return { uiEffect = "", name = "所罗门的传说", cd = 0, picture = "0", desc = "每隔一定时间,有機率发动,提高自身伤害", painting = 1, id = 9090, castCV = "skill", aniEffect = { effect = "jineng", offset = { 0, -2, 0 } }, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetPlayerByType", arg_list = { buff_id = 9092, shipType = 2 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetPlayerByType", arg_list = { buff_id = 9092, shipType = 3 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetPlayerByType", arg_list = { buff_id = 9092, shipType = 9 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetPlayerByType", arg_list = { buff_id = 9092, shipType = 11 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetPlayerByType", arg_list = { buff_id = 9092, shipType = 18 } } } }