return { name = "强袭号令-LV9", init_effect = "jinengchufared", id = 9100, time = 8, picture = "", desc = "伤害提高", stack = 1, color = "red", icon = 9100, last_effect = "", blink = { 1, 0, 0, 0.3, 0.3 }, effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = 0.226, attr = "damageRatioBullet" } } } }