return { uiEffect = "", name = "轻航空中支援Lv2", cd = 0, picture = "0", aniEffect = "", desc = "轻航空中支援Lv2", painting = 0, id = 21, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 54001 } } } }