return { uiEffect = "", name = "萤火虫-复仇之魂", cd = 60, picture = "0", aniEffect = "", desc = "主炮额外一轮攻击", painting = 1, id = 60020, effect_list = { { type = { "BattleSkillSummon", rdinate = { 85, 0, 50 } }, target_choise = { "TargetNil", rdinate = { 85, 0, 50 } }, arg_list = { monsterTemplateID = 101010100, gunnerAITemplateID = 1, pilotAITemplateID = 10012, isClone = true, HPColor = { 0.7, 0.7, 0.7 }, equipmentList = { 30002, 30004, 30005 }, _corrdinate = { 85, 0, 50 } }, casterAniEffect = { "", rdinate = { 85, 0, 50 } }, targetAniEffect = { "", rdinate = { 85, 0, 50 } } } } }