return { uiEffect = "", name = "", cd = 0, picture = "0", aniEffect = "", desc = "", painting = 0, id = 6620, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetSelf", arg_list = { buff_id = 6623 } } } }