return { time = 0, name = "测试-反击-技能触发被动", init_effect = "", picture = "", desc = "鱼雷狂乱", stack = 1, id = 60020, icon = 60020, last_effect = "", effect_list = { { type = "BattleBuffField", trigger = { "onUpdate" }, arg_list = { check_target = "TargetAllHarmTorpedoBullet", buff_id = 60021, isBuffStackByCheckTarget = true, checkTargetMaxDistance = 20, target = "TargetAllHelp" } } } }