slot1 = TxwyKrSdkMgr.inst function GoLoginScene() if not pg.m02 then print("game is not start") return end pg.m02:sendNotification(GAME.GO_SCENE, SCENE.LOGIN) gcAll() end function SDKLogined(slot0, slot1, slot2, slot3) if not pg.m02 then print("game is not start") return end pg.m02:sendNotification(GAME.PLATFORM_LOGIN_DONE, { user = User.New({ type = 1, arg1 = slot0, arg2 = slot1, arg3 = slot2, arg4 = slot3 }) }) end function SDKLogouted(slot0) if not pg.m02 then print("game is not start") return end pg.m02:sendNotification(GAME.LOGOUT, { code = slot0 }) end function PaySuccess(slot0, slot1) if not pg.m02 then print("game is not start") return end getProxy(ShopsProxy):removeWaitTimer() end function PayFailed(slot0, slot1) getProxy(ShopsProxy):removeWaitTimer() if not tonumber(slot1) then return end pg.m02:sendNotification(GAME.CHARGE_FAILED, { payId = slot0, code = slot1 }) if slot1 == -202 then pg.TipsMgr.GetInstance():ShowTips(i18n("pay_cancel") .. slot1) end end return { CheckPretest = function () return NetConst.GATEWAY_HOST == "bl-kr-test.xdg.com" and NetConst.GATEWAY_PORT == 30001 or Application.isEditor end, GoSDkLoginScene = function () uv0:GoLoginScene() end, LoginSdk = function (slot0) uv0:Login(0) end, SdkGateWayLogined = function () uv0:OnGatewayLogined() end, SdkLoginGetaWayFailed = function () uv0:OnLoginGatewayFailed() end, LogoutSDK = function () uv0:LocalLogout() end, EnterServer = function (slot0, slot1, slot2, slot3, slot4, slot5, slot6) uv0:EnterServer(slot0, slot1, slot2, slot3, slot4 * 1000, slot5, "vip0", slot6) end, SdkLevelUp = function (slot0, slot1) uv0:LevelUp(slot1, slot0) end, UserCenter = function () slot1 = "未登入" if getProxy(PlayerProxy) then slot1 = slot0:getData().name end uv0:UserCenter(slot1, UpdateMgr.Inst.currentVersion:ToString(), "1") end, BugReport = function () slot3 = getProxy(ServerProxy):getLastServer(getProxy(UserProxy):getData().uid) slot5 = "" if getProxy(PlayerProxy) then slot5 = slot4:getData().name end uv0:BugReport(slot5, UpdateMgr.Inst.currentVersion:ToString(), slot3.id) end, StoreReview = function () uv0:StoreReview() end, ShareImg = function (slot0, slot1) uv0:ShareImg(slot0, slot1) end, CompletedTutorial = function () uv0:CompletedTutorial() end, UnlockAchievement = function () uv0:UnlockAchievement() end, QueryWithProduct = function () function slot1(slot0, slot1) for slot5, slot6 in ipairs(pg.pay_data_display.all) do if pg.pay_data_display[slot6].id_str == slot0 and slot7.money ~= slot1 then print(string.format("%s的商品价格和本地的价格不同 本地价格:%s, 服务器价格:%s", slot7.name, slot7.money, slot1)) end end end uv0:QueryWithProduct(function () for slot4, slot5 in ipairs(pg.pay_data_display.all) do slot0 = "" .. pg.pay_data_display[slot5].id_str .. ";" end return slot0 end(), function (slot0) for slot5, slot6 in ipairs(string.split(slot0, ";")) do slot7 = string.split(slot6, "|") uv0(slot7[1], slot7[2]) end end) end, SdkPay = function (slot0, slot1, slot2, slot3, slot4, slot5, slot6, slot7, slot8, slot9) uv0:Pay(slot0, slot1, slot2, slot3, slot4, slot5, slot6, slot7, getProxy(PlayerProxy):getRawData().level) end, BindCPU = function () uv0:callSdkApi("bindCpu", nil) end, SwitchAccount = function () uv0:SwitchAccount() end, GetBiliServerId = function () slot0 = uv0.serverId print("serverId : " .. slot0) return slot0 end, GetChannelUID = function () slot0 = uv0.channelUID print("channelUID : " .. slot0) return slot0 end, GetLoginType = function () return uv0.loginType end, GetIsPlatform = function () return uv0.isPlatform end, GetDeviceModel = function () return uv0:GetDeviceModel() end, OnAndoridBackPress = function () PressBack() end }