return { { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 4000, skill_id = 19030, target = "TargetSelf", time = 12 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 4300, skill_id = 19030, target = "TargetSelf", time = 12 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 4600, skill_id = 19030, target = "TargetSelf", time = 12 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 4900, skill_id = 19030, target = "TargetSelf", time = 12 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 5200, skill_id = 19030, target = "TargetSelf", time = 12 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 5500, skill_id = 19030, target = "TargetSelf", time = 12 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 5800, skill_id = 19030, target = "TargetSelf", time = 12 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 6200, skill_id = 19030, target = "TargetSelf", time = 12 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 6600, skill_id = 19030, target = "TargetSelf", time = 12 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 7000, skill_id = 19030, target = "TargetSelf", time = 12 } } } }, desc_get = "主炮开火时,有40.0%(满级70.0%)機率朝自己前方发射一轮专属弹幕(威力依据技能等级),持续8秒", name = "皇家舰队的荣耀", init_effect = "", id = 19031, time = 0, picture = "", desc = "主炮开火时,有$1機率朝自己前方发射一轮专属弹幕(威力依据技能等级),持续8秒", stack = 1, color = "red", icon = 19030, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 4000, skill_id = 19030, target = "TargetSelf", time = 12 } } } }