_type = { 0.9, 1.2, 0.7 }, DMG_font = { { 3, 0.9 }, { 3, 1.1 }, { 3, 0.8 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 311, level = 1 } }, extra_param = { randomOffsetX = 20, randomOffsetZ = 20 } }, [19939] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19939, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19940] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19940, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19941] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19941, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19942] = { range_offset = 10, modle_ID = "chuantoudan", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19942, random_damage_rate = 0, damage_type = { 1, 0.8, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.08, flip = true, v = 0.02, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19943] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19943, random_damage_rate = 0, damage_type = { 0.65, 1.35, 1.15 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.3, randomOffsetX = 9, randomOffsetZ = 9, diveFilter = { 2 } } }, [19944] = { range_offset = 20, modle_ID = "kuasheHE", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19944, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 311, level = 3 } }, extra_param = {} }, [19945] = { range_offset = 20, modle_ID = "Bomberbomb1000", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19945, random_damage_rate = 0, damage_type = { 0.8, 0.95, 1.15 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 22 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19946] = { range_offset = 20, modle_ID = "Bomberbomb100", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19946, random_damage_rate = 0, damage_type = { 0.8, 0.85, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 32, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 32, diveFilter = { 2 } } }, [19947] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0.6, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19947, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 18 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 1, launchVrtSpeed = -3, offsetX = -5, targetOffsetZ = 27, offsetY = 60, airdrop = true, randomOffsetZ = 1, diveFilter = {} } }, [19948] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0.6, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19948, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 18 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 1, launchVrtSpeed = -3, offsetX = -5, targetOffsetZ = 9, offsetY = 60, airdrop = true, randomOffsetZ = 1, diveFilter = {} } }, [19949] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0.6, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19949, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 18 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 1, launchVrtSpeed = -3, offsetX = -5, targetOffsetZ = -9, offsetY = 60, airdrop = true, randomOffsetZ = 1, diveFilter = {} } }, [19950] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0.6, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19950, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 18 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 1, launchVrtSpeed = -3, offsetX = -5, targetOffsetZ = -27, offsetY = 60, airdrop = true, randomOffsetZ = 1, diveFilter = {} } }, [19951] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19951, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = { { rant = 7000, buff_id = 318, level = 2 } }, extra_param = { diveFilter = { 2 } } }, [19952] = { range_offset = 20, modle_ID = "Torpedoairus", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19952, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = { { rant = 10000, buff_id = 319, level = 2 } }, extra_param = { diveFilter = { 2 } } }, [19953] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19953, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19954] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19954, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, launchVrtSpeed = -3, offsetY = 60, airdrop = true, diveFilter = { 2 } } }, [19956] = { range_offset = 10, modle_ID = "xingxingzidan01", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19956, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { tracker = { angular = 2.5, range = 25 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [19957] = { range_offset = 0, modle_ID = "Torpedo01", type = 3, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "fumilulu_hit", miss_sfx = "battle/torpedo-hit", alert_fx = "", hit_fx = "fumilulu_hit", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19957, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, height = 18, width = 115 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19958] = { range_offset = 0, modle_ID = "fumilulu", type = 9, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "Baiquan_2", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Baiquan_2", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19958, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 0 }, attach_buff = { { friendly = false, buff_id = 103123, flare = false } }, extra_param = {} }, [19959] = { range_offset = 20, modle_ID = "yulei_kuwu1", type = 1, velocity = 0.75, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19959, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1.1 }, { 1, 1.1 }, { 1, 1.1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.12 }, { u = 0.2, flip = false, v = 0, t = 0.5 } }, cld_box = { 3, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19960] = { range_offset = 20, modle_ID = "maoyin", type = 2, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "maoyin_hit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19960, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = { { rant = 150, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.03, randomOffsetX = 3, dropOffset = true, offsetY = 60, airdrop = true, offsetX = -2, randomOffsetZ = 3, diveFilter = { 2 } } }, [19961] = { range_offset = 20, modle_ID = "lulutiye", type = 2, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "lulutiye_hit", miss_sfx = "battle/torpedo-hit", alert_fx = "AlertArea", hit_fx = "lulutiye_hit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19961, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 40 }, attach_buff = {}, extra_param = { gravity = -0.04, airdrop = true, offsetY = 50, offsetX = -1, dropOffset = true, diveFilter = { 2 } } }, [19962] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19962, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19963] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19963, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { tracker = { angular = 1.2, range = 12 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19964] = { range_offset = 0, modle_ID = "emptybullet", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "shuangzi", miss_sfx = "battle/torpedo-hit", alert_fx = "", hit_fx = "shuangzi", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19964, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 0.8 }, { 1, 0.8 }, { 1, 0.8 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 0 }, attach_buff = {}, extra_param = { timeToExplode = 0.3, airdrop = true, diveFilter = { 2 } } }, [19965] = { range_offset = 0, modle_ID = "emptybullet", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19965, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.3 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 45 }, attach_buff = {}, extra_param = { timeToExplode = 1, airdrop = true, diveFilter = { 2 } } }, [19966] = { range_offset = 0, modle_ID = "emptybullet", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "TorpedoHit3", miss_sfx = "battle/torpedo-hit", alert_fx = "", hit_fx = "TorpedoHit3", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19966, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.3 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 45 }, attach_buff = {}, extra_param = { timeToExplode = 2, airdrop = true, diveFilter = { 2 } } }, [19967] = { range_offset = 20, modle_ID = "Bomberbomb1000", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19967, random_damage_rate = 0, damage_type = { 0.8, 0.95, 1.15 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 22 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 40, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 40, diveFilter = { 2 } } }, [19968] = { range_offset = 20, modle_ID = "Bomberbomb100", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19968, random_damage_rate = 0, damage_type = { 0.8, 0.85, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 33, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 33, diveFilter = { 2 } } }, [19969] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 52, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19969, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 0.9 }, { 1, 0.9 }, { 1, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19970] = { range_offset = 0, modle_ID = "Torpedo01", type = 3, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/raser", miss_fx = "daduan", miss_sfx = "battle/raser", alert_fx = "", hit_fx = "daduan", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19970, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 0 }, attach_buff = {}, extra_param = {} }, [19971] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19971, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.1, flip = true, v = 0.02, t = 0.4 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [19972] = { range_offset = 20, modle_ID = "Bomberbomb100", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19972, random_damage_rate = 0, damage_type = { 0.8, 0.85, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 23, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 23, diveFilter = { 2 } } }, [19973] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19973, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 26, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 26, diveFilter = { 2 } } }, [19974] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 110, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19974, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19975] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19975, random_damage_rate = 0, damage_type = { 0.9, 1.2, 0.7 }, DMG_font = { { 3, 0.9 }, { 3, 1.1 }, { 3, 0.8 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { randomOffsetX = 20, randomOffsetZ = 20 } }, [19976] = { range_offset = 15, modle_ID = "kuashetuowei", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19976, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19977] = { range_offset = 15, modle_ID = "kuashetuowei", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19977, random_damage_rate = 0, damage_type = { 0.9, 1.2, 0.7 }, DMG_font = { { 3, 0.9 }, { 3, 1.1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [19978] = { range_offset = 15, modle_ID = "kuashetuowei", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19978, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19979] = { range_offset = 15, modle_ID = "kuashetuowei", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19979, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, barragePriority = true, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19980] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19980, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 2 } }, extra_param = {} }, [19981] = { range_offset = 20, modle_ID = "kuashe", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19981, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [19982] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19982, random_damage_rate = 0, damage_type = { 0.3, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [19983] = { range_offset = 20, modle_ID = "kuashe", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19983, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19984] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19984, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19985] = { range_offset = 20, modle_ID = "kuashe", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19985, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 10000, buff_id = 11101, level = 2 } }, extra_param = { gravity = -0.05, randomOffsetX = 22, randomOffsetZ = 22, diveFilter = { 2 } } }, [19986] = { range_offset = 10, modle_ID = "deepcharge", type = 2, velocity = 1.5, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "shenshuizhadan", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19986, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.7 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 5 }, attach_buff = {}, extra_param = { gravity = -0.015, randomOffsetX = 4, launchVrtSpeed = -0.5, airdrop = true, offsetX = -5, randomOffsetZ = 4, diveFilter = { 1 } } }, [19987] = { range_offset = 20, modle_ID = "Torpedoairus", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19987, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19988] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19988, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19989] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19989, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, launchVrtSpeed = -3, offsetY = 60, airdrop = true, diveFilter = { 2 } } }, [19990] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19990, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19991] = { range_offset = 20, modle_ID = "Torpedoairus", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19991, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19992] = { range_offset = 20, modle_ID = "Bomberbomb2000", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19992, random_damage_rate = 0, damage_type = { 0.7, 1.05, 1.25 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 28 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 42, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 42, diveFilter = { 2 } } }, [19993] = { range_offset = 20, modle_ID = "Bomberbomb100", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19993, random_damage_rate = 0, damage_type = { 0.8, 0.85, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 33, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 33, diveFilter = { 2 } } }, [19994] = { range_offset = 15, modle_ID = "kuasheHE", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19994, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 10000, buff_id = 311, level = 3 } }, extra_param = { gravity = -0.05, randomOffsetX = 6, randomOffsetZ = 6, diveFilter = { 2 } } }, [19995] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19995, random_damage_rate = 0, damage_type = { 0.8, 0.8, 0.8 }, DMG_font = { { 3, 0.8 }, { 3, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19996] = { range_offset = 15, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19996, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 311, level = 3 } }, extra_param = {} }, [19997] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19997, random_damage_rate = 0, damage_type = { 0.65, 1.35, 1.15 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.3, randomOffsetX = 9, randomOffsetZ = 9, diveFilter = { 2 } } }, [19998] = { range_offset = 10, modle_ID = "BulletJP", type = 2, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMissBig1", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19998, random_damage_rate = 0, damage_type = { 1.2, 0.8, 0.6 }, DMG_font = { { 3, 1.2 }, { 3, 0.8 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.2, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19999] = { range_offset = 20, modle_ID = "Bomberbomb150", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19999, random_damage_rate = 0, damage_type = { 0.8, 0.85, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 33, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 33, diveFilter = { 2 } } }, [20001] = { range_offset = 20, modle_ID = "newBullet2", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20002] = { range_offset = 20, modle_ID = "newBullet2", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20003] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20004] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20005] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20006] = { range_offset = 20, modle_ID = "newBullet2", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20101] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20102] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20103] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20104] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20104, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20105] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20105, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20106] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 7.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20106, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20119] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20119, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0.03, t = 0 }, { u = 0.07, flip = false, v = 0.03, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0.04, t = 0 }, { u = 0.06, flip = false, v = 0.04, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20121] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20121, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0.05, t = 0 }, { u = 0.05, flip = false, v = 0.05, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20122] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20122, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0.06, t = 0 }, { u = 0.04, flip = false, v = 0.06, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20201] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20202] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20202, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20203] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20203, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20205] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20205, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0.03, t = 0 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20206] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20206, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = -0.03, t = 0 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20301] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20302] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20302, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20303] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20303, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.05, t = 0 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20304] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20304, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.0051, flip = false, v = 0, t = 0 }, { u = 0.17, flip = false, v = 0, t = 0.3 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20401] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20401, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20402] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20402, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20405] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20405, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0.03, t = 0 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20406] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20406, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = -0.03, t = 0 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30001] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30002] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30003] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30004] = { range_offset = 20, modle_ID = "Bulletenemym", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30005] = { range_offset = 20, modle_ID = "Bulletenemym", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30006] = { range_offset = 20, modle_ID = "Bulletenemym", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30007] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30008] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30009] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30009, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30010] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30011] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30012] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30013] = { range_offset = 20, modle_ID = "Bulletenemym", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30014] = { range_offset = 20, modle_ID = "Bulletenemym", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30015] = { range_offset = 20, modle_ID = "Bulletenemym", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30016] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30017] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30017, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30018] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30018, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30019] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30019, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30020] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30021] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30022] = { range_offset = 20, modle_ID = "Bulletenemym", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30023] = { range_offset = 20, modle_ID = "Bulletenemym", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30024] = { range_offset = 20, modle_ID = "Bulletenemym", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30025] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30025, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30026] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30026, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30027] = { range_offset = 10, modle_ID = "Bulletenemyb2", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30027, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30028] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30028, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30029] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30029, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30030] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30030, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30031] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30031, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30032] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30032, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30033] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30033, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30034] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30034, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30035] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30035, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30036] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30036, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30037] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30037, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30038] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30038, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30039] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30039, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30040] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30040, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30041] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30041, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30042] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30042, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30043] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30043, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30044] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30044, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30045] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30045, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30046] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30046, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30047] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30047, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30048] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30048, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30049] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30049, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30050] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30050, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30051] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30051, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30052] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30052, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30053] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30053, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30054] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30054, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30055] = { range_offset = 20, modle_ID = "Bulletenemys", type = 4, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 120, effect_type = 3, pierce_count = 0, ammo_type = 1, id = 30055, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30056] = { range_offset = 20, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30056, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 5, randomOffsetZ = 5, diveFilter = { 2 } } }, [30057] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 30057, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [30058] = { range_offset = 20, modle_ID = "Torpedo02", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 30058, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [30059] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 30059, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [30060] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 30060, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30061] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 30061, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30062] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 30062, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30063] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30063, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 10, randomOffsetZ = 20, diveFilter = { 2 } } }, [30064] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 30064, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [30065] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 30065, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [30066] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 30066, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [30067] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 30067, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [30101] = { range_offset = 30, modle_ID = "Bulletenemys", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30102] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30103] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30104] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30104, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30105] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 30105, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.021, flip = false, v = 0, t = 0 }, { u = 0.09, flip = false, v = -0.15, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30106] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 30106, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.021, flip = false, v = 0, t = 0 }, { u = 0.09, flip = true, v = 0.15, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30201] = { range_offset = 30, modle_ID = "Bulletenemys", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30202] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30202, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.011, flip = false, v = 0, t = 0 }, { u = 0.15, flip = false, v = 0, t = 2 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30203] = { range_offset = 20, modle_ID = "newBullet2", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30203, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30301] = { range_offset = 20, modle_ID = "Bulletenemym", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30301, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = -0.008, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30302] = { range_offset = 20, modle_ID = "Bulletenemym", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30302, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0.008, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30303] = { range_offset = 20, modle_ID = "Bulletenemym", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30303, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30304] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30304, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30305] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30305, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30306] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30306, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30307] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30307, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30308] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30308, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30309] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30309, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30401] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30401, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30402] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30402, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30403] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30403, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30404] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30404, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30405] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30405, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40001] = { range_offset = 20, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { bullet_ID = 40008, barrage_ID = 21000 }, FXID = "huoqiubaozha2" } } }, [40002] = { range_offset = 20, modle_ID = "Bulletenemys", type = 6, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 80, effect_type = 3, pierce_count = 0, ammo_type = 1, id = 40002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 20 }, attach_buff = {}, extra_param = {} }, [40003] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40004] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40005] = { range_offset = 20, modle_ID = "Bulletenemym", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40006] = { range_offset = 20, modle_ID = "Bullet1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.85, 0.48, 0.56 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40007] = { range_offset = 20, modle_ID = "Bullet1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.85, 0.48, 0.56 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40008] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40011] = { range_offset = 20, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { bullet_ID = 40008, barrage_ID = 21075 }, FXID = "huoqiubaozha2" } } }, [40101] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40102] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40103] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40104] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40104, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40105] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40105, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40106] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40106, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40107] = { range_offset = 20, modle_ID = "newBullet4", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40107, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40108] = { range_offset = 20, modle_ID = "newBullet4", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40108, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40109] = { range_offset = 20, modle_ID = "newBullet4", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40109, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40110] = { range_offset = 20, modle_ID = "newBullet4", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40201] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [40202] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40202, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40301] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40301, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40302] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40302, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40401] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40401, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40402] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40402, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40403] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40403, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [41000] = { range_offset = 20, modle_ID = "newBullet1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 41000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [41001] = { range_offset = 20, modle_ID = "newBullet1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 41001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [41002] = { range_offset = 20, modle_ID = "newBullet1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 41002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [41003] = { range_offset = 20, modle_ID = "newBullet2", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 41003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [41004] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 41004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [41005] = { range_offset = 20, modle_ID = "newBullet4", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 41005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [41006] = { range_offset = 20, modle_ID = "newBullet5", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 41006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [41007] = { range_offset = 20, modle_ID = "newBullet5", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 41007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [41008] = { range_offset = 20, modle_ID = "newBullet5", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 41008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [41009] = { range_offset = 20, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 41009, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 10000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 5, randomOffsetZ = 5, diveFilter = { 2 } } }, [50101] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 50101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [50102] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 50102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [50201] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 50201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.2, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [50203] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 50203, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [50301] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 50301, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [50302] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 50302, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [50303] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 50303, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [50401] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 50401, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [50402] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 50402, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [60002] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 60002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 40, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -15, randomOffsetZ = 40, diveFilter = { 2 } } }, [60003] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 60003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, launchVrtSpeed = -3, offsetY = 60, airdrop = true, diveFilter = { 2 } } }, [60004] = { range_offset = 20, modle_ID = "FireBall", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 60004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 200 }, attach_buff = {}, extra_param = { timeToExplode = 1, gravity = -0.05, diveFilter = { 2 } } }, [60101] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 60101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [60201] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 60201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [60202] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 60202, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.021, flip = false, v = 0, t = 0 }, { u = 0.07, flip = false, v = 0.02, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [60203] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 60203, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.021, flip = true, v = 0, t = 0 }, { u = 0.07, flip = true, v = 0.02, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [60301] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 60301, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [60302] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 60302, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.015, flip = false, v = 0, t = 0 }, { u = 0.06, flip = true, v = -0.17, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [60303] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 60303, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.015, flip = false, v = 0, t = 0 }, { u = 0.06, flip = true, v = -0.17, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [60401] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 60401, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.021, flip = false, v = 0, t = 0 }, { u = 0.13, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [60402] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 60402, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [60403] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 60403, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [60404] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 45, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 60404, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [70061] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 70061, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [70062] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 70062, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [70081] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 70081, random_damage_rate = 0, damage_type = { 1.1, 1.1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [70082] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 70082, random_damage_rate = 0, damage_type = { 1.1, 1.1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [70211] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 70211, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [70212] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 70212, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [70221] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 70221, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 311, level = 1 } }, extra_param = { randomOffsetX = 20, randomOffsetZ = 20 } }, [70231] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 70231, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 311, level = 1 } }, extra_param = { randomOffsetX = 20, randomOffsetZ = 20 } }, [70241] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 70241, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 311, level = 1 } }, extra_param = { randomOffsetX = 20, randomOffsetZ = 20 } }, [70251] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 70251, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 311, level = 1 } }, extra_param = { randomOffsetX = 20, randomOffsetZ = 20 } }, [70261] = { range_offset = 20, modle_ID = "Bullet1", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 70261, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.5 }, { 2, 0.8 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { randomOffsetX = 20, randomOffsetZ = 20 } }, [71011] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71016] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 0.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71016, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = { { u = 0.3, flip = false, v = 0, t = 0.15 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [70311] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 70311, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [71021] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 71021, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71022] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 71022, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71051] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71051, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71061] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71061, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71081] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71081, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71091] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71091, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71121] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71121, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71141] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71141, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71151] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71151, random_damage_rate = 0, damage_type = { 1.1, 0.85, 0.5 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.75 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71152] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71152, random_damage_rate = 0, damage_type = { 1.1, 0.85, 0.5 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.75 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71161] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71161, random_damage_rate = 0, damage_type = { 1.05, 0.8, 0.45 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71171] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71171, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71181] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71181, random_damage_rate = 0, damage_type = { 1.1, 0.85, 0.5 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.75 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71182] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71182, random_damage_rate = 0, damage_type = { 1.1, 0.85, 0.5 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.75 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71211] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71211, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 311, level = 1 } }, extra_param = { randomOffsetX = 20, randomOffsetZ = 20 } }, [71221] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71221, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71231] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71231, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71241] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71241, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [72011] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 72011, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [72021] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 72021, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [72041] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 72041, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [72051] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 72051, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [72056] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 72056, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [72061] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 72061, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [72071] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 72071, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [72081] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 72081, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [72091] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 72091, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 3, 1 }, { 3, 0.8 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [72111] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 72111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [72121] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 72121, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [72131] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 72131, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [72132] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 72132, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [72141] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 72141, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [72151] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 72151, random_damage_rate = 0, damage_type = { 1, 0.9, 0.7 }, DMG_font = { { 3, 1 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [72161] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 72161, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [72211] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 72211, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 311, level = 1 } }, extra_param = { randomOffsetX = 20, randomOffsetZ = 20 } }, [72221] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 72221, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 311, level = 1 } }, extra_param = { randomOffsetX = 20, randomOffsetZ = 20 } }, [72231] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 72231, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [72251] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 72251, random_damage_rate = 0, damage_type = { 1.2, 0.8, 0.6 }, DMG_font = { { 3, 1.2 }, { 3, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [72252] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 72252, random_damage_rate = 0, damage_type = { 1.25, 0.85, 0.65 }, DMG_font = { { 3, 1.2 }, { 3, 0.8 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [72255] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 72255, random_damage_rate = 0, damage_type = { 1.25, 0.85, 0.65 }, DMG_font = { { 3, 1.2 }, { 3, 0.8 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [72256] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 72256, random_damage_rate = 0, damage_type = { 1.25, 1, 0.8 }, DMG_font = { { 3, 1.2 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [72257] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 72257, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [72311] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 72311, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [72261] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 72261, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [72262] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 72262, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [73011] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 73011, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = { { u = 0.035, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [73031] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 73031, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [73111] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 73111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [73121] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 73121, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [73211] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 73211, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 311, level = 1 } }, extra_param = { randomOffsetX = 20, randomOffsetZ = 20 } }, [73221] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 73221, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [73222] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 73222, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [73311] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 73311, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [73321] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 73321, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [73411] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 73411, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [73511] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 73511, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [74011] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 74011, random_damage_rate = 0, damage_type = { 1.3, 0.9, 0.6 }, DMG_font = { { 3, 1.3 }, { 1, 0.9 }, { 4, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [74021] = { range_offset = 10, modle_ID = "BulletCH_SP1", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 74021, random_damage_rate = 0, damage_type = { 1.3, 0.9, 0.6 }, DMG_font = { { 3, 1.3 }, { 1, 0.9 }, { 4, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [74031] = { range_offset = 10, modle_ID = "BulletCH_SP2", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 74031, random_damage_rate = 0, damage_type = { 1.3, 0.9, 0.6 }, DMG_font = { { 3, 1.3 }, { 1, 0.9 }, { 4, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [74041] = { range_offset = 10, modle_ID = "BulletCH_SP3", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 74041, random_damage_rate = 0, damage_type = { 1.3, 0.9, 0.6 }, DMG_font = { { 3, 1.3 }, { 1, 0.9 }, { 4, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [74051] = { range_offset = 10, modle_ID = "BulletCH_SP4", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 74051, random_damage_rate = 0, damage_type = { 1.3, 0.9, 0.6 }, DMG_font = { { 3, 1.3 }, { 1, 0.9 }, { 4, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [74111] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 74111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [74121] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 74121, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [75011] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 75011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [75211] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 75211, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [75221] = { range_offset = 10, modle_ID = "kuasheSAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 7, id = 75221, random_damage_rate = 0, damage_type = { 0.65, 1.25, 0.65 }, DMG_font = { { 2, 0.7 }, { 2, 1.3 }, { 2, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [76011] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 76011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 3, 1.3 }, { 1, 0.9 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [76021] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 76021, random_damage_rate = 0, damage_type = { 1.3, 0.9, 0.6 }, DMG_font = { { 3, 1.3 }, { 1, 0.9 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [76111] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 76111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [78011] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 78011, random_damage_rate = 0, damage_type = { 1.3, 0.9, 0.6 }, DMG_font = { { 3, 1.3 }, { 1, 0.9 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [78021] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 78021, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [78111] = { range_offset = 10, modle_ID = "shizijia_faxi", type = 1, velocity = 0.75, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 78111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.16 }, { u = 0.4, flip = false, v = 0, t = 0.8 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [78121] = { range_offset = 10, modle_ID = "mofazidan02", type = 1, velocity = 0.75, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 78121, random_damage_rate = 0, damage_type = { 1.3, 0.9, 0.6 }, DMG_font = { { 3, 1.3 }, { 1, 0.9 }, { 4, 0.7 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.16 }, { u = 0.2, flip = false, v = 0, t = 0.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [78211] = { range_offset = 10, modle_ID = "mofazidan04", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 7, id = 78211, random_damage_rate = 0, damage_type = { 0.65, 1.25, 0.65 }, DMG_font = { { 2, 0.7 }, { 2, 1.3 }, { 2, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79021] = { range_offset = 5, modle_ID = "Bulletelc", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 79021, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0, flip = true, v = 0.3, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79051] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79051, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [79061] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79061, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79062] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79062, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.015, flip = false, v = 0, t = 0 }, { u = 0.1, flip = true, v = 0.07, t = 0.7 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79063] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79063, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.015, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0.07, t = 0.7 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79081] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 79081, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79091] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79091, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = { { u = 0, flip = true, v = 0, t = 0 }, { u = 0.08, flip = true, v = 0.2, t = 0.3 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79092] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79092, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = { { u = 0, flip = true, v = 0, t = 0 }, { u = 0.08, flip = false, v = -0.2, t = 0.3 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79101] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79101, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79111] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79111, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [79121] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79121, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79122] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79122, random_damage_rate = 0, damage_type = { 1.2, 1, 0.9 }, DMG_font = { { 3, 1.2 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79131] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79131, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [79132] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79132, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79191] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79191, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79211] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 79211, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = { { u = 0.035, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79212] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79212, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79221] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79221, random_damage_rate = 0, damage_type = { 1.15, 0.8, 0.6 }, DMG_font = { { 3, 1.2 }, { 3, 0.8 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [79231] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 79231, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79232] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 79232, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79236] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 79236, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79235] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 79235, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79234] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 79234, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79233] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 79233, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79241] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79241, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [79242] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 79242, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79244] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 79244, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79243] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79243, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [79245] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79245, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [79246] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 79246, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79248] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 79248, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79247] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79247, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [79251] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 24, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79251, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [79253] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 24, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79253, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [79252] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 24, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79252, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [79254] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 24, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79254, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [79261] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79261, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79271] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79271, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79281] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79281, random_damage_rate = 0, damage_type = { 1.05, 0.9, 0.85 }, DMG_font = { { 3, 1.1 }, { 3, 0.9 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79282] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79282, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.25 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79311] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79311, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79321] = { range_offset = 20, modle_ID = "kuasheHE", type = 2, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79321, random_damage_rate = 0, damage_type = { 1.25, 0.85, 0.65 }, DMG_font = { { 3, 1.2 }, { 3, 0.8 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 800, buff_id = 311, level = 2 } }, extra_param = { gravity = -0.05, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [79331] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 0.75, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79331, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = { { u = -0.025, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.22 }, { u = 0.2, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79332] = { range_offset = 10, modle_ID = "Bullet3_faxi", type = 1, velocity = 0.75, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79332, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = { { u = -0.025, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.22 }, { u = 0.2, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79333] = { range_offset = 10, modle_ID = "Bullet2_faxi", type = 1, velocity = 0.75, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79333, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = { { u = -0.025, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.22 }, { u = 0.2, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79334] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79334, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = -0.2, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.2 }, { u = 0.08, flip = false, v = 0, t = 1 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79341] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79341, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79351] = { range_offset = 10, modle_ID = "xingxingzidan01", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79351, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79361] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79361, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.15, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79371] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79371, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79381] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79381, random_damage_rate = 0, damage_type = { 1.1, 0.6, 0.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79382] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79382, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79391] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79391, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = { { u = 0.15, flip = false, v = 0, t = 0.2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79401] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 79401, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79411] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 0.75, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79411, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = { { u = -0.025, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.22 }, { u = 0.2, flip = false, v = 0, t = 0.4 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79412] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79412, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79421] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79421, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79431] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79431, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79441] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79441, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79481] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79481, random_damage_rate = 0, damage_type = { 1.45, 1.05, 0.7 }, DMG_font = { { 3, 1.3 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79482] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79482, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79491] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79491, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79492] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 79492, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79501] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79501, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = { { u = 0.15, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79511] = { range_offset = 10, modle_ID = "Bullet2_faxi", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79511, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79521] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79521, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79541] = { range_offset = 10, modle_ID = "shizijia_faxi", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79541, random_damage_rate = 0, damage_type = { 1.45, 1.05, 0.7 }, DMG_font = { { 3, 1.3 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79542] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79542, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79551] = { range_offset = 10, modle_ID = "maozhua", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79551, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79552] = { range_offset = 10, modle_ID = "maozhua", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 79552, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { tracker = { angular = 2.5, range = 25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79561] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79561, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79562] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 79562, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79571] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79571, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.3 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79572] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 79572, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79581] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 79581, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79591] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79591, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79601] = { range_offset = 0, modle_ID = "bulletusa", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79601, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.18, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 }, { u = 0.5, flip = false, v = 0, t = 0.8 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79602] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79602, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79611] = { range_offset = 10, modle_ID = "music_yinfuzidan03", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79611, random_damage_rate = 0, damage_type = { 1.25, 0.85, 0.6 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [79612] = { range_offset = 10, modle_ID = "music_yinfuzidan04", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 79612, random_damage_rate = 0, damage_type = { 0.9, 1.2, 1.2 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79614] = { range_offset = 10, modle_ID = "music_yinfuzidan04", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 79614, random_damage_rate = 0, damage_type = { 0.9, 1.2, 1.2 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79613] = { range_offset = 10, modle_ID = "music_yinfuzidan03", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79613, random_damage_rate = 0, damage_type = { 1.25, 0.85, 0.6 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [79615] = { range_offset = 10, modle_ID = "music_yinfuzidan03", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79615, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [79616] = { range_offset = 10, modle_ID = "music_yinfuzidan04", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 79616, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79618] = { range_offset = 10, modle_ID = "music_yinfuzidan04", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 79618, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79617] = { range_offset = 10, modle_ID = "music_yinfuzidan03", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79617, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [79621] = { range_offset = 10, modle_ID = "zidan_xingbai", type = 1, velocity = 0.75, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79621, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = { { u = -0.025, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.22 }, { u = 0.2, flip = false, v = 0, t = 0.4 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79622] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79622, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79631] = { range_offset = 10, modle_ID = "music_chuantou", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79631, random_damage_rate = 0, damage_type = { 1.1, 1.1, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79632] = { range_offset = 10, modle_ID = "music_genzong", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 79632, random_damage_rate = 0, damage_type = { 1.1, 1.1, 0.9 }, DMG_font = { { 2, 1 }, { 2, 1 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79641] = { range_offset = 10, modle_ID = "Bullet_elf_ice", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "bullet_elf_ice_hit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79641, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = { { u = 0.15, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79651] = { range_offset = 20, modle_ID = "yulei_huojian", type = 3, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79651, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79661] = { range_offset = 10, modle_ID = "yulei_weixing", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79661, random_damage_rate = 0, damage_type = { 1, 1.1, 1.2 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [80001] = { range_offset = 20, modle_ID = "Bulletenemys", type = 4, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 80001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [80002] = { range_offset = 20, modle_ID = "Bullet1", type = 7, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 80002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.85, 0.48, 0.56 }, cld_offset = { 0, 0, 0 }, hit_type = { min = 3, range = 15, time = -1, max = 5 }, attach_buff = {}, extra_param = {} }, [80003] = { range_offset = 20, modle_ID = "Bulletenemys", type = 4, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 80003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [80004] = { range_offset = 0, modle_ID = "FireBall", type = 2, velocity = 0, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "TorpedoHit3", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 80004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 20 }, attach_buff = {}, extra_param = { timeToExplode = 1, friendlyFire = true, gravity = -0.05 } }, [80005] = { range_offset = 0, modle_ID = "FireBall", type = 4, velocity = 0, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "TorpedoHit3", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 80005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 20 }, attach_buff = {}, extra_param = { timeToExplode = 1, friendlyFire = true } }, [80006] = { range_offset = 20, modle_ID = "FireBall", type = 4, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 80006, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [80007] = { range_offset = 20, modle_ID = "FireBall", type = 4, velocity = 5, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 80007, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 1 } } }, [80008] = { range_offset = 5, modle_ID = "deepcharge", type = 2, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "shenshuizhadan", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 80008, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.7 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 5 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 4, randomOffsetZ = 4, diveFilter = { 1 } } }, [80009] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 80009, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [80010] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 80010, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [80011] = { range_offset = 5, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 45, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 80011, random_damage_rate = 0, damage_type = { 1, 0.6, 0.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [80012] = { range_offset = 5, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 80012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.3 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [80013] = { range_offset = 5, modle_ID = "deepcharge", type = 2, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "shenshuizhadan", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 80013, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.7 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 5 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 4, randomOffsetZ = 4, diveFilter = { 1 } } }, [80014] = { range_offset = 20, modle_ID = "hwxgz_1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "OrangeHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 80014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [80015] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 80015, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [233333] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 233333, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300001] = { range_offset = 5, modle_ID = "FireBall", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 38, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300002] = { range_offset = 5, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 38, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300003] = { range_offset = 5, modle_ID = "FireBall", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 33, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300004] = { range_offset = 5, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 33, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300005] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300006] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300007] = { range_offset = 0, modle_ID = "FireBall", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300008] = { range_offset = 0, modle_ID = "FireBall", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300009] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300009, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300010] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300011] = { range_offset = 0, modle_ID = "FireBall", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300012] = { range_offset = 0, modle_ID = "FireBall", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300013] = { range_offset = 15, modle_ID = "FireBall", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300014] = { range_offset = 15, modle_ID = "FireBall", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300101] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 300101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0, t = 0 }, { u = 0.18, flip = false, v = 0, t = 1.7 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300102] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 300102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.021, flip = false, v = 0, t = 0 }, { u = 0.18, flip = false, v = 0, t = 2.3 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300103] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300104] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300104, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.25, flip = false, v = 0.08, t = 0.1 }, { u = 0.08, flip = false, v = -0.3, t = 0.2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300105] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300105, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.25, flip = false, v = 0.08, t = 0.1 }, { u = 0.08, flip = false, v = 0.3, t = 0.2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300106] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300106, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.011, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300107] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300107, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.011, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300108] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300108, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.011, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300109] = { range_offset = 5, modle_ID = "newBullet2", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300109, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300110] = { range_offset = 5, modle_ID = "newBullet2", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300111] = { range_offset = 5, modle_ID = "newBullet2", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300112] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300112, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = -0.22, t = 0.5 }, { u = 0.1, flip = false, v = 0.22, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300113] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300113, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0.22, t = 0.5 }, { u = 0.1, flip = false, v = -0.22, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300114] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300114, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300115] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300115, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = -0.22, t = 0.5 }, { u = 0.1, flip = false, v = 0.22, t = 0.9 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300116] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300116, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0.22, t = 0.5 }, { u = 0.1, flip = false, v = -0.22, t = 0.9 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300117] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300117, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300118] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300118, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.031, flip = false, v = 0, t = 0 }, { u = 0.5, flip = false, v = 0, t = 1.5 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300119] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300119, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.031, flip = false, v = 0, t = 0 }, { u = 0.5, flip = false, v = 0, t = 1.5 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300120] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300120, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.031, flip = false, v = 0, t = 0 }, { u = 0.5, flip = false, v = 0, t = 1.5 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300121] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300121, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.031, flip = false, v = 0, t = 0 }, { u = 0.5, flip = false, v = 0, t = 1.5 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300122] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300122, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300123] = { range_offset = 0, modle_ID = "FireBall", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300123, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300124] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300124, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300125] = { range_offset = 0, modle_ID = "FireBall", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300125, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300126] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300126, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300127] = { range_offset = 0, modle_ID = "FireBall", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300127, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300128] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 300128, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.011, flip = false, v = 0, t = 0 }, { u = 0.18, flip = false, v = 0, t = 2 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300129] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 300129, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.011, flip = false, v = 0, t = 0 }, { u = 0.18, flip = false, v = 0, t = 2 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300130] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300130, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300131] = { range_offset = 10, modle_ID = "chuantoudan", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300131, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = -0.22, t = 0.5 }, { u = 0.1, flip = false, v = 0.22, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300132] = { range_offset = 10, modle_ID = "chuantoudan", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300132, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0.22, t = 0.5 }, { u = 0.1, flip = false, v = -0.22, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300201] = { range_offset = 10, modle_ID = "newBullet2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300202] = { range_offset = 10, modle_ID = "newBullet2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300202, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300203] = { range_offset = 10, modle_ID = "newBullet2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300203, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300204] = { range_offset = 10, modle_ID = "newBullet2", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300204, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [300205] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 300205, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.041, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300206] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 300206, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.041, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300207] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 300207, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.041, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300208] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300208, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300209] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300209, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.041, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300210] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300210, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300211] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300211, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300212] = { range_offset = 0, modle_ID = "FireBall", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300212, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300213] = { range_offset = 0, modle_ID = "FireBall", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300213, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300214] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300214, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300215] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300215, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.049, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300216] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300216, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300217] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300217, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.049, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300218] = { range_offset = 0, modle_ID = "FireBall", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300218, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300219] = { range_offset = 0, modle_ID = "FireBall", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300219, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300220] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300220, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.041, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300221] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300221, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.041, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300301] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 300301, random_damage_rate = 0, damage_type = { 1.2, 1, 0.9 }, DMG_font = { { 3, 1.2 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300302] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 300302, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = -0.2, t = 0.3 }, { u = 0.05, flip = false, v = 0.2, t = 0.6 } }, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300303] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 300303, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0.2, t = 0.3 }, { u = 0.05, flip = false, v = -0.2, t = 0.6 } }, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300304] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 300304, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = -0.2, t = 0.3 }, { u = 0.05, flip = false, v = 0.2, t = 0.6 } }, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300305] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 300305, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0.2, t = 0.3 }, { u = 0.05, flip = false, v = -0.2, t = 0.6 } }, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300306] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 300306, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300401] = { range_offset = 20, modle_ID = "kuashe", type = 2, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300401, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [300502] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300502, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300503] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300503, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300504] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300504, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300505] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300505, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300506] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300506, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300507] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300507, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300508] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300508, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300509] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300509, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300510] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300510, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300511] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300511, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300512] = { range_offset = 20, modle_ID = "Torpedo02", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300512, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300513] = { range_offset = 20, modle_ID = "Torpedo02", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300513, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300514] = { range_offset = 20, modle_ID = "Torpedo02", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300514, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300515] = { range_offset = 20, modle_ID = "Torpedo02", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300515, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300516] = { range_offset = 20, modle_ID = "Torpedo02", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300516, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300517] = { range_offset = 20, modle_ID = "Torpedo02", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300517, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300518] = { range_offset = 20, modle_ID = "Torpedo02", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300518, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300519] = { range_offset = 20, modle_ID = "Torpedo02", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300519, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300520] = { range_offset = 20, modle_ID = "Torpedo02", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300520, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300521] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300521, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300522] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300522, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300523] = { range_offset = 0, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300523, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300524] = { range_offset = 5, modle_ID = "newBullet2_red", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300524, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300525] = { range_offset = 5, modle_ID = "newBullet2_red", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300525, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300526] = { range_offset = 5, modle_ID = "newBullet2_red", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300526, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300601] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300601, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { bullet_ID = 300602, barrage_ID = 300602 }, FXID = "huoqiubaozha2" } } }, [300602] = { range_offset = 20, modle_ID = "newBullet2", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300602, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300603] = { range_offset = 15, modle_ID = "newBullet2", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300603, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300604] = { range_offset = 15, modle_ID = "newBullet2", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300604, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300801] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300801, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [350001] = { range_offset = 20, modle_ID = "kuashetuowei", type = 2, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 350001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [350002] = { range_offset = 20, modle_ID = "kuashetuowei", type = 2, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 350002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [350003] = { range_offset = 20, modle_ID = "kuashetuowei", type = 2, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 350003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [350101] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 350101, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [350102] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 350102, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [350103] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 350103, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = {} }, [350104] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 350104, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = {} }, [350105] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 350105, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [400004] = { range_offset = 0, modle_ID = "BulletGER", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 400004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = -0.2, t = 0.3 }, { u = 0.05, flip = false, v = 0.2, t = 0.6 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [400005] = { range_offset = 0, modle_ID = "BulletGER", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 400005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0.2, t = 0.3 }, { u = 0.05, flip = false, v = -0.2, t = 0.6 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [400006] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 400006, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [400007] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 400007, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [400008] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 400008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.041, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [400013] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 400013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.031, flip = false, v = 0, t = 0 }, { u = 0.5, flip = false, v = 0, t = 1.5 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [400014] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 400014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.031, flip = false, v = 0, t = 0 }, { u = 0.5, flip = false, v = 0, t = 1.5 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [400015] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 400015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.031, flip = false, v = 0, t = 0 }, { u = 0.5, flip = false, v = 0, t = 1.5 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [400016] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 400016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = -0.22, t = 0.5 }, { u = 0.1, flip = false, v = 0.22, t = 0.9 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [400017] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 400017, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0.22, t = 0.5 }, { u = 0.1, flip = false, v = -0.22, t = 0.9 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [400018] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 400018, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [400019] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 400019, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = -0.22, t = 0.5 }, { u = 0.1, flip = false, v = 0.22, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [400020] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 400020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.031, flip = false, v = 0, t = 0 }, { u = 0.5, flip = false, v = 0, t = 1.5 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [400801] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 400801, random_damage_rate = 0, damage_type = { 1.2, 0.9, 0.8 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [399911] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 3, pierce_count = 0, ammo_type = 3, id = 399911, random_damage_rate = 0, damage_type = { 1.45, 1.05, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 312, level = 3 } }, extra_param = { effectSwitchHeight = 2, gravity = -0.05, velocity_offset = 4, diveFilter = { 2 } } }, [399912] = { range_offset = 10, modle_ID = "kuashe", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 399912, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { gravity = -0.05, shrapnel = { { bullet_ID = 399911, barrage_ID = 399910 }, FXID = "huoqiubaozha2" }, diveFilter = { 2 } } }, [399913] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 3, pierce_count = 0, ammo_type = 3, id = 399913, random_damage_rate = 0, damage_type = { 1.45, 1.05, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 312, level = 3 } }, extra_param = { effectSwitchHeight = 2, gravity = -0.05, velocity_offset = 4, diveFilter = { 2 } } }, [399914] = { range_offset = 10, modle_ID = "kuashe", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 399914, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { gravity = -0.05, shrapnel = { { bullet_ID = 399913, barrage_ID = 399911 }, FXID = "huoqiubaozha2" }, diveFilter = { 2 } } }, [399915] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399915, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0.05, t = 0 }, { u = 0.2, flip = false, v = 0.05, t = 1 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399916] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399916, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399917] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399917, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399918] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399918, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0.05, t = 0 }, { u = 0.2, flip = false, v = 0.05, t = 1 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399919] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399919, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399920] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399920, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399921] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399921, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399922] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399922, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399923] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399923, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399924] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399924, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399925] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399925, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399926] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399926, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399927] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399927, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399928] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 399928, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [399929] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399929, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399930] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 399930, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [399931] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 399931, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [399932] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 399932, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [399933] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399933, random_damage_rate = 0, damage_type = { 2, 1.6, 1.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399934] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399934, random_damage_rate = 0, damage_type = { 2, 1.6, 1.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399935] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399935, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399936] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399936, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399937] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 399937, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [399938] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399938, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0.05, t = 0 }, { u = 0.2, flip = false, v = 0.05, t = 1 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399939] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399939, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399940] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399940, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399941] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399941, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0.05, t = 0 }, { u = 0.2, flip = false, v = 0.05, t = 1 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399942] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399942, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399943] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399943, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399944] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399944, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399945] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399945, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399946] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399946, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399947] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 399947, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [399948] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399948, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399949] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399949, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399950] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399950, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399951] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399951, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399952] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399952, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399953] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399953, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399954] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399954, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399955] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 399955, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [399956] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 399956, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [399957] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 399957, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [399958] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 399958, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [399959] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399959, random_damage_rate = 0, damage_type = { 2, 1.6, 1.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399960] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399960, random_damage_rate = 0, damage_type = { 2, 1.6, 1.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399963] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 399963, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [399964] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 399964, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399965] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 399965, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399966] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 399966, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399967] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 399967, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399968] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399968, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399969] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399969, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399970] = { range_offset = 20, modle_ID = "Bullet1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399970, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399979] = { range_offset = 20, modle_ID = "Bullet1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399979, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.85, 0.48, 0.56 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399980] = { range_offset = 20, modle_ID = "Bullet1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399980, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.85, 0.48, 0.56 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399981] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 399981, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.005, flip = false, v = 0, t = 0 }, { u = 0.8, flip = false, v = 0, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399982] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 399982, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399983] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399983, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399984] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399984, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399985] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399985, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399986] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399986, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399987] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399987, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399988] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399988, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 40, randomOffsetZ = 40, diveFilter = { 2 } } }, [399989] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399989, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399990] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399990, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399991] = { range_offset = 20, modle_ID = "Bulletenemym", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399991, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.005, v = 0.05, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399992] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399992, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.051, flip = false, v = 0, t = 0 }, { u = -0.002, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399993] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399993, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0.05, t = 0 }, { u = 0.2, flip = false, v = -0.1, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399994] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399994, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.02, flip = false, v = -0.2, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399995] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399995, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0.2, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399996] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399996, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.02, flip = false, v = -0.15, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399997] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399997, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0.15, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399998] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399998, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.01, flip = false, v = -0.1, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399999] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399999, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0.1, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [400000] = { range_offset = 0, modle_ID = "heiqiye03", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 400000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 40, randomOffsetZ = 40, diveFilter = { 2 } } }, [470331] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 470331, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470332] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 470332, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470341] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 470341, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470342] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 470342, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470351] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 470351, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470352] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 470352, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470361] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 470361, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470362] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 470362, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470371] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 470371, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470372] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 470372, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470381] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 470381, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470382] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 470382, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0.1, t = 0 }, { u = 0, flip = false, v = 0.03, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470383] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 470383, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470384] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 470384, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0.1, t = 0 }, { u = 0, flip = false, v = 0.03, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470385] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 470385, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470386] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 470386, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0.1, t = 0 }, { u = 0, flip = false, v = 0.03, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470387] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 470387, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470388] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 470388, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0.1, t = 0 }, { u = 0, flip = false, v = 0.03, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470389] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 470389, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470390] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 470390, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0.1, t = 0 }, { u = 0, flip = false, v = 0.03, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470401] = { range_offset = 0, modle_ID = "kuasheHE", type = 2, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 470401, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.2, randomOffsetX = 40, randomOffsetZ = 40, diveFilter = { 2 } } }, [470411] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 470411, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470441] = { range_offset = 10, modle_ID = "hwxqb_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 470441, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.015, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470442] = { range_offset = 10, modle_ID = "hwxgz_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 470442, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990101] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.2, flip = false, v = 0, t = 0 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990102] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.2, flip = false, v = 0, t = 0 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990103] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.011, flip = false, v = 0, t = 0 }, { u = 0.05, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990111] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990112] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990112, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10051011] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 10051011, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10051021] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 10051021, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10051022] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 10051022, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [10051012] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 10051012, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [10051031] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 10051031, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10051033] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 10051033, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10051032] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 10051032, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10051034] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 10051034, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [10051041] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 10051041, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0.8 }, { u = 0.07, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [10051042] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 10051042, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10051043] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 10051043, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10051051] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 10051051, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10051054] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 10051054, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10051053] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 10051053, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10051052] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 10051052, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10051055] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 10051055, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [100550011] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 100550011, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0.1, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [100550012] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 100550012, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.01, flip = false, v = -0.1, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [100550013] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 100550013, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [100550014] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 100550014, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [100550015] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 100550015, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [100550018] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 100550018, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [100550017] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 100550017, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [100550016] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 100550016, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [100550021] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 100550021, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [100550041] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 100550041, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [100550031] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 100550031, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [100550042] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 100550042, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 40, randomOffsetZ = 40, diveFilter = { 2 } } }, [100550043] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 100550043, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 40, randomOffsetZ = 40, diveFilter = { 2 } } }, [9010] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9011] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9020] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9021] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9023] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9022] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9024] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9030] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9030, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9031] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9031, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9040] = { range_offset = 20, modle_ID = "Bullet1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9040, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9041] = { range_offset = 20, modle_ID = "Bullet1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9041, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9025] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 4, id = 9025, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [9026] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 4, id = 9026, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [9032] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 4, id = 9032, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [9033] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 4, id = 9033, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [9050] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 4, id = 9050, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [9052] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 4, id = 9052, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [9051] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 4, id = 9051, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [9053] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 9053, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [9054] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 9054, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [9056] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9056, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9055] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9055, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9060] = { range_offset = 20, modle_ID = "BulletUK", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9060, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9061] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 9061, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [9062] = { range_offset = 20, modle_ID = "BulletUK", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9062, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9070] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9070, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.06, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9071] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9071, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.06, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9072] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9072, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9073] = { range_offset = 20, modle_ID = "FireBall", type = 1, velocity = 1.08, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9073, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { launchVrtSpeed = 0, gravity = -0.009 } }, [9100] = { range_offset = 20, modle_ID = "hwxgz_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 9100, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0.01, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9101] = { range_offset = 20, modle_ID = "hwxgz_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 9101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0.01, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9102] = { range_offset = 20, modle_ID = "bulletUSA", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 9102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9103] = { range_offset = 0, modle_ID = "hwxgz_1", type = 5, velocity = 0.001, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 30 } }, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { bullet_ID = 9105, barrage_ID = 300602 }, FXID = "huoqiubaozha2" } } }, [9104] = { range_offset = 0, modle_ID = "hwxgz_1", type = 5, velocity = 0.001, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9104, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 30 } }, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { bullet_ID = 9105, barrage_ID = 300602 }, FXID = "huoqiubaozha2" } } }, [9105] = { range_offset = 20, modle_ID = "newBullet2", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9105, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9106] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 9106, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8011] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8010] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8020] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8021] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8022] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8023] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8024] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8025] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8025, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8026] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8026, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8027] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8027, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8028] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8028, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8029] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8029, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8030] = { range_offset = 20, modle_ID = "newBullet4", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8030, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8031] = { range_offset = 20, modle_ID = "newBullet4", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8031, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8032] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8032, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0.05, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8033] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8033, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = -0.05, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8040] = { range_offset = 20, modle_ID = "newBullet4", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8040, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.01, flip = true, v = -0.1, t = 0 }, { u = 0.13, flip = true, v = -0.3, t = 1.5 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8041] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8041, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8042] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8042, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8043] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8043, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8111] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 8111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [8110] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 8110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [8050] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8050, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8051] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8051, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8060] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8060, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8061] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8061, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8062] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8062, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8063] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8063, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8034] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8034, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8070] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8070, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8071] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8071, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8072] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8072, random_damage_rate = 0, damage_type = { 1, 0.95, 0.6 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8073] = { range_offset = 10, modle_ID = "heiqiye05", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8073, random_damage_rate = 0, damage_type = { 1, 0.95, 0.6 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8100] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8100, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, v = 0.08, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8101] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, v = -0.08, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8102] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8103] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8104] = { range_offset = 20, modle_ID = "newBullet4", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8104, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8105] = { range_offset = 20, modle_ID = "newBullet4", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8105, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8106] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 8106, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, v = 0.02, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [8107] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 8107, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, v = -0.02, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [8108] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 8108, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, v = 0.02, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [8109] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 8109, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, v = -0.02, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [7001] = { range_offset = 20, modle_ID = "kuasheAP", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7002] = { range_offset = 20, modle_ID = "kuasheHE", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7003] = { range_offset = 20, modle_ID = "kuasheHE", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7004] = { range_offset = 0, modle_ID = "FireBall", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "TorpedoHit3", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7004, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 200 }, attach_buff = {}, extra_param = { gravity = -0.05, friendlyFire = true, diveFilter = { 2 } } }, [7100] = { range_offset = 20, modle_ID = "hwxgz_1", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7100, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0.02, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7101] = { range_offset = 20, modle_ID = "hwxgz_1", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = -0.02, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7103] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7102] = { range_offset = 20, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7104] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7104, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7106] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7106, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7105] = { range_offset = 20, modle_ID = "hwxqb_2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "YellowHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7105, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 4.3, 1.4, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7107] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7107, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7108] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7108, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7109] = { range_offset = 20, modle_ID = "hwxcl_1", type = 2, velocity = 1.08, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7109, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.009, launchVrtSpeed = 0, diveFilter = { 2 } } }, [7110] = { range_offset = 20, modle_ID = "hwxgz_2", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "PinkHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 4.9, 1.8, 2.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7111] = { range_offset = 20, modle_ID = "hwxgz_2", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "PinkHit", range = 160, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.013, flip = false, v = 0.17, t = 0 } }, cld_box = { 4.9, 1.8, 2.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7201] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.3, flip = false, v = -0.2, t = 0.4 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7202] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7202, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.3, flip = false, v = 0.2, t = 0.4 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7203] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7203, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.2, flip = false, v = 0, t = 0.3 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7204] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7204, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.2, flip = false, v = 0, t = 0.3 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7205] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7205, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.15, flip = false, v = 0, t = 0.35 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7206] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7206, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0.4, t = 1.5 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7207] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7207, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = -0.4, t = 1.5 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7208] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7208, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = -0.05, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7209] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7209, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0.05, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7210] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7210, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = -0.05, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7301] = { range_offset = 20, modle_ID = "Al_Laser02", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7301, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [7302] = { range_offset = 20, modle_ID = "Al_Laser01", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7302, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [7303] = { range_offset = 20, modle_ID = "laser", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7303, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [7401] = { range_offset = 20, modle_ID = "hwxgz_1", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7401, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7402] = { range_offset = 20, modle_ID = "bulletjp", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7402, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7403] = { range_offset = 20, modle_ID = "bulletjp", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7403, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7404] = { range_offset = 20, modle_ID = "hwxgz_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7404, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7405] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7405, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { tracker = { angular = 1, range = 30 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7406] = { range_offset = 20, modle_ID = "hwxgz_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 7406, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7407] = { range_offset = 20, modle_ID = "hwxgz_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 7407, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7408] = { range_offset = 20, modle_ID = "hwxgz_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 7408, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7409] = { range_offset = 20, modle_ID = "hwxgz_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 7409, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7410] = { range_offset = 20, modle_ID = "hwxgz_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 7410, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7411] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 7411, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7412] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 7412, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7413] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 7413, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7414] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 7414, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7415] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 7415, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [110603] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 110603, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [110604] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 110604, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [110605] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 110605, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [110606] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 110606, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [110607] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 110607, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [110608] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 110608, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [110609] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 110609, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [120201] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "BlueHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 2 }, { u = -0.03, flip = false, v = 0, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120202] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "BlueHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120202, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 2 }, { u = 0.03, flip = false, v = 0, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120203] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "BlueHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120203, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 1.5 }, { u = -0.03, flip = false, v = 0, t = 2.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120204] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "BlueHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120204, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 1.5 }, { u = 0.03, flip = false, v = 0, t = 2.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120205] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "BlueHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120205, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 1 }, { u = -0.03, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120206] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "BlueHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120206, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 1 }, { u = 0.03, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120207] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "BlueHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120207, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0.5 }, { u = -0.03, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120208] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "BlueHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120208, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0.5 }, { u = 0.03, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120210] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120210, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [120101] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120101, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120102] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120102, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120103] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120104] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120104, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120301] = { range_offset = 20, modle_ID = "bulletGER", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120301, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120302] = { range_offset = 20, modle_ID = "FireBall", type = 1, velocity = 1.08, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120302, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { launchVrtSpeed = 0, gravity = -0.009 } }, [120401] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120401, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120402] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120402, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120403] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120403, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120404] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120404, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120405] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120405, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120410] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120410, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120409] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120409, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120408] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120408, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120407] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120407, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120406] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120406, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120411] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120411, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120420] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 120420, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 0.8 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120421] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 120421, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 0.9 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120422] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 120422, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120423] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 120423, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 1.1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120424] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 120424, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120425] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 120425, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 1.3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120426] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 120426, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 1.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120427] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 120427, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120428] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 120428, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 1.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120429] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 120429, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 1.7 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120430] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 120430, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 1.8 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120431] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 120431, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 1.9 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120432] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 120432, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120433] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 120433, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 2.1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120434] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 120434, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 2.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120435] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 120435, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 2.3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120436] = { range_offset = 20, modle_ID = "hwxgz_1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120436, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120437] = { range_offset = 20, modle_ID = "kuasheHE", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120437, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [130001] = { range_offset = 20, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 130001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 130002, barrage_ID = 130102 }, FXID = "huoqiubaozha2" } } }, [130002] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 130002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.5, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [130105] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 130105, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = 0.15, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [130106] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 130106, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = -0.2, t = 0 }, { u = 0.1, flip = false, v = 0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [130107] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 130107, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = -0.2, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [130108] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 130108, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = 0.2, t = 0 }, { u = 0.1, flip = false, v = -0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [130109] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 3.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 130109, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0.4, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [130110] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 3.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 130110, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = -0.4, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [130111] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 130111, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0.35, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [130112] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 130112, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = -0.35, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [130113] = { range_offset = 10, modle_ID = "kuashe", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 130113, random_damage_rate = 0, damage_type = { 1.1, 1, 0.8 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 40008, barrage_ID = 21000 }, FXID = "huoqiubaozha2" } } }, [130114] = { range_offset = 20, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 130114, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 130115, barrage_ID = 130410 }, FXID = "huoqiubaozha2" } } }, [130115] = { range_offset = 0, modle_ID = "Hwxgz_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 130115, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.071, flip = false, v = 0, t = 0 }, { u = 0, flip = true, v = 0.3, t = 1 }, { u = 0.1, flip = false, v = 0, t = 1.8 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [130301] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 130301, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetX = -1, airdrop = true, offsetY = 70, launchVrtSpeed = -4, diveFilter = { 2 } } }, [130302] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 130302, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 25, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [130303] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 130303, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 3, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [130304] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 130304, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = -3, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [130305] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 130305, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = -25, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [130306] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 130306, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = -31, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [130307] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 130307, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 31, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [130308] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 130308, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 24, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [130309] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 130309, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 15, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [130310] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 130310, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = -15, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [130311] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 130311, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = -24, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [130312] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 130312, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = -33, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [130313] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 130313, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 33, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [130314] = { range_offset = 20, modle_ID = "bulletGER", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 130314, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [130315] = { range_offset = 20, modle_ID = "FireBall", type = 2, velocity = 1.08, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 130315, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.009, launchVrtSpeed = 0, diveFilter = { 2 } } }, [130316] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 130316, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 11, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [130317] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 130317, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 0, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [130318] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 130318, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = -11, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [130319] = { range_offset = 20, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 130319, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", diveFilter = { 2 } } }, [130320] = { range_offset = 20, modle_ID = "bulletGER", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 130320, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [567201] = { range_offset = 5, modle_ID = "Bulletenemys", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 567201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [567211] = { range_offset = 20, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 567211, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [567212] = { range_offset = 20, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 567212, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [567221] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 567221, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [567231] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 567231, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [567301] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 567301, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [567311] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 567311, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [567401] = { range_offset = 5, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 567401, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0, flip = false, v = 0.05, t = 0 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [567402] = { range_offset = 5, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 567402, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0, flip = false, v = -0.05, t = 0 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [567411] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 567411, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [567521] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 567521, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 10, randomOffsetZ = 20, diveFilter = { 2 } } }, [567531] = { range_offset = 5, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 567531, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [567541] = { range_offset = 5, modle_ID = "kuasheHE", type = 2, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 567541, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.15, randomOffsetX = 20, diveFilter = { 2 } } }, [567631] = { range_offset = 5, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 567631, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [567641] = { range_offset = 5, modle_ID = "kuasheHE", type = 2, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 567641, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.15, randomOffsetZ = 30, diveFilter = { 2 } } }, [567651] = { range_offset = 10, modle_ID = "kuashe", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 567651, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { gravity = -0.05, shrapnel = { { bullet_ID = 399911, barrage_ID = 399910 }, FXID = "huoqiubaozha2" } } }, [568201] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 568201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [568211] = { range_offset = 5, modle_ID = "Bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 568211, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [568221] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 568221, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [568222] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 568222, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [568223] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 568223, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [568224] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 568224, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.049, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [568231] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 568231, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [568321] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 568321, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0.14, t = 0 }, { u = -0.005, flip = false, v = 0.03, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [568322] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 568322, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = -0.14, t = 0 }, { u = -0.005, flip = false, v = -0.03, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [568331] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 568331, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0.05, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [568421] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 568421, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [568431] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 568431, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.2, t = 0.2 }, { u = 0.05, flip = false, v = 0.2, t = 0.6 } }, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [568432] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 568432, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.2, t = 0.2 }, { u = 0.05, flip = false, v = -0.2, t = 0.6 } }, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [568433] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 568433, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571001] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 571001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = -0.005, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571011] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 571011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0.25, t = 0 }, { u = -0.005, flip = false, v = 0.05, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571012] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 571012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0.14, t = 0 }, { u = -0.005, flip = false, v = 0.03, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571013] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 571013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0.075, t = 0 }, { u = -0.005, flip = false, v = 0.01, t = 1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571014] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 571014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = -0.25, t = 0 }, { u = -0.005, flip = false, v = -0.05, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571015] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 571015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = -0.14, t = 0 }, { u = -0.005, flip = false, v = -0.03, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571016] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 571016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = -0.075, t = 0 }, { u = -0.005, flip = false, v = -0.01, t = 1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571021] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 571021, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.2, t = 0.2 }, { u = 0.05, flip = false, v = 0.2, t = 0.6 } }, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571022] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 571022, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.2, t = 0.2 }, { u = 0.05, flip = false, v = -0.2, t = 0.6 } }, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571023] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 571023, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571031] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 571031, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = -0.005, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571032] = { range_offset = 5, modle_ID = "Al_Flower01", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 571032, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = -0.005, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571033] = { range_offset = 5, modle_ID = "Al_Flower01", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 571033, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = -0.005, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571041] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 571041, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0.1, t = 2 }, { u = 0, flip = false, v = 0.02, t = 6 }, { u = 0, flip = false, v = 0, t = 7 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571042] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 571042, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = -0.1, t = 2 }, { u = 0, flip = false, v = -0.02, t = 6 }, { u = 0, flip = false, v = 0, t = 7 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571051] = { range_offset = 5, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 571051, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571052] = { range_offset = 5, modle_ID = "Bullet1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 571052, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571053] = { range_offset = 5, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 571053, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581001] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = -0.4, t = 0.8 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581002] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.07, flip = false, v = -0.4, t = 0.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581003] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = -0.4, t = 0.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581004] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = -0.5, t = 0.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581005] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0.4, t = 0.8 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581006] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.07, flip = false, v = 0.4, t = 0.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581007] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0.4, t = 0.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581008] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0.5, t = 0.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581009] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581009, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.2, flip = false, v = 0, t = 0.3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581010] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.2, flip = false, v = 0, t = 0.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581011] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 0.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581012] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 0.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581013] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.5, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581014] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.5, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581015] = { range_offset = 0, modle_ID = "Hwxqb_1", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581016] = { range_offset = 0, modle_ID = "Hwxqb_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581017] = { range_offset = 0, modle_ID = "Hwxqb_1", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581017, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581018] = { range_offset = 0, modle_ID = "Hwxqb_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581018, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581019] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 581019, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0, t = 0.2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581020] = { range_offset = 0, modle_ID = "newBullet5", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 581020, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0, t = 0.2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581021] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 581021, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 1.6 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581022] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 581022, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 1.6 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581023] = { range_offset = 0, modle_ID = "newBullet5", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 581023, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 1.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581024] = { range_offset = 0, modle_ID = "newBullet5", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 581024, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 1.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581025] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 581025, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581026] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 581026, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581027] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 581027, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = 0.15, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581028] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 581028, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = -0.2, t = 0 }, { u = 0.1, flip = false, v = 0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581029] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 581029, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = -0.2, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581030] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 581030, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = 0.2, t = 0 }, { u = 0.1, flip = false, v = -0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581031] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 3.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 581031, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0.4, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581032] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 3.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 581032, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = -0.4, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581033] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 581033, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0.35, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581034] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 581034, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = -0.35, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [590201] = { range_offset = 0, modle_ID = "BulletUK", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 590201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.2, t = 0.1 }, { u = 0, flip = false, v = 0.2, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [590202] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 590202, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.2, t = 0.1 }, { u = 0, flip = false, v = -0.2, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [590203] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 590203, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0.1, t = 1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [590204] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 590204, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = -0.1, t = 1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [590205] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 590205, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [590206] = { range_offset = 20, modle_ID = "hwxgz_1", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 590206, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.5 }, { u = 0, flip = false, v = 0, t = 1 }, { u = -0.1, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [590207] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 590207, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 2.8 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [590208] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 590208, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [590209] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 590209, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594001] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594002] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = true, v = -0.1, t = 0 }, { u = 0, flip = true, v = 0, t = 0.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594003] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = true, v = 0.1, t = 0 }, { u = 0, flip = true, v = 0, t = 0.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594004] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = true, v = -0.1, t = 0 }, { u = 0, flip = true, v = 0, t = 0.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594005] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = true, v = 0.1, t = 0 }, { u = 0, flip = true, v = 0, t = 0.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594006] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.5, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594007] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594007, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.02, flip = false, v = -0.2, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594008] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594008, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0.2, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594009] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594009, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.02, flip = false, v = -0.15, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594010] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594010, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0.15, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594011] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594011, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.01, flip = false, v = -0.1, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594012] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594012, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0.1, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594021] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594031] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594031, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594041] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 594041, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594042] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594042, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594051] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 594051, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594052] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594052, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594061] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 594061, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594062] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594062, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594071] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 594071, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594072] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594072, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0.1, t = 0 }, { u = 0, flip = false, v = 0.03, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594073] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 594073, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594074] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594074, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0.1, t = 0 }, { u = 0, flip = false, v = 0.03, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594075] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 594075, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594076] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594076, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0.1, t = 0 }, { u = 0, flip = false, v = 0.03, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594077] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 594077, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594078] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594078, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0.1, t = 0 }, { u = 0, flip = false, v = 0.03, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594079] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 594079, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594080] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594080, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0.1, t = 0 }, { u = 0, flip = false, v = 0.03, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594091] = { range_offset = 0, modle_ID = "kuasheHE", type = 2, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594091, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.2, randomOffsetX = 40, randomOffsetZ = 40, diveFilter = { 2 } } }, [594092] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594092, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594101] = { range_offset = 10, modle_ID = "hwxqb_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594101, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.015, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594102] = { range_offset = 10, modle_ID = "hwxgz_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594102, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600001] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 600001, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { tracker = { angular = 1.2, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [600011] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600011, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600021] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 600021, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0.2, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600031] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 600031, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 3 } }, [600101] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 600101, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { tracker = { angular = 1.2, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [600121] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 600121, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [600131] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 600131, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [600231] = { range_offset = 10, modle_ID = "Bulletenemys", type = 1, velocity = 4.3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 600231, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.06, flip = false, v = 0, t = 2.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [600232] = { range_offset = 10, modle_ID = "Bulletenemys", type = 1, velocity = 4.3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 600232, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.02, flip = false, v = 0.03, t = 3 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [600201] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 600201, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { tracker = { angular = 1.2, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [600221] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 600221, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600222] = { range_offset = 10, modle_ID = "Bulletenemys", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 600222, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = { velocity_offset = 2 } }, [600531] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 600531, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = true, v = 0, t = 1 }, { u = 0.1, flip = true, v = 0, t = 2.4 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600532] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 600532, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = true, v = 0, t = 1 }, { u = 0.1, flip = true, v = 0.02, t = 2.4 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600533] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 600533, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = true, v = 0, t = 1 }, { u = 0.1, flip = true, v = -0.02, t = 2.4 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600600] = { range_offset = 20, modle_ID = "Bullet1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 600600, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.013, flip = false, v = 0.17, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600601] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 600601, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600602] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 600602, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.2, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600700] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 600700, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.071, flip = false, v = 0, t = 0 }, { u = 0, flip = true, v = 0.3, t = 1 }, { u = 0.1, flip = false, v = 0, t = 1.8 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600701] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600701, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600801] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 600801, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.2, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600802] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600802, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.27, t = 0 }, { u = 0, flip = false, v = -0.27, t = 0.5 }, { u = 0, flip = false, v = 0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600803] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600803, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.27, t = 0 }, { u = 0, flip = false, v = 0.27, t = 0.5 }, { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600804] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600804, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.27, t = 0 }, { u = 0, flip = false, v = -0.27, t = 0.5 }, { u = 0, flip = false, v = 0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600805] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600805, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.27, t = 0 }, { u = 0, flip = false, v = 0.27, t = 0.5 }, { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600806] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600806, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.27, t = 0 }, { u = 0, flip = false, v = -0.27, t = 0.5 }, { u = 0, flip = false, v = 0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600807] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600807, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.27, t = 0 }, { u = 0, flip = false, v = 0.27, t = 0.5 }, { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600808] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 600808, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0.5, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600900] = { range_offset = 0, modle_ID = "Banai02_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600900, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0.14, t = 0 }, { u = -0.005, flip = false, v = 0.03, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600901] = { range_offset = 0, modle_ID = "Banai02_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600901, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = -0.14, t = 0 }, { u = -0.005, flip = false, v = -0.03, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600902] = { range_offset = 20, modle_ID = "hwxqb_1", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600902, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 600903, barrage_ID = 600907 }, FXID = "huoqiubaozha2" } } }, [600903] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600903, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600904] = { range_offset = 0, modle_ID = "paodan_ai_1boss", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600904, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600905] = { range_offset = 0, modle_ID = "paodan_ai_3boss", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600905, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600906] = { range_offset = 0, modle_ID = "paodan_ai_3boss", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600906, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600907] = { range_offset = 0, modle_ID = "paodan_ai_3boss", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600907, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600908] = { range_offset = 0, modle_ID = "paodan_ai_3boss", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600908, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600909] = { range_offset = 0, modle_ID = "banai03", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600909, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.27, t = 0 }, { u = 0, flip = false, v = -0.27, t = 0.5 }, { u = 0, flip = false, v = 0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600910] = { range_offset = 0, modle_ID = "banai03", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600910, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.27, t = 0 }, { u = 0, flip = false, v = 0.27, t = 0.5 }, { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600911] = { range_offset = 20, modle_ID = "bulletGER", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600911, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600912] = { range_offset = 20, modle_ID = "FireBall", type = 2, velocity = 1.08, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600912, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.009, launchVrtSpeed = 0, diveFilter = { 2 } } }, [600913] = { range_offset = 20, modle_ID = "banai05", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 600913, random_damage_rate = 0, damage_type = { 0.3, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [600914] = { range_offset = 10, modle_ID = "yulei_ai_faku2", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600914, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [600915] = { range_offset = 10, modle_ID = "yulei_ai_faku2", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600915, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [600916] = { range_offset = 20, modle_ID = "hwxqb_1", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600916, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 600903, barrage_ID = 600907 }, FXID = "huoqiubaozha2" } } }, [600917] = { range_offset = 20, modle_ID = "yulei_ai_faku2", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 600917, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [600918] = { range_offset = 20, modle_ID = "yulei_ai_faku2", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 600918, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [600919] = { range_offset = 20, modle_ID = "yulei_ai_faku2", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 600919, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [600920] = { range_offset = 5, modle_ID = "banai03", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600920, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600921] = { range_offset = 20, modle_ID = "banai05", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 600921, random_damage_rate = 0, damage_type = { 0.3, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [600922] = { range_offset = 0, modle_ID = "banai04", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 65, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 600922, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.012, flip = false, v = -0.03, t = 0 }, { u = 0, flip = false, v = -0.014, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600930] = { range_offset = 20, modle_ID = "banai03", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600930, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600940] = { range_offset = 5, modle_ID = "banai03", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600940, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600990] = { range_offset = 0, modle_ID = "Torpedo01", type = 3, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "fumilulu_hit", miss_sfx = "battle/torpedo-hit", alert_fx = "", hit_fx = "banai01_hit", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 600990, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, height = 15, width = 75 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [600991] = { range_offset = 0, modle_ID = "banai01", type = 9, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "emptyfx", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "emptyfx", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600991, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 0, 0, 0 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 0 }, attach_buff = { { friendly = false, buff_id = 103123, flare = false } }, extra_param = { diveFilter = { 2 } } }, [610001] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 610001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.5, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610002] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 610002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.5, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610003] = { range_offset = 0, modle_ID = "Hwxqb_1", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 610003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610004] = { range_offset = 0, modle_ID = "Hwxqb_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 610004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610005] = { range_offset = 0, modle_ID = "Hwxqb_1", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 610005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610006] = { range_offset = 0, modle_ID = "Hwxqb_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 610006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610007] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 610007, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0, t = 0.2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610008] = { range_offset = 0, modle_ID = "newBullet5", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 610008, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0, t = 0.2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610009] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 610009, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 1.6 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610010] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 610010, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 1.6 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610011] = { range_offset = 0, modle_ID = "newBullet5", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 610011, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 1.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610012] = { range_offset = 0, modle_ID = "newBullet5", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 610012, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 1.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610013] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 610013, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610014] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 610014, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610020] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellHit", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 610020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610021] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellHit", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 610021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610022] = { range_offset = 0, modle_ID = "kuashetuowei", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 610022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610023] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 610023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610024] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 610024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610031] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 610031, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 27, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [610032] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 610032, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 9, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [610033] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 610033, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = -9, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [610034] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 610034, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = -27, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [610035] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 610035, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = 0.15, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610036] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 610036, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = -0.2, t = 0 }, { u = 0.1, flip = false, v = 0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610037] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 610037, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = -0.2, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610038] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 610038, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = 0.2, t = 0 }, { u = 0.1, flip = false, v = -0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610039] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 3.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 610039, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0.4, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610040] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 3.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 610040, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = -0.4, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610041] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 610041, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0.35, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610042] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 610042, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = -0.35, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610043] = { range_offset = 20, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 610043, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 610044, barrage_ID = 610071 }, FXID = "huoqiubaozha2" } } }, [610044] = { range_offset = 0, modle_ID = "pisiman02", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 610044, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610045] = { range_offset = 20, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 610045, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 610044, barrage_ID = 610071 }, FXID = "huoqiubaozha2" } } }, [610050] = { range_offset = 0, modle_ID = "newBullet4", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 610050, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.27, t = 0 }, { u = 0, flip = false, v = -0.27, t = 0.5 }, { u = 0, flip = false, v = 0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610051] = { range_offset = 0, modle_ID = "newBullet4", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 610051, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.27, t = 0 }, { u = 0, flip = false, v = 0.27, t = 0.5 }, { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610052] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 610052, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [610053] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 610053, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [610054] = { range_offset = 20, modle_ID = "blackhole", type = 11, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit ", miss_fx = "blackhole_hit", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "blackhole_loop", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 4, id = 610054, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { interval = 0.15, range = 12, time = 3 }, attach_buff = {}, extra_param = { buff_id = 8635, exploDMG = 150, alert_duration = 0.1 } }, [610055] = { range_offset = 20, modle_ID = "blackhole", type = 11, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit ", miss_fx = "blackhole_hit", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "blackhole_loop", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 4, id = 610055, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { interval = 0.3, range = 12, time = 3 }, attach_buff = {}, extra_param = { buff_id = 8635, exploDMG = 20, alert_duration = 0.1 } }, [610056] = { range_offset = 20, modle_ID = "blackhole", type = 11, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit ", miss_fx = "blackhole_hit", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "blackhole_loop", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 4, id = 610056, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { interval = 0.25, range = 12, time = 3 }, attach_buff = {}, extra_param = { buff_id = 8635, exploDMG = 40, alert_duration = 0.1 } }, [610057] = { range_offset = 20, modle_ID = "blackhole", type = 11, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit ", miss_fx = "blackhole_hit", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "blackhole_loop", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 4, id = 610057, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { interval = 0.2, range = 12, time = 3 }, attach_buff = {}, extra_param = { buff_id = 8635, exploDMG = 65, alert_duration = 0.1 } }, [610060] = { range_offset = 10, modle_ID = "pisiman03", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 610060, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [610061] = { range_offset = 10, modle_ID = "pisiman03", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 610061, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [610062] = { range_offset = 20, modle_ID = "pisiman03", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 610062, random_damage_rate = 0, damage_type = { 0.3, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [610063] = { range_offset = 10, modle_ID = "pisiman01", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 610063, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [620001] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 620001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [620002] = { range_offset = 20, modle_ID = "heiqiyebomb", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 620002, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 27, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [620003] = { range_offset = 20, modle_ID = "heiqiyebomb", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 620003, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 9, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [620004] = { range_offset = 20, modle_ID = "heiqiyebomb", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 620004, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = -9, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [620005] = { range_offset = 20, modle_ID = "heiqiyebomb", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 620005, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = -27, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [620006] = { range_offset = 0, modle_ID = "heiqiye03", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 620006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [620007] = { range_offset = 0, modle_ID = "heiqiye03", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 620007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [620008] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 620008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.27, t = 0 }, { u = 0, flip = false, v = -0.27, t = 0.5 }, { u = 0, flip = false, v = 0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [620009] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 620009, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.27, t = 0 }, { u = 0, flip = false, v = 0.27, t = 0.5 }, { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [620010] = { range_offset = 5, modle_ID = "heiqiye04", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 620010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [620011] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 620011, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [620012] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 620012, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [620020] = { range_offset = 20, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 620020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 620021, barrage_ID = 610071 }, FXID = "huoqiubaozha2" } } }, [620021] = { range_offset = 0, modle_ID = "heiqiye04", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 620021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [620022] = { range_offset = 20, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 620022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 620021, barrage_ID = 610071 }, FXID = "huoqiubaozha2" } } }, [620023] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 620023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [620024] = { range_offset = 20, modle_ID = "Bomberbomb2000", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "WhiteShellHit1", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 620024, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1.4 }, { 3, 2 }, { 3, 2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 34 }, attach_buff = {}, extra_param = { gravity = -0.1, offsetY = 90, airdrop = true, dropOffset = true, diveFilter = { 2 } } }, [620101] = { range_offset = 20, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 620101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 620103, barrage_ID = 610071 }, FXID = "huoqiubaozha2" } } }, [620102] = { range_offset = 20, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 620102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 620103, barrage_ID = 610071 }, FXID = "huoqiubaozha2" } } }, [620103] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 620103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [630001] = { range_offset = 15, modle_ID = "Al_Flower01", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 630001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [630002] = { range_offset = 15, modle_ID = "Al_Flower01", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 630002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [630003] = { range_offset = 10, modle_ID = "bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 630003, random_damage_rate = 0, damage_type = { 0.5, 1.35, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.06, flip = true, v = 0.02, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [630004] = { range_offset = 10, modle_ID = "bullet2", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 630004, random_damage_rate = 0, damage_type = { 0.5, 1.35, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.06, flip = true, v = 0.02, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [630005] = { range_offset = 8, modle_ID = "kuashe", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 25, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 630005, random_damage_rate = 0, damage_type = { 1.2, 0.7, 0.4 }, DMG_font = { { 1, 1.3 }, { 1, 0.8 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [640001] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 640001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [640002] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 640002, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [640003] = { range_offset = 5, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 640003, random_damage_rate = 0, damage_type = { 0.9, 1.2, 0.7 }, DMG_font = { { 2, 0.9 }, { 2, 1.2 }, { 2, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.05, t = 0 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [640004] = { range_offset = 5, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 640004, random_damage_rate = 0, damage_type = { 0.9, 1.2, 0.7 }, DMG_font = { { 2, 0.9 }, { 2, 1.2 }, { 2, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.05, t = 0 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [640005] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 640005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [640006] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 640006, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [640007] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 640007, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [640008] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 640008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [640009] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 640009, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.011, flip = false, v = 0, t = 0 }, { u = 0.15, flip = false, v = 0, t = 2 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [640010] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 640010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.025, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [640011] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 640011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.025, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [640012] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 640012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [650001] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 650001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [650002] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 650002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [650003] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 650003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [650004] = { range_offset = 20, modle_ID = "music_laser01", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 650004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [650005] = { range_offset = 20, modle_ID = "music_laser02", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 650005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [650006] = { range_offset = 0, modle_ID = "music_yinfuzidan01", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "music_AlertArea", hit_fx = "ShellHit", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 650006, random_damage_rate = 0, damage_type = { 1.4, 1.15, 1.15 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, randomOffsetX = 40, randomOffsetZ = 40, diveFilter = { 2 } } }, [650007] = { range_offset = 20, modle_ID = "music_yinfuzidan02", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "music_AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 650007, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 22, randomOffsetZ = 22, diveFilter = { 2 } } }, [650008] = { range_offset = 10, modle_ID = "music_zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 650008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 650011, barrage_ID = 650015 }, { emitterType = "BattleBulletEmitter", bullet_ID = 650011, barrage_ID = 650016 }, FXID = "huoqiubaozha2" } } }, [650009] = { range_offset = 10, modle_ID = "music_zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 650009, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 650011, barrage_ID = 650015 }, { emitterType = "BattleBulletEmitter", bullet_ID = 650011, barrage_ID = 650016 }, FXID = "huoqiubaozha2" } } }, [650010] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 650010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [650011] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 650011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [650012] = { range_offset = 10, modle_ID = "chuantoudan", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 650012, random_damage_rate = 0, damage_type = { 0.5, 1.35, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.06, flip = true, v = 0.02, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [650020] = { range_offset = 20, modle_ID = "bullet2", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 650020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [650021] = { range_offset = 20, modle_ID = "bullet2", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 650021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [650022] = { range_offset = 20, modle_ID = "bulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 650022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [650023] = { range_offset = 20, modle_ID = "bulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 650023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [650030] = { range_offset = 10, modle_ID = "music_genzong1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 650030, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [650031] = { range_offset = 10, modle_ID = "music_chuantou1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 650031, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [650032] = { range_offset = 10, modle_ID = "music_shanghaitigao", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 650032, random_damage_rate = 0, damage_type = { 1.1, 1, 0.8 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [650033] = { range_offset = 10, modle_ID = "music_chuantou1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 650033, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [650034] = { range_offset = 10, modle_ID = "music_genzong1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 650034, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [650035] = { range_offset = 10, modle_ID = "music_shanghaitigao", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 650035, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [660001] = { range_offset = 20, modle_ID = "hololive_laser02", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [660002] = { range_offset = 20, modle_ID = "hololive_laser01", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [660003] = { range_offset = 10, modle_ID = "hololive_jianzhui", type = 1, velocity = 0.75, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660003, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = { { u = -0.025, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.22 }, { u = 0.2, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660004] = { range_offset = 5, modle_ID = "hololive_bullet2", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 660004, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0, flip = true, v = 0.3, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660005] = { range_offset = 0, modle_ID = "hololive_holoyu", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 660005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660006] = { range_offset = 0, modle_ID = "hololive_holoyu", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 660006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660007] = { range_offset = 20, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 660008, barrage_ID = 660007 }, FXID = "huoqiubaozha2" } } }, [660008] = { range_offset = 0, modle_ID = "hololive_holoyu", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.5, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660009] = { range_offset = 20, modle_ID = "yulei_yumi", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 660009, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [660010] = { range_offset = 10, modle_ID = "yulei_yumi", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660010, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [660011] = { range_offset = 10, modle_ID = "yulei_yumi", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660011, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [660012] = { range_offset = 0, modle_ID = "hololive_bullet2", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660013] = { range_offset = 0, modle_ID = "hololive_bullet2", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660014] = { range_offset = 0, modle_ID = "hololive_bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.27, t = 0 }, { u = 0, flip = false, v = -0.27, t = 0.5 }, { u = 0, flip = false, v = 0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660015] = { range_offset = 0, modle_ID = "hololive_bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.27, t = 0 }, { u = 0, flip = false, v = 0.27, t = 0.5 }, { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660016] = { range_offset = 20, modle_ID = "zidan_hulizidan", type = 2, velocity = 1.08, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.009, launchVrtSpeed = 0, diveFilter = { 2 } } }, [660017] = { range_offset = 20, modle_ID = "paodan_chuixueque1", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 660017, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 22, randomOffsetZ = 22, diveFilter = { 2 } } }, [660021] = { range_offset = 20, modle_ID = "yulei_holoyulei", type = 3, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 660021, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [660022] = { range_offset = 10, modle_ID = "yulei_holoyulei", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660022, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [660023] = { range_offset = 10, modle_ID = "yulei_holoyulei", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660023, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [660031] = { range_offset = 5, modle_ID = "hololive_bullet1", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660031, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660032] = { range_offset = 20, modle_ID = "zidan_shishen1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660032, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660033] = { range_offset = 20, modle_ID = "zidan_shishen1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660033, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660041] = { range_offset = 0, modle_ID = "hololive_bullet1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 660041, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660042] = { range_offset = 0, modle_ID = "hololive_bullet1", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660042, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660043] = { range_offset = 0, modle_ID = "hololive_bullet1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 660043, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660044] = { range_offset = 0, modle_ID = "hololive_bullet1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660044, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.049, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660045] = { range_offset = 20, modle_ID = "paodan_zhaxiashi1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660045, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660051] = { range_offset = 0, modle_ID = "zidan_qianliyan1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 660051, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = 0.15, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660052] = { range_offset = 0, modle_ID = "zidan_qianliyan1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 660052, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = -0.2, t = 0 }, { u = 0.1, flip = false, v = 0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660053] = { range_offset = 0, modle_ID = "zidan_qianliyan1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 660053, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = -0.2, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660054] = { range_offset = 0, modle_ID = "zidan_qianliyan1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 660054, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = 0.2, t = 0 }, { u = 0.1, flip = false, v = -0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660055] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 3.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 660055, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0.4, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660056] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 3.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 660056, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = -0.4, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660057] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 660057, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0.35, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660058] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 660058, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = -0.35, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660071] = { range_offset = 20, modle_ID = "hololive_bullet1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660071, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.011, flip = false, v = 0, t = 0 }, { u = 0.15, flip = false, v = 0, t = 2 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660072] = { range_offset = 10, modle_ID = "paodan_aqua1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660072, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660081] = { range_offset = 20, modle_ID = "yulei_holomaikefeng", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 660081, random_damage_rate = 0, damage_type = { 0.8, 1, 1.5 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [660091] = { range_offset = 10, modle_ID = "hololive_holoyu", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660091, random_damage_rate = 0, damage_type = { 1.3, 0.9, 0.6 }, DMG_font = { { 3, 1.3 }, { 1, 0.9 }, { 4, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660092] = { range_offset = 20, modle_ID = "hololive_bullet1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 660092, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660093] = { range_offset = 20, modle_ID = "zidan_qianliyan1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660093, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660094] = { range_offset = 20, modle_ID = "hololive_bullet1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "YellowHit", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 660094, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 4.3, 1.4, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660101] = { range_offset = 0, modle_ID = "hololive_bullet2", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 660101, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = 0.15, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660102] = { range_offset = 0, modle_ID = "hololive_bullet2", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 660102, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = -0.2, t = 0 }, { u = 0.1, flip = false, v = 0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660103] = { range_offset = 0, modle_ID = "hololive_bullet2", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 660103, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = -0.2, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660104] = { range_offset = 0, modle_ID = "hololive_bullet2", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 660104, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = 0.2, t = 0 }, { u = 0.1, flip = false, v = -0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660105] = { range_offset = 10, modle_ID = "hololive_holoyu", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 660105, random_damage_rate = 0, damage_type = { 1.1, 1, 0.8 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [660106] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 660106, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 22, randomOffsetZ = 22, diveFilter = { 2 } } }, [670001] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 670001, random_damage_rate = 0, damage_type = { 1.1, 1, 0.8 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [670002] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 670002, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = 0.15, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [670003] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 670003, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = -0.2, t = 0 }, { u = 0.1, flip = false, v = 0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [670004] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 670004, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = -0.2, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [670005] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 670005, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = 0.2, t = 0 }, { u = 0.1, flip = false, v = -0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [670006] = { range_offset = 0, modle_ID = "bullet2", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 670006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.3, t = 0 }, { u = 0, flip = false, v = -0.3, t = 0.5 }, { u = 0, flip = false, v = 0.3, t = 1 }, { u = 0, flip = false, v = -0.3, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [670011] = { range_offset = 10, modle_ID = "bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 670011, random_damage_rate = 0, damage_type = { 1, 0.9, 0.7 }, DMG_font = { { 3, 1 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [670051] = { range_offset = 10, modle_ID = "Al_Flower01", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 670051, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.2, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [670052] = { range_offset = 10, modle_ID = "hwxqb_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 670052, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.015, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [670053] = { range_offset = 10, modle_ID = "pisiman01", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 670053, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.015, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [670054] = { range_offset = 0, modle_ID = "", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 45, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 670054, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 10, range = 18 }, attach_buff = { { friendly = false, buff_id = 8661, effect_id = "jiejie" } }, extra_param = {} }, [670055] = { range_offset = 0, modle_ID = "bullet2", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 670055, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [670056] = { range_offset = 20, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 670056, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 670055, barrage_ID = 610071 }, FXID = "huoqiubaozha2" } } }, [670057] = { range_offset = 20, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 670057, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 670055, barrage_ID = 610071 }, FXID = "huoqiubaozha2" } } }, [680001] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 680001, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [680002] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680003] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680004] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680005] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680006] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680007] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 680007, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [680008] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 680008, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [680009] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 680009, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [680010] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 680010, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [680011] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 680011, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [680012] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 400, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 680012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0.1 }, { u = 0, flip = false, v = 0, t = 0.5 }, { u = 0.1, flip = false, v = 0.08, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680013] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 400, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 680013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0.1 }, { u = 0, flip = false, v = 0, t = 0.5 }, { u = 0.1, flip = false, v = -0.08, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680014] = { range_offset = 20, modle_ID = "Hwxgz_1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.07, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0.1, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680015] = { range_offset = 20, modle_ID = "Hwxgz_1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.07, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0.1, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680016] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.07, flip = false, v = 0, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680017] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 680017, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680018] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680018, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680019] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 680019, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680020] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680021] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 680021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680022] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 680022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = { { u = 0, flip = false, v = 0.07, t = 0.1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680023] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 680023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = { { u = 0, flip = false, v = 0.07, t = 0.1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680024] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 680024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = { { u = 0, flip = false, v = 0.07, t = 0.1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680025] = { range_offset = 10, modle_ID = "Bullet2", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680025, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.07, t = 0.1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680026] = { range_offset = 10, modle_ID = "Bullet2", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680026, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.07, t = 0.1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680027] = { range_offset = 10, modle_ID = "Bullet2", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680027, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.07, t = 0.1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680028] = { range_offset = 5, modle_ID = "newbullet5", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680028, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680029] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 680029, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [680030] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680030, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680031] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 680031, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 680032, barrage_ID = 680037 }, FXID = "huoqiubaozha2" } } }, [680032] = { range_offset = 20, modle_ID = "bulletGER", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680032, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680033] = { range_offset = 5, modle_ID = "hwxgz_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680033, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680034] = { range_offset = 5, modle_ID = "hwxqb_1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680034, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680035] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 680035, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 680036, barrage_ID = 680048 }, FXID = "huoqiubaozha2" } } }, [680036] = { range_offset = 20, modle_ID = "newbullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680036, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680037] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 680037, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 680038, barrage_ID = 680048 }, FXID = "huoqiubaozha2" } } }, [680038] = { range_offset = 20, modle_ID = "newbullet3", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680038, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690001] = { range_offset = 10, modle_ID = "bullet_maoxi", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690001, random_damage_rate = 0, damage_type = { 1, 0.95, 0.6 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690002] = { range_offset = 20, modle_ID = "bullet_maoxi", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690003] = { range_offset = 10, modle_ID = "bullet_maoxi", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690004] = { range_offset = 10, modle_ID = "bullet_maoxi", type = 1, velocity = 8.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690005] = { range_offset = 10, modle_ID = "bullet_maoxi", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690006] = { range_offset = 10, modle_ID = "bullet_maoxi", type = 1, velocity = 8.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690007] = { range_offset = 10, modle_ID = "bullet_maoxi", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690008] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 690008, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [690009] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 690009, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [690010] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 690010, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690011] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 690011, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 690012, barrage_ID = 690078 }, FXID = "huoqiubaozha2" } } }, [690012] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690013] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 690013, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 690014, barrage_ID = 690080 }, FXID = "huoqiubaozha2" } } }, [690014] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690015] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690016] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690017] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690017, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690018] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690018, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690019] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690019, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690020] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 690020, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [690021] = { range_offset = 20, modle_ID = "electricarc", type = 12, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHitWithArc", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [690101] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690102] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [690103] = { range_offset = 10, modle_ID = "bullet_maoxi", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = 0.2, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690104] = { range_offset = 10, modle_ID = "bullet_maoxi", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690104, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = -0.2, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690105] = { range_offset = 20, modle_ID = "Hwxgz_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690105, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690106] = { range_offset = 20, modle_ID = "Hwxgz_1", type = 1, velocity = 2.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690106, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690107] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690107, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690108] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690108, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690109] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690109, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.27, t = 0 }, { u = 0, flip = false, v = -0.27, t = 0.5 }, { u = 0, flip = false, v = 0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690110] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.27, t = 0 }, { u = 0, flip = false, v = 0.27, t = 0.5 }, { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690111] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = 0.2, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690112] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690112, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = -0.2, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690113] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 690113, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0.1, flip = false, v = 0, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690114] = { range_offset = 10, modle_ID = "Bullet2", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690114, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.07, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0.1, flip = false, v = 0, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690115] = { range_offset = 10, modle_ID = "heiwuzidan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "TorAlert", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 690115, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { friendly = false, buff_id = 8680, hit_ignore = true, flare = true } }, extra_param = {} }, [690116] = { range_offset = 5, modle_ID = "newbullet5", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690116, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690117] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690117, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690118] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690118, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690119] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690119, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690120] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690120, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690121] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690121, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690401] = { range_offset = 20, modle_ID = "kuasheHE", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690401, random_damage_rate = 0, damage_type = { 1.1, 1, 0.8 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690402] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690402, random_damage_rate = 0, damage_type = { 1.3, 0.9, 0.6 }, DMG_font = { { 3, 1.3 }, { 1, 0.9 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690501] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690501, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 30, targetOffsetZ = -5, gravity = -0.05, diveFilter = { 2 } } }, [690502] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690502, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 40, targetOffsetZ = -5, gravity = -0.05, diveFilter = { 2 } } }, [690503] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690503, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 50, targetOffsetZ = -5, gravity = -0.05, diveFilter = { 2 } } }, [690504] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690504, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 60, targetOffsetZ = -5, gravity = -0.05, diveFilter = { 2 } } }, [690505] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690505, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 70, targetOffsetZ = -5, gravity = -0.05, diveFilter = { 2 } } }, [690506] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690506, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 80, targetOffsetZ = -5, gravity = -0.05, diveFilter = { 2 } } }, [690507] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690507, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 90, targetOffsetZ = -5, gravity = -0.05, diveFilter = { 2 } } }, [690508] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690508, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 30, targetOffsetZ = 30, gravity = -0.05, diveFilter = { 2 } } }, [690509] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690509, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 40, targetOffsetZ = 25, gravity = -0.05, diveFilter = { 2 } } }, [690510] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690510, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 50, targetOffsetZ = 20, gravity = -0.05, diveFilter = { 2 } } }, [690511] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690511, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 60, targetOffsetZ = 15, gravity = -0.05, diveFilter = { 2 } } }, [690512] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690512, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 70, targetOffsetZ = 10, gravity = -0.05, diveFilter = { 2 } } }, [690513] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690513, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 80, targetOffsetZ = 5, gravity = -0.05, diveFilter = { 2 } } }, [690514] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690514, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 90, targetOffsetZ = 0, gravity = -0.05, diveFilter = { 2 } } }, [690515] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690515, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 30, targetOffsetZ = -40, gravity = -0.05, diveFilter = { 2 } } }, [690516] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690516, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 40, targetOffsetZ = -35, gravity = -0.05, diveFilter = { 2 } } }, [690517] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690517, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 50, targetOffsetZ = -30, gravity = -0.05, diveFilter = { 2 } } }, [690518] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690518, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 60, targetOffsetZ = -25, gravity = -0.05, diveFilter = { 2 } } }, [690519] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690519, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 70, targetOffsetZ = -20, gravity = -0.05, diveFilter = { 2 } } }, [690520] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690520, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 80, targetOffsetZ = -15, gravity = -0.05, diveFilter = { 2 } } }, [690521] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690521, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 90, targetOffsetZ = -10, gravity = -0.05, diveFilter = { 2 } } }, [690522] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690522, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690523] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 690523, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [690524] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 690524, random_damage_rate = 0, damage_type = { 1.1, 1, 0.8 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [690525] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 690525, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [690526] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690526, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = 0.2, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690527] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690527, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = -0.2, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690528] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 690528, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 690530, barrage_ID = 690521 }, FXID = "huoqiubaozha2" } } }, [690529] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 690529, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 690531, barrage_ID = 690522 }, FXID = "huoqiubaozha2" } } }, [690530] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690530, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = 0.2, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690531] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690531, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = -0.2, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700001] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700002] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700003] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700004] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700005] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700006] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.25, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700007] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700008] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700009] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700009, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700010] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700011] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700012] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700013] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700014] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700015] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700016] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700017] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 700017, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [700018] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 700018, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [700019] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 2.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 700019, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [700020] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 2.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 700020, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 36 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [700021] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 700021, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700022, barrage_ID = 700028 }, FXID = "huoqiubaozha2" } } }, [700022] = { range_offset = 5, modle_ID = "newbullet5", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700023] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 700023, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700024] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.3, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.3 }, { u = -0.3, flip = false, v = 0, t = 0.8 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700025] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700025, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.3, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.3 }, { u = -0.3, flip = false, v = 0, t = 0.8 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700101] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = 0.2, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700102] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = -0.2, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700103] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700104] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700104, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0.1, t = 0.8 }, { u = 0, flip = false, v = 0.1, t = 1.2 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700105] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700105, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700106] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700106, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700107] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700107, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700108] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700108, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700109] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700109, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700110] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700111] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700112] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700112, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700113] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700113, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700114] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700114, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700115] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700115, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0.02, t = 0.5 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700116] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700116, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = -0.02, t = 0.5 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700117] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "CAHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 700117, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 5 }, attach_buff = {}, extra_param = { targetOffsetX = 70, targetOffsetZ = 20, gravity = -0.15, diveFilter = { 2 } } }, [700118] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "CAHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 700118, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 5 }, attach_buff = {}, extra_param = { targetOffsetX = 70, targetOffsetZ = -20, gravity = -0.15, diveFilter = { 2 } } }, [700119] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "CAHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 700119, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 5 }, attach_buff = {}, extra_param = { targetOffsetX = 50, targetOffsetZ = 20, gravity = -0.15, diveFilter = { 2 } } }, [700120] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "CAHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 700120, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 5 }, attach_buff = {}, extra_param = { targetOffsetX = 50, targetOffsetZ = -20, gravity = -0.15, diveFilter = { 2 } } }, [700121] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 700121, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 5 }, attach_buff = {}, extra_param = { targetOffsetX = 70, targetOffsetZ = 20, gravity = -0.15, diveFilter = { 2 } } }, [700122] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 700122, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 5 }, attach_buff = {}, extra_param = { targetOffsetX = 70, targetOffsetZ = -20, gravity = -0.15, diveFilter = { 2 } } }, [700123] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 700123, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 5 }, attach_buff = {}, extra_param = { targetOffsetX = 50, targetOffsetZ = 20, gravity = -0.15, diveFilter = { 2 } } }, [700124] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 700124, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 5 }, attach_buff = {}, extra_param = { targetOffsetX = 50, targetOffsetZ = -20, gravity = -0.15, diveFilter = { 2 } } }, [700125] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 700125, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.7 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [700126] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 700126, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 0.8 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [700501] = { range_offset = 20, modle_ID = "Al_Laser01", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700501, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [700502] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700502, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 2.5 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700503] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700503, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700504] = { range_offset = 5, modle_ID = "newbullet5", type = 1, velocity = 1.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700504, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700505] = { range_offset = 5, modle_ID = "newbullet5", type = 1, velocity = 1.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700505, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700601] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700601, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700602] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700602, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700603] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700603, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700604] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 7.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700604, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700605] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700605, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700606] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700606, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700607] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700607, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700608] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 9.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700608, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700609] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700609, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700610] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 10.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700610, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700611] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700611, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700612] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 11.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700612, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700613] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700613, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700614] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 12.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700614, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700615] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 13, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700615, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700616] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 13.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700616, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700617] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700617, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700618] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 14.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700618, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700619] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700619, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700620] = { range_offset = 5, modle_ID = "newbullet5", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700620, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700621] = { range_offset = 20, modle_ID = "newbullet5", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700621, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700622] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 10, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 700622, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700627 }, FXID = "huoqiubaozha2" } } }, [700623] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 10, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 700623, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700628 }, FXID = "huoqiubaozha2" } } }, [700624] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 700624, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700627 }, FXID = "huoqiubaozha2" } } }, [700625] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 700625, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700628 }, FXID = "huoqiubaozha2" } } }, [700626] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 700626, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700627 }, FXID = "huoqiubaozha2" } } }, [700627] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 700627, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700628 }, FXID = "huoqiubaozha2" } } }, [700628] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 700628, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700627 }, FXID = "huoqiubaozha2" } } }, [700629] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 700629, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700628 }, FXID = "huoqiubaozha2" } } }, [700630] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 700630, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700627 }, FXID = "huoqiubaozha2" } } }, [700631] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 700631, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700628 }, FXID = "huoqiubaozha2" } } }, [700632] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 700632, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700627 }, FXID = "huoqiubaozha2" } } }, [700633] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 700633, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700628 }, FXID = "huoqiubaozha2" } } }, [700634] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700634, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0.5 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700635] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700635, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700636] = { range_offset = 10, modle_ID = "bullet_maoxi", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700636, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [710001] = { range_offset = 20, modle_ID = "paodan_bulipaodan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 710001, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 22, randomOffsetZ = 22, diveFilter = { 2 } } }, [710002] = { range_offset = 0, modle_ID = "zidan_bulizidan", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 710002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.5, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [710003] = { range_offset = 0, modle_ID = "zidan_bulizidan", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 710003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.5, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [710004] = { range_offset = 0, modle_ID = "zidan_bulizidan", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 710004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [710005] = { range_offset = 10, modle_ID = "zidan_bulizidan", type = 1, velocity = 0.75, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 710005, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = { { u = -0.025, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.22 }, { u = 0.2, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [710006] = { range_offset = 20, modle_ID = "Bulilaser01_jin", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 710006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [710021] = { range_offset = 0, modle_ID = "kuasheSAP", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 710021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.17, t = 0 }, { u = 0, flip = false, v = 0.16, t = 0.5 }, { u = 0, flip = false, v = -0.16, t = 1 }, { u = 0, flip = false, v = 0, t = 1.3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [710022] = { range_offset = 0, modle_ID = "kuasheSAP", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 710022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.17, t = 0 }, { u = 0, flip = false, v = -0.16, t = 0.5 }, { u = 0, flip = false, v = 0.16, t = 1 }, { u = 0, flip = false, v = 0, t = 1.3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [710023] = { range_offset = 0, modle_ID = "kuasheSAP", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 710023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.17, t = 0 }, { u = 0, flip = false, v = -0.16, t = 0.5 }, { u = 0, flip = false, v = 0.16, t = 1 }, { u = 0, flip = false, v = 0, t = 1.3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [710024] = { range_offset = 0, modle_ID = "kuasheSAP", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 710024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.17, t = 0 }, { u = 0, flip = false, v = 0.16, t = 0.5 }, { u = 0, flip = false, v = -0.16, t = 1 }, { u = 0, flip = false, v = 0, t = 1.3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [710025] = { range_offset = 0, modle_ID = "zidan_banshou", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 710025, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [720001] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 720001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.27, t = 0 }, { u = 0, flip = false, v = -0.27, t = 0.5 }, { u = 0, flip = false, v = 0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [720002] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 720002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.27, t = 0 }, { u = 0, flip = false, v = 0.27, t = 0.5 }, { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [720003] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 720003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [720004] = { range_offset = 10, modle_ID = "hwxqb_1", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 20, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 720004, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 720005, barrage_ID = 720009 }, FXID = "" } } }, [720005] = { range_offset = 10, modle_ID = "hwxqb_1", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 20, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 720005, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 720006, barrage_ID = 720009 }, FXID = "" } } }, [720006] = { range_offset = 10, modle_ID = "hwxqb_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 720006, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.07, flip = false, v = 0, t = 2.5 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730001] = { range_offset = 0, modle_ID = "Bullet2_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730004, barrage_ID = 730002 }, FXID = "" } } }, [730002] = { range_offset = 0, modle_ID = "Bullet3_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730002, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730005, barrage_ID = 730002 }, FXID = "" } } }, [730003] = { range_offset = 0, modle_ID = "Bullet1_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730003, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730006, barrage_ID = 730002 }, FXID = "" } } }, [730004] = { range_offset = 0, modle_ID = "Bullet2_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730007, barrage_ID = 730001 }, FXID = "" } } }, [730005] = { range_offset = 0, modle_ID = "Bullet3_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730005, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730008, barrage_ID = 730001 }, FXID = "" } } }, [730006] = { range_offset = 0, modle_ID = "Bullet1_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730006, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730009, barrage_ID = 730001 }, FXID = "" } } }, [730007] = { range_offset = 0, modle_ID = "Bullet2_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730010, barrage_ID = 730002 }, FXID = "" } } }, [730008] = { range_offset = 0, modle_ID = "Bullet3_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730008, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730011, barrage_ID = 730002 }, FXID = "" } } }, [730009] = { range_offset = 0, modle_ID = "Bullet1_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730009, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730012, barrage_ID = 730002 }, FXID = "" } } }, [730010] = { range_offset = 0, modle_ID = "Bullet2_faxi", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730011] = { range_offset = 0, modle_ID = "Bullet3_faxi", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730011, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730012] = { range_offset = 0, modle_ID = "Bullet1_faxi", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730012, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730013] = { range_offset = 0, modle_ID = "Bullet2_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730016, barrage_ID = 730001 }, FXID = "" } } }, [730014] = { range_offset = 0, modle_ID = "Bullet3_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730014, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730017, barrage_ID = 730001 }, FXID = "" } } }, [730015] = { range_offset = 0, modle_ID = "Bullet1_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730015, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730018, barrage_ID = 730001 }, FXID = "" } } }, [730016] = { range_offset = 0, modle_ID = "Bullet2_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730019, barrage_ID = 730002 }, FXID = "" } } }, [730017] = { range_offset = 0, modle_ID = "Bullet3_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730017, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730020, barrage_ID = 730002 }, FXID = "" } } }, [730018] = { range_offset = 0, modle_ID = "Bullet1_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730018, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730021, barrage_ID = 730002 }, FXID = "" } } }, [730019] = { range_offset = 0, modle_ID = "Bullet2_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730019, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730010, barrage_ID = 730001 }, FXID = "" } } }, [730020] = { range_offset = 0, modle_ID = "Bullet3_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730020, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730011, barrage_ID = 730001 }, FXID = "" } } }, [730021] = { range_offset = 0, modle_ID = "Bullet1_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730021, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730012, barrage_ID = 730001 }, FXID = "" } } }, [730022] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 730022, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730023] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.15, t = 0.2 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730024] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.15, t = 0.2 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730025] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730025, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730026] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730026, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0.8 }, { u = 0.05, flip = false, v = 0, t = 1.2 }, { u = 0, flip = false, v = 0, t = 2.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730027] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730027, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 0.8 }, { u = 0.06, flip = false, v = 0, t = 1.2 }, { u = 0, flip = false, v = 0, t = 2.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730028] = { range_offset = 20, modle_ID = "mofazidan03_nt", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730028, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.045, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730029] = { range_offset = 20, modle_ID = "mofazidan02", type = 1, velocity = 13, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730029, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730030] = { range_offset = 20, modle_ID = "mofazidan02", type = 1, velocity = 13, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730030, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730031] = { range_offset = 20, modle_ID = "mofazidan02", type = 1, velocity = 13, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730031, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730032] = { range_offset = 20, modle_ID = "mofazidan02_nt", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730032, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730033] = { range_offset = 20, modle_ID = "mofazidan04", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730033, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730034] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730034, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730035] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730035, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730036] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730036, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730037] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730037, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730038] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730038, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730039] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730039, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730040] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 730040, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [730041] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 730041, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [730042] = { range_offset = 0, modle_ID = "Bullet2_faxi", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730042, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.05, t = 0.2 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730043] = { range_offset = 0, modle_ID = "Bullet1_faxi", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730043, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.05, t = 0.2 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730044] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 2.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730044, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 730045, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 730085 }, FXID = "huoqiubaozha2" } } }, [730045] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730045, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730046] = { range_offset = 0, modle_ID = "Bullet2", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730046, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730047] = { range_offset = 20, modle_ID = "mofazidan04_nt", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730047, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.045, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730048] = { range_offset = 20, modle_ID = "mofazidan02", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730048, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730049] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730049, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 1 } }, extra_param = {} }, [730050] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730050, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730051] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730051, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.12, t = 0 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730052] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730052, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.12, t = 0 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730053] = { range_offset = 20, modle_ID = "mofazidan01_nt", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730053, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.044, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0.01, t = 1 }, { u = 0.05, flip = false, v = 0.03, t = 2.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730054] = { range_offset = 20, modle_ID = "mofazidan03_nt", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730054, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.044, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0.01, t = 1 }, { u = 0.05, flip = false, v = 0.03, t = 2.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730055] = { range_offset = 20, modle_ID = "mofazidan02_nt", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730055, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.044, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0.01, t = 1 }, { u = 0.05, flip = false, v = 0.03, t = 2.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730056] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730056, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730053, barrage_ID = 730120 }, { emitterType = "BattleBulletEmitter", bullet_ID = 730054, barrage_ID = 730121 }, { emitterType = "BattleBulletEmitter", bullet_ID = 730055, barrage_ID = 730122 }, FXID = "huoqiubaozha2" } } }, [730057] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730057, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 730058, emitterType = "BattleBulletEmitter", barrage_ID = 730127 }, FXID = "huoqiubaozha2" } } }, [730058] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730058, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730059] = { range_offset = 20, modle_ID = "mofazidan02_nt", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730059, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730060] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730060, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730061] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730061, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730062] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730062, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730063] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730063, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730064] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730064, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730065] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730065, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730066] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730066, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730067] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730067, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730068] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730068, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730069] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730069, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730070] = { range_offset = 10, modle_ID = "mofazidan01", type = 1, velocity = 4.3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730070, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.06, flip = false, v = 0, t = 2.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730071] = { range_offset = 10, modle_ID = "mofazidan02_nt", type = 1, velocity = 4.3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730071, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.02, flip = false, v = 0.03, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 311, level = 2 } }, extra_param = {} }, [730072] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730072, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730073] = { range_offset = 10, modle_ID = "heiqiye04", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730073, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730074] = { range_offset = 10, modle_ID = "heiqiye03", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730074, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730075] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730075, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.12, t = 0 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730076] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730076, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.12, t = 0 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730077] = { range_offset = 20, modle_ID = "heiqiye02", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730077, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730078] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730078, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 730058, emitterType = "BattleBulletEmitter", barrage_ID = 730175 }, { initialSplit = true, bullet_ID = 730079, emitterType = "BattleBulletEmitter", barrage_ID = 730176 }, FXID = "huoqiubaozha2" } } }, [730079] = { range_offset = 20, modle_ID = "heiqiye04", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730079, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730080] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730080, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730081] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730081, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730082] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730082, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730083] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730083, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730084] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730084, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730085] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730085, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730086] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730086, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730087] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730087, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730088] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730088, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730089] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730089, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730090] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730090, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 730091, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 730178 }, { bullet_ID = 730092, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 730178 }, FXID = "huoqiubaozha2" } } }, [730091] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 0.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730091, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 8 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730092] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 0.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730092, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 8 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730093] = { range_offset = 20, modle_ID = "mofazidan02", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730093, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 311, level = 2 } }, extra_param = {} }, [730094] = { range_offset = 20, modle_ID = "heiqiye04", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730094, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730095] = { range_offset = 0, modle_ID = "Bullet1_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730095, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 65, targetOffsetZ = -35, gravity = -0.05, diveFilter = { 2 } } }, [730096] = { range_offset = 0, modle_ID = "Bullet1_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730096, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 65, targetOffsetZ = -25, gravity = -0.05, diveFilter = { 2 } } }, [730097] = { range_offset = 0, modle_ID = "Bullet1_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730097, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 65, targetOffsetZ = -15, gravity = -0.05, diveFilter = { 2 } } }, [730098] = { range_offset = 0, modle_ID = "Bullet1_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730098, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 65, targetOffsetZ = -5, gravity = -0.05, diveFilter = { 2 } } }, [730099] = { range_offset = 0, modle_ID = "Bullet1_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730099, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 65, targetOffsetZ = 5, gravity = -0.05, diveFilter = { 2 } } }, [730100] = { range_offset = 0, modle_ID = "Bullet1_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730100, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 65, targetOffsetZ = 15, gravity = -0.05, diveFilter = { 2 } } }, [730101] = { range_offset = 0, modle_ID = "Bullet1_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 65, targetOffsetZ = 25, gravity = -0.05, diveFilter = { 2 } } }, [730102] = { range_offset = 0, modle_ID = "Bullet2_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 55, targetOffsetZ = -35, gravity = -0.05, diveFilter = { 2 } } }, [730103] = { range_offset = 0, modle_ID = "Bullet2_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 55, targetOffsetZ = -25, gravity = -0.05, diveFilter = { 2 } } }, [730104] = { range_offset = 0, modle_ID = "Bullet2_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730104, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 55, targetOffsetZ = -15, gravity = -0.05, diveFilter = { 2 } } }, [730105] = { range_offset = 0, modle_ID = "Bullet2_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730105, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 55, targetOffsetZ = -5, gravity = -0.05, diveFilter = { 2 } } }, [730106] = { range_offset = 0, modle_ID = "Bullet2_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730106, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 55, targetOffsetZ = 5, gravity = -0.05, diveFilter = { 2 } } }, [730107] = { range_offset = 0, modle_ID = "Bullet2_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730107, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 55, targetOffsetZ = 15, gravity = -0.05, diveFilter = { 2 } } }, [730108] = { range_offset = 0, modle_ID = "Bullet2_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730108, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 55, targetOffsetZ = 25, gravity = -0.05, diveFilter = { 2 } } }, [730109] = { range_offset = 0, modle_ID = "Bullet3_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730109, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 45, targetOffsetZ = -35, gravity = -0.05, diveFilter = { 2 } } }, [730110] = { range_offset = 0, modle_ID = "Bullet3_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 45, targetOffsetZ = -25, gravity = -0.05, diveFilter = { 2 } } }, [730111] = { range_offset = 0, modle_ID = "Bullet3_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 45, targetOffsetZ = -15, gravity = -0.05, diveFilter = { 2 } } }, [730112] = { range_offset = 0, modle_ID = "Bullet3_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730112, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 45, targetOffsetZ = -5, gravity = -0.05, diveFilter = { 2 } } }, [730113] = { range_offset = 0, modle_ID = "Bullet3_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730113, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 45, targetOffsetZ = 5, gravity = -0.05, diveFilter = { 2 } } }, [730114] = { range_offset = 0, modle_ID = "Bullet3_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730114, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 45, targetOffsetZ = 15, gravity = -0.05, diveFilter = { 2 } } }, [730115] = { range_offset = 0, modle_ID = "Bullet3_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730115, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 45, targetOffsetZ = 25, gravity = -0.05, diveFilter = { 2 } } }, [730116] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 730116, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730117] = { range_offset = 0, modle_ID = "mofazidan02_nt", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 730117, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730118] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730118, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 3000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [730119] = { range_offset = 0, modle_ID = "mofazidan01", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730119, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730120] = { range_offset = 0, modle_ID = "mofazidan02", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730120, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730121] = { range_offset = 0, modle_ID = "newbullet4", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730121, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = { { rant = 3000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.15, diveFilter = { 2 } } }, [730122] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730122, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730123] = { range_offset = 0, modle_ID = "heiqiye04", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730123, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730124] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730124, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730125] = { range_offset = 0, modle_ID = "heiqiye04", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730125, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730126] = { range_offset = 20, modle_ID = "mofazidan01_nt", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730126, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.044, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = -0.01, t = 1 }, { u = 0.05, flip = false, v = -0.03, t = 2.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730127] = { range_offset = 20, modle_ID = "mofazidan03_nt", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730127, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.044, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = -0.01, t = 1 }, { u = 0.05, flip = false, v = -0.03, t = 2.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730128] = { range_offset = 20, modle_ID = "mofazidan02_nt", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730128, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.044, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = -0.01, t = 1 }, { u = 0.05, flip = false, v = -0.03, t = 2.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730129] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730129, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730126, barrage_ID = 730201 }, { emitterType = "BattleBulletEmitter", bullet_ID = 730127, barrage_ID = 730202 }, { emitterType = "BattleBulletEmitter", bullet_ID = 730128, barrage_ID = 730203 }, FXID = "huoqiubaozha2" } } }, [730130] = { range_offset = 20, modle_ID = "mofazidan01_nt", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730130, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.044, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.05, flip = false, v = 0, t = 2.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730131] = { range_offset = 20, modle_ID = "mofazidan03_nt", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730131, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.044, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.05, flip = false, v = 0, t = 2.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730132] = { range_offset = 20, modle_ID = "mofazidan02_nt", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730132, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.044, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.05, flip = false, v = 0, t = 2.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730133] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730133, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730130, barrage_ID = 730204 }, { emitterType = "BattleBulletEmitter", bullet_ID = 730131, barrage_ID = 730205 }, { emitterType = "BattleBulletEmitter", bullet_ID = 730132, barrage_ID = 730206 }, FXID = "huoqiubaozha2" } } }, [730134] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730134, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 730135, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 730207 }, { bullet_ID = 730135, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 730208 }, { bullet_ID = 730136, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 730209 }, { bullet_ID = 730136, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 730210 }, FXID = "huoqiubaozha2" } } }, [730135] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730135, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730136] = { range_offset = 20, modle_ID = "heiqiye04", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730136, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730137] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730137, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730145, reaim = true, barrage_ID = 730214 }, FXID = "huoqiubaozha2" } } }, [730138] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730138, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730139] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730139, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730140] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730140, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730141] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 7.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730141, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730142] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730142, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730143] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 8.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730143, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730144] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730144, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730145] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730145, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { bullet_ID = 730138, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 730213 }, { bullet_ID = 730139, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 730213 }, { bullet_ID = 730140, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 730213 }, { bullet_ID = 730141, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 730213 }, { bullet_ID = 730142, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 730213 }, { bullet_ID = 730143, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 730213 }, { bullet_ID = 730144, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 730213 }, FXID = "huoqiubaozha2" } } }, [730146] = { range_offset = 0, modle_ID = "kuasheHE", type = 5, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 3, id = 730146, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 500, buff_id = 311, level = 2 } }, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 730150, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730218 }, { initialSplit = true, bullet_ID = 730150, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730221 }, FXID = "huoqiubaozha2" } } }, [730147] = { range_offset = 0, modle_ID = "kuasheHE", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 3, id = 730147, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 500, buff_id = 311, level = 2 } }, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 730150, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730218 }, { initialSplit = true, bullet_ID = 730150, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730221 }, FXID = "huoqiubaozha2" } } }, [730148] = { range_offset = 0, modle_ID = "kuasheHE", type = 5, velocity = 5.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 3, id = 730148, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 500, buff_id = 311, level = 2 } }, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 730150, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730218 }, { initialSplit = true, bullet_ID = 730150, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730221 }, FXID = "huoqiubaozha2" } } }, [730149] = { range_offset = 0, modle_ID = "kuasheHE", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 3, id = 730149, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 500, buff_id = 311, level = 2 } }, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 730150, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730218 }, { initialSplit = true, bullet_ID = 730150, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730221 }, FXID = "huoqiubaozha2" } } }, [730150] = { range_offset = 0, modle_ID = "mofazidan02_nt", type = 1, velocity = 0.01, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730150, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2.3 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730151] = { range_offset = 0, modle_ID = "heiqiye03", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 3, id = 730151, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.04, t = 0 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 500, buff_id = 311, level = 2 } }, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 730153, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730218 }, { initialSplit = true, bullet_ID = 730150, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730221 }, FXID = "huoqiubaozha2" } } }, [730152] = { range_offset = 0, modle_ID = "heiqiye03", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 3, id = 730152, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.04, t = 0 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 500, buff_id = 311, level = 2 } }, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 730153, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730218 }, { initialSplit = true, bullet_ID = 730150, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730221 }, FXID = "huoqiubaozha2" } } }, [730153] = { range_offset = 0, modle_ID = "mofazidan04_nt", type = 1, velocity = 0.01, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730153, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2.3 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730154] = { range_offset = 0, modle_ID = "zimudan", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730154, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740001] = { range_offset = 2, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 8, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 740001, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 740002, barrage_ID = 740002 }, FXID = "huoqiubaozha2" } } }, [740002] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 740002, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { bullet_ID = 740003, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 740003 }, FXID = "huoqiubaozha2" } } }, [740003] = { range_offset = 20, modle_ID = "Bullet1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 740003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740004] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 740004, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 740005, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 740005 }, { bullet_ID = 740005, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 740006 }, FXID = "huoqiubaozha2" } } }, [740005] = { range_offset = 20, modle_ID = "Bullet1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 740005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740006] = { range_offset = 10, modle_ID = "bulletGER", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 740006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740007] = { range_offset = 10, modle_ID = "bulletGER", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 740007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740008] = { range_offset = 10, modle_ID = "bulletGER", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 740008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740009] = { range_offset = 10, modle_ID = "bulletGER", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 740009, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740010] = { range_offset = 10, modle_ID = "bulletGER", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 740010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740011] = { range_offset = 10, modle_ID = "bulletGER", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 740011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740012] = { range_offset = 10, modle_ID = "bulletGER", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 740012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740013] = { range_offset = 10, modle_ID = "bulletGER", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 740013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740014] = { range_offset = 10, modle_ID = "bulletGER", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 740014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740015] = { range_offset = 10, modle_ID = "bulletGER", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 740015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740016] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 740016, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 740017, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 740027 }, { bullet_ID = 740017, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 740028 }, { bullet_ID = 740017, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 740029 }, { bullet_ID = 740017, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 740030 }, { bullet_ID = 740017, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 740031 }, { bullet_ID = 740017, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 740032 }, { bullet_ID = 740017, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 740033 }, { bullet_ID = 740017, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 740034 }, FXID = "huoqiubaozha2" } } }, [740017] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 740017, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740018] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 740018, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740019] = { range_offset = 5, modle_ID = "hwxgz_1", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 740019, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740020] = { range_offset = 5, modle_ID = "hwxqb_1", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 740020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740021] = { range_offset = 20, modle_ID = "Torpedoairus", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 740021, random_damage_rate = 0, damage_type = { 0.8, 1, 1.5 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.4 } }, acceleration = { tracker = { angular = 1.6, range = 36 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [750001] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 0.8, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 750001, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.7 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [750002] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 1, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 750002, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.7 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [750003] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 1.2, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 750003, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.7 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [750004] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 1, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 750004, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.7 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [750005] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 0.8, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 750005, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.7 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [750006] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 750006, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.7 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [750007] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 750007, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [750008] = { range_offset = 0, modle_ID = "BulletUK", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750009] = { range_offset = 0, modle_ID = "BulletUK", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750009, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750010] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.27, t = 0 }, { u = 0, flip = false, v = -0.27, t = 0.5 }, { u = 0, flip = false, v = 0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750011] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.27, t = 0 }, { u = 0, flip = false, v = 0.27, t = 0.5 }, { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750012] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 750012, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750013] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750014] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750015] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750016] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750017] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750017, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750018] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750018, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750013, reaim = true, barrage_ID = 760028 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750014, reaim = true, barrage_ID = 760029 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750015, reaim = true, barrage_ID = 760030 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750015, reaim = true, barrage_ID = 760031 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750016, reaim = true, barrage_ID = 760029 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750017, reaim = true, barrage_ID = 760029 }, FXID = "huoqiubaozha2" } } }, [750019] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750019, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750013, reaim = true, barrage_ID = 760028 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750014, reaim = true, barrage_ID = 760029 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750015, reaim = true, barrage_ID = 760030 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750015, reaim = true, barrage_ID = 760031 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750016, reaim = true, barrage_ID = 760029 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750017, reaim = true, barrage_ID = 760029 }, FXID = "huoqiubaozha2" } } }, [750020] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750020, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750013, reaim = true, barrage_ID = 760028 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750014, reaim = true, barrage_ID = 760029 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750015, reaim = true, barrage_ID = 760030 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750015, reaim = true, barrage_ID = 760031 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750016, reaim = true, barrage_ID = 760029 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750017, reaim = true, barrage_ID = 760029 }, FXID = "huoqiubaozha2" } } }, [750021] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750021, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750013, reaim = true, barrage_ID = 760028 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750014, reaim = true, barrage_ID = 760029 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750015, reaim = true, barrage_ID = 760030 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750015, reaim = true, barrage_ID = 760031 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750016, reaim = true, barrage_ID = 760029 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750017, reaim = true, barrage_ID = 760029 }, FXID = "huoqiubaozha2" } } }, [750022] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750022, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750013, reaim = true, barrage_ID = 760028 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750014, reaim = true, barrage_ID = 760029 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750015, reaim = true, barrage_ID = 760030 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750015, reaim = true, barrage_ID = 760031 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750016, reaim = true, barrage_ID = 760029 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750017, reaim = true, barrage_ID = 760029 }, FXID = "huoqiubaozha2" } } }, [750023] = { range_offset = 0, modle_ID = "Torpedo01", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 4, id = 750023, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 750007, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 760040 }, { bullet_ID = 750007, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 760041 }, { bullet_ID = 750007, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 760042 }, { bullet_ID = 750007, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 760043 }, { bullet_ID = 750007, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 760044 }, { bullet_ID = 750007, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 760045 }, FXID = "huoqiubaozha2" } } }, [750024] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.25, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750025] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750025, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 750027, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 760049 }, FXID = "huoqiubaozha2" } } }, [750026] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 6, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750026, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 750027, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 760049 }, FXID = "huoqiubaozha2" } } }, [750027] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 0.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750027, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750028] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750028, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750029] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750029, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750030] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750030, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 750031, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 760070 }, { bullet_ID = 750031, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 760071 }, { bullet_ID = 750032, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 760072 }, { bullet_ID = 750032, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 760073 }, { bullet_ID = 750032, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 760074 }, FXID = "huoqiubaozha2" } } }, [750031] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750031, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750032] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750032, random_damage_rate = 0, damage_type = { 1.1, 1, 0.8 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750033] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750033, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750034] = { range_offset = 20, modle_ID = "electricarc2", type = 12, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHitWithArc2", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750034, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [750035] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 750035, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetX = -1, airdrop = true, offsetY = 70, launchVrtSpeed = -4, diveFilter = { 2 } } }, [750036] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 750036, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 0, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 0, diveFilter = { 2 } } }, [750037] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 750037, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.7 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [750038] = { range_offset = 20, modle_ID = "Torpedoairus", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 750038, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = { tracker = { angular = 2.4, range = 36 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = { { rant = 10000, buff_id = 313, level = 1 } }, extra_param = { diveFilter = { 2 } } }, [750039] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750039, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750041, reaim = true, barrage_ID = 760089 }, FXID = "huoqiubaozha2" } } }, [750040] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750040, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750041, reaim = true, barrage_ID = 760090 }, FXID = "huoqiubaozha2" } } }, [750041] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750041, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750042] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750042, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750043] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750043, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750044, reaim = true, barrage_ID = 760098 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750045, reaim = true, barrage_ID = 760099 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750046, reaim = true, barrage_ID = 760100 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750047, reaim = true, barrage_ID = 760101 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750048, reaim = true, barrage_ID = 760102 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750049, reaim = true, barrage_ID = 760103 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750050, reaim = true, barrage_ID = 760104 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750051, reaim = true, barrage_ID = 760105 }, FXID = "huoqiubaozha2" } } }, [750044] = { range_offset = 10, modle_ID = "newBullet6", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750044, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750045] = { range_offset = 10, modle_ID = "newBullet6", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750045, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750046] = { range_offset = 10, modle_ID = "newBullet6", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750046, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750047] = { range_offset = 10, modle_ID = "newBullet6", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750047, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750048] = { range_offset = 10, modle_ID = "newBullet6", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750048, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750049] = { range_offset = 10, modle_ID = "newBullet6", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750049, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750050] = { range_offset = 10, modle_ID = "newBullet6", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750050, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750051] = { range_offset = 10, modle_ID = "newBullet6", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750051, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750052] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750052, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750053, barrage_ID = 760107 }, FXID = "huoqiubaozha2" } } }, [750053] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750053, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 750054, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 760108 }, FXID = "huoqiubaozha2" } } }, [750054] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750054, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750055] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750055, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750056, barrage_ID = 690080 }, FXID = "huoqiubaozha2" } } }, [750056] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750056, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750057] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750057, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750058] = { range_offset = 0, modle_ID = "diancizhadan_alert", type = 5, velocity = 1.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750058, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 13, 13, 13 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 750059, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 760117 }, FXID = "huoqiubaozha2" } } }, [750059] = { range_offset = 0, modle_ID = "diancizhadan", type = 5, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750059, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 750060, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 760118 }, { bullet_ID = 750061, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 760119 }, { bullet_ID = 750062, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 760120 }, { bullet_ID = 750062, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 760121 }, { bullet_ID = 750062, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 760122 }, { bullet_ID = 750062, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 760123 }, FXID = "huoqiubaozha2" } } }, [750060] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 1, velocity = 1.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750060, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750061] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750061, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750062] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 15, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750062, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750063] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750063, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750064] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 2.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750064, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750086, reaim = true, barrage_ID = 760151 }, FXID = "" } } }, [750065] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 2.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750065, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750066] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 2.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750066, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750086, reaim = true, barrage_ID = 760151 }, FXID = "" } } }, [750067] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 2.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750067, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750068] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750068, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750086, reaim = true, barrage_ID = 760151 }, FXID = "" } } }, [750069] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750069, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750070] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 3.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750070, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750086, reaim = true, barrage_ID = 760151 }, FXID = "" } } }, [750071] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 3.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750071, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750072] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 3.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750072, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750086, reaim = true, barrage_ID = 760151 }, FXID = "" } } }, [750073] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750073, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750074] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 4.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750074, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750086, reaim = true, barrage_ID = 760151 }, FXID = "" } } }, [750075] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 4.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750075, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750076] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 4.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750076, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750086, reaim = true, barrage_ID = 760151 }, FXID = "" } } }, [750077] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 4.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750077, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750078] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750078, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750086, reaim = true, barrage_ID = 760151 }, FXID = "" } } }, [750079] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 5.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750079, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750080] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 5.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750080, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750086, reaim = true, barrage_ID = 760151 }, FXID = "" } } }, [750081] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 5.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750081, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750082] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 5.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750082, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750086, reaim = true, barrage_ID = 760151 }, FXID = "" } } }, [750083] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750083, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750084] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 6.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750084, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750086, reaim = true, barrage_ID = 760151 }, FXID = "" } } }, [750085] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 6.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750085, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750086] = { range_offset = 0, modle_ID = "mofazidan02_nt", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750086, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0.5 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750087] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750087, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 750088, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 760153 }, FXID = "huoqiubaozha2" } } }, [750088] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750088, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750089] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750089, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750030, reaim = false, barrage_ID = 740027 }, FXID = "huoqiubaozha2" } } }, [750090] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750090, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0.045, t = 0 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 750092, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 760157 }, FXID = "huoqiubaozha2" } } }, [750091] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750091, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = -0.045, t = 0 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 750092, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 760157 }, FXID = "huoqiubaozha2" } } }, [750092] = { range_offset = 0, modle_ID = "mofazidan02_nt", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750092, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750093] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750093, random_damage_rate = 0, damage_type = { 1.1, 1, 0.8 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750094] = { range_offset = 0, modle_ID = "Torpedo01", type = 3, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 750094, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [750095] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750095, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 0.1 }, { u = 0, flip = false, v = 0, t = 1.1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750096] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 750096, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [750097] = { range_offset = 0, modle_ID = "heiwuzidan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750097, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { friendly = false, buff_id = 8680, hit_ignore = true, flare = true } }, extra_param = {} }, [750098] = { range_offset = 20, modle_ID = "qingchuzhe_laser", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750098, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [750099] = { range_offset = 0, modle_ID = "xingxingzidan03", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750099, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750100] = { range_offset = 0, modle_ID = "xingxingzidan04", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750100, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750101] = { range_offset = 0, modle_ID = "xingxingzidan05", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750101, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750102] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750102, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 750103, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 760175 }, { bullet_ID = 750103, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 760176 }, { bullet_ID = 750103, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 760177 }, FXID = "huoqiubaozha2" } } }, [750103] = { range_offset = 0, modle_ID = "mofazidan02_nt", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750104] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750104, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 750105, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 760183 }, { bullet_ID = 750106, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 760184 }, { bullet_ID = 750107, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 760185 }, { bullet_ID = 750108, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 760186 }, { bullet_ID = 750109, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 760187 }, { bullet_ID = 750110, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 760188 }, { bullet_ID = 750111, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 760189 }, { bullet_ID = 750112, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 760190 }, FXID = "huoqiubaozha2" } } }, [750105] = { range_offset = 10, modle_ID = "BulletGER_blue", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 750105, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750106] = { range_offset = 10, modle_ID = "BulletGER_blue", type = 1, velocity = 7.7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 750106, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750107] = { range_offset = 10, modle_ID = "BulletGER_blue", type = 1, velocity = 8.4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 750107, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750108] = { range_offset = 10, modle_ID = "BulletGER_blue", type = 1, velocity = 9.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 750108, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750109] = { range_offset = 10, modle_ID = "BulletGER_blue", type = 1, velocity = 9.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 750109, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750110] = { range_offset = 10, modle_ID = "BulletGER_blue", type = 1, velocity = 10.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 750110, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750111] = { range_offset = 10, modle_ID = "BulletGER_blue", type = 1, velocity = 11.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 750111, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750112] = { range_offset = 10, modle_ID = "BulletGER_blue", type = 1, velocity = 11.9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 750112, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750113] = { range_offset = 0, modle_ID = "newBullet3", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750113, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = -0.25, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750115, barrage_ID = 760183 }, FXID = "" } } }, [750114] = { range_offset = 0, modle_ID = "newBullet3", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750114, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = 0.25, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750115, reaim = true, barrage_ID = 760183 }, FXID = "" } } }, [750115] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750115, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { tracker = { angular = 1.5, range = 120 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750116] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750116, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750117] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 20, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750117, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750118, reaim = true, barrage_ID = 760106 }, FXID = "" } } }, [750118] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750118, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 750119, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 760204 }, FXID = "" } } }, [750119] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750119, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750120] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 25, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750120, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750121, reaim = true, barrage_ID = 760106 }, FXID = "" } } }, [750121] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750121, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 750122, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 760212 }, { bullet_ID = 750123, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 760213 }, FXID = "" } } }, [750122] = { range_offset = 0, modle_ID = "mofazidan02", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750122, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750123] = { range_offset = 0, modle_ID = "BulletGER", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 750123, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750124] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 750124, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750125] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 750125, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750126] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 750126, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750127] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 750127, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750128] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 750128, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750129] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750129, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750130] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750130, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750131] = { range_offset = 0, modle_ID = "mofazidan02", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750131, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750132] = { range_offset = 0, modle_ID = "mofazidan04", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750132, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750133] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750133, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 750134, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 760070 }, { bullet_ID = 750134, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 760071 }, { bullet_ID = 750135, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 760072 }, { bullet_ID = 750135, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 760073 }, { bullet_ID = 750135, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 760074 }, FXID = "huoqiubaozha2" } } }, [750134] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750134, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750135] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750135, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750136] = { range_offset = 0, modle_ID = "diancizhadan_alert", type = 5, velocity = 1.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750136, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 13, 13, 13 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 750137, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 760117 }, FXID = "huoqiubaozha2" } } }, [750137] = { range_offset = 0, modle_ID = "diancizhadan", type = 5, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750137, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 750138, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 760240 }, { bullet_ID = 750139, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 760120 }, { bullet_ID = 750139, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 760121 }, { bullet_ID = 750139, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 760122 }, { bullet_ID = 750139, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 760123 }, FXID = "huoqiubaozha2" } } }, [750138] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 1, velocity = 1.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750138, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750139] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 15, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750139, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750140] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 0.8, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 750140, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.7 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [750141] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 1, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 750141, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.7 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [750142] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 1.2, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 750142, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.7 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [760001] = { range_offset = 0, modle_ID = "cave_bullet01", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760002] = { range_offset = 0, modle_ID = "cave_bullet02", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760003] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 8, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760003, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 760006, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 770009 }, { bullet_ID = 760007, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 770009 }, { bullet_ID = 760008, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 770009 }, { bullet_ID = 760009, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 770009 }, FXID = "" } } }, [760004] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 8, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760004, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 760006, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 770010 }, { bullet_ID = 760007, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 770010 }, { bullet_ID = 760008, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 770010 }, { bullet_ID = 760009, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 770010 }, FXID = "" } } }, [760005] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 8, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760005, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 760006, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 770011 }, { bullet_ID = 760007, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 770011 }, { bullet_ID = 760008, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 770011 }, { bullet_ID = 760009, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 770011 }, FXID = "" } } }, [760006] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 760006, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760007] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 760007, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760008] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 760008, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760009] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 760009, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760010] = { range_offset = 0, modle_ID = "bullet2", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760011] = { range_offset = 0, modle_ID = "newBullet3", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 8, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 760012, barrage_ID = 770023 }, FXID = "" } } }, [760012] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760013] = { range_offset = 0, modle_ID = "Bulletenemyb2", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0.1, t = 0.8 }, { u = 0, flip = false, v = 0.1, t = 1.2 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760014] = { range_offset = 0, modle_ID = "cave_bullet01_big", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 760015, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770026 }, { initialSplit = true, bullet_ID = 760015, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770027 }, FXID = "huoqiubaozha2" } } }, [760015] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760016] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 1, velocity = 2.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760017] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760017, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760018] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 1, velocity = 3.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760018, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760019] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760019, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760020] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760021] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760022] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760023] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760024] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760025] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760025, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 760020, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 770029 }, { bullet_ID = 760021, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 770029 }, { bullet_ID = 760022, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 770029 }, { bullet_ID = 760023, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 770029 }, { bullet_ID = 760024, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 770029 }, FXID = "huoqiubaozha2" } } }, [760026] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760026, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 760018, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 770029 }, { bullet_ID = 760019, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 770029 }, { bullet_ID = 760020, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 770029 }, { bullet_ID = 760021, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 770029 }, { bullet_ID = 760022, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 770029 }, FXID = "huoqiubaozha2" } } }, [760027] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760027, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 760016, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 770029 }, { bullet_ID = 760017, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 770029 }, { bullet_ID = 760018, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 770029 }, { bullet_ID = 760019, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 770029 }, { bullet_ID = 760020, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 770029 }, FXID = "huoqiubaozha2" } } }, [760028] = { range_offset = 0, modle_ID = "cave_bullet01_big", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 300, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760028, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.05, t = 0 }, { u = 0, flip = false, v = 0, t = 5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 760030, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770031 }, { initialSplit = true, bullet_ID = 760075, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "huoqiubaozha2" } } }, [760029] = { range_offset = 0, modle_ID = "cave_bullet01_big", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 300, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760029, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.05, t = 0 }, { u = 0, flip = false, v = 0, t = 5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 760030, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770031 }, { initialSplit = true, bullet_ID = 760075, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "huoqiubaozha2" } } }, [760030] = { range_offset = 0, modle_ID = "cave_bullet01", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760030, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760031] = { range_offset = 0, modle_ID = "BulletUSA", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760031, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0.7 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 760032, reaim = true, barrage_ID = 770033 }, FXID = "" } } }, [760032] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 0.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760032, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760033] = { range_offset = 0, modle_ID = "newbullet7", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760033, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0.7 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 760035, reaim = true, barrage_ID = 770034 }, FXID = "" } } }, [760034] = { range_offset = 0, modle_ID = "newbullet7", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760034, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0.7 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 760035, reaim = true, barrage_ID = 770035 }, FXID = "" } } }, [760035] = { range_offset = 0, modle_ID = "newbullet7", type = 1, velocity = 0.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760035, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760036] = { range_offset = 0, modle_ID = "newbullet9", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760036, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0.7 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 760038, reaim = true, barrage_ID = 770034 }, FXID = "" } } }, [760037] = { range_offset = 0, modle_ID = "newbullet9", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760037, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0.7 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 760038, reaim = true, barrage_ID = 770035 }, FXID = "" } } }, [760038] = { range_offset = 0, modle_ID = "newbullet9", type = 1, velocity = 0.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760038, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760039] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760039, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760040] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760040, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760041] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760041, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760042] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 60, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 760042, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.012, flip = false, v = -0.06, t = 0 }, { u = 0, flip = false, v = -0.015, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760043] = { range_offset = 0, modle_ID = "bullet2", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760043, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0.7 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.1, flip = false, v = 0, t = 1.8 }, { u = 0, flip = false, v = 0, t = 2.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760044] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760044, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760045] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760045, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760046] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760046, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760047] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760047, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760048] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760048, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760049] = { range_offset = 0, modle_ID = "cave_bullet01_big", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760049, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 760015, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770054 }, { initialSplit = true, bullet_ID = 760015, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770055 }, FXID = "huoqiubaozha2" } } }, [760050] = { range_offset = 0, modle_ID = "cave_bullet01_big", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760050, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 760051, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770052 }, FXID = "huoqiubaozha2" } } }, [760051] = { range_offset = 0, modle_ID = "BulletGER", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 760051, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0.8 }, { u = 0, flip = false, v = 0, t = 2.2 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760052] = { range_offset = 0, modle_ID = "cave_bullet01_big", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 2, id = 760052, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 760053, barrage_ID = 770056 }, FXID = "huoqiubaozha2" } } }, [760053] = { range_offset = 0, modle_ID = "cave_bullet01_big", type = 5, velocity = 6.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 2, id = 760053, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.009, flip = false, v = -0.06, t = 0 }, { u = 0, flip = false, v = -0.015, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.5, shrapnel = { { initialSplit = true, bullet_ID = 760054, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770057 }, FXID = "huoqiubaozha2" } } }, [760054] = { range_offset = 0, modle_ID = "cave_bullet01", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760054, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760055] = { range_offset = 0, modle_ID = "cave_bullet01_big", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 2, id = 760055, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 760056, barrage_ID = 770056 }, FXID = "huoqiubaozha2" } } }, [760056] = { range_offset = 0, modle_ID = "cave_bullet01_big", type = 5, velocity = 6.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 2, id = 760056, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.009, flip = false, v = 0.06, t = 0 }, { u = 0, flip = false, v = 0.015, t = 2 }, { u = 0, flip = false, v = 0, t = 4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.5, shrapnel = { { initialSplit = true, bullet_ID = 760054, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770057 }, FXID = "huoqiubaozha2" } } }, [760057] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760057, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.05, t = 0.2 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760058] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760058, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.05, t = 0.2 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760059] = { range_offset = 10, modle_ID = "heiqiye03", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760059, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [760060] = { range_offset = 10, modle_ID = "heiqiye04", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760060, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760061] = { range_offset = 20, modle_ID = "heiqiye04", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760061, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760062] = { range_offset = 10, modle_ID = "heiqiye05", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760062, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760063] = { range_offset = 10, modle_ID = "heiqiye05", type = 1, velocity = 8.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760063, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760064] = { range_offset = 10, modle_ID = "heiqiye05", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760064, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760065] = { range_offset = 10, modle_ID = "heiqiye05", type = 1, velocity = 8.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760065, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760066] = { range_offset = 10, modle_ID = "heiqiye05", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760066, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760067] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760067, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760068] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760068, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 760069, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 770059 }, FXID = "huoqiubaozha2" } } }, [760069] = { range_offset = 5, modle_ID = "newbullet5", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760069, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760070] = { range_offset = 0, modle_ID = "heiqiye05", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760070, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760071] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760071, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.1, t = 0.5 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 760073, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 770062 }, { initialSplit = true, bullet_ID = 760073, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770064 }, { bullet_ID = 760075, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "huoqiubaozha2" } } }, [760072] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760072, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.1, t = 0.5 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 760074, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 770063 }, { initialSplit = true, bullet_ID = 760074, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770065 }, { bullet_ID = 760075, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "huoqiubaozha2" } } }, [760073] = { range_offset = 0, modle_ID = "heiqiye04", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760073, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760074] = { range_offset = 0, modle_ID = "heiqiye04", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760074, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760075] = { range_offset = 0, modle_ID = "mofazidan02_nt", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 760075, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760076] = { range_offset = 10, modle_ID = "heiqiye05", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760076, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.25, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760077] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 760077, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760078] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 760078, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760079] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 760079, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760080] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 760080, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760081] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 760081, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760082] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 760082, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760083] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 760083, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760084] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 760084, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760085] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 760085, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760086] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 760086, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760087] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 2.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 760087, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1, range = 16 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [760088] = { range_offset = 0, modle_ID = "hudiezidan_purple", type = 1, velocity = 2.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760088, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760089] = { range_offset = 0, modle_ID = "hudiezidan_purple", type = 1, velocity = 3.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760089, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760090] = { range_offset = 0, modle_ID = "hudiezidan_purple", type = 1, velocity = 3.7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760090, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760091] = { range_offset = 0, modle_ID = "hudiezidan_purple", type = 1, velocity = 4.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760091, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760092] = { range_offset = 0, modle_ID = "hudiezidan_purple", type = 1, velocity = 4.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760092, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760093] = { range_offset = 0, modle_ID = "hudiezidan_purple", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760093, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760094] = { range_offset = 0, modle_ID = "hudiezidan_purple", type = 1, velocity = 6.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760094, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760095] = { range_offset = 0, modle_ID = "hudiezidan_purple", type = 1, velocity = 6.7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760095, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760096] = { range_offset = 0, modle_ID = "hudiezidan_blue", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760096, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.01, flip = false, v = -0.03, t = 0 }, { u = 0, flip = false, v = -0.04, t = 1.5 }, { u = 0, flip = false, v = -0.005, t = 2.7 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 760098, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770071 }, { initialSplit = true, bullet_ID = 760099, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770071 }, { initialSplit = true, bullet_ID = 760100, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770071 }, { initialSplit = true, bullet_ID = 760101, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770071 }, { initialSplit = true, bullet_ID = 760102, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770071 }, FXID = "huoqiubaozha2" } } }, [760097] = { range_offset = 0, modle_ID = "hudiezidan_blue", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760097, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0.03, t = 0 }, { u = 0, flip = false, v = 0.04, t = 1.5 }, { u = 0, flip = false, v = 0.005, t = 2.7 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 760098, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770068 }, { initialSplit = true, bullet_ID = 760099, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770068 }, { initialSplit = true, bullet_ID = 760100, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770068 }, { initialSplit = true, bullet_ID = 760101, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770068 }, { initialSplit = true, bullet_ID = 760102, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770068 }, FXID = "huoqiubaozha2" } } }, [760098] = { range_offset = 0, modle_ID = "hudiezidan_blue", type = 1, velocity = 0.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760098, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 3 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760099] = { range_offset = 0, modle_ID = "hudiezidan_blue", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760099, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 3 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760100] = { range_offset = 0, modle_ID = "hudiezidan_blue", type = 1, velocity = 1.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760100, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 3 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760101] = { range_offset = 0, modle_ID = "hudiezidan_blue", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 3 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760102] = { range_offset = 0, modle_ID = "hudiezidan_blue", type = 1, velocity = 2.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 3 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760103] = { range_offset = 0, modle_ID = "hudiezidan_red", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760103, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.012, t = 0 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 760105, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770076 }, { initialSplit = true, bullet_ID = 760106, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770076 }, { initialSplit = true, bullet_ID = 760107, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770076 }, FXID = "huoqiubaozha2" } } }, [760104] = { range_offset = 0, modle_ID = "hudiezidan_red", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760104, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.012, t = 0 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 760105, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770108 }, { initialSplit = true, bullet_ID = 760106, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770108 }, { initialSplit = true, bullet_ID = 760107, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770108 }, FXID = "huoqiubaozha2" } } }, [760105] = { range_offset = 0, modle_ID = "hudiezidan_red", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760105, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760106] = { range_offset = 0, modle_ID = "hudiezidan_red", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760106, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760107] = { range_offset = 0, modle_ID = "hudiezidan_red", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760107, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760108] = { range_offset = 0, modle_ID = "hudiezidan_red", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760108, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.012, t = 0 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 760105, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770077 }, { initialSplit = true, bullet_ID = 760106, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770077 }, { initialSplit = true, bullet_ID = 760107, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770077 }, FXID = "huoqiubaozha2" } } }, [760109] = { range_offset = 0, modle_ID = "hudiezidan_red", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760109, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.012, t = 0 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 760105, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770109 }, { initialSplit = true, bullet_ID = 760106, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770109 }, { initialSplit = true, bullet_ID = 760107, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770109 }, FXID = "huoqiubaozha2" } } }, [760110] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760110, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = -0.03, t = 0 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 760112, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770079 }, { initialSplit = true, bullet_ID = 760113, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770079 }, { initialSplit = true, bullet_ID = 760114, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770079 }, FXID = "huoqiubaozha2" } } }, [760111] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760111, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0.03, t = 0 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 760112, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770079 }, { initialSplit = true, bullet_ID = 760113, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770079 }, { initialSplit = true, bullet_ID = 760114, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770079 }, FXID = "huoqiubaozha2" } } }, [760112] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760112, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 3 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760113] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 1, velocity = 1.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760113, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 3 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760114] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760114, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 3 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760115] = { range_offset = 0, modle_ID = "xinnong_katana", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760115, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.015, flip = false, v = 0, t = 0.7 }, { u = 0.3, flip = false, v = 0, t = 2 } }, cld_box = { 13, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true } }, [760116] = { range_offset = 0, modle_ID = "hololive_zhanji01", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 20, ammo_type = 2, id = 760116, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 7, 1, 7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreShield = true, diveFilter = { 2 } } }, [760117] = { range_offset = 0, modle_ID = "hudiezidan_yellow_m", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760117, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.01, t = 0 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, ignoreShield = true, shrapnel = { { initialSplit = true, bullet_ID = 760119, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760120, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760121, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760122, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760123, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760124, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760125, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, FXID = "huoqiubaozha2" } } }, [760118] = { range_offset = 0, modle_ID = "hudiezidan_yellow_m", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760118, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.01, t = 0 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, ignoreShield = true, shrapnel = { { initialSplit = true, bullet_ID = 760119, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760120, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760121, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760122, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760123, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760124, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760125, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, FXID = "huoqiubaozha2" } } }, [760119] = { range_offset = 0, modle_ID = "hudiezidan_yellow_m", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760119, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760120] = { range_offset = 0, modle_ID = "hudiezidan_yellow_m", type = 1, velocity = 1.7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760120, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760121] = { range_offset = 0, modle_ID = "hudiezidan_yellow_m", type = 1, velocity = 2.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760121, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760122] = { range_offset = 0, modle_ID = "hudiezidan_yellow_m", type = 1, velocity = 3.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760122, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760123] = { range_offset = 0, modle_ID = "hudiezidan_yellow_m", type = 1, velocity = 3.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760123, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760124] = { range_offset = 0, modle_ID = "hudiezidan_yellow_m", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760124, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760125] = { range_offset = 0, modle_ID = "hudiezidan_yellow_m", type = 1, velocity = 5.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760125, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760126] = { range_offset = 0, modle_ID = "hudiezidan_green_m", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760126, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.01, t = 0 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, ignoreShield = true, shrapnel = { { initialSplit = true, bullet_ID = 760128, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760129, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760130, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760131, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760132, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760133, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760134, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, FXID = "huoqiubaozha2" } } }, [760127] = { range_offset = 0, modle_ID = "hudiezidan_green_m", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760127, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.01, t = 0 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, ignoreShield = true, shrapnel = { { initialSplit = true, bullet_ID = 760128, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760129, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760130, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760131, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760132, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760133, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760134, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, FXID = "huoqiubaozha2" } } }, [760128] = { range_offset = 0, modle_ID = "hudiezidan_green_m", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760128, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760129] = { range_offset = 0, modle_ID = "hudiezidan_green_m", type = 1, velocity = 1.7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760129, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760130] = { range_offset = 0, modle_ID = "hudiezidan_green_m", type = 1, velocity = 2.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760130, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760131] = { range_offset = 0, modle_ID = "hudiezidan_green_m", type = 1, velocity = 3.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760131, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760132] = { range_offset = 0, modle_ID = "hudiezidan_green_m", type = 1, velocity = 3.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760132, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760133] = { range_offset = 0, modle_ID = "hudiezidan_green_m", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760133, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760134] = { range_offset = 0, modle_ID = "hudiezidan_green_m", type = 1, velocity = 5.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760134, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760135] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760135, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.01, t = 0 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, ignoreShield = true, shrapnel = { { initialSplit = true, bullet_ID = 760137, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760138, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760139, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760140, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760141, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760142, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760143, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, FXID = "huoqiubaozha2" } } }, [760136] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760136, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.01, t = 0 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, ignoreShield = true, shrapnel = { { initialSplit = true, bullet_ID = 760137, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760138, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760139, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760140, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760141, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760142, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760143, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770088 }, FXID = "huoqiubaozha2" } } }, [760137] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760137, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760138] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 1.7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760138, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760139] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 2.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760139, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760140] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 3.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760140, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760141] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 3.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760141, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760142] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760142, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760143] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 5.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760143, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760144] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760144, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.02, t = 0 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, ignoreShield = true, shrapnel = { { bullet_ID = 760145, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 770091 }, { bullet_ID = 760146, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 770091 }, { bullet_ID = 760147, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 770091 }, { bullet_ID = 760148, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 770091 }, { bullet_ID = 760149, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 770091 }, { bullet_ID = 760150, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 770091 }, { bullet_ID = 760151, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 770091 }, FXID = "huoqiubaozha2" } } }, [760145] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 1, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760145, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760146] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 1, velocity = 2.3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760146, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760147] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 1, velocity = 3.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760147, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760148] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 1, velocity = 3.9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760148, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760149] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 1, velocity = 4.7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760149, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760150] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760150, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760151] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 1, velocity = 6.3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760151, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760152] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760152, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.02, t = 0 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, ignoreShield = true, shrapnel = { { bullet_ID = 760153, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 770091 }, { bullet_ID = 760154, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 770091 }, { bullet_ID = 760155, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 770091 }, { bullet_ID = 760156, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 770091 }, { bullet_ID = 760157, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 770091 }, { bullet_ID = 760158, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 770091 }, { bullet_ID = 760159, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 770091 }, FXID = "huoqiubaozha2" } } }, [760153] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760153, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760154] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 2.3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760154, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760155] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 3.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760155, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760156] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 3.9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760156, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760157] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 4.7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760157, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760158] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760158, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760159] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 6.3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760159, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760160] = { range_offset = 0, modle_ID = "sairenyulei", type = 3, velocity = 4.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 760160, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [760161] = { range_offset = 0, modle_ID = "sairenyulei", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 760161, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [760162] = { range_offset = 0, modle_ID = "sairenyulei", type = 3, velocity = 4.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 760162, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [760163] = { range_offset = 0, modle_ID = "sairenyulei", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 760163, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [760164] = { range_offset = 0, modle_ID = "sairenyulei", type = 3, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 760164, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [760165] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760165, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 760166, reaim = true, barrage_ID = 770097 }, FXID = "huoqiubaozha2" } } }, [760166] = { range_offset = 20, modle_ID = "newBullet2", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760166, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760167] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760167, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0.03, t = 0 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 760112, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770079 }, { initialSplit = true, bullet_ID = 760113, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770079 }, { initialSplit = true, bullet_ID = 760114, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770079 }, FXID = "huoqiubaozha2" } } }, [760168] = { range_offset = 0, modle_ID = "hudiezidan_green_m", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760168, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760169] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760169, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, ignoreShield = true, shrapnel = { { bullet_ID = 760170, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 770101 }, { bullet_ID = 760171, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 770102 }, FXID = "huoqiubaozha2" } } }, [760170] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760170, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 760172, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770103 }, { initialSplit = true, bullet_ID = 760173, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770103 }, { initialSplit = true, bullet_ID = 760174, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770103 }, FXID = "huoqiubaozha2" } } }, [760171] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760171, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 760175, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770103 }, { initialSplit = true, bullet_ID = 760176, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770103 }, { initialSplit = true, bullet_ID = 760177, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 770103 }, FXID = "huoqiubaozha2" } } }, [760172] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760172, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760173] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760173, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760174] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760174, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760175] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760175, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760176] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760176, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760177] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760177, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770001] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 770001, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = { { rant = 5000, buff_id = 334, level = 1 } }, extra_param = { gravity = -0.05, targetOffsetX = -1, airdrop = true, offsetY = 70, launchVrtSpeed = -4, diveFilter = { 2 } } }, [770002] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 770002, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1200, buff_id = 311, level = 1 } }, extra_param = {} }, [770003] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 770003, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770004] = { range_offset = 20, modle_ID = "bulletGER", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770005] = { range_offset = 0, modle_ID = "BulletUSA", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 15, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 770006, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 780011 }, FXID = "huoqiubaozha2" } } }, [770006] = { range_offset = 0, modle_ID = "BulletUSA", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 15, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 770007, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 780011 }, FXID = "huoqiubaozha2" } } }, [770007] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "None", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770008] = { range_offset = 0, modle_ID = "BulletUSA", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 15, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 770009, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 780012 }, FXID = "huoqiubaozha2" } } }, [770009] = { range_offset = 0, modle_ID = "BulletUSA", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 15, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770009, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 770010, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 780012 }, FXID = "huoqiubaozha2" } } }, [770010] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "None", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770011] = { range_offset = 0, modle_ID = "BulletUSA", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 770005, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 780010 }, { bullet_ID = 770008, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 780013 }, FXID = "huoqiubaozha2" } } }, [770012] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 770012, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0, flip = false, v = 0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = 0.15, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770013] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 770013, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = -0.2, t = 0 }, { u = 0.1, flip = false, v = 0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1200, buff_id = 311, level = 1 } }, extra_param = {} }, [770014] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 770014, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0, flip = false, v = -0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = -0.2, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770015] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 770015, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = 0.2, t = 0 }, { u = 0.1, flip = false, v = -0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1200, buff_id = 311, level = 1 } }, extra_param = {} }, [770016] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 3.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 770016, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.2, flip = false, v = 0.4, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770017] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 3.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 770017, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.2, flip = false, v = -0.4, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770018] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 770018, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0.35, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1200, buff_id = 311, level = 1 } }, extra_param = {} }, [770019] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 770019, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = -0.35, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1200, buff_id = 311, level = 1 } }, extra_param = {} }, [770020] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770021] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770022] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.27, t = 0 }, { u = 0, flip = false, v = -0.27, t = 0.5 }, { u = 0, flip = false, v = 0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770023] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.27, t = 0 }, { u = 0, flip = false, v = 0.27, t = 0.5 }, { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770024] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.07, t = 0.2 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770025] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770025, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.07, t = 0.2 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770026] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 6.4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 770026, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770027] = { range_offset = 0, modle_ID = "bulletGER", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 15, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770027, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 770028, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 780018 }, FXID = "huoqiubaozha2" } } }, [770028] = { range_offset = 0, modle_ID = "bulletGER", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 15, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770028, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 770029, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 780018 }, FXID = "huoqiubaozha2" } } }, [770029] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "None", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770029, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770030] = { range_offset = 0, modle_ID = "bulletGER", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 15, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770030, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 770031, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 780019 }, FXID = "huoqiubaozha2" } } }, [770031] = { range_offset = 0, modle_ID = "bulletGER", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 15, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770031, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 770032, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 780019 }, FXID = "huoqiubaozha2" } } }, [770032] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "None", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770032, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770033] = { range_offset = 0, modle_ID = "bulletGER", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770033, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 770027, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 780020 }, { bullet_ID = 770030, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 780021 }, FXID = "huoqiubaozha2" } } }, [770034] = { range_offset = 0, modle_ID = "BulletUK", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770034, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.07, t = 0.2 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770035] = { range_offset = 0, modle_ID = "BulletUK", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770035, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.07, t = 0.2 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780001] = { range_offset = 0, modle_ID = "dongfangjiguang01", type = 13, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780001, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { cldMax = 15, scaleSpeed = 1 } }, [780002] = { range_offset = 10, modle_ID = "music_shanghaitigao", type = 1, velocity = 0.75, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.025, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.22 }, { u = 0.2, flip = false, v = 0, t = 0.4 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780003] = { range_offset = 10, modle_ID = "music_yinfuzidan02", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 780003, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [780004] = { range_offset = 10, modle_ID = "music_yinfuzidan01", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 780004, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [780005] = { range_offset = 10, modle_ID = "music_yinfuzidan02", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 780005, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780006] = { range_offset = 10, modle_ID = "music_yinfuzidan02", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 780006, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780007] = { range_offset = 10, modle_ID = "music_yinfuzidan01", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 780007, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [780008] = { range_offset = 20, modle_ID = "music_yulei", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 780008, random_damage_rate = 0, damage_type = { 0.8, 1, 1.5 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [780009] = { range_offset = 20, modle_ID = "music_shanghaitigao", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "music_AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 780009, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetX = -1, airdrop = true, offsetY = 70, launchVrtSpeed = -4, diveFilter = { 2 } } }, [780010] = { range_offset = 20, modle_ID = "music_genzong1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { { u = -0.07, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0.1, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780011] = { range_offset = 20, modle_ID = "music_genzong1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { { u = -0.07, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0.1, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780012] = { range_offset = 10, modle_ID = "music_yinfuzidan02", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 780012, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.07, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0.1, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [780013] = { range_offset = 0, modle_ID = "Torpedo01", type = 5, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 15, effect_type = 1, pierce_count = 50, ammo_type = 4, id = 780013, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { lastTime = 0.1, diveFilter = { 2 }, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 780014, barrage_ID = 790015 }, FXID = "huoqiubaozha2" } } }, [780014] = { range_offset = 0, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 780014, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [780015] = { range_offset = 0, modle_ID = "music_genzong1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780016] = { range_offset = 0, modle_ID = "music_genzong1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780017] = { range_offset = 0, modle_ID = "music_yinfuzidan02", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "music_AlertArea", hit_fx = "ShellHit", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 780017, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 40, randomOffsetZ = 40, diveFilter = { 2 } } }, [780018] = { range_offset = 0, modle_ID = "BulletUK", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780018, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780019] = { range_offset = 20, modle_ID = "cave_bullet03", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780019, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780020] = { range_offset = 20, modle_ID = "music_shanghaitigao", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "music_AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 780020, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetX = -1, launchVrtSpeed = -4, offsetY = 70, airdrop = true, randomOffsetX = 40, randomOffsetZ = 40, diveFilter = { 2 } } }, [780021] = { range_offset = 20, modle_ID = "newBullet2", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780022] = { range_offset = 20, modle_ID = "newBullet2", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780023] = { range_offset = 20, modle_ID = "newBullet2", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780024] = { range_offset = 0, modle_ID = "newBullet2", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 780021, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 790027 }, { bullet_ID = 780022, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 790028 }, { bullet_ID = 780023, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 790029 }, FXID = "huoqiubaozha2" } } }, [780025] = { range_offset = 0, modle_ID = "music_zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780025, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 780026, barrage_ID = 790032 }, { emitterType = "BattleBulletEmitter", bullet_ID = 780027, barrage_ID = 790033 }, FXID = "huoqiubaozha2" } } }, [780026] = { range_offset = 5, modle_ID = "Bullet1_faxi", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780026, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780027] = { range_offset = 5, modle_ID = "Bullet2_faxi", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780027, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780028] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 780028, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780029] = { range_offset = 0, modle_ID = "music_shanghaitigao", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780029, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.15, t = 0.2 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780030] = { range_offset = 0, modle_ID = "music_shanghaitigao", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780030, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.15, t = 0.2 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780031] = { range_offset = 5, modle_ID = "Bullet2_faxi", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780031, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 0.8 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780032] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 780032, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 0.8 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [780033] = { range_offset = 0, modle_ID = "music_yinfuzidan02", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "music_AlertArea", hit_fx = "ShellHit", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 780033, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 40, randomOffsetZ = 40, diveFilter = { 2 } } }, [780034] = { range_offset = 0, modle_ID = "music_yinfuzidan01", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "music_AlertArea", hit_fx = "ShellHit", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 780034, random_damage_rate = 0, damage_type = { 1.4, 1.15, 1.15 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, randomOffsetX = 40, randomOffsetZ = 40, diveFilter = { 2 } } }, [780035] = { range_offset = 20, modle_ID = "music_yinfuzidan02", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "music_AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 780035, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 22, randomOffsetZ = 22, diveFilter = { 2 } } }, [780036] = { range_offset = 20, modle_ID = "music_yinfuzidan01", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "music_AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 780036, random_damage_rate = 0, damage_type = { 1.4, 1.15, 1.15 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 22, randomOffsetZ = 22, diveFilter = { 2 } } }, [780037] = { range_offset = 0, modle_ID = "music_genzong1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 780037, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780038] = { range_offset = 0, modle_ID = "music_genzong1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 780038, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780039] = { range_offset = 0, modle_ID = "music_zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 25, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780039, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 780040, barrage_ID = 790048 }, { emitterType = "BattleBulletEmitter", bullet_ID = 780040, barrage_ID = 790049 }, FXID = "huoqiubaozha2" } } }, [780040] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780040, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780041] = { range_offset = 0, modle_ID = "music_yinfuzidan02", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "music_AlertArea", hit_fx = "ShellHit", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 780041, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = {}, extra_param = { gravity = -0.15, diveFilter = { 2 } } }, [780042] = { range_offset = 0, modle_ID = "music_yinfuzidan01", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "music_AlertArea", hit_fx = "ShellHit", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 780042, random_damage_rate = 0, damage_type = { 1.4, 1.15, 1.15 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.15, diveFilter = { 2 } } }, [780043] = { range_offset = 0, modle_ID = "cave_bullet04", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780043, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 780044, damage = 10, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 790053 }, { initialSplit = true, bullet_ID = 780045, damage = 10, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 790054 }, { bullet_ID = 760075, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "huoqiubaozha2" } } }, [780044] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 3.6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780044, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780045] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780045, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780046] = { range_offset = 0, modle_ID = "cave_bullet04", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780046, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 780043, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 790055 }, { initialSplit = true, bullet_ID = 780043, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 790056 }, FXID = "huoqiubaozha2" } } }, [780047] = { range_offset = 0, modle_ID = "cave_bullet03", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780047, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780048] = { range_offset = 0, modle_ID = "cave_bullet03", type = 1, velocity = 3.6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780048, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780049] = { range_offset = 0, modle_ID = "cave_bullet03", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780049, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780050] = { range_offset = 0, modle_ID = "cave_bullet03", type = 1, velocity = 4.4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780050, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780051] = { range_offset = 0, modle_ID = "cave_bullet03", type = 1, velocity = 4.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780051, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780052] = { range_offset = 0, modle_ID = "cave_bullet03", type = 1, velocity = 5.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780052, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780053] = { range_offset = 0, modle_ID = "cave_bullet03", type = 1, velocity = 5.6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780053, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780054] = { range_offset = 0, modle_ID = "cave_bullet03", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780054, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 780047, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 790061 }, { bullet_ID = 780048, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 790062 }, { bullet_ID = 780049, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 790063 }, { bullet_ID = 780050, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 790064 }, { bullet_ID = 780051, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 790065 }, { bullet_ID = 780052, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 790066 }, { bullet_ID = 780053, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 790067 }, FXID = "huoqiubaozha2" } } }, [780055] = { range_offset = 20, modle_ID = "cave_bullet04", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780055, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780056] = { range_offset = 20, modle_ID = "cave_bullet04", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780056, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780057] = { range_offset = 20, modle_ID = "cave_bullet04", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780057, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780058] = { range_offset = 0, modle_ID = "cave_bullet04", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780058, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 780055, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 790104 }, { bullet_ID = 780056, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 790105 }, { bullet_ID = 780057, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 790106 }, FXID = "huoqiubaozha2" } } }, [780059] = { range_offset = 10, modle_ID = "music_yinfuzidan01", type = 1, velocity = 0.75, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 780059, random_damage_rate = 0, damage_type = { 1.4, 1.15, 1.15 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { { u = -0.025, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.22 }, { u = 0.2, flip = false, v = 0, t = 0.4 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [780060] = { range_offset = 0, modle_ID = "music_yinfuzidan04_m", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 780060, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0.7 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.1, flip = false, v = 0, t = 1.8 }, { u = 0, flip = false, v = 0, t = 2.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780061] = { range_offset = 0, modle_ID = "music_yinfuzidan03_m", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 3, id = 780061, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0.7 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.1, flip = false, v = 0, t = 1.8 }, { u = 0, flip = false, v = 0, t = 2.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 500, buff_id = 311, level = 2 } }, extra_param = {} }, [780062] = { range_offset = 0, modle_ID = "music_yinfuzidan04_m", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 2, id = 780062, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 780060, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 790110 }, { bullet_ID = 780060, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 790111 }, FXID = "huoqiubaozha2" } } }, [780063] = { range_offset = 0, modle_ID = "music_yinfuzidan03_m", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 3, id = 780063, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 500, buff_id = 311, level = 2 } }, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 780061, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 790110 }, { bullet_ID = 780061, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 790111 }, FXID = "huoqiubaozha2" } } }, [780064] = { range_offset = 0, modle_ID = "music_yinfuzidan04_m", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 2, id = 780064, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 780062, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 790112 }, FXID = "huoqiubaozha2" } } }, [780065] = { range_offset = 0, modle_ID = "music_yinfuzidan03_m", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 3, id = 780065, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 500, buff_id = 311, level = 2 } }, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 780063, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 790112 }, FXID = "huoqiubaozha2" } } }, [780066] = { range_offset = 0, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780066, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780067] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 780067, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [780068] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 4.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 780068, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [780069] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 780069, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [780070] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 4.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 780070, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [780071] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 780071, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [780072] = { range_offset = 0, modle_ID = "cave_bullet04", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780072, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780073] = { range_offset = 0, modle_ID = "cave_bullet04", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780073, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 780072, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 790132 }, { bullet_ID = 780072, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 790133 }, FXID = "huoqiubaozha2" } } }, [780074] = { range_offset = 0, modle_ID = "cave_bullet05", type = 5, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 24, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780074, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.3, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 780076, reaim = true, barrage_ID = 790136 }, { emitterType = "BattleBulletEmitter", bullet_ID = 780077, reaim = true, barrage_ID = 790136 }, { emitterType = "BattleBulletEmitter", bullet_ID = 780078, reaim = true, barrage_ID = 790136 }, { emitterType = "BattleBulletEmitter", bullet_ID = 780079, reaim = true, barrage_ID = 790136 }, FXID = "huoqiubaozha2" } } }, [780075] = { range_offset = 0, modle_ID = "cave_bullet05", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 20, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780075, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.3, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 780076, reaim = true, barrage_ID = 790136 }, { emitterType = "BattleBulletEmitter", bullet_ID = 780077, reaim = true, barrage_ID = 790136 }, { emitterType = "BattleBulletEmitter", bullet_ID = 780078, reaim = true, barrage_ID = 790136 }, { emitterType = "BattleBulletEmitter", bullet_ID = 780079, reaim = true, barrage_ID = 790136 }, FXID = "huoqiubaozha2" } } }, [780076] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780076, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780077] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780077, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780078] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780078, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780079] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780079, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780080] = { range_offset = 0, modle_ID = "cave_bullet06", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780080, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780081] = { range_offset = 0, modle_ID = "music_yinfuzidan05", type = 1, velocity = 7.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 780081, random_damage_rate = 0, damage_type = { 0.5, 0.5, 0.5 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780082] = { range_offset = 0, modle_ID = "tashigan_elf", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 10, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780082, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 780083, reaim = true, barrage_ID = 790143 }, FXID = "huoqiubaozha2" } } }, [780083] = { range_offset = 0, modle_ID = "tashigan_elf", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780083, random_damage_rate = 0, damage_type = { 0.5, 0.5, 0.5 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 780084, inheritAngle = true, emitterType = "BattleBulletEmitter", barrage_ID = 790142 }, FXID = "huoqiubaozha2" } } }, [780084] = { range_offset = 0, modle_ID = "newbullet2_blue", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780084, random_damage_rate = 0, damage_type = { 0.5, 0.5, 0.5 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.3, 0.3, 0.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780085] = { range_offset = 0, modle_ID = "tashigan_elf", type = 5, velocity = 7.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780085, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 }, { u = 0.01, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = -0.003, t = 2 }, { u = 0, flip = false, v = 0, t = 5 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 780087, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 790146 }, { bullet_ID = 780088, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 790148 }, { initialSplit = true, bullet_ID = 760075, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730224 }, FXID = "huoqiubaozha2" } } }, [780086] = { range_offset = 0, modle_ID = "tashigan_elf", type = 5, velocity = 7.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780086, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 }, { u = 0.01, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = 0.003, t = 2 }, { u = 0, flip = false, v = 0, t = 5 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 780087, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 790147 }, { bullet_ID = 780088, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 790148 }, { initialSplit = true, bullet_ID = 760075, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730224 }, FXID = "huoqiubaozha2" } } }, [780087] = { range_offset = 0, modle_ID = "newbullet2_blue", type = 1, velocity = 2.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780087, random_damage_rate = 0, damage_type = { 0.5, 0.5, 0.5 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.3, 0.3, 0.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780088] = { range_offset = 0, modle_ID = "music_yinfuzidan05", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780088, random_damage_rate = 0, damage_type = { 0.5, 0.5, 0.5 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.3, 0.3, 0.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780089] = { range_offset = 0, modle_ID = "tashigan_elf", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780089, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 780090, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 790150 }, { initialSplit = true, bullet_ID = 780090, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 790151 }, { initialSplit = true, bullet_ID = 780090, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 790152 }, { initialSplit = true, bullet_ID = 760075, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "huoqiubaozha2" } } }, [780090] = { range_offset = 0, modle_ID = "cave_bullet06", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780090, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780091] = { range_offset = 0, modle_ID = "tashigan_elf", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780091, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 780090, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 790154 }, { initialSplit = true, bullet_ID = 780090, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 790155 }, { initialSplit = true, bullet_ID = 780090, emitterType = "BattleBulletEmitter", inheritAngle = true, barrage_ID = 790156 }, { initialSplit = true, bullet_ID = 760075, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "huoqiubaozha2" } } }, [780092] = { range_offset = 0, modle_ID = "tashigan_elf", type = 5, velocity = 20, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780092, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 780093, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 790158 }, { initialSplit = true, bullet_ID = 760075, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "huoqiubaozha2" } } }, [780093] = { range_offset = 0, modle_ID = "cave_bullet06", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780093, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780094] = { range_offset = 0, modle_ID = "tashigan_elf", type = 5, velocity = 20, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780094, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 780093, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 790160 }, { initialSplit = true, bullet_ID = 760075, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "huoqiubaozha2" } } }, [780095] = { range_offset = 10, modle_ID = "Bullet_elf_ice", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "bullet_elf_ice_hit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780095, random_damage_rate = 0, damage_type = { 0.5, 0.5, 0.5 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 324, level = 1 } }, extra_param = {} }, [999981] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999981, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0.2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999982] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999982, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = 0.15, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999983] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999983, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = -0.2, t = 0 }, { u = 0.1, flip = false, v = 0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999984] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999984, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = -0.2, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999985] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999985, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = 0.2, t = 0 }, { u = 0.1, flip = false, v = -0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999987] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999987, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0, t = 0.2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999988] = { range_offset = 0, modle_ID = "newBullet5", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999988, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0, t = 0.2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999989] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999989, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 1.6 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999990] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999990, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 1.6 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999991] = { range_offset = 0, modle_ID = "newBullet5", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999991, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 1.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999992] = { range_offset = 0, modle_ID = "newBullet5", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999992, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 1.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999993] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999993, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999994] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999994, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999995] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 3.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999995, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0.4, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999996] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 3.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999996, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = -0.4, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999997] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999997, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0.35, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999998] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999998, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = -0.35, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999999] = { range_offset = 20, modle_ID = "laser", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 999999, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [920001] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 920001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [920002] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 920002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [920003] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 920003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [920004] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 920004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [920021] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 920021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [920031] = { range_offset = 5, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 920031, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [920041] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 920041, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [920042] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 920042, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.045, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [920043] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 920043, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [920051] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 920051, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.045, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [920052] = { range_offset = 5, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 920052, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [920053] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 920053, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.047, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [920061] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 60, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 920061, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.012, flip = false, v = -0.06, t = 0 }, { u = 0, flip = false, v = -0.015, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [920062] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 65, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 920062, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.012, flip = false, v = -0.06, t = 0 }, { u = 0, flip = false, v = -0.018, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940001] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940002] = { range_offset = 5, modle_ID = "hwxqb_1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.065, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940003] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 940003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { tracker = { angular = 2, range = 20 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [940005] = { range_offset = 5, modle_ID = "Bullet1", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 120, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 940005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.09, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940006] = { range_offset = 5, modle_ID = "Bullet1", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 120, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 940006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.09, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940011] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940012] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940013] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940041] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940041, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940042] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940042, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940051] = { range_offset = 0, modle_ID = "Hwxgz_2", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940051, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0, t = 0 }, { u = 0.3, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940052] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940052, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.025, flip = false, v = -0.05, t = 0 }, { u = -0.065, flip = false, v = -0.05, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940053] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940053, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.2, flip = false, v = 0.05, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [910001] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 910001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [910002] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 910002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.045, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [910003] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 910003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [910004] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 910004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0.01, t = 0 }, { u = 0, flip = false, v = 0.01, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [910005] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 910005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.045, flip = false, v = 0.01, t = 0 }, { u = 0, flip = false, v = 0.01, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [910006] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 910006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0.01, t = 0 }, { u = 0, flip = false, v = 0.01, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [910007] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 910007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = -0.01, t = 0 }, { u = 0, flip = false, v = -0.01, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [910008] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 910008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.045, flip = false, v = -0.01, t = 0 }, { u = 0, flip = false, v = -0.01, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [910009] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 910009, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = -0.01, t = 0 }, { u = 0, flip = false, v = -0.01, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900341] = { range_offset = 0, modle_ID = "kuasheHE", type = 2, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 900341, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [900601] = { range_offset = 5, modle_ID = "newBullet5", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900601, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900611] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900611, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = -0.005, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900612] = { range_offset = 5, modle_ID = "hwxqb_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900612, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = -0.005, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900613] = { range_offset = 5, modle_ID = "hwxqb_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900613, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = -0.005, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900691] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900691, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.025, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900801] = { range_offset = 20, modle_ID = "BulletUK", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900801, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900201] = { range_offset = 5, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.065, flip = false, v = 0, t = 0 }, { u = 0, flip = true, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900431] = { range_offset = 5, modle_ID = "newBullet5", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900431, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.055, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900432] = { range_offset = 5, modle_ID = "chuantoudan", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900432, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.025, flip = false, v = -0.025, t = 0 }, { u = 0, flip = false, v = -0.005, t = 1 }, { u = 0, flip = false, v = -0.001, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900433] = { range_offset = 5, modle_ID = "chuantoudan", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900433, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.025, flip = false, v = -0.025, t = 0 }, { u = 0, flip = false, v = -0.005, t = 1 }, { u = 0, flip = false, v = -0.001, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900434] = { range_offset = 5, modle_ID = "chuantoudan", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900434, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.025, flip = false, v = -0.025, t = 0 }, { u = 0, flip = false, v = -0.005, t = 1 }, { u = 0, flip = false, v = -0.001, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900435] = { range_offset = 5, modle_ID = "chuantoudan", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900435, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.025, flip = false, v = -0.025, t = 0 }, { u = 0, flip = false, v = -0.005, t = 1 }, { u = 0, flip = false, v = -0.001, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900436] = { range_offset = 5, modle_ID = "chuantoudan", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900436, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.025, flip = false, v = -0.025, t = 0 }, { u = 0, flip = false, v = -0.005, t = 1 }, { u = 0, flip = false, v = -0.001, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900437] = { range_offset = 5, modle_ID = "hwxqb_1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900437, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0.04, t = 0 }, { u = 0, flip = false, v = 0.04, t = 0.5 }, { u = 0, flip = false, v = 0.005, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900438] = { range_offset = 5, modle_ID = "hwxqb_1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900438, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = -0.04, t = 0 }, { u = 0, flip = false, v = -0.04, t = 0.5 }, { u = 0, flip = false, v = -0.005, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900081] = { range_offset = 5, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 900081, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0.03, t = 0 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900082] = { range_offset = 5, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 900082, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.035, flip = false, v = -0.03, t = 0 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900083] = { range_offset = 5, modle_ID = "kuasheAP", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 900083, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.03, t = 0 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900084] = { range_offset = 5, modle_ID = "kuasheAP", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 900084, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.03, t = 0 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900085] = { range_offset = 5, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 900085, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0.05, t = 0 }, { u = -0.005, flip = false, v = 0.028, t = 0.6 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900086] = { range_offset = 5, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 900086, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = -0.05, t = 0 }, { u = -0.005, flip = false, v = -0.028, t = 0.6 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900091] = { range_offset = 20, modle_ID = "kuasheAP", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "TorAlert", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 900091, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [900111] = { range_offset = 0, modle_ID = "kuasheHE", type = 2, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 900111, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.06, randomOffsetX = 20, diveFilter = { 2 } } }, [950050] = { range_offset = 10, modle_ID = "bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 950050, random_damage_rate = 0, damage_type = { 0.5, 1.35, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.06, flip = true, v = 0.02, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950184] = { range_offset = 5, modle_ID = "bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950184, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950185] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950185, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950186] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950186, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950187] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950187, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950188] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950188, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950189] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950189, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950190] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950190, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950191] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950191, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950192] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950192, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950193] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950193, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950194] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950194, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950195] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950195, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950280] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950280, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 }, { u = 0.5, flip = false, v = -0.3, t = 1 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950281] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950281, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 }, { u = 0.5, flip = false, v = -0.15, t = 1 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950282] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950282, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 }, { u = 0.5, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950283] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950283, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 }, { u = 0.5, flip = false, v = 0.15, t = 1 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950284] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950284, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 }, { u = 0.5, flip = false, v = 0.3, t = 1 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950290] = { range_offset = 0, modle_ID = "bullet2", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950290, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.3, t = 0 }, { u = 0, flip = false, v = -0.3, t = 0.5 }, { u = 0, flip = false, v = 0.3, t = 1 }, { u = 0, flip = false, v = -0.3, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990295] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990295, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.35, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990296] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990296, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.3, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990297] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990297, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.25, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [989001] = { range_offset = 5, modle_ID = "newBullet5", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 989001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 0.9 }, { 1, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [989002] = { range_offset = 20, modle_ID = "hwxgz_1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "OrangeHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 989002, random_damage_rate = 0, damage_type = { 1.2, 0.8, 0.5 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [989003] = { range_offset = 10, modle_ID = "hwxqb_1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 989003, random_damage_rate = 0, damage_type = { 0.6, 0.9, 1.2 }, DMG_font = { { 2, 0.7 }, { 2, 0.9 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1500, buff_id = 18, level = 1 } }, extra_param = {} }, [989004] = { range_offset = 10, modle_ID = "hwxqb_2", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "YellowHit", range = 75, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 989004, random_damage_rate = 0, damage_type = { 0.8, 0.8, 0.8 }, DMG_font = { { 2, 0.9 }, { 2, 0.9 }, { 2, 0.9 } }, acceleration = {}, cld_box = { 4.3, 1.4, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 500, buff_id = 400, level = 1 } }, extra_param = {} }, [989005] = { range_offset = 20, modle_ID = "kuashe", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 989005, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [989006] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 989006, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 400, level = 2 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [989007] = { range_offset = 20, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 989007, random_damage_rate = 0, damage_type = { 1.3, 1, 0.8 }, DMG_font = { { 3, 1.3 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [989008] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 989008, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [989009] = { range_offset = 20, modle_ID = "Bulletenemys", type = 4, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 989009, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [989010] = { range_offset = 20, modle_ID = "Bulletenemys", type = 6, velocity = 100, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 50, effect_type = 3, pierce_count = 0, ammo_type = 5, id = 989010, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 50 }, attach_buff = {}, extra_param = {} }, [940061] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940061, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940071] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940071, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0.25, t = 0 }, { u = -0.005, flip = false, v = 0.05, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940072] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940072, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0.14, t = 0 }, { u = -0.005, flip = false, v = 0.03, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940073] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940073, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0.075, t = 0 }, { u = -0.005, flip = false, v = 0.01, t = 1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940074] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940074, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = -0.25, t = 0 }, { u = -0.005, flip = false, v = -0.05, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940075] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940075, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = -0.14, t = 0 }, { u = -0.005, flip = false, v = -0.03, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940076] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940076, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = -0.075, t = 0 }, { u = -0.005, flip = false, v = -0.01, t = 1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900651] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900651, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900191] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900191, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0.1, t = 2 }, { u = 0, flip = false, v = 0.02, t = 6 }, { u = 0, flip = false, v = 0, t = 7 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990001] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990002] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990003] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990004] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990011] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 }, { u = 0.5, flip = false, v = -0.3, t = 1 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990012] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 }, { u = 0.5, flip = false, v = -0.15, t = 1 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990013] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 }, { u = 0.5, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990014] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 }, { u = 0.5, flip = false, v = 0.15, t = 1 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990015] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 }, { u = 0.5, flip = false, v = 0.3, t = 1 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990021] = { range_offset = 0, modle_ID = "kuashetuowei", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990022] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990023] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990031] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990031, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990041] = { range_offset = 0, modle_ID = "newBullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990041, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990051] = { range_offset = 0, modle_ID = "newBullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990051, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990071] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 990071, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.12, t = 0.2 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990072] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 990072, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.12, t = 0.2 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990081] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990081, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.5, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990201] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0.1, t = 1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990202] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990202, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = -0.1, t = 1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990211] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990211, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990212] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990212, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990221] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990221, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990222] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990222, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.15, t = 0.2 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990223] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990223, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.15, t = 0.2 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990231] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990231, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990232] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990232, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.1, t = 0 }, { u = 0, flip = false, v = 0, t = 0.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990233] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990233, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.1, t = 0 }, { u = 0, flip = false, v = 0, t = 0.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990234] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990234, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.17, t = 0 }, { u = 0, flip = false, v = 0, t = 0.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990235] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990235, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.17, t = 0 }, { u = 0, flip = false, v = 0, t = 0.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990241] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990241, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.27, t = 0 }, { u = 0, flip = false, v = -0.27, t = 0.5 }, { u = 0, flip = false, v = 0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990242] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990242, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.27, t = 0 }, { u = 0, flip = false, v = 0.27, t = 0.5 }, { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990251] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990251, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990252] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990252, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990261] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990261, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.2, flip = false, v = 0, t = 0.5 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = {} }, [990271] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellHit", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990271, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990272] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellHit", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990272, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990281] = { range_offset = 0, modle_ID = "bulletusa", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990281, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990291] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990291, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0.1, t = 0 }, { u = 0.1, flip = false, v = 0.2, t = 1.2 }, { u = 0, flip = false, v = 0.15, t = 2 }, { u = 1, flip = false, v = 0, t = 2.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990292] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990292, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = -0.1, t = 0 }, { u = 0.1, flip = false, v = -0.2, t = 1.2 }, { u = 0, flip = false, v = -0.15, t = 2 }, { u = 1, flip = false, v = 0, t = 2.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990301] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990301, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.005, flip = false, v = 0.25, t = 0 }, { u = 0.03, flip = false, v = 0.05, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990311] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990311, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990312] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990312, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990313] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990313, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990321] = { range_offset = 0, modle_ID = "hwxgz_2", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990321, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.071, flip = false, v = 0, t = 0 }, { u = 0, flip = true, v = 0.3, t = 1 }, { u = 0.1, flip = false, v = 0, t = 1.8 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990331] = { range_offset = 0, modle_ID = "zimudan", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990331, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990341] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990341, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.025, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990342] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990342, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.025, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990351] = { range_offset = 0, modle_ID = "BulletGER", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990351, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.035, flip = false, v = -0.059, t = 0 }, { u = 0.1, flip = false, v = 0, t = 0.9 }, { u = 0.5, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990352] = { range_offset = 0, modle_ID = "BulletGER", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990352, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.01, flip = false, v = -0.145, t = 0 }, { u = 0.5, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990353] = { range_offset = 0, modle_ID = "BulletGER", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990353, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0.059, t = 0 }, { u = 0.1, flip = false, v = 0, t = 0.9 }, { u = 0.5, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990354] = { range_offset = 0, modle_ID = "BulletGER", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990354, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0.145, t = 0 }, { u = 0.5, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990361] = { range_offset = 0, modle_ID = "hwxgz_2", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990361, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = -0.15, flip = false, v = -0.3, t = 1 }, { u = 0, flip = false, v = 0, t = 3 }, { u = 0.5, flip = false, v = 0, t = 3.5 } }, cld_box = { 2, 2, 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