return { uiEffect = "", name = "", cd = 0, picture = "1", desc = "樫野开炮", painting = 1, id = 6580, castCV = "skill", aniEffect = { effect = "jineng", offset = { 0, -2, 0 } }, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 61055 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillEditTag", target_choise = "TargetSelf", arg_list = { tag = "Kashino", operation = -1 } } } }