return { { effect_list = { { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 1000, attr = "cannonPower" } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 1000, attr = "attackRating" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = -0.05, attr = "injureRatio" } } } }, { effect_list = { { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 1120, attr = "cannonPower" } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 1120, attr = "attackRating" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = -0.061, attr = "injureRatio" } } } }, { effect_list = { { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 1240, attr = "cannonPower" } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 1240, attr = "attackRating" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = -0.072, attr = "injureRatio" } } } }, { effect_list = { { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 1400, attr = "cannonPower" } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 1400, attr = "attackRating" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = -0.083, attr = "injureRatio" } } } }, { effect_list = { { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 1550, attr = "cannonPower" } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 1550, attr = "attackRating" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = -0.094, attr = "injureRatio" } } } }, { effect_list = { { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 1700, attr = "cannonPower" } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 1700, attr = "attackRating" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = -0.105, attr = "injureRatio" } } } }, { effect_list = { { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 1900, attr = "cannonPower" } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 1900, attr = "attackRating" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = -0.116, attr = "injureRatio" } } } }, { effect_list = { { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 2080, attr = "cannonPower" } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 2080, attr = "attackRating" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = -0.127, attr = "injureRatio" } } } }, { effect_list = { { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 2260, attr = "cannonPower" } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 2260, attr = "attackRating" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = -0.138, attr = "injureRatio" } } } }, { effect_list = { { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 2500, attr = "cannonPower" } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 2500, attr = "attackRating" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = -0.15, attr = "injureRatio" } } } }, name = "所罗门的传说", init_effect = "jinengchufared", id = 11202, time = 8, picture = "", desc = "炮击、命中提高,受到伤害降低", stack = 1, color = "yellow", icon = 11200, last_effect = "", blink = { 1, 0, 0, 0.3, 0.3 }, effect_list = { { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 1000, attr = "cannonPower" } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { number = 1000, attr = "attackRating" } }, { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = -0.05, attr = "injureRatio" } } } }