return { id = 5015, bgm = "battle-boss-4", stages = { { stageIndex = 1, failCondition = 1, timeCount = 180, backGroundStageID = 1, passCondition = 1, totalArea = { -75, 20, 90, 70 }, playerArea = { -75, 20, 42, 68 }, enemyArea = {}, fleetCorrdinate = { -80, 0, 75 }, waves = { { triggerType = 1, waveIndex = 100, preWaves = {}, triggerParams = { timeout = 0.5 } }, { triggerType = 0, waveIndex = 201, conditionType = 1, preWaves = { 100 }, triggerParams = { round = { equal = { 1 } } }, spawn = { { monsterTemplateID = 900007, score = 0, delay = 1, moveCast = true, corrdinate = { -15, 0, 55 }, bossData = { hpBarNum = 50, icon = "tierbici" }, phase = { { switchType = 1, switchTo = 1, index = 0, switchParam = 1, setAI = 90004 }, { switchType = 1, switchTo = 2, index = 1, switchParam = 2.5, addWeapon = { 950131, 950130 } }, { switchParam = 2.5, switchTo = 3, index = 2, switchType = 1, removeWeapon = { 950131 }, addWeapon = { 950131, 950132, 950133 } }, { switchParam = 3, switchTo = 4, index = 3, switchType = 1, removeWeapon = { 950131, 950132, 950133 }, addWeapon = { 950131, 950132, 950133, 950134, 950135 } }, { switchParam = 1, switchTo = 5, index = 4, switchType = 1, setAI = 10001, removeWeapon = { 950131, 950132, 950133, 950134, 950135 } }, { switchType = 1, switchTo = 6, index = 5, switchParam = 3, addWeapon = { 950143, 950146 } }, { switchType = 1, switchTo = 7, index = 6, switchParam = 1, removeWeapon = { 950143 } }, { switchType = 1, switchTo = 8, index = 7, switchParam = 3, addWeapon = { 950144 } }, { switchParam = 2, switchTo = 9, index = 8, switchType = 1, setAI = 90004, removeWeapon = { 950144, 950146 } }, { switchType = 1, switchTo = 10, index = 9, switchParam = 2, addWeapon = { 950131, 950132, 950133, 950134, 950135 } }, { switchType = 1, switchTo = 11, index = 10, switchParam = 1, removeWeapon = { 950131, 950132, 950133, 950134, 950135 } }, { switchType = 1, switchTo = 12, index = 11, switchParam = 2, addWeapon = { 950136, 950137, 950138, 950139, 950140 } }, { switchType = 1, switchTo = 13, index = 12, switchParam = 2, removeWeapon = { 950136, 950137, 950138, 950139, 950140 } }, { switchParam = 10, switchTo = 14, index = 13, switchType = 1, setAI = 10001, addWeapon = { 950145 } }, { switchType = 1, switchTo = 100, index = 14, switchParam = 2, removeWeapon = { 950145 } }, { switchParam = 1, switchTo = 101, index = 100, switchType = 1, setAI = 90004, removeWeapon = { 950145, 950142 }, addWeapon = { 950131, 950138 } }, { switchType = 1, switchTo = 102, index = 101, switchParam = 1, addWeapon = { 950132, 950139 } }, { switchType = 1, switchTo = 103, index = 102, switchParam = 1, addWeapon = { 950135, 950136, 950142 } }, { switchType = 1, switchTo = 104, index = 103, switchParam = 1, addWeapon = { 950134, 950137 } }, { switchType = 1, switchTo = 105, index = 104, switchParam = 9, addWeapon = { 950133, 950140 } }, { switchType = 1, switchTo = 200, index = 105, switchParam = 2, removeWeapon = { 950131, 950132, 950133, 950134, 950135, 950136, 950137, 950138, 950139, 950140, 950142 } }, { switchParam = 2, switchTo = 201, index = 200, switchType = 1, setAI = 10001, addWeapon = { 950145, 950146 } }, { switchType = 1, switchTo = 202, index = 201, switchParam = 15, addWeapon = { 950141 } }, { switchParam = 2, switchTo = 100, index = 202, switchType = 1, setAI = 90004, removeWeapon = { 950145, 950141, 950146 } } } } } }, { triggerType = 0, waveIndex = 202, conditionType = 1, preWaves = { 201 }, triggerParams = { round = { more = 1 } }, spawn = { { monsterTemplateID = 900007, reinforceDelay = 6, delay = 1, moveCast = true, corrdinate = { -15, 0, 55 }, bossData = { hpBarNum = 50, icon = "tierbici" }, phase = { { switchType = 1, switchTo = 1, index = 0, switchParam = 1, setAI = 90004 }, { switchType = 1, switchTo = 2, index = 1, switchParam = 2.5, addWeapon = { 950131, 950130 } }, { switchParam = 2.5, switchTo = 3, index = 2, switchType = 1, removeWeapon = { 950131 }, addWeapon = { 950131, 950132, 950133 } }, { switchParam = 3, switchTo = 4, index = 3, switchType = 1, removeWeapon = { 950131, 950132, 950133 }, addWeapon = { 950131, 950132, 950133, 950134, 950135 } }, { switchParam = 1, switchTo = 5, index = 4, switchType = 1, setAI = 10001, removeWeapon = { 950131, 950132, 950133, 950134, 950135 } }, { switchType = 1, switchTo = 6, index = 5, switchParam = 3, addWeapon = { 950143, 950146 } }, { switchType = 1, switchTo = 7, index = 6, switchParam = 1, removeWeapon = { 950143 } }, { switchType = 1, switchTo = 8, index = 7, switchParam = 3, addWeapon = { 950144 } }, { switchParam = 2, switchTo = 9, index = 8, switchType = 1, setAI = 90004, removeWeapon = { 950144, 950146 } }, { switchType = 1, switchTo = 10, index = 9, switchParam = 2, addWeapon = { 950131, 950132, 950133, 950134, 950135 } }, { switchType = 1, switchTo = 11, index = 10, switchParam = 1, removeWeapon = { 950131, 950132, 950133, 950134, 950135 } }, { switchType = 1, switchTo = 12, index = 11, switchParam = 2, addWeapon = { 950136, 950137, 950138, 950139, 950140 } }, { switchType = 1, switchTo = 13, index = 12, switchParam = 2, removeWeapon = { 950136, 950137, 950138, 950139, 950140 } }, { switchParam = 10, switchTo = 14, index = 13, switchType = 1, setAI = 10001, addWeapon = { 950145 } }, { switchType = 1, switchTo = 100, index = 14, switchParam = 2, removeWeapon = { 950145 } }, { switchParam = 1, switchTo = 101, index = 100, switchType = 1, setAI = 90004, removeWeapon = { 950145, 950142 }, addWeapon = { 950131, 950138 } }, { switchType = 1, switchTo = 102, index = 101, switchParam = 1, addWeapon = { 950132, 950139 } }, { switchType = 1, switchTo = 103, index = 102, switchParam = 1, addWeapon = { 950135, 950136, 950142 } }, { switchType = 1, switchTo = 104, index = 103, switchParam = 1, addWeapon = { 950134, 950137 } }, { switchType = 1, switchTo = 105, index = 104, switchParam = 9, addWeapon = { 950133, 950140 } }, { switchType = 1, switchTo = 200, index = 105, switchParam = 2, removeWeapon = { 950131, 950132, 950133, 950134, 950135, 950136, 950137, 950138, 950139, 950140, 950142 } }, { switchParam = 2, switchTo = 201, index = 200, switchType = 1, setAI = 10001, addWeapon = { 950145, 950146 } }, { switchType = 1, switchTo = 202, index = 201, switchParam = 15, addWeapon = { 950141 } }, { switchParam = 2, switchTo = 100, index = 202, switchType = 1, setAI = 90004, removeWeapon = { 950145, 950141, 950146 } } } } }, reinforcement = { { monsterTemplateID = 909012, delay = 4, moveCast = true, corrdinate = { 10, 0, 35 } }, { monsterTemplateID = 909012, delay = 4, moveCast = true, corrdinate = { 10, 0, 75 } } } }, { triggerType = 8, key = true, waveIndex = 900, preWaves = { 202 }, triggerParams = {} } } } }, fleet_prefab = {} }