return { { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 69641, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 69651 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 69661 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 69642, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 69652 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 69662 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 69643, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 69653 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 69663 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 69644, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 69654 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 69664 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 69645, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 69655 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 69665 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 69646, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 69656 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 69666 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 69647, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 69657 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 69667 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 69648, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 69658 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 69668 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 69649, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 69659 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 69669 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 69650, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 69660 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 69670 } } } }, uiEffect = "", name = "加斯科涅弹幕PVP强化", cd = 0, picture = "0", desc = "加斯科涅弹幕", painting = 1, id = 19263, castCV = "skill", aniEffect = { effect = "jineng", offset = { 0, -2, 0 } }, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 69641, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 69651 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 69661 } } } }