return { time = 0, name = "敌方指挥舰指挥技能——伤害上升", init_effect = "", id = 50210, picture = "", desc = "指挥技能——伤害上升", stack = 1, color = "red", icon = 50210, last_effect = "zhihuiRing02", effect_list = { { type = "BattleBuffField", trigger = {}, arg_list = { buff_id = 50211, exceptCaster = true, target = "TargetAllHelp" } } } }