return { uiEffect = "", name = "铁底湾之夜", cd = 0, picture = "0", desc = "", painting = 0, id = 11012, castCV = "", aniEffect = { effect = "jineng", offset = { 0, -2, 0 } }, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetAllHelp", arg_list = { buff_id = 11011, effectFilter = { { "TargetID", "=", 105141 }, { "TargetID", "=", 105142 }, { "TargetID", "=", 105143 }, { "TargetID", "=", 105144 } } } } } }