return { {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, desc_get = "装备效率", name = "攻防转换", init_effect = "", id = 11510, time = 0, picture = "", desc = "装备效率", stack = 1, color = "yellow", icon = 11510, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onLeader" }, arg_list = { skill_id = 11510, target = "TargetSelf" } } } }