return { name = "玉米灯笼", init_effect = "", id = 6511, time = 0, picture = "", desc = "受到伤害下降", stack = 1, color = "red", icon = 6511, last_effect = "", blink = { 0, 0.7, 1, 0.3, 0.3 }, effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = -0.04, attr = "injureRatio" } } } }