return { time = 0, name = "回血", init_effect = "", picture = "", desc = "回血", stack = 1, id = 330012, icon = 330012, last_effect = "", effect_list = { { type = "BattleBuffAddBuff", trigger = { "onUpdate" }, arg_list = { buff_id = 330011, time = 30, target = "TatrgetSelf" } } } }