return { uiEffect = "", name = "随机技能-艾尔之光喷薄而出", cd = 0, picture = "0", aniEffect = "", desc = "为了艾尔", painting = 1, id = 60024, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillWeaponFire", target_choise = "TargetNil", arg_list = { delay = 0.5, weaponType = "ChargeWeapon" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillWeaponFire", target_choise = "TargetNil", arg_list = { delay = 1, weaponType = "ChargeWeapon" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillWeaponFire", target_choise = "TargetNil", arg_list = { delay = 1.5, weaponType = "ChargeWeapon" } } } }