return { {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, desc_get = "", name = "destiny draw", init_effect = "", id = 12110, time = 0, picture = "", desc = "", stack = 1, color = "red", icon = 12110, last_effect = "", effect_list = { { type = "BattleBuffAddBuff", trigger = { "onUpdate" }, arg_list = { buff_id = 12111, time = 20, target = "TargetSelf" } } } }