return { { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 2000, skill_id = 11491, target = "TargetSelf", time = 10 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 2330, skill_id = 11491, target = "TargetSelf", time = 10 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 2660, skill_id = 11491, target = "TargetSelf", time = 10 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 2990, skill_id = 11491, target = "TargetSelf", time = 10 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 3320, skill_id = 11491, target = "TargetSelf", time = 10 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 3650, skill_id = 11491, target = "TargetSelf", time = 10 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 3980, skill_id = 11491, target = "TargetSelf", time = 10 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 4310, skill_id = 11491, target = "TargetSelf", time = 10 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 4640, skill_id = 11491, target = "TargetSelf", time = 10 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 5000, skill_id = 11491, target = "TargetSelf", time = 10 } } } }, desc_get = "主炮开火时,有機率朝自己前方直线发射一轮专属弹幕(依据技能等级)", name = "正面火力", init_effect = "", id = 11490, time = 0, picture = "", desc = "主炮开火时,有機率朝自己前方直线发射一轮专属弹幕(依据技能等级)", stack = 1, color = "red", icon = 11490, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 2000, skill_id = 11491, target = "TargetSelf", time = 10 } } } }