return { { desc = "使用伯鲁克科技的舰载机( BF-#109T、ME-#155A、JU-#87C等)将额外获得15.0%的装备效率", addition = { "15.0%(+1.0%)" }, shipInfoScene = { equip = { { number = 15, label = { "KMS", "CV" } } } } }, { desc = "使用伯鲁克科技的舰载机( BF-#109T、ME-#155A、JU-#87C等)将额外获得16.0%的装备效率", addition = { "16.0%(+1.0%)" }, shipInfoScene = { equip = { { number = 16, label = { "KMS", "CV" } } } } }, { desc = "使用伯鲁克科技的舰载机( BF-#109T、ME-#155A、JU-#87C等)将额外获得17.0%的装备效率", addition = { "17.0%(+2.0%)" }, shipInfoScene = { equip = { { number = 17, label = { "KMS", "CV" } } } } }, { desc = "使用伯鲁克科技的舰载机( BF-#109T、ME-#155A、JU-#87C等)将额外获得19.0%的装备效率", addition = { "19.0%(+1.0%)" }, shipInfoScene = { equip = { { number = 19, label = { "KMS", "CV" } } } } }, { desc = "使用伯鲁克科技的舰载机( BF-#109T、ME-#155A、JU-#87C等)将额外获得20.0%的装备效率", addition = { "20.0%(+1.0%)" }, shipInfoScene = { equip = { { number = 20, label = { "KMS", "CV" } } } } }, { desc = "使用伯鲁克科技的舰载机( BF-#109T、ME-#155A、JU-#87C等)将额外获得21.0%的装备效率", addition = { "21.0%(+2.0%)" }, shipInfoScene = { equip = { { number = 21, label = { "KMS", "CV" } } } } }, { desc = "使用伯鲁克科技的舰载机( BF-#109T、ME-#155A、JU-#87C等)将额外获得23.0%的装备效率", addition = { "23.0%(+2.0%)" }, shipInfoScene = { equip = { { number = 23, label = { "KMS", "CV" } } } } }, { desc = "使用伯鲁克科技的舰载机( BF-#109T、ME-#155A、JU-#87C等)将额外获得25.0%的装备效率", addition = { "25.0%(+2.0%)" }, shipInfoScene = { equip = { { number = 25, label = { "KMS", "CV" } } } } }, { desc = "使用伯鲁克科技的舰载机( BF-#109T、ME-#155A、JU-#87C等)将额外获得27.0%的装备效率", addition = { "27.0%(+3.0%)" }, shipInfoScene = { equip = { { number = 27, label = { "KMS", "CV" } } } } }, { desc = "使用伯鲁克科技的舰载机( BF-#109T、ME-#155A、JU-#87C等)将额外获得30.0%的装备效率", addition = { "30.0%" }, shipInfoScene = { equip = { { number = 30, label = { "KMS", "CV" } } } } }, desc_get = "使用伯鲁克科技的舰载机( BF-#109T、ME-#155A、JU-#87C等)将额外获得15.0%(满级30.0%)的装备效率", name = "铁血之鹰", init_effect = "", id = 10690, time = 0, picture = "", desc = "使用伯鲁克科技的舰载机( BF-#109T、ME-#155A、JU-#87C等)将额外获得$1的装备效率", stack = 1, color = "red", icon = 10690, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 10690, target = "TargetSelf" } } } }