return { time = 15, name = "火力干扰", init_effect = "", id = 5002, picture = "", desc = "15%的機率发动", stack = 1, color = "yellow", icon = 5000, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAttach" }, arg_list = { rant = 2500, target = "TargetSelf", skill_id = 5001 } } } }