return { time = 0, name = "测试-盾墙", init_effect = "", picture = "", desc = "盾墙", stack = 1, id = 60049, icon = 60049, last_effect = "Shield", effect_list = { { id = 1, type = "BattleBuffShieldWall", trigger = { "onUpdate" }, arg_list = { do_when_hit = "intercept", bulletType = 1, count = 10, cld_list = { { box = { 4, 6, 9 }, offset = { 2, 0, -2 } } } } } } }