return { time = 0, name = "", init_effect = "", id = 6550, picture = "", desc = "", stack = 1, color = "yellow", icon = 6550, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAttach" }, arg_list = { minWeaponNumber = 1, skill_id = 6550, check_weapon = true, weapon_group = { 90400, 90420, 90440 } } } } }