return { map_id = 50040, id = 9801, stages = { { stageIndex = 1, failCondition = 1, timeCount = 600, backGroundStageID = 1, passCondition = 1, totalArea = { -70, 20, 90, 70 }, playerArea = { -70, 20, 37, 68 }, enemyArea = {}, mainUnitPosition = { { Vector3(-105, 0, 58), Vector3(-105, 0, 78), Vector3(-105, 0, 38) }, [-1] = { Vector3(15, 0, 58), Vector3(15, 0, 78), Vector3(15, 0, 38) } }, fleetCorrdinate = { -80, 0, 75 }, waves = { { triggerType = 1, waveIndex = 100, preWaves = {}, triggerParams = { timeout = 0.5 } }, { triggerType = 0, key = true, waveIndex = 101, conditionType = 1, preWaves = { 100 }, triggerParam = {}, spawn = { { monsterTemplateID = 901, delay = 0, moveCast = true, corrdinate = { 11, 0, 75 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 911, delay = 0, moveCast = true, corrdinate = { 0, 0, 55 }, buffList = { 8001 } }, { monsterTemplateID = 901, delay = 0, moveCast = true, corrdinate = { 11, 0, 35 }, buffList = { 8001, 8007 } } }, airFighter = { { interval = 8, onceNumber = 3, formation = 10007, templateID = 145, delay = 0, totalNumber = 20, weaponID = { 311530 }, attr = { airPower = 40, maxHP = 100, attackRating = 23 } } } }, { triggerType = 0, waveIndex = 102, conditionType = 0, preWaves = { 101 }, triggerParam = {}, spawn = { { monsterTemplateID = 901, delay = 0, moveCast = true, corrdinate = { 0, 0, 55 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 901, delay = 0, moveCast = true, corrdinate = { 5, 0, 75 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 902, delay = 0, moveCast = true, corrdinate = { 5, 0, 35 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 902, delay = 0, moveCast = true, corrdinate = { 23, 0, 51 }, buffList = { 8001, 8007 } } } }, { triggerType = 0, waveIndex = 103, conditionType = 0, preWaves = { 102 }, triggerParam = {}, spawn = { { monsterTemplateID = 914, reinforceDelay = 6, delay = 0, moveCast = true, corrdinate = { 5, 0, 55 }, bossData = { hpBarNum = 50, icon = "pojuzhe" } } }, reinforcement = { { monsterTemplateID = 901, score = 20, delay = 1, moveCast = true, corrdinate = { 0, 0, 75 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 901, score = 20, delay = 1, moveCast = true, corrdinate = { 0, 0, 35 }, buffList = { 8001, 8007 } } } }, { triggerType = 0, key = true, waveIndex = 104, conditionType = 1, preWaves = { 103 }, triggerParam = {}, spawn = {} }, { triggerType = 8, waveIndex = 901, preWaves = { 104 }, triggerParams = {} } } } }, fleet_prefab = { submarine_unitList = { { oil_at_end = 1, configId = 900807, energy = 10, skinId = 10500030, exp = 10, tmpID = 900807, id = 1, level = 100, equipment = { false, false, false }, properties = { cannon = 62, oxy_max = 268, luck = 64, torpedo = 508, durability = 1586, air = 0, dodge = 43, antiaircraft = 0, speed = 23.5, armor = 0, reload = 102, attack_duration = 1, oxy_cost = 10, oxy_recovery = 4, raid_distance = 22, hit = 165 }, skills = { { id = 105050, level = 10 }, { id = 105060, level = 10 }, { id = 105070, level = 10 } } } }, vanguard_unitList = { { configId = 900801, level = 100, skinId = 10500010, id = 1, tmpID = 900801, equipment = { false, false, false }, properties = { cannon = 72, reload = 204, luck = 69, torpedo = 456, durability = 1727, air = 190, dodge = 181, antiaircraft = 168, speed = 40.8, armor = 0, hit = 180 }, skills = { { id = 105010, level = 10 }, { id = 105020, level = 10 } } }, { configId = 900802, level = 100, skinId = 10500040, id = 2, tmpID = 900802, equipment = { false, false, false }, properties = { cannon = 66, reload = 195, luck = 87, torpedo = 441, durability = 1663, air = 0, dodge = 180, antiaircraft = 156, speed = 40.8, armor = 0, hit = 178 }, skills = { { id = 105080, level = 10 }, { id = 105090, level = 10 } } }, { configId = 900803, level = 100, skinId = 10500050, id = 3, tmpID = 900803, equipment = { false, false, false }, properties = { cannon = 221, reload = 164, luck = 65, torpedo = 0, durability = 4172, air = 0, dodge = 47, antiaircraft = 186, speed = 26.4, armor = 0, hit = 100 }, skills = { { id = 105100, level = 10 }, { id = 105110, level = 10 } } } }, main_unitList = { { configId = 900804, level = 100, skinId = 10500020, id = 1, tmpID = 900804, equipment = { false, false, false }, properties = { cannon = 0, reload = 116, luck = 46, torpedo = 0, durability = 6240, air = 395, dodge = 46, antiaircraft = 318, speed = 28, armor = 0, hit = 94 }, skills = { { id = 105030, level = 10 }, { id = 105040, level = 10 } } }, { configId = 900805, level = 100, skinId = 10500060, id = 2, tmpID = 900805, equipment = { false, false, false }, properties = { cannon = 0, reload = 164, luck = 85, torpedo = 0, durability = 4885, air = 294, dodge = 64, antiaircraft = 240, speed = 26, armor = 0, hit = 76 }, skills = { { id = 105120, level = 10 }, { id = 105130, level = 10 } } }, { configId = 900806, level = 100, skinId = 10500070, id = 3, tmpID = 900806, equipment = { false, false, false }, properties = { cannon = 0, reload = 110, luck = 53, torpedo = 0, durability = 6012, air = 353, dodge = 45, antiaircraft = 272, speed = 26, armor = 0, hit = 94 }, skills = { { id = 105140, level = 10 }, { id = 105150, level = 10 } } } } } }