return { { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 68541 } }, { target_choise = "TargetHarmRandomByWeight", type = "BattleSkillFire", arg_list = { weapon_id = 68551, delay = 2 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 68542 } }, { target_choise = "TargetHarmRandomByWeight", type = "BattleSkillFire", arg_list = { weapon_id = 68552, delay = 2 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 68543 } }, { target_choise = "TargetHarmRandomByWeight", type = "BattleSkillFire", arg_list = { weapon_id = 68553, delay = 2 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 68544 } }, { target_choise = "TargetHarmRandomByWeight", type = "BattleSkillFire", arg_list = { weapon_id = 68554, delay = 2 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 68545 } }, { target_choise = "TargetHarmRandomByWeight", type = "BattleSkillFire", arg_list = { weapon_id = 68555, delay = 2 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 68546 } }, { target_choise = "TargetHarmRandomByWeight", type = "BattleSkillFire", arg_list = { weapon_id = 68556, delay = 2 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 68547 } }, { target_choise = "TargetHarmRandomByWeight", type = "BattleSkillFire", arg_list = { weapon_id = 68557, delay = 2 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 68548 } }, { target_choise = "TargetHarmRandomByWeight", type = "BattleSkillFire", arg_list = { weapon_id = 68558, delay = 2 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 68549 } }, { target_choise = "TargetHarmRandomByWeight", type = "BattleSkillFire", arg_list = { weapon_id = 68559, delay = 2 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 68550 } }, { target_choise = "TargetHarmRandomByWeight", type = "BattleSkillFire", arg_list = { weapon_id = 68560, delay = 2 } } } }, uiEffect = "", name = "", cd = 0, picture = "1", desc = "零侦", painting = 1, id = 12370, castCV = "skill", aniEffect = { effect = "jineng", offset = { 0, -2, 0 } }, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 68541 } }, { target_choise = "TargetHarmRandomByWeight", type = "BattleSkillFire", arg_list = { weapon_id = 68551, delay = 2 } } } }