return { { desc = "每次执行空袭后为先锋部队提高5.0%伤害,持续8秒,同技能效果不叠加", addition = { "5.0%(+1.1%)" } }, { desc = "每次执行空袭后为先锋部队提高6.1%伤害,持续8秒,同技能效果不叠加", addition = { "6.1%(+1.1%)" } }, { desc = "每次执行空袭后为先锋部队提高7.2%伤害,持续8秒,同技能效果不叠加", addition = { "7.2%(+1.1%)" } }, { desc = "每次执行空袭后为先锋部队提高8.3%伤害,持续8秒,同技能效果不叠加", addition = { "8.3%(+1.1%)" } }, { desc = "每次执行空袭后为先锋部队提高9.4%伤害,持续8秒,同技能效果不叠加", addition = { "9.4%(+1.1%)" } }, { desc = "每次执行空袭后为先锋部队提高10.5%伤害,持续8秒,同技能效果不叠加", addition = { "10.5%(+1.1%)" } }, { desc = "每次执行空袭后为先锋部队提高11.6%伤害,持续8秒,同技能效果不叠加", addition = { "11.6%(+1.1%)" } }, { desc = "每次执行空袭后为先锋部队提高12.7%伤害,持续8秒,同技能效果不叠加", addition = { "12.7%(+1.1%)" } }, { desc = "每次执行空袭后为先锋部队提高13.8%伤害,持续8秒,同技能效果不叠加", addition = { "13.8%(+1.2%)" } }, { desc = "每次执行空袭后为先锋部队提高15.0%伤害,持续8秒,同技能效果不叠加", addition = { "15.0%" } }, desc_get = "每次执行空袭后为先锋部队提高5.0%(满级15.0%)伤害,持续8秒,同技能效果不叠加", name = "舰队空母", init_effect = "", id = 3021, time = 0, picture = "", desc = "每次执行空袭后为先锋部队提高$1伤害,持续8秒,同技能效果不叠加", stack = 1, color = "yellow", icon = 3020, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAllInStrike" }, arg_list = { skill_id = 3021, target = "TargetSelf" } } } }