return { { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 69611, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 69621 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 69631 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 69612, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 69622 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 69632 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 69613, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 69623 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 69633 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 69614, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 69624 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 69634 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 69615, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 69625 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 69635 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 69616, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 69626 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 69636 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 69617, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 69627 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 69637 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 69618, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 69628 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 69638 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 69619, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 69629 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 69639 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 69620, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 69630 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 69640 } } } }, uiEffect = "", name = "加斯科涅弹幕", cd = 0, picture = "0", desc = "加斯科涅弹幕", painting = 1, id = 19262, castCV = "skill", aniEffect = { effect = "jineng", offset = { 0, -2, 0 } }, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 69611, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 69621 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 69631 } } } }