return { fadeType = 1, mode = 2, once = true, id = "HOLOGUANQIA35", fadein = 1.5, scripts = { { nameColor = "#ff5c5c", side = 1, dir = 1, bgm = "holo-inochi", actor = 10500020, actorName = "时乃空?", say = "大家都到齐了啊,欢迎来到展望台", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 201210, side = 0, nameColor = "#a9f548", dir = 1, say = "空…?什么时候跑到那边去的…", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, nameColor = "#a9f548", side = 0, dir = -1, actor = 10500020, say = "哎?我在这里哦", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 301490, side = 0, nameColor = "#a9f548", dir = 1, say = "这么说,是敌人!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { say = "{namecode:158}一瞬间摆好了进攻架势,主炮锁定了目标进行了一轮齐射", dir = 1, side = 2, soundeffect = "event:/battle/boom2", flashN = { color = { 1, 1, 1 }, alpha = { { 0, 1, 0.2 }, { 1, 0, 0.2, 0.2 }, { 0, 1, 0.2, 0.4 }, { 1, 0, 0.2, 0.6 } } }, dialogShake = { speed = 0.09, x = 8.5, number = 2 }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 5, side = 1, nameColor = "#ff5c5c", dir = 1, actor = 10500020, actorName = "时乃空?", say = "优秀的反射神经,不过还不够哦~", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 301490, side = 0, nameColor = "#a9f548", dir = 1, say = "被盾牌挡下来了么", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 1, nameColor = "#ff5c5c", dir = 1, actor = 10500020, actorName = "时乃空?", say = "这个盾牌还有鮟鱇肝在上面哦,很可爱吧~!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 401230, side = 0, nameColor = "#a9f548", dir = 1, say = "气氛太过自然了,完全没有感受到敌意!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, nameColor = "#a9f548", side = 0, dir = -1, actor = 10500020, say = "妳是…被塞壬制造出的“镜像”么?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 5, side = 1, nameColor = "#ff5c5c", dir = 1, actor = 10500020, actorName = "时乃空?", say = "事到如今也没什么好惊讶的了吧。战场中保持这样的个性可是会吃大亏的哦,“我自己”", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, nameColor = "#a9f548", side = 0, dir = -1, actor = 10500020, say = "我也在努力改正了嘛!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, nameColor = "#a9f548", side = 0, dir = 1, actor = 10500010, say = "那边的…空前辈?妳会阻拦我们继续前进么", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 401230, side = 0, nameColor = "#a9f548", dir = 1, say = "“棋子”不可能违抗塞壬的命令吧…", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 1, nameColor = "#ff5c5c", dir = 1, actor = 10500020, actorName = "时乃空?", say = "嗯,会阻止妳们哦。", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 0, dir = 1, actor = 10500030, nameColor = "#a9f548", say = "那么妳就是敌人咯?哈哈哈哈!早就想说一次这句台词了~!!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 30, type = "shake", delay = 0.5, dur = 0.15, x = 0, number = 4 } } }, { expression = 2, side = 0, dir = 1, actor = 10500040, nameColor = "#a9f548", say = "Leader!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 30, type = "shake", delay = 0, dur = 0.15, x = 0, number = 2 } } }, { expression = 1, nameColor = "#a9f548", side = 0, dir = -1, actor = 10500020, say = "果然是这样么…没办法了,大家不要手下留情,准备战斗!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 5, side = 1, nameColor = "#ff5c5c", dir = 1, actor = 10500020, actorName = "时乃空?", say = "尽管打过来吧,我可不会输哦!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } } } }