return { uiEffect = "", name = "", cd = 0, picture = "1", desc = "潜母·飞机起飞", painting = 0, id = 12021, castCV = "", aniEffect = { effect = "jineng", offset = { 0, -2, 0 } }, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillWeaponFire", target_choise = "TargetNil", arg_list = { delay = 1, weaponType = "Aircraft" } } } }