return { { desc = "炮击有5%機率发动,8秒内自身机动提升16.0%,受到航空伤害降低16.0%", addition = { "16.0%(+2.4%)", "16.0%(+2.4%)" } }, { desc = "炮击有5%機率发动,8秒内自身机动提升18.4%,受到航空伤害降低18.4%", addition = { "18.4%(+2.4%)", "18.4%(+2.4%)" } }, { desc = "炮击有5%機率发动,8秒内自身机动提升20.8%,受到航空伤害降低20.8%", addition = { "20.8%(+3.2%)", "20.8%(+3.2%)" } }, { desc = "炮击有5%機率发动,8秒内自身机动提升24.0%,受到航空伤害降低24.0%", addition = { "24.0%(+2.4%)", "24.0%(+2.4%)" } }, { desc = "炮击有5%機率发动,8秒内自身机动提升26.4%,受到航空伤害降低26.4%", addition = { "26.4%(+2.4%)", "26.4%(+2.4%)" } }, { desc = "炮击有5%機率发动,8秒内自身机动提升28.8%,受到航空伤害降低28.8%", addition = { "28.8%(+3.2%)", "28.8%(+3.2%)" } }, { desc = "炮击有5%機率发动,8秒内自身机动提升32.0%,受到航空伤害降低32.0%", addition = { "32.0%(+2.4%)", "32.0%(+2.4%)" } }, { desc = "炮击有5%機率发动,8秒内自身机动提升34.4%,受到航空伤害降低34.4%", addition = { "34.4%(+2.4%)", "34.4%(+2.4%)" } }, { desc = "炮击有5%機率发动,8秒内自身机动提升36.8%,受到航空伤害降低36.8%", addition = { "36.8%(+3.2%)", "36.8%(+3.2%)" } }, { desc = "炮击有5%機率发动,8秒内自身机动提升40.0%,受到航空伤害降低40.0%", addition = { "40.0%", "40.0%" } }, desc_get = "炮击有5%機率发动,8秒内自身机动提升16.0%(满级40.0%),受到航空伤害降低16.0%(满级40.0%)", name = "The Nick", init_effect = "", id = 10750, time = 0, picture = "", desc = "炮击有5%機率发动,8秒内自身机动提升$1,受到航空伤害降低$2", stack = 1, color = "blue", icon = 10750, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onFire" }, arg_list = { rant = 500, skill_id = 10750, target = "TargetSelf", time = 5 } } } }