return { id = 1181201, bgm = "battle-boss-tiancheng", stages = { { stageIndex = 1, failCondition = 1, timeCount = 300, backGroundStageID = 1, passCondition = 1, totalArea = { -75, 20, 90, 70 }, playerArea = { -75, 20, 42, 68 }, enemyArea = {}, fleetCorrdinate = { -80, 0, 75 }, waves = { { triggerType = 0, waveIndex = 201, conditionType = 1, preWaves = {}, triggerParams = {}, spawn = { { monsterTemplateID = 11800502, delay = 0, moveCast = true, corrdinate = { 10, 0, 35 }, bossData = { hpBarNum = 100, icon = "tiancheng" }, phase = { { switchType = 1, switchTo = 1, index = 0, switchParam = 2, addWeapon = { 606120, 606121 } }, { switchType = 1, switchTo = 2, index = 1, switchParam = 2, addWeapon = { 606122 } }, { switchType = 1, switchTo = 3, index = 2, switchParam = 0.5, removeWeapon = { 606122 } }, { switchParam = 1, switchTo = 4, index = 3, switchType = 1, setAI = 90030, addWeapon = { 606123, 606124, 606125 } }, { switchType = 1, switchTo = 6, index = 4, switchParam = 4.5, removeWeapon = { 606123, 606120 } }, { switchType = 1, switchTo = 7, index = 6, switchParam = 2, addWeapon = { 606122, 606128 } }, { switchType = 1, switchTo = 8, index = 7, switchParam = 5, removeWeapon = { 606122, 606128 } }, { switchParam = 4, switchTo = 9, index = 8, switchType = 1, setAI = 20006, addWeapon = { 606120 } }, { switchType = 1, switchTo = 10, index = 9, switchParam = 1, removeWeapon = { 606125 } }, { switchParam = 1, switchTo = 11, index = 10, switchType = 1, setAI = 90029, removeWeapon = { 606120, 606124 } }, { switchType = 1, switchTo = 114, index = 11, switchParam = 7, addWeapon = { 606126, 606127, 606128 } }, { switchParam = 1, switchTo = 1, index = 114, switchType = 1, removeWeapon = { 606126, 606127, 606124, 606128 }, addWeapon = { 606124 } } } }, { monsterTemplateID = 11800501, delay = 0, moveCast = true, corrdinate = { 10, 0, 75 }, bossData = { hpBarNum = 100, icon = "jiahezhanlie" }, phase = { { switchType = 1, switchTo = 1, index = 0, switchParam = 2, addWeapon = { 606130 } }, { switchType = 1, switchTo = 2, index = 1, switchParam = 2, addWeapon = { 606134 } }, { index = 2, switchType = 1, switchTo = 3, switchParam = 0.5 }, { switchParam = 1, switchTo = 4, index = 3, switchType = 1, setAI = 90030, addWeapon = { 606132, 606135 } }, { switchType = 1, switchTo = 6, index = 4, switchParam = 1, removeWeapon = { 606134, 606135 } }, { switchParam = 3, switchTo = 7, index = 6, switchType = 1, setAI = 20006, addWeapon = { 606133 } }, { switchType = 1, switchTo = 8, index = 7, switchParam = 3.5, removeWeapon = { 606133 } }, { switchParam = 8, switchTo = 10, index = 8, switchType = 1, setAI = 90030, removeWeapon = { 606132 } }, { switchType = 1, switchTo = 10, index = 9, switchParam = 1, addWeapon = { 606131, 606135 } }, { switchParam = 2, switchTo = 11, index = 10, switchType = 1, setAI = 90028, removeWeapon = { 606131 } }, { index = 11, switchType = 1, switchTo = 114, switchParam = 7 }, { switchType = 1, switchTo = 1, index = 114, switchParam = 1, removeWeapon = { 606135 } } } } } }, { triggerType = 8, key = true, waveIndex = 900, preWaves = { 201 }, triggerParams = {} } } } }, fleet_prefab = {} }