return { { desc = "自身炮击提高10.0%", addition = { "10.0%(+1.1%)" } }, { desc = "自身炮击提高11.1%", addition = { "11.1%(+1.1%)" } }, { desc = "自身炮击提高12.2%", addition = { "12.2%(+1.1%)" } }, { desc = "自身炮击提高13.3%", addition = { "13.3%(+1.1%)" } }, { desc = "自身炮击提高14.4%", addition = { "14.4%(+1.1%)" } }, { desc = "自身炮击提高15.5%", addition = { "15.5%(+1.1%)" } }, { desc = "自身炮击提高16.6%", addition = { "16.6%(+1.1%)" } }, { desc = "自身炮击提高17.7%", addition = { "17.7%(+1.1%)" } }, { desc = "自身炮击提高18.8%", addition = { "18.8%(+1.2%)" } }, { desc = "自身炮击提高20.0%", addition = { "20.0%" } }, desc_get = "自身炮击提高10.0%(满级20.0%)", name = "火力覆盖", init_effect = "", id = 2071, time = 0, picture = "", desc = "自身炮击提高$1", stack = 1, color = "red", icon = 2070, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 2071 } } } }