return { uiEffect = "", name = "伤害减免", cd = 0, picture = "0", aniEffect = "", desc = "伤害减免", painting = 1, id = 60013, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetAllHelp", arg_list = { buff_id = 60024 } } } }