return { id = "S026", events = { { alpha = 0.491, code = 2, style = { text = "指揮官請點擊出擊", mode = 2, dir = 1, posY = -42, posX = 243 }, ui = { pathIndex = -1, path = "OverlayCamera/Overlay/UIMain/toTop/frame/rightPanel/eventPanel/combatBtn", triggerType = { 1 }, fingerPos = { posY = 0, posX = 0 } } }, { waitScene = "LevelScene", alpha = 0.406, style = { text = "這次我們的艦隊已經比較完善啦~一定可以擊破大黃蜂的!", mode = 2, dir = 1, posY = -200, posX = -190 }, ui = { pathIndex = -1, path = "OverlayCamera/Overlay/UIMain/top/LevelStageView(Clone)/bottom_stage/func_button", triggerType = { 1 }, fingerPos = { posY = -21.55, posX = 31.24 } }, code = { 2, 4 } }, { alpha = 0.409, style = { text = "點擊出擊進行戰鬥!", mode = 2, dir = 1, posY = -68.93, posX = 241.87 }, ui = { pathIndex = -1, path = "OverlayCamera/Overlay/UIMain/ChapterPreCombatUI(Clone)/right/start", triggerType = { 1 }, fingerPos = { posY = -30.21, posX = 116.3 } } } } }