return { { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 2121 } }, { type = "BattleBuffAddBuff", trigger = { "onBulletHit" }, arg_list = { buff_id = 2120, weaponType = 16, rant = 700 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 2121 } }, { type = "BattleBuffAddBuff", trigger = { "onBulletHit" }, arg_list = { buff_id = 2120, weaponType = 16, rant = 810 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 2121 } }, { type = "BattleBuffAddBuff", trigger = { "onBulletHit" }, arg_list = { buff_id = 2120, weaponType = 16, rant = 920 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 2121 } }, { type = "BattleBuffAddBuff", trigger = { "onBulletHit" }, arg_list = { buff_id = 2120, weaponType = 16, rant = 1030 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 2121 } }, { type = "BattleBuffAddBuff", trigger = { "onBulletHit" }, arg_list = { buff_id = 2120, weaponType = 16, rant = 1140 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 2121 } }, { type = "BattleBuffAddBuff", trigger = { "onBulletHit" }, arg_list = { buff_id = 2120, weaponType = 16, rant = 1250 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 2121 } }, { type = "BattleBuffAddBuff", trigger = { "onBulletHit" }, arg_list = { buff_id = 2120, weaponType = 16, rant = 1360 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 2121 } }, { type = "BattleBuffAddBuff", trigger = { "onBulletHit" }, arg_list = { buff_id = 2120, weaponType = 16, rant = 1470 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 2121 } }, { type = "BattleBuffAddBuff", trigger = { "onBulletHit" }, arg_list = { buff_id = 2120, weaponType = 16, rant = 1580 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 2121 } }, { type = "BattleBuffAddBuff", trigger = { "onBulletHit" }, arg_list = { buff_id = 2120, weaponType = 16, rant = 1700 } } } }, desc_get = "当鱼雷命中敌人时,有4%機率触发集火信号,持续8秒,将导致该敌舰受到鱼雷的伤害提高20%(不可叠加)", name = "集火信号-鱼雷", init_effect = "", id = 2121, time = 0, picture = "", desc = "当鱼雷命中敌人时,有4%機率触发集火信号,持续8秒,将导致该敌舰受到鱼雷的伤害提高20%(40%)(不可叠加)", stack = 1, color = "red", icon = 2120, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 2121 } }, { type = "BattleBuffAddBuff", trigger = { "onBulletHit" }, arg_list = { buff_id = 2120, weaponType = 16, rant = 700 } } } }