return { {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, desc_get = "受到雷击伤害时,有$1機率发动,自身受到鱼雷的伤害降低$2,自身雷击提高$2 持续4秒", name = "第一驱逐舰", init_effect = "", id = 11130, time = 0, picture = "", desc = "受到雷击伤害时,有$1機率发动,自身受到鱼雷的伤害降低$2,自身雷击提高$2 持续4秒", stack = 1, color = "red", icon = 11130, last_effect = "", effect_list = { { type = "BattleBuffAddBuff", trigger = { "onStartGame" }, arg_list = { buff_id = 11131, target = "TargetSelf" } } } }