return { map_id = 10001, id = 1394009, stages = { { stageIndex = 1, failCondition = 1, timeCount = 180, backGroundStageID = 1, passCondition = 1, totalArea = { -70, 20, 90, 70 }, playerArea = { -70, 20, 37, 68 }, enemyArea = {}, fleetCorrdinate = { -80, 0, 75 }, waves = { { triggerType = 1, waveIndex = 100, preWaves = {}, triggerParams = { timeout = 0.5 } }, { triggerType = 1, waveIndex = 202, preWaves = {}, triggerParams = { timeout = 29 } }, { triggerType = 1, waveIndex = 203, preWaves = {}, triggerParams = { timeout = 33 } }, { triggerType = 1, waveIndex = 204, preWaves = {}, triggerParams = { timeout = 44 } }, { triggerType = 0, key = true, waveIndex = 101, conditionType = 1, preWaves = { 100 }, triggerParam = {}, spawn = { { monsterTemplateID = 13600501, score = 0, delay = 0, moveCast = true, corrdinate = { 5, 0, 75 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 13600503, score = 0, delay = 0, moveCast = true, corrdinate = { 0, 0, 65 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 13600503, score = 0, delay = 0, moveCast = true, corrdinate = { 0, 0, 45 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 13600501, score = 0, delay = 0, moveCast = true, corrdinate = { 5, 0, 35 }, buffList = { 8001, 8007 } } }, airFighter = { { interval = 10, onceNumber = 3, formation = 10006, templateID = 1100929, delay = 0, totalNumber = 9, weaponID = { 1100954 }, attr = { airPower = 40, maxHP = 15, attackRating = 23 } } } }, { triggerType = 0, key = true, waveIndex = 102, conditionType = 1, preWaves = { 101, 202 }, triggerParam = {}, spawn = { { monsterTemplateID = 13600501, score = 0, delay = 0, moveCast = true, corrdinate = { 10, 0, 80 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 13600503, score = 0, delay = 0, moveCast = true, corrdinate = { 3, 0, 55 }, buffList = { 8001, 8007, 8678 } }, { monsterTemplateID = 13600506, score = 0, delay = 0, moveCast = true, corrdinate = { -10, 0, 55 } }, { monsterTemplateID = 13600501, score = 0, delay = 0, moveCast = true, corrdinate = { 10, 0, 30 }, buffList = { 8001, 8007 } } }, airFighter = { { interval = 10, onceNumber = 4, formation = 10006, templateID = 1100939, delay = 0, totalNumber = 12, weaponID = { 1100944 }, attr = { airPower = 40, maxHP = 15, attackRating = 23 } } } }, { triggerType = 0, key = true, waveIndex = 103, conditionType = 1, preWaves = { 102, 203 }, triggerParam = {}, spawn = { { monsterTemplateID = 13600505, score = 0, delay = 0, moveCast = true, reinforceDelay = 6, corrdinate = { 10, 0, 55 }, buffList = { 8001, 8007 } } }, reinforcement = { { monsterTemplateID = 13600503, score = 0, delay = 0, moveCast = true, corrdinate = { -5, 0, 80 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 13600513, score = 0, delay = 0, moveCast = true, corrdinate = { 30, 0, 65 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 13600513, score = 0, delay = 0, moveCast = true, corrdinate = { 30, 0, 45 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 13600503, score = 0, delay = 0, moveCast = true, corrdinate = { -5, 0, 30 }, buffList = { 8001, 8007 } } } }, { triggerType = 0, key = true, waveIndex = 104, conditionType = 1, preWaves = { 103, 204 }, triggerParam = {}, spawn = { { monsterTemplateID = 13600507, score = 0, reinforceDelay = 6, delay = 0, moveCast = true, corrdinate = { -10, 0, 65 } }, { monsterTemplateID = 13600508, score = 0, delay = 0, moveCast = true, corrdinate = { -10, 0, 45 } } }, reinforcement = { { monsterTemplateID = 13600505, score = 0, delay = 0, moveCast = true, corrdinate = { 3, 0, 75 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 13600513, score = 0, delay = 0, moveCast = true, corrdinate = { 30, 0, 55 }, buffList = { 8001, 8002 } }, { monsterTemplateID = 13600503, score = 0, delay = 0, moveCast = true, corrdinate = { 3, 0, 35 }, buffList = { 8001, 8007 } } } }, { triggerType = 10, waveIndex = 1001, warning = true, conditionType = 1, preWaves = { 103, 204 }, blockFlags = { 1 }, triggerParam = {}, spawn = { { delay = 3, life_time = 15, coordinate = { -40, 0, 60 }, cld_data = { 30 }, behaviours = { { offset_time = 0, type = 6, reload_time = 6, rounds = 3, content = { count = 1, alert = { alert_fx = "AlertArea", range = 10 }, child_prefab = { life_time = 3, cld_data = { 10 }, behaviours = { { FX_ID = "yaosaizidan01", reload_time = 100, type = 1, offset = { -15, 0, 145 } }, { hp_rate = 0.06, damage = 0, type = 2, delay = 1, reload_time = 4 } } } }, route = { { count = 3 }, { count = 3 }, { count = 3 } } } } } } }, { triggerType = 8, waveIndex = 900, preWaves = { 104 }, triggerParams = {} } } } }, fleet_prefab = {} }