return { uiEffect = "", name = "被点火中", cd = 0, id = 60, aniEffect = "", desc = "被点火中", effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillEditTag", target_choise = "TargetSelf", arg_list = { tag = "ignited", operation = 1 } } } }