return { time = 0, name = "不停出怪1", init_effect = "", picture = "", desc = "不停出怪1", stack = 1, id = 7020, icon = 7020, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onUpdate" }, arg_list = { time = 5, skill_id = 7020, target = "TargetSelf" } } } }