return { uiEffect = "", name = "东煌之绊", cd = 0, picture = "0", desc = "东煌之绊", painting = 1, id = 9010, castCV = "skill", aniEffect = { effect = "jineng", offset = { 0, -2, 0 } }, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetAllHelp", arg_list = { buff_id = 9011, effectFilter = { { "TargetID", "=", 502011 }, { "TargetID", "=", 502012 }, { "TargetID", "=", 502013 }, { "TargetID", "=", 502014 }, { "TargetID", "=", 502021 }, { "TargetID", "=", 502022 }, { "TargetID", "=", 502023 }, { "TargetID", "=", 502024 }, { "TargetID", "=", 502031 }, { "TargetID", "=", 502032 }, { "TargetID", "=", 502033 }, { "TargetID", "=", 502034 } } } } } }