return { desc_get = "", name = "海雾效果", init_effect = "", id = 9503, time = 0, picture = "", desc = "", stack = 1, color = "blue", icon = 9502, last_effect = "", effect_list = { { type = "BattleBuffField", trigger = {}, arg_list = { buff_id = 9504, target = "TargetAllHelp" } } } }