return { id = 1060600, bgm = "battle-boss-4", stages = { { stageIndex = 1, failCondition = 1, timeCount = 600, backGroundStageID = 1, passCondition = 1, totalArea = { -70, 20, 90, 70 }, playerArea = { -70, 20, 37, 68 }, enemyArea = {}, mainUnitPosition = { { Vector3(-105, 0, 58), Vector3(-105, 0, 78), Vector3(-105, 0, 38) }, [-1] = { Vector3(15, 0, 58), Vector3(15, 0, 78), Vector3(15, 0, 38) } }, fleetCorrdinate = { -80, 0, 75 }, waves = { { triggerType = 1, waveIndex = 300, preWaves = {}, triggerParams = { timeout = 0.5 } }, { triggerType = 5, waveIndex = 400, preWaves = {}, triggerParams = { bgm = "battle-boss-4" } }, { triggerType = 3, waveIndex = 200, preWaves = { 300 }, triggerParams = { id = "DONGHUO14" } }, { triggerType = 0, waveIndex = 101, conditionType = 0, preWaves = { 200 }, triggerParam = {}, spawn = { { monsterTemplateID = 10070502, delay = 0, moveCast = true, corrdinate = { -6, 0, 55 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 10070503, delay = 0, moveCast = true, corrdinate = { 0, 0, 75 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 10070503, delay = 0, moveCast = true, corrdinate = { 0, 0, 35 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 10070503, delay = 0, moveCast = true, corrdinate = { 20, 0, 65 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 10070503, delay = 0, moveCast = true, corrdinate = { 20, 0, 45 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 10070503, delay = 0, moveCast = true, corrdinate = { 0, 0, 55 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 10070503, delay = 0, moveCast = true, corrdinate = { 20, 0, 50 }, buffList = { 8001, 8007 } } } }, { triggerType = 0, waveIndex = 102, conditionType = 0, preWaves = { 101 }, triggerParam = {}, spawn = { { monsterTemplateID = 10070503, delay = 0, moveCast = true, corrdinate = { 0, 0, 55 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 10070503, delay = 0, moveCast = true, corrdinate = { 5, 0, 75 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 10070504, delay = 0, moveCast = true, corrdinate = { 5, 0, 35 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 10070504, delay = 0, moveCast = true, corrdinate = { 23, 0, 51 }, buffList = { 8001, 8007 } } } }, { triggerType = 0, waveIndex = 103, conditionType = 0, preWaves = { 102 }, triggerParam = {}, spawn = { { monsterTemplateID = 10070505, reinforceDelay = 6, delay = 0, moveCast = true, corrdinate = { 5, 0, 55 }, bossData = { hpBarNum = 99, icon = "lingyangzhe" }, buffList = { 8601 } } }, reinforcement = { { monsterTemplateID = 10070503, score = 20, delay = 1, moveCast = true, corrdinate = { 0, 0, 75 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 10070503, score = 20, delay = 1, moveCast = true, corrdinate = { 0, 0, 35 }, buffList = { 8001, 8007 } } } }, { triggerType = 1, waveIndex = 304, preWaves = { 102 }, triggerParams = { timeout = 40 } }, { triggerType = 0, waveIndex = 104, conditionType = 0, preWaves = { 304 }, triggerParam = {}, spawn = { { monsterTemplateID = 10070503, delay = 0, moveCast = true, corrdinate = { 0, 0, 75 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 10070503, delay = 0, moveCast = true, corrdinate = { 0, 0, 35 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 10070503, delay = 0, moveCast = true, corrdinate = { 20, 0, 65 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 10070503, delay = 0, moveCast = true, corrdinate = { 20, 0, 45 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 10070503, delay = 0, moveCast = true, corrdinate = { 0, 0, 55 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 10070503, delay = 0, moveCast = true, corrdinate = { 20, 0, 50 }, buffList = { 8001, 8007 } } } }, { triggerType = 8, waveIndex = 900, preWaves = { 304 }, triggerParams = {} }, { triggerType = 3, waveIndex = 204, preWaves = { 900 }, triggerParams = { id = "DONGHUO15" } }, { triggerType = 5, waveIndex = 205, preWaves = { 204 }, triggerParams = { bgm = "story-5" } }, { triggerType = 4, waveIndex = 500, preWaves = { 205 }, triggerParams = { kill_list = { 900133, 900134 }, main_unitList = { { configId = 900135, level = 120, skinId = 900135, id = 1, tmpID = 900135, equipment = { 111, 110, 109 }, properties = { cannon = 2000, reload = 83, luck = 38, torpedo = 0, durability = 151000, air = 2000, dodge = 0, antiaircraft = 300, speed = 31, armor = 115, hit = 140 }, skills = { { id = 7500, level = 1 } } }, { configId = 900133, level = 120, skinId = 900133, id = 2, tmpID = 900133, equipment = { 594019, 101, 104 }, properties = { cannon = 230, reload = 83, luck = 14, torpedo = 0, durability = 154877, air = 0, dodge = 96, antiaircraft = 300, speed = 28.3, armor = 1890, hit = 140 }, skills = { { id = 4, level = 1 } } }, { configId = 900134, level = 120, skinId = 900134, id = 3, tmpID = 900134, equipment = { 594019, 101, 104 }, properties = { cannon = 2000, reload = 83, luck = 38, torpedo = 0, durability = 155761, air = 0, dodge = 0, antiaircraft = 300, speed = 31, armor = 115, hit = 140 }, skills = { { id = 4, level = 1 } } } } } }, { triggerType = 1, waveIndex = 302, preWaves = { 411 }, triggerParams = { timeout = 1.1 } }, { triggerType = 8, waveIndex = 901, preWaves = { 103 }, triggerParams = {} }, { triggerType = 3, key = true, waveIndex = 203, preWaves = { 901 }, triggerParams = { id = "DONGHUO16" } } } } }, fleet_prefab = { vanguard_unitList = { { oil_at_end = 55, configId = 900132, energy = 10, skinId = 900132, exp = 10, tmpID = 900132, id = 1, level = 120, equipment = { false, false, false }, properties = { cannon = 1000, reload = 830, luck = 70, torpedo = 150, durability = 85567, air = 0, dodge = 164, antiaircraft = 310, speed = 31.5, armor = 98, hit = 140 }, skills = { { id = 4, level = 1 } } } }, main_unitList = { { configId = 900133, level = 120, skinId = 900133, id = 1, tmpID = 900133, equipment = { false, false, false }, properties = { cannon = 200, reload = 83, luck = 38, torpedo = 0, durability = 66744, air = 0, dodge = 0, antiaircraft = 300, speed = 31, armor = 1150, hit = 140 } }, { configId = 900134, level = 120, skinId = 900134, id = 2, tmpID = 900134, equipment = { false, false, false }, properties = { cannon = 230, reload = 83, luck = 14, torpedo = 0, durability = 68377, air = 0, dodge = 96, antiaircraft = 300, speed = 28.3, armor = 1890, hit = 140 } } } } }