return { time = 0, name = "防鱼雷隔舱T1", init_effect = "", id = 6011, picture = "", desc = "受到鱼雷伤害减少10%", stack = 1, color = "yellow", icon = 6011, last_effect = "", effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = -0.1, attr = "injureRatioByBulletTorpedo" } } } }