return { uiEffect = "", name = "不死鸟", cd = 60, picture = "0", aniEffect = "", desc = "加伤害", painting = 1, id = 60012, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetAllHelp", arg_list = { buff_id = 60009 } } } }